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SDSC-EN spoiler SDMA-EN spoiler SDWS-EN spoiler
SDMM-EN spoiler SDGU-EN spoiler  

Structure Deck Card Ratings (Page 1)

1. Only new cards and those with updated text that changes how they work are included below.
2.
Products below have their name shortened for more space.
3.
SDSC-EN info: https://yugipedia.com/wiki/Spellcaster's_Command_Structure_Deck         
4. SDMA-EN info:  https://yugipedia.com/wiki/Structure_Deck:_Marik_(TCG)
5. SDWS-EN info: https://yugipedia.com/wiki/Warriors'_Strike_Structure_Deck 
6. SDMM-EN info:  https://yugipedia.com/wiki/Machina_Mayhem_Structure_Deck
7. SDGU-EN info:  https://yugipedia.com/wiki/Gates_of_the_Underworld_Structure_Deck
Gates of the Underworld (SDGU-EN031)
Dark Scheme
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Your opponent can discard 1 card to negate this card's effect, otherwise both players discard 2 cards, then draw 2 cards.
(Common)
Rating: 1 out of 5
Pretty confident anyone given the opportunity will choose to negate the effect.
Gates of the Underworld (SDGU-EN023)
The Gates of Dark World
SPELL Field Spell Level ATK:
DEF:
Pendulum
Scale:
All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.
(Common)
Rating: 1 out of 5
Needs to pay the electric bill so people can actually see what they're doing.
Gates of the Underworld (SDGU-EN003)
Ceruli, Guru of Dark World
DARK Fiend / Effect Level 1 ATK: 100
DEF: 300
Pendulum
Scale:
If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.
(Super Rare)
Rating: 1 out of 5
The only "usefulness" from this is giving it to your opponent so you can discard 1 of your own Dark Worlds.
Gates of the Underworld (SDGU-EN002)
Snoww
, Unlight of Dark World
DARK Fiend / Effect Level 4 ATK: 1700
DEF: 0
Pendulum
Scale:
If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.
(Super Rare)
Rating: 1 out of 5
They might as well be Zombies if they're going to love the Graveyard so much. At least they'd have better support.
Gates of the Underworld (SDGU-EN001)
Grapha
, Dragon Lord of Dark World
DARK Fiend / Effect Level 8 ATK: 2700
DEF: 1800
Pendulum
Scale:
You can Special Summon this card (from your Graveyard) by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.
(Ultra Rare)
Rating: 1 out of 5
The Deck's boss monster has multiple effects, but "quality over quantity" is a thing.
Machina Mayhem (SDMM-EN021)
Machina Armored Unit
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
Once per turn, when a Machine-Type monster is destroyed by battle and sent to your Graveyard, you can Special Summon 1 Machine-Type monster from your Deck that has the same Attribute and less ATK than the destroyed monster.
(Common)
Rating: 2 out of 5
The weaker the monster, the less it likely has to offer, but that's better than nothing.
Machina Mayhem (SDMM-EN020)
The Big Saturn
DARK Machine / Effect Level 8 ATK: 2800
DEF: 2200
Pendulum
Scale:
This card cannot be Special Summoned from the hand or Deck. Once per turn, during your Main Phase, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the End Phase. When this card is destroyed and sent to the Graveyard by an opponent's card effect, both players take damage equal to this card's ATK.
(Common)
Rating: 1 out of 5
An unnecessary restriction for two payments and a temporary ATK boost. The last effect is even worse.
Machina Mayhem (SDMM-EN009)
Machina Force
EARTH Machine / Effect Level 10 ATK: 4600
DEF: 4100
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard.
(Common)
Rating: 1 out of 5
Same cost to attack as Dark Elf, which is Level 4 and has no other requirements anywhere.
Machina Mayhem (SDMM-EN008)
Machina Defender
EARTH Machine / Effect Level 4 ATK: 1200
DEF: 1800
Pendulum
Scale:
FLIP: Add 1 "Commander Covington" from your Deck to your hand.
(Common)
Rating: 2 out of 5
1800 DEF is an okay defense, but nothing is achieved by getting the commander.
Machina Mayhem (SDMM-EN007)
Machina Sniper
EARTH Machine / Effect Level 4 ATK: 1800
DEF: 800
Pendulum
Scale:
"Machina" monsters cannot be attacked, except "Machina Sniper".
(Common)
Rating: 3 out of 5
Sniper has 1800 ATK, making it pretty ideal to attack with.
Machina Mayhem (SDMM-EN006)
Machina Soldier
EARTH Machine / Effect Level 4 ATK: 1600
DEF: 1500
Pendulum
Scale:
When this card is Normal Summoned while you control no monsters, you can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".
(Common)
Rating: 1 out of 5
They'll be first to fall when the battle starts.
Machina Mayhem (SDMM-EN005)
Commander Covington
EARTH Machine / Effect Level 4 ATK: 1000
DEF: 600
Pendulum
Scale:
You can send one face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck.
