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DRL3-EN spoiler |
Dragons of Legend Card Ratings (Page 1)
1.
Only new cards and those with
updated text that changes how they work are included below.
2. Set names were shortened as the rest of the name is listed above. 3. DRL3-EN info: https://yugipedia.com/wiki/Dragons_of_Legend:_Unleashed 3. |
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Set Name (ABCD-EN000) x |
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Rating: out of 5 x |
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Set Name (ABCD-EN000) x |
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Rating: out of 5 x |
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Unleashed (DRL3-EN073) Special Schedule |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Machine-Type monster in your Graveyard with 3000 or
more ATK; Special Summon that target in face-up Defense
Position. You can only activate 1 "Special Schedule" per turn.
If this Set card is sent from the field to the Graveyard: You
can target 1 Level 10 Machine-Type monster in your Graveyard;
add that target to your hand. (Ultra Rare) |
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Rating: 2 out of 5 Very few monsters can be revived, and it's not just for the restraints. |
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Unleashed (DRL3-EN072) Night Express Knight |
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EARTH | Machine / Effect | Level 10 | ATK: 3000 DEF: 3000 |
Pendulum Scale: |
Cannot be Special Summoned from the Deck. You can Normal Summon
this card without Tributing, but its original ATK becomes 0. (Ultra Rare) |
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Rating: 2 out of 5 Pretty strong, but this is basically a Level 10 variant of Fusilier Dragon. |
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Unleashed (DRL3-EN071) Snow Plow Hustle Rustle |
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EARTH | Machine / Effect | Level 10 | ATK: 2500 DEF: 3000 |
Pendulum Scale: |
When your opponent's monster declares a direct attack, while you
control a card(s) in your Spell & Trap Zone: You can Special
Summon this card from your hand, then destroy as many cards in
your Spell & Trap Zone as possible, and if you do, inflict 200
damage to your opponent for each destroyed card. You cannot
Special Summon any monsters, except Machine-Type monsters. (Ultra Rare) |
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Rating: 1 out of 5 Once it's disposed of any Spell or Trap Cards on your field, it really doesn't do anything. |
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Unleashed (DRL3-EN040) Flower Gathering |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Special Summon 4 "Flower Cardian" monsters with 100 ATK and
different names from your Deck in Attack Position, but they have
their effects negated, also they cannot be Tributed for a
Tribute Summon. You can only activate 1 "Flower Gathering" per
turn. You cannot Normal or Special Summon other monsters during
the turn you activate this card, except "Flower Cardian"
monsters. (Ultra Rare) |
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Rating: 1 out of 5 There's no way to intimidate even beginners with 4 100 ATK monsters that you can do pretty much nothing with. |
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Unleashed (DRL3-EN039) Flower Cardian Lightshower |
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DARK | Warrior / Synchro / Effect | Level 8 | ATK: 3000 DEF: 3000 |
Pendulum Scale: |
1 Tuner + 3 non-Tuner monsters Your opponent cannot target "Flower Cardian" monsters you control with card effects, also those monsters cannot be destroyed by card effects. During your opponent's Draw Phase, if they draw a card(s) for their normal draw: Inflict 1500 damage to your opponent. Once per turn, during your opponent's End Phase: Activate 1 of these effects; ● Skip the Draw Phase of your next turn. ● This card has its other effects negated until your opponent's next Standby Phase. (Secret Rare) |
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Rating: 1 out of 5 It was actually looking decent until I read those bulleted effects that negate all the benefits. |
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Unleashed (DRL3-EN038) Flower Cardian Paulownia with Phoenix |
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DARK | Warrior / Effect | Level 12 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must first be Special Summoned
(from your hand) by Tributing 1 Level 12 "Flower Cardian"
monster, except "Flower Cardian Paulownia with Phoenix". If this
card is Special Summoned: Draw 1 card, and if you do, show it,
then you can Special Summon it if it is a "Flower Cardian"
monster. Otherwise, send it to the Graveyard. Once per turn,
when this card inflicts battle damage to your opponent: You can
draw 1 card. (Ultra Rare) |
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Rating: 1 out of 5 Only 2000 ATK and DEF seems to be a staple with this Archetype, along with that high-risk, little reward effect. |
