My Yu-Gi-Oh and Gx Episodes Season 6, Episode 38

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Destiny Draw (1)

Previously…

            “I activate Premature Burial, which for 800 of my points lets me revive Gearfried in Attack Mode,” said Joey. Gearfried appears and his LPs drop to 5000. Then I tribute my 3 monsters for Gilford the Lightning (2800) in Attack Mode and since I summoned him by tributing 3 monsters, your monsters are destroyed! Alice the Wandering Doll is destroyed. Gilford, attack directly and end this duel! Alice’s LPs drop to 0 and she collapses. His Bio-Band activates and he also collapses.

            “Well, Zane, up for a challenge?” asked Aster.

            “Fine,” said Zane. I’ll duel you if you agree to wear these during the match.

            “Whatever,” said Aster. They both put on the cuffs. I think I’ll begin with Pot of Greed, so that’s two cards. Next I play Destiny Draw, giving me 2 more cards by throwing out my Destiny Hero Malicious. Then I remove Malicious to play Destiny Hero - Malicious (0800) in Defense Mode. Now I summon Destiny Hero - Diamond Dude (1600) in Defense Mode. Finally, I set 2 cards face down and take a break. Show me your skills! (4)

            “Watch what you say, you might get it!” said Zane. I draw and play Future Fusion! It allows me to summon a Fusion Monster in two turns but I must toss some Fusion Material Monsters to my Grave. I send Cyber Dragon and nine other Machines to my Grave! Then again, why wait for I play Overload Fusion, which removes my Machine-Type monsters in my Grave from play for Chimeratech Overdragon (????) in Attack Mode! For each monster used to summon him, Chimeratech gets 800 ATK and DEF! Chimeratech’s stats rise to 7200. His ability also sends all cards I control to the Grave. Future Fusion is destroyed. Chimeratech, destroy both his monsters!

            “Sorry, dude, but monster can only attack one unless they say otherwise,” said Aster.           

            “Yeah, well my card does say otherwise!” said Zane. For each monster used to summon it, it can attack that many monsters you control! Chimeratech, finish off his monsters! Aster’s monsters are destroyed. I set 2 cards face down to end my turn. (2)

            “I play Destiny Hero - Defender (2700) in Defense Mode,” said Aster. Next, I tribute my monsters for Destiny Hero - Plasma (1900) in Attack Mode. Chimeratech’s stats drops to 0.

            “What happened to my monster’s stats?” asked Zane. What did you do to my monster?

            “It’s Plasma’s ability,” said Aster. He negates the effects of Effect Monsters you control. Plasma, destroy his Chimeratech!

            “I activate Power Wall!” said Zane. By sending the top cards  from my deck to my Grave, I can reduce damage I take by 100 points per card so I discard 19 cards! Chimeratech is destroyed.

            “No matter,” said Aster. I end my turn. (3)

            “I play Pot of Greed, so I get 2 cards,” said Zane. Next I use Power Bond to discard my Cyberdark Horn, Edge and Keel to my Grave for Cyberdark Dragon (1000) in Attack Mode. Then, thanks to Power Bond, his strength doubles! Cyberdark Dragon’s ATK rises to 2000. Cyberdark Dragon, destroy Plasma!

            “Sorry but I activate D - Chain, giving Plasma 500 more ATK!” said Aster.

            “It won’t gain anything for I activate Trap Jammer!” said Zane. Since your Trap Card activated during my Battle Phase, it’s negated! D - Chain is negated. Cyberdark Dragon, finish off his Plasma! Plasma is destroyed and Aster’s LPs drop to 7900 while he’s shocked and yells. I end my turn and I take 1000 damage due to Power Bond. His LPs drop to 7000 and he is shocked. (0)

            “I play Destiny Hero - Doom Lord (0600) in Attack Mode,” said Aster. Then I use his ability, removing your monster from play for 2 of my turns. Cyberdark Dragon disappears. Next, I set 1 card face down and end my turn. (2)

            “A mere 600 points is no match for my Cyber Dragon (2100) in Attack Mode!” said Zane. Cyber Dragon, destroy Doom Lord!

            “I activate D - Shield!” said Aster. My Doom Lord goes to Defense and can’t be destroyed in battle.

            “You’re just stalling, I end my turn,” said Zane. (0)

            “I play Clock Tower Prison,” said Aster. At all of your Standby Phases it gets a counter. Next I reveal one of my face downs, Eternal Dread, giving my Clock Tower two Clock Counters. Time is ticking to your defeat!

To be continued…

 

Card Info:

Future Fusion
Continuous Spell
Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck.  Special Summon a Fusion Monster from your Fusion Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
Found In: Duelist Pack: Zane Truesdale
Set #: DP04-EN023
Rarity(s): Common
Notes: GX Anime: Its artwork was different and it Special Summoned the Fusion Monster that turn but prevented it from attacking that turn and was an Equip Spell.
Card User: Zane Truesdale

Card Info:

Overload Fusion
Normal Spell
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, and Special Summon that 1 Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)
Found In: Duelist Pack: Zane Truesdale
Set #: DP04-EN022
Rarity(s): Common
Notes: None
Card User: Zane Truesdale

Card Info:

Chimeratech Overdragon
DARK / Machine-Type Fusion / Level 9 / ATK ? / DEF ?

