My Yu-Gi-Oh Episodes Season 5, Episode 34

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The Wrath of My Siren Deck (Part 1)

Previously on Yu-Gi-Oh…

            “I summon my Federal Signal 2T22 (0/2200) in Defense Mode,” I said. I can’t wait until he sees my monster with over 10,000 DEF points. Then, I activate Hand Disruption. Now, each time you activate a Spell or Trap card, you must discard one card to the Graveyard. Next, I set one card face down and end my turn.

            “I sacrifice my Big Shield Gardna to summon Dark Magician Girl (2000/1700) in Attack Mode,” said Yami. Then, I activate Book of Secret Arts to give her 300 ATK and DEF points. Dark Magician Girl’s stats become (2300/2000). Since your Sirens can’t be destroyed, I end my turn.

             “It’s time for me to summon the monster with the highest defense points ever!” I said. I sacrifice my 2T22, my Federal Thunderbolt and my ACA Hurricane to summon my Federal Signal DSA (0/10500) in Defense Mode. There’s no way you can get past this monster! Next, I activate Civil Defense, which allows me to bring back my Federal Thunderbolt to the field (0/2000). Then, I set one card face down. Federal Thunderbolt, attack his lifepoints directly!

           “I activate Magic Cylinder!” said Yami. Now, your monster’s ATK points are subtracted from your lifepoints. My lifepoints drop to 2000.

           “That ends my turn,” I said.

           “I summon Gamma the Magnet Warrior (1500/1800) in Defense Mode,” said Yami. Then, I activate Mystical Space Typhoon, by sending 1 card to the Graveyard. This card destroys one Spell or Trap card on the field. Your Siren Protection Card is destroyed. Siren Protection is destroyed.

           “I activate A Siren’s Nightmare!” I said. This card prevents my monsters from being destroyed and my monsters can attack in either mode. The DEF of my monsters is applied for damage calculation.

           “I set one card face down and end my turn,” said Yami.

           “I summon Federal Signal Model 2 (0/0) in Attack Mode” I said.

           “Why would you summon a monster with 0 ATK points?” asked Yami.

           “You’re about to find out,” I said. My monster gains 1000 ATK points for every Siren monster on the field. Model 2’s ATK rises to 3000. Model 2, attack Dark Magician Girl!

           “I activate Spellbinding Circle!” said Yami. Your monster is forbidden to attack. 

           “I end my turn,” I said.

           “I summon Alpha the Magnet Warrior (1400/1700) in Defense Mode,” said Yami. That ends my turn.

           “I see, you’re trying to get Valkyrion the Magna Warrior out,” I said.

           “That’s right,” said Yami. By the way, you can’t win with just defense. 

           “Yes I can and I’ll prove it,” I said. I activate Tornado Warning, which allows my Sirens to attack directly this turn. Thunderbolt, direct attack! [Yami’s lifepoints drop to 2000.] (Note: the italicized text that told what happened when a monster destroyed another monster, lifepoints dropped, etc. will now be written in 50% Gray. All italicized text will be for the person’s thoughts. For example: I must summon my Egyptian God Card.) I set one card face down and end my turn.

           “I summon Beta the Magnet Warrior (1700/1600) in Attack Mode,” said Yami. Then I offer my 3 Magnet Warriors to summon Valkyrion the Magna Warrior (3500/3850) in Attack Mode.

           “Very impressive, but I’m afraid he can’t get by my DSA Siren,” I said.

           “That’s true, but I’m not going to attack it anyway,” said Yami. I set one car face down and end my turn. How can I destroy his DSA Siren when it has over 10000 DEF points?

