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Alright |
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Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
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Battles of Legend: Light's Revenge New Card Ratings and Partial Spoiler (Page 2)
*For info on how these ratings are determined, click here. | |
Previously rated | |
BLLR-EN050 | |
Card info: | Spellbook Magician of Prophecy WATER / Spellcaster / Level 2 / ATK 500 / DEF 400 If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand. ULTRA RARE |
BLLR-EN049 | |
Card info: | Cactus Bouncer EARTH / Plant / Level 4 / ATK 1800 / DEf 300 Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters. ULTRA RARE |
BLLR-EN048 | |
Card info: | Crusader of Endymion LIGHT / Spellcaster-Type Gemini / Level 4 / ATK 1900 / DEF 1200 This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn. ULTRA RARE |
BLLR-EN047 | |
Card info: | Vanity's Fiend DARK / Fiend / Level 6 / ATK 2400 / DEF 1800 Cannot be Special Summoned. Neither player can Special Summon monsters. ULTRA RARE |
BLLR-EN046 | |
Witch of the Black Forest DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200 If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. ULTRA RARE |
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Rating: | 2 |
Comments: | After months of this card's new errata being in Japan, the US finally gets the errata'd version. However, she's currently still forbidden in TCG tournaments and even when she does get taken off that status, her uses have already gone down. |
Previously rated | |
BLLR-EN045 | |
Card info: | Solar Recharge Normal Spell Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY. ULTRA RARE |
BLLR-EN044 | |
Card info: | Minerva, the Exalted Lightsworn LIGHT / Fairy-Type Xyz / Rank 4 / ATK 2000 / DEF 800 2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn. SECRET RARE |
BLLR-EN043 | |
Card info: | Felis, Lightsworn Archer LIGHT / Beast-Warrior-Type Tuner / Level 4 / ATK 1100 / DEF 2000 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY. ULTRA RARE |
BLLR-EN042 | |
Card info: | Raiden, Hand of the Lightsworn LIGHT / Warrior-Type Tuner / Level 4 / ATK 1700 / DEF 1000 During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY. ULTRA RARE |
BLLR-EN041 | |
Card info: | Judgment Dragon LIGHT / Dragon / Level 8 / ATK 3000 / DEF 2600 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY. ULTRA RARE |
BLLR-EN040 | |
Card info: | Celestia, Lightsworn Angel LIGHT / Fairy / Level 5 / ATK 2300 / DEF 200 When you Tribute Summon this card by Tributing a "Lightsworn" monster: You can send the top 4 cards of your Deck to the GY, then target up to 2 cards your opponent controls; destroy those targets. ULTRA RARE |
BLLR-EN039 | |
Card info: | Wulf, Lightsworn Beast LIGHT / Beast-Warrior / Level 4 / ATK 2100 / DEF 300 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it. ULTRA RARE |
BLLR-EN038 | |
Card info: | Lumina, Lightsworn Summoner LIGHT / Spellcaster / Level 3 / ATK 1000 / DEF 1000 Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. ULTRA RARE |
BLLR-EN037 | |
Card info: | Garoth, Lightsworn Warrior LIGHT / Warrior / Level 4 / ATK 1850 / DEF 1300 Each time a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect. ULTRA RARE |
BLLR-EN036 | |
Card info: | Lyla, Lightsworn Sorceress LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 200 You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. ULTRA RARE |
BLLR-EN035 | |
Time Maiden LIGHT / Fairy / Level 1 / ATK 0 / DEF 0 If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect. SECRET RARE |
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Rating: | 2 |
Comments: | With stats as low as the Timelords, it'd be in your best interest to use her effects to fetch one of them and use them against your opponent because she's not really going to help you by sitting on the field. |
BLLR-EN034 | |
Kamion, the Timelord EARTH / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | This guy is cutting it close with the effects as they're bringing its rating to the very edge of the rating with a poor last effect before the inevitable self-shuffling into the Deck. |
BLLR-EN033 | |
Sadion, the Timelord WIND / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | Since you can't take battle damage from its battles, you won't likely get much out of the effect but if this is drawn when your LP is low, it may help a bit. |
BLLR-EN032 | |
Zaphion, the Timelord WATER / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | Obviously if it can't attack, then it won't be doing you any good but for the effects it comes with, it's about as good as Lazion. |
BLLR-EN031 | |
Lazion, the Timelord FIRE / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
|
Rating: | 2 |
Comments: | Timelords are finishing off the new cards in this set but this guy doesn't bring anything spectacular to the table with its effects and its ATK and DEF are already as low as possible. |
BLLR-EN030 | |
Jurassic Impact Normal Trap If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon. ULTRA RARE |
|
Rating: | 1 |