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Unleashed (DRL3-EN037) Flower Cardian Willow with Calligrapher |
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DARK | Warrior / Tuner / Effect | Level 11 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must first be Special Summoned
(from your hand) by Tributing 1 Level 11 "Flower Cardian"
monster, except "Flower Cardian Willow with Calligrapher". If
this card is Special Summoned: Draw 1 card, and if you do, show
it, then you can Special Summon it if it is a "Flower Cardian"
monster. Otherwise, send it to the Graveyard. When this card is
used as Synchro Material, you can treat it and all other Synchro
Materials (that have a Level) as Level 2 monsters. (Ultra Rare) |
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Rating: 1 out of 5 It's a weeping willow because it can't be useful. |
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Unleashed (DRL3-EN036) Flower Cardian Zebra Grass with Moon |
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DARK | Warrior / Effect | Level 8 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must first be Special Summoned
(from your hand) by Tributing 1 Level 8 "Flower Cardian"
monster, except "Flower Cardian Zebra Grass with Moon". If this
card is Special Summoned: Draw 1 card, and if you do, show it,
then you can Special Summon it if it is a "Flower Cardian"
monster. Otherwise, send it to the Graveyard. Once per turn, if
this card destroys an opponent's monster by battle: You can draw
1 card. (Ultra Rare) |
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Rating: 1 out of 5 The names are like freight trains only the cargo on them isn't even needed. |
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Unleashed (DRL3-EN035) Flower Cardian Pine with Crane |
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DARK | Warrior / Effect | Level 1 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must first be Special Summoned
(from your hand) by Tributing 1 Level 1 "Flower Cardian"
monster, except "Flower Cardian Pine with Crane". If this card
is Special Summoned: Draw 1 card, and if you do, show it, then
you can Special Summon it if it is a "Flower Cardian" monster.
Otherwise, send it to the Graveyard. At the end of the Battle
Phase, if this card battled: Draw 1 card. (Ultra Rare) |
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Rating: 1 out of 5 Meklords gets a completely useless counterpart. |
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Unleashed (DRL3-EN034) Flower Cardian Paulownia |
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DARK | Warrior / Effect | Level 12 | ATK: 100 DEF: 100 |
Pendulum Scale: |
While you control a Level 11 or lower "Flower Cardian" monster:
You can Special Summon this card from your hand, also you cannot
Normal or Special Summon monsters for the rest of this turn,
except "Flower Cardian" monsters. When this card is targeted for
an attack: You can negate the attack, end the Battle Phase, then
draw 1 card. (Ultra Rare) |
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Rating: 1 out of 5 Yubel's last form has less ATK but way better effects. |
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Unleashed (DRL3-EN033) Flower Cardian Willow |
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DARK | Warrior / Effect | Level 11 | ATK: 100 DEF: 100 |
Pendulum Scale: |
While you control a Level 10 or lower "Flower Cardian" monster:
You can Special Summon this card from your hand, also you cannot
Normal or Special Summon monsters for the rest of this turn,
except "Flower Cardian" monsters. Once per turn: You can target
1 "Flower Cardian" monster in your Graveyard; shuffle it into
your Deck, then draw 1 card. (Ultra Rare) |
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Rating: 1 out of 5 By far the least threatening flowers I've ever seen. |
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Unleashed (DRL3-EN032) Flower Cardian Zebra Grass |
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DARK | Warrior / Effect | Level 8 | ATK: 100 DEF: 100 |
Pendulum Scale: |
While you control a Level 7 or lower "Flower Cardian" monster:
You can Special Summon this card from your hand, also you cannot
Normal or Special Summon monsters for the rest of this turn,
except "Flower Cardian" monsters. If this card is Normal or
Special Summoned: You can reveal any number of "Flower Cardian"
monsters in your hand, shuffle them into the Deck, then draw the
same number of cards. (Ultra Rare) |
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Rating: 1 out of 5 I was hoping Pine would be as weak as they'd come, but even at Level 8, the information is virtually unchanged. |
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Unleashed (DRL3-EN031) Flower Cardian Pine |
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DARK | Warrior / Effect | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
If this card is Normal Summoned: Draw 1 card, show it, then send
it to the Graveyard unless it is a "Flower Cardian" monster. You
can only use this effect of "Flower Cardian Pine" once per turn.