"Cyber Dragon" + 1 or more Machine-Type monsters

This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all other cards you control to the Graveyard. The original ATK and DEF of the card are each 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon.

Found In: Duelist Pack: Zane Truesdale
Set #: DP04-EN013
Rarity(s): Rare
Notes: GX Anime: It could attack a number of times equal to the number of its Fusion Materials, including directly.
Card User: Zane Truesdale

Card Info:

Destiny Hero - Defender
DARK / Warrior / Level 4 / ATK 100 / DEF 2700
If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card.
Found In: Duelist Pack: Aster Phoenix
Set #: DP05-EN006
Rarity(s): Rare
Notes: None
Card User: Aster Phoenix

Card Info:

Destiny Hero - Plasma
DARK / Warrior / Level 8 / ATK 1900 / DEF 600
This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by Tributing 3 monsters you control. Once per turn, select your opponent's monster and equip it to this card (you can only equip 1 monster at a time to this card). This card gains equal to half the ATK of the equipped monster. While this card is face-up on the field, negate all the effects of face-up effect monsters your opponent controls.
Found In: Collector's Tins 2007
Set #: CT04-EN003
Rarity(s): Secret Rare
Notes: GX Anime: It didn't have as much protection to card effects and did not negate Effect Monster effects.
Card User: Aster Phoenix

Card Info:

Power Wall
Anime Normal Trap
Activate only when you would receive Battle Damage. Send cards from the top of your deck to the Graveyard and reduce the damage you would've taken by the number of cards you sent this way x 100.
Found In: Not Yet Released
Set #: None
Rarity(s): Common
Notes: GX US: Stated that it inflicted 100 damage to the opponent for each card sent during a scene of an episode.
Card User: Zane Truesdale

Card Info:

Pot of Greed
Normal Spell
Draw 2 cards from your Deck.
Found In: Structure Deck: Fury from the Deep
Set #: SD4-EN018
Rarity(s): Common
Notes: None
Card User: Zane Truesdale

Card Info:

Power Bond
Normal Spell
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster gains ATK equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
Found In: Dark Revelation Volume 4
Set #: DR04-EN037
Rarity(s): Super Rare
Notes: GX Anime: Its artwork was different and it didn't deal damage to the player if their Fusion Monster wasn't on the field during the End Phase.
Card User: Zane Truesdale

Card Info:

Cyberdark Dragon
DARK / Machine-Type Fusion / Level 8 / ATK 1000 / DEF 1000
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" 
This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead.
Found In: Duelist Pack: Zane Truesdale
Set #: DP04-EN014
Rarity(s): Super Rare
Notes: None
Card User: Zane Truesdale

Card Info:

D - Chain
Normal Trap
After activation, this card is treated as an Equip Card, and equip it to a "Destiny Hero" monster on your side of the field. The equipped monster gains 500 ATK.  When the equipped monster destroys a monster your opponent controls by battle and sends it to the Graveyard, inflict 500 damage to your opponent.
Found In: Duelist Pack: Aster Phoenix
Set #: DP05-EN028
Rarity(s): Common
Notes: GX Anime: Its artwork was different.
Card User: Aster Phoenix

Card Info:

Trap Jammer
Counter Trap
Activate only when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it.
Found In: Duelist Pack: Zane Truesdale
Set #: DP04-EN026
Rarity(s): Common
Notes: Yu-Gi-Oh Anime: It could be activated any time and forced the player to discard 1 card.
           GX Anime: Its artwork was different.
Card User: Zane Truesdale

Card Info:

Destiny Hero - Doom Lord
DARK
/ Warrior / Level 3 / ATK 600 / DEF 800
Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
Found In: Dark Revelation Volume 4
Set #: DR04-EN161
Rarity(s): Rare
Notes: GX Anime: Its artwork was different and its effect could be used regardless of Doom Lord's battle position.
Card User: Aster Phoenix

Card Info:

Cyber Dragon (original artwork)
LIGHT / Machine / Level 5 / ATK 2100 / DEF 1600
If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand.
Found In: Dark Revelation Volume 4
Set #: DR04-EN015
Rarity(s): Ultra Rare
Notes: Special Summoned by its effect.
            GX Japan: Its artwork was different until later changed.
Card User: Zane Truesdale

Card Info:

D - Shield
Normal Trap
Activate only when an Attack Position "Destiny Hero" monster you control is selected as an attack target. Change that monster to Defense Position and equip it with this card (this card becomes an Equip Card). The equipped monster cannot be destroyed by battle.
Found In: Duelist Pack: Aster Phoenix
Set #: DP05-EN026
Rarity(s): Common
Notes: GX Anime: Its artwork was different.
Card User: Aster Phoenix

Card Info:

Clock Tower Prison
Field Spell
During each of your opponent's Standby Phases, put 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
Found In: Dark Revelation Volume 4
Set #: DR04-EN228
Rarity(s): Rare
Notes: GX Anime: Its hands moved 3 hours each turn and at midnight, the player couldn't take any damage.
Card User: Aster Phoenix

Card Info:

Eternal Dread
Normal Trap
Put 2 Clock Counters on "Clock Tower Prison".
Found In: Duelist Pack: Aster Phoenix
Set #: DP05-EN030
Rarity(s): Super Rare
Notes: None
Card User: Aster Phoenix