To be continued…

 

Card Info:

Federal Signal DSA
EARTH / Siren / Level 12 / ATK 0 / DEF 10,500
As long as this card remains on the field,  your Siren Monsters can attack in Defense Mode. If you do so, treat the DEF as the ATK for Damage Calculation.
Found In: Does Not Exist
Set #: None
Rarity(s): Common
Notes: None
Card User: George Hazard

Card Info:

Civil Defense
OC Normal Spell
Special Summon 1 "Federal Signal Thunderbolt 1000T", "Federal Signal 2T22", or 1 "Federal Signal 3T22" from your hand or deck to your side of the field.
Found In: Does Not Exist
Set #: None
Rarity(s): Common
Notes: None
Card User: George Hazard

Card Info:

Magic Cylinder
Normal Trap
Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
Found In: Structure Deck: Spellcaster's Judgment
Set #: SD6-EN036
Rarity(s): Common
Notes: Yu-Gi-Oh Anime: It needed a Spellcaster-Type monster on the controller's field for its activation and redirected the attack back on the attacking monster.
Card User: Yami Yugi

Card Info:

Gamma The Magnet Warrior
EARTH / Rock / Level 4 / ATK 1500 / DEF 1800
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Found In: Duelists of the Roses Video Game Pack
Set #: DOR-003
Rarity(s): Prismatic Secret Rare
Notes: None
Card User: Yami Yugi

Card Info:

Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
Found In: Structure Deck: Invincible Fortress
Set #: SD7-EN017
Rarity(s): Common
Notes: None
Card User: Yami Yugi

Card Info:

A Siren's Nightmare
OC Continuous Trap
Each time 1 of your Siren monsters goes to the Graveyard, destroy the monster that destroyed your monster and inflict 500 points of damage to your opponent’s lifepoints.
Found In: Does Not Exist
Set #: None
Rarity(s): Common
Notes: None
Card User: George Hazard

Card Info:

Federal Signal Model 2
EARTH / Siren / Level 4 / ATK 0 / DEF 0
Increase the ATK of this card by 1000 points for every Siren-Type monster on the field.
Found In: Does Not Exist
Set #: None
Rarity(s): Common
Notes: None
Card User: George Hazard

Card Info:

Spellbinding Circle
Continuous Trap
Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position. When the selected monster is destroyed, this card is also destroyed.
Found In: Dark Beginning 1
Set #: DB1-EN006
Rarity(s): Rare
Notes: Yu-Gi-Oh Anime: It also lowered the monster's ATK by 700.
            Yu-Gi-Oh Japan: Its artwork was different.
Card User: Yami Yugi

Card Info:

Alpha The Magnet Warrior
EARTH / Rock / Level 4 / ATK 1400 / DEF 1700
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Found In: Duelists of the Roses Video Game Pack
Set #: DOR-001
Rarity(s): Prismatic Secret Rare
Notes: None
Card User: Yami Yugi

Card Info:

Tornado Warning
OC Normal Spell
Your Siren-Type monsters can attack your opponent's Life Points directly this turn.
Found In: Does Not Exist
Set #: None
Rarity(s): Common
Notes: None
Card User: George Hazard

Card Info:

Beta The Magnet Warrior
EARTH / Rock / Level 4 / ATK 1700 / DEF 1600
Alpha, Beta, and Gamma meld as one to form a powerful monster.
Found In: Duelists of the Roses Video Game Pack
Set #: DOR-002
Rarity(s): Prismatic Secret Rare
Notes: None
Card User: Yami Yugi

Card Info:

Valkyrion the Magna Warrior
EARTH / Rock / Level 8 / ATK 3500 / DEF 3850
This card can only be Special Summoned by offering "Alpha the Magnet Warrior", "Beta the Magnet Warrior", and "Gamma the Magnet Warrior" from your hand or field as a Tribute. If "Alpha the Magnet Warrior", "Beta the Magnet Warrior", and "Gamma the Magnet Warrior" exist in the Graveyard, you can offer this card as a Tribute to Special Summon these 3 cards to the field.
Found In: Stairway to the Destined Duel Video Game Pack
Set #: SDD-001
Rarity(s): Prismatic Secret Rare
Notes: Yu-Gi-Oh Anime: It first was Summoned by disassembling the Magnet Warriors and was treated as a Fusion Monster.
Card User: Yami Yugi