Comments: | Not only does it require you to have less LP than your opponent but it also needs you to control 2 or more Dinosaur monsters. On top of that, it wipes the field clean of monsters and hits you with at least 2000 damage before your opponent. You'll pretty much be at a bigger disadvantage considering the activation requirements. |
BLLR-EN029 | |
Spacetime Transcendence Normal Spell Banish 2 or more Dinosaur monsters from your GY; Special Summon 1 Dinosaur monster from your hand or GY whose Level equals the total Levels of those banished monsters, but it cannot attack this turn. ULTRA RARE |
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Rating: | 1 |
Comments: | Its lone appearance was in an undubbed Yu-Gi-Oh Gx episode but it's pretty poor as a whole. |
BLLR-EN028 | |
Double Evolution Pill Normal Spell Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn. SECRET RARE |
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Rating: | 2 |
Comments: | It costs you the same number of monsters that'd normally be needed for a high-level Dinosaur monster but it's not just from the field and can even bypass summoning conditions if they have any but I wouldn't recommend doing that. |
BLLR-EN027 | |
Giant Rex EARTH / Dinosaur / Level 4 / ATK 2000 / DEF 1200 Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn. ULTRA RARE |
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Rating: | 2 |
Comments: | Not as terrible as one would've thought given its ATK for a Level 4 monster. Plus, if it's banished, it can come right back with a bit of a boost, though that's if you have other banished Dinosaurs. |
BLLR-EN026 | |
Vision HERO Witch Raider DARK / Warrior / Level 8 / ATK 2700 / DEF 1900 To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except "HERO" monsters. SECRET RARE |
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Rating: | 3 |
Comments: | Although its stats would say 2/5 stars at best, the effects are enough to give it an extra star as using Traps for Tribute Summoning can really help out. |
BLLR-EN025 | |
Destiny HERO - Dusktopia DARK / Warrior-Type Fusion / Level 10 / ATK 3000 / DEF 3000 1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn.) SECRET RARE |
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Rating: | 2 |
Comments: | Difficult to bring out and has pretty sub-par effects. |
BLLR-EN024 | |
Destiny HERO - Dreamer DARK / Warrior / Level 1 / ATK 0 / DEF 600 During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, make that monster unable to be destroyed by that battle, and if you do, you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. ULTRA RARE |
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Rating: | 1 |
Comments: | |
BLLR-EN023 | |
Gladiator Beast Tamer Editor DARK / Beast-Warrior-Type Fusion / Level 8 / ATK 2400 / DEF 3000 2 Level 5 or higher "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions. At the end of the Battle Phase, if your "Gladiator Beast" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck. SECRET RARE |
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Rating: | 2 |
Comments: | Boy, not a good sign when the first two lines of text really hurt its uses but luckily, this guy kinda makes up for it by unrestraining you to a free Gladiator Beast Fusion Monster each turn. It also has 3000 DEF too, though those aforementioned downsides are bad enough to bring its rating down to 2 stars. |
BLLR-EN022 | |
Gladiator Beast Andabata DARK / Beast-Warrior-Type Fusion / Level 8 / ATK 1000 / DEF 2800 "Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | The 2800 DEF will help it stay out longer and the effect adds to your arsenal but since that new monster isn't Summoned properly, it won't do you much good apart from any effects it has, and maybe its ATK or DEF. |
BLLR-EN021 | |
Gladiator Beast Noxious DARK / Beast-Warrior / Level 5 / ATK 0 / DEF 1000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Noxious". SECRET RARE |
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Rating: | 1 |
Comments: | Battle Fader can do much more than this without having any ATK and DEF. This card is just a wannabe reject, especially for Gladiator Beasts. |
BLLR-EN020 | |
White Aura Whale WATER / Fish-Type Synchro / Level 8 / ATK 2800 / DEF 2000 1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. SECRET RARE |
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Rating: | 3 |
Comments: | Needs WATER Synchro Materials but that's no problem in WATER Decks and with its 2800 ATK, you're bound to deal a good amount of damage, especially when its effects are put into play. |
BLLR-EN019 | |
White Aura Dolphin WATER / Fish-Type Synchro / Level 6 / ATK 2400 / DEF 1000 1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. SECRET RARE |
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Rating: | 2 |
Comments: | Not as versatile as Blackwing - Gale the Whirlwind, which also has a permanent version of the same first effect but it's also stronger than Gale and will thus likely deal more damage. Plus, it can be revived each time it's destroyed given the right number of WATER monsters in your Grave. |