If this card is destroyed by battle and sent to the Graveyard,
or if this card in your possession is destroyed by an opponent's
card effect and sent to your Graveyard: You can draw 1 card. (Secret Rare) |
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Rating: 1 out of 5 Skelengel doesn't even have to be destroyed for the effect and is stronger. |
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Unleashed (DRL3-EN030) Galaxy Stealth Dragon |
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DARK | Dragon / Xyz / Effect | Rank 4 | ATK: 2000 DEF: 1600 |
Pendulum Scale: |
2 Level 4 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. (Secret Rare) |
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Rating: 2 out of 5 Weaker than Darkness Metal, but more easily accessible too. At least it's Rank 4. |
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Unleashed (DRL3-EN029) Galaxy-Eyes Cipher Dragon |
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LIGHT | Dragon / Xyz / Effect | Rank 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale: |
2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon". (Secret Rare) |
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Rating: 2 out of 5 Most cards that steal opponent's monsters don't make them stronger, but this is also more work. |
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Unleashed (DRL3-EN028) Cipher Wing |
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LIGHT | Machine / Effect | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale: |
If you control a "Cipher" monster or "Kinetic Soldier" in your
Monster Zone, you can Special Summon this card (from your hand).
You can Tribute this card; increase the Levels of all "Cipher"
monsters and "Kinetic Soldier" you currently control by 4 until
the end of this turn. (Ultra Rare) |
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Rating: 1 out of 5 Only works on monsters of a very small Archetype. |
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Unleashed (DRL3-EN027) Number 98: Antitopian |
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DARK | Warrior / Xyz / Effect | Rank 4 | ATK: 2000 DEF: 2500 |
Pendulum Scale: |
2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; change that monster to Defense Position. During either player's turn, while this card is in your Graveyard: You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as an Xyz Material. You can only use this effect of "Number 98: Antitopian" once per turn. (Secret Rare) |
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Rating: 2 out of 5 At least it doesn't self-destruct like the original, but its stats are flipped. |
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Unleashed (DRL3-EN026) Number 78: Number Archive |
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LIGHT | Spellcaster / Xyz / Effect | Rank 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a "Number" monster that has a number between "1" and "99" in its name, Special Summon it by using this face-up card you control as the Xyz Material, but banish that monster during the End Phase, also you cannot Special Summon for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) (Ultra Rare) |
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Rating: 1 out of 5 Xyz Summon or not, this is a horrible waste since you don't even keep the new Xyz Monster you randomly get. |
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Unleashed (DRL3-EN025) Number 59: Crooked Cook |
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FIRE | Warrior / Xyz / Effect | Rank 4 | ATK: 2300 DEF: 200 |
Pendulum Scale: |
2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard. (Ultra Rare) |
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Rating: 1 out of 5 Two pretty much useless effects for a Rank 4 Xyz Monster. |
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Unleashed (DRL3-EN024) Number 51: Finisher the Strong Arm |
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EARTH | Rock / Xyz / Effect | Rank 3 | ATK: 2600 DEF: 0 |
Pendulum Scale: |
3 Level 3 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls. (Secret Rare) |
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Rating: 3 out of 5 Only a few points less ATK than Number 30, but with significantly better effects in return. The DEF is unfortunately 0. |
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Unleashed (DRL3-EN023) Number 45: Crumble Logos the Prophet of Demolition |
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EARTH | Zombie / Xyz / Effect | Rank 2 | ATK: 2200 DEF: 0 |
Pendulum Scale: |
2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated. (Secret Rare) |
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Rating: 1 out of 5 Stardust Spark Dragon at least can sve itself. This can't even do that for its required materials and is weaker. |
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Unleashed (DRL3-EN022) Number 24: Dragulas the Vampiric Dragon |
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DARK | Wyrm / Xyz / Effect | Rank 6 | ATK: 2400 DEF: 2800 |
Pendulum Scale: |
2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard. (Secret Rare) |
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Rating: 2 out of 5 The 2nd to last effect reivves it, even if it has no materials, but the effects are otherwise quite poor for a Rank 6. |
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Unleashed (DRL3-EN021) Number 100: Numeron Dragon |
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LIGHT | Dragon / Xyz / Effect | Rank 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
2 "Number" Xyz Monsters with the same name and Rank Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their Graveyard to their field. When an opponent's monster declares an attack while this card is in your Graveyard and you have no cards in your hand or field: You can Special Summon this card. (Secret Rare) |
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Rating: 1 out of 5 It took many years to get to this point, and it wasn't even worth it. |
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Unleashed (DRL3-EN020) Scrum Force |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
While you control 2 or more face-up Defense Position monsters,
your opponent cannot target Defense Position monsters you
control with card effects, also those monsters cannot be
destroyed by your opponent's card effects. If this card would be
destroyed by card effect, you can destroy 1 card in your Spell &
Trap Zone instead. (Ultra Rare) |
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Rating: 2 out of 5 Scrubbed Raid I'd honestly say is better than this, but some monsters can't be destroyed in battle. |
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Unleashed (DRL3-EN019) Hand-Holding Genie |
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DARK | Fiend / Effect | Level 4 | ATK: 1000 DEF: 1600 |
Pendulum Scale: |
Monsters your opponent controls cannot target monsters for
attacks, except this one. This card gains DEF equal to the
combined original DEF of all other face-up Defense Position
monsters you control. (Ultra Rare) |
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Rating: 2 out of 5 1600 DEF is pretty low on its own, but the right additonal defenses can make it hard to beat. |
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Unleashed (DRL3-EN018) Zushin the Sleeping Giant |
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EARTH | Warrior / Effect | Level 10 | ATK: 0 DEF: 0 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned (from
your hand) by Tributing a monster you control with 10 Zushin
Counters, and cannot be Special Summoned by other ways. Once per
turn: You can reveal this card in your hand, then target 1 Level
1 Normal Monster you control (keep this card revealed until the
end of this turn); place 1 Zushin Counter on it. Unaffected by
other cards' effects. If this card battles a monster, during
damage calculation: ATK and DEF of this card become equal to the
current ATK of the monster it is battling +1000, during that
damage calculation only. (Ultra Rare) |
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Rating: 1 out of 5 5Ds Dub viewers won't have a clue where this came from, but it's one heck of a waste of time. |
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Unleashed (DRL3-EN017) Red Nova |
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FIRE | Fairy / Tuner / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale: |
If a Level 8 or higher Dragon-Type Synchro Monster is on the
field, you can Special Summon this card (from your hand). You
can only Special Summon "Red Nova" once per turn this way. If
this card is sent to the Graveyard for a Synchro Summon that
uses 2 or more Tuner monsters as Materials: You can Special
Summon 1 FIRE Fiend-Type monster from your Deck in Defense
Position. (Secret Rare) |
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Rating: 2 out of 5 The name gives hints to 1 particular Synchro its effect asks for, but it's hardly a decent Tuner. |
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Unleashed (DRL3-EN016) Ritual Sanctuary |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1
Ritual Spell Card from your Deck to your hand. You can shuffle
any number of Spell Cards from your Graveyard into the Deck,
then target 1 LIGHT Fairy-Type monster in your Graveyard whose
Level equals the number of cards you shuffled into the Deck;
Special Summon it. You can only use each effect of "Ritual
Sanctuary" once per turn. (Secret Rare) |
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Rating: 1 out of 5 Manju remains the best way to get Rituals or Ritual Spells from the Deck, and all without you spending anything. |
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Unleashed (DRL3-EN015) Machine Angel Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card can be used to Ritual Summon any "Cyber Angel" Ritual
Monster. You must also Tribute monsters from your hand or field
whose total Levels equal or exceed the Level of the Ritual
Monster you Ritual Summon. If a LIGHT monster(s) you control
would be destroyed by battle or card effect while this card is
in your Graveyard, you can banish this card instead. (Ultra Rare) |
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Rating: 2 out of 5 Doubles as LIGHT monster support, but only just. |
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Unleashed (DRL3-EN014) Cyber Angel Dakini |
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LIGHT | Fairy / Ritual / Effect | Level 8 | ATK: 2700 DEF: 2400 |
Pendulum Scale: |
You can Ritual Summon this card with "Machine Angel Ritual". If
this card is Ritual Summoned: You can make your opponent send 1
monster they control to the Graveyard (their choice). If a
Ritual Monster you control attacks a Defense Position monster,
inflict piercing battle damage to your opponent. Once per turn,
during your End Phase: You can target 1 Ritual Monster or 1
"Machine Angel Ritual" in your Graveyard; add it to your hand. (Secret Rare) |
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Rating: 2 out of 5 The strongest of the trio, but it's mostly getting the rating for the 2nd and 3rd effects. |
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Unleashed (DRL3-EN013) Cyber Angel Idaten |
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LIGHT | Fairy / Ritual / Effect | Level 6 | ATK: 1600 DEF: 2000 |
Pendulum Scale: |
You can Ritual Summon this card with "Machine Angel Ritual". If
this card is Ritual Summoned: You can add 1 Ritual Spell Card
from your Deck or Graveyard to your hand. If this card is
Tributed: You can make all Ritual Monsters you control gain 1000
ATK and DEF. (Secret Rare) |
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Rating: 1 out of 5 It's even slower and more work than Senju. |
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Unleashed (DRL3-EN012) Cyber Angel Benten |
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LIGHT | Fairy / Ritual / Effect | Level 6 | ATK: 1800 DEF: 1500 |
Pendulum Scale: |
You can Ritual Summon this card with "Machine Angel Ritual". If
this card destroys a monster by battle and sends it to the
Graveyard: Inflict damage to your opponent equal to that
monster's original DEF in the Graveyard. If this card is
Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck
to your hand. (Secret Rare) |
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Rating: 2 out of 5 Deals twice the damage as Sphinx Teleia, but for less ATK too. |
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Unleashed (DRL3-EN011) Cyber Petit Angel |
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LIGHT | Fairy / Effect | Level 2 | ATK: 300 DEF: 200 |
Pendulum Scale: |
If this card is Summoned: You can add 1 "Cyber Angel" monster or
"Machine Angel Ritual" from your Deck to your hand. You can only
use this effect of "Cyber Petit Angel" once per turn. (Ultra Rare) |
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Rating: 1 out of 5 Too few uses to be any good. |
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Unleashed (DRL3-EN010) The Suppression Pluto |
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DARK | Fiend / Effect | Level 8 | ATK: 2600 DEF: 2000 |
Pendulum Scale: |
Once per turn: You can declare 1 card name; look at your
opponent's hand, then if they have the declared card in their
hand, apply 1 of these effects. ● Take control of 1 monster your opponent controls. ● Destroy 1 Spell/Trap Card your opponent controls, then you can Set the destroyed Spell/Trap Card on your field. (Secret Rare) |
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Rating: 2 out of 5 Stats aren't great, but if your opponent reveals a card in their hand beforehand, this can be useful. |
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Unleashed (DRL3-EN009) The Despair Uranus |
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LIGHT | Rock / Effect | Level 8 | ATK: 2900 DEF: 2300 |
Pendulum Scale: |
When this card is Tribute Summoned while you control no
Spell/Trap Cards: You can activate this effect; your opponent
declares either Continuous Spell or Continuous Trap, then you
Set 1 card of that type directly from your Deck. This card gains
300 ATK for each face-up Spell/Trap Card you control. Face-up
cards in your Spell & Trap Zone cannot be destroyed by card
effects. (Secret Rare) |
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Rating: 1 out of 5 Unlike the real planet, which has some unique properties, this has nothing special or useful. |
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Unleashed (DRL3-EN008) The Grand Jupiter |
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DARK | Warrior / Effect | Level 8 | ATK: 2500 DEF: 2000 |
Pendulum Scale: |
Once per turn: You can discard 2 cards, then target 1 face-up
monster your opponent controls; equip that face-up monster to
this card. This card gains ATK equal to the combined original
ATK of the monsters equipped to it by this effect. Once per
turn, during the End Phase: You can target 1 Monster Card
equipped to this card by this card's effect; Special Summon it
to your field. (Secret Rare) |
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Rating: 2 out of 5 Relinquished as an Effect Monster for a price, but it can also put the stolen monsters on your own field. |
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Unleashed (DRL3-EN007) The Blazing Mars |
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FIRE | Pyro / Effect | Level 8 | ATK: 2600 DEF: 2200 |
Pendulum Scale: |
While this card is in your hand or Graveyard: You can banish 3
other monsters from your Graveyard; Special Summon this card,
also you cannot Special Summon other monsters for the rest of
this turn. During your Main Phase 1: You can send all other
monsters you control to the Graveyard; inflict 500 damage to
your opponent for each monster sent to the Graveyard. You can
only use each effect of "The Blazing Mars" once per turn. (Secret Rare) |
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Rating: 1 out of 5 More like a candle on a windy night. |
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Unleashed (DRL3-EN006) The Tripper Mercury |
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WATER | Aqua / Effect | Level 8 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
When this card is Tribute Summoned: You can change all monsters
on the field to face-up Attack Position. You can Tribute 3
monsters to Tribute Summon (but not Set) this card. If Summoned
this way, while this card is on the field, all monsters your
opponent controls lose ATK equal to their original ATK. This
card can make a second attack during each Battle Phase. (Secret Rare) |
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Rating: 2 out of 5 Going for the extra Tribute means it'll be dealing up to 4000 damage per turn, and you'll only need two to win. |
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Unleashed (DRL3-EN005) Raidraptor - Blade Burner Falcon |
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DARK | Winged Beast / Xyz / Effect | Rank 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
2 Level 4 Winged Beast-Type monsters If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of Xyz Materials from this card; destroy exactly that number of monsters your opponent controls. (Ultra Rare) |
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Rating: 1 out of 5 You're needed to be losing the Duel just to give it 3000 ATK, and the other effect is just as bad as its stats. |
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Unleashed (DRL3-EN004) Raidraptor - Napalm Dragonius |
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DARK | Winged Beast / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
Once per turn: You can inflict 600 damage to your opponent, also
monsters in your possession cannot activate their effects for the rest
of this turn, except "Raidraptor" monsters. When this card is destroyed
by battle and sent to the Graveyard: You can Special Summon 1
"Raidraptor" monster from your Deck, but it has its effects negated. (Ultra Rare) |
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Rating: 1 out of 5 This is the Deck's only new Main Deck member, and you can bet it's not going to last long. |
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Unleashed (DRL3-EN003) Performapal Corn |
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LIGHT | Beast-Warrior / Effect | Level 3 | ATK: 600 DEF: 1000 |
Pendulum Scale: |
Once per turn, during your Main Phase, if this card was Normal
or Special Summoned this turn: You can target 1 other
"Performapal" monster you control with 1000 or less ATK; change
both it and this card, that you control, from face-up Attack
Position to Defense Position, and if you do, add 1 "Odd-Eyes"
monster from your Deck to your hand. During your opponent's
turn: You can banish 1 "Performapal" monster, except
"Performapal Corn", and this card from your Graveyard; gain 500
LP (this is a Quick Effect). (Ultra Rare) |
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Rating: 2 out of 5 Pretty bad apart from being able to get Pendulum Dragon from the Deck. |
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Unleashed (DRL3-EN002) Performapal Uni |
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LIGHT | Beast-Warrior / Effect | Level 4 | ATK: 800 DEF: 1500 |
Pendulum Scale: |
Once per turn, during your Main Phase, if this card was Normal
or Special Summoned this turn: You can Special Summon 1 Level 3
or lower "Performapal" monster from your hand in Attack
Position. During your opponent's turn: You can banish 1
"Performapal" monster, except "Performapal Uni", and this card
from your Graveyard; the next time you would take battle damage
this turn, you do not (this is a Quick Effect). (Ultra Rare) |
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Rating: 1 out of 5 Their performance remains mediocre at best, and the other effect just copies Waboku. |
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Unleashed (DRL3-EN001) Odd-Eyes Mirage Dragon |
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DARK | Dragon / Pendulum / Effect | Level 3 | ATK: 1200 DEF: 600 |
Pendulum Scale: 8 |
Pendulum Text: Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon". | ||||
Monster Text:
During either player's turn,
while an "Odd-Eyes" card is in your Pendulum Zone: You can
target 1 "Odd-Eyes" monster you control; the first time it would
be destroyed by battle or card effect this turn, it is not
destroyed. You can only use this effect of "Odd-Eyes Mirage
Dragon" once per turn. (Secret Rare) |
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Rating: 2 out of 5 Aside from the Pendulum Scale, this isn't really worth it. |