(Common)
Rating: 1 out of 5
One of Andy's toy soldiers escaped from wherever in Andy's room it came from. It cannot possibly survive.
Machina Mayhem (SDMM-EN004)
Scrap Recycler
EARTH Machine / Effect Level 3 ATK: 900
DEF: 1200
Pendulum
Scale:
When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn, you can return 2 Level 4 Machine-Type EARTH monsters from your Graveyard to the Deck to draw 1 card.
(Common)
Rating: 1 out of 5
Should recycle itself too.
Machina Mayhem (SDMM-EN003)
Machina Peacekeeper
EARTH Machine / Union / Effect Level 2 ATK: 500
DEF: 400
Pendulum
Scale:
When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
(Super Rare)
Rating: 2 out of 5
Gearframe is pretty good, but this isn't all that useful as an Equip Card.
Machina Mayhem (SDMM-EN002)
Machina Gearframe
EARTH Machine / Union / Effect Level 4 ATK: 1800
DEF: 0
Pendulum
Scale:
When this card is Normal Summoned, you can add 1 "Machina" monster, except "Machina Gearframe", from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
(Super Rare)
Rating: 3 out of 5
Instant access to Fortress and has high ATK, but that DEF prevents a higher rating.
Machina Mayhem (SDMM-EN001)
Machina Fortress
EARTH Machine / Effect Level 7 ATK: 2500
DEF: 1600
Pendulum
Scale:
You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand.
(Ultra Rare)
Rating: 3 out of 5
Other copies can prove useful and it has two effect to use. Could be stronger for its Level though.
Warriors' Strike (SDWS-EN021)
Hidden Armory
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Send 1 card from the top of your Deck to the Graveyard. Add 1 Equip Spell Card from your Deck or Graveyard to your hand. You cannot Normal Summon or Set the turn you activate this effect.
(Common)
Rating: 2 out of 5
There's always the chance that the top card is THE Equip Card you want, but otherwise, this is okay.
Warriors' Strike (SDWS-EN017)
Supervise
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Equip only to a Gemini monster. It is treated as an Effect Monster, and gains its effect(s). When this face-up card on the field is sent to the Graveyard, select and Special Summon 1 Normal Monster from your Graveyard.
(Common)
Rating: 3 out of 5
Definitely recommend 3 copies for Gemini Decks as it's pretty much a key card.
Warriors' Strike (SDWS-EN004)
Gemini Soldier
WIND Warrior / Gemini / Effect Level 2 ATK: 500
DEF: 300
Pendulum
Scale:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini monster from your Deck, except "Gemini Soldier".
(Common)
Rating: 2 out of 5
Searchable and can survivve 1 battle, but you probably won't get the effect off more than once per turn.
Warriors' Strike (SDWS-EN003)
Featherizer
WIND Spellcaster / Effect Level 2 ATK: 700
DEF: 1100
Pendulum
Scale:
When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini monster from your Deck to the Graveyard and draw 1 card.
(Super Rare)
Rating: 1 out of 5
Doesn't do anything to really support the Deck's strategy at all.
Warriors' Strike (SDWS-EN002)
Evocator Chevalier
FIRE Warrior / Gemini / Effect Level 4 ATK: 1900
DEF: 900
Pendulum
Scale:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● You can send 1 face-up Equip Card you control to the Graveyard to destroy 1 card your opponent controls.
(Super Rare)
Rating: 3 out of 5
This is what you need for a Gemini Deck, a strong, low-Level monster with a good effect.
Warriors' Strike (SDWS-EN001)
Phoenix Gearfried
FIRE Warrior / Gemini / Effect Level 8 ATK: 2800
DEF: 2200
Pendulum
Scale:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When your opponent activates a Spell Card, you can select 1 Gemini monster from your Graveyard and Special Summon it. Also, you can send 1 face-up Equip Card you control to the Graveyard to negate the activation of a Spell or Trap Card that targets a monster on the field, and destroy it.
(Ultra Rare)
Rating: 3 out of 5
Updated from Gearfried the Swordmaster and quite a bit better.
Marik (TCG) (SDMA-EN038)
Temple of the Kings
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
The controller of this card can activate Trap Cards the same turn they are Set. If you control "Mystical Beast of Serket" and this card, you can send both to the Graveyard to Special Summon 1 monster from your hand, Deck or Extra Deck.
(Ultra Rare)
Rating: 1 out of 5
Too powerful to be even useful out of the box. Could've been a major selling point.
Marik (TCG) (SDMA-EN037)
Mystical Beast of Serket
EARTH Fairy / Effect Level 6 ATK: 2500
DEF: 2000
Pendulum
Scale:
Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK.
(Ultra Rare)
Rating: 1 out of 5
Totally unusable outside casual Duels thanks to the banning of the next card.
Spellcaster's Command (SDSC-EN020)
Spell Power Grasp
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
(Common)
Rating: 2 out of 5
Easily put a Spell Counter on your field, but it's hardly going to be that useful. Most of them need more than that.
Spellcaster's Command (SDSC-EN019)
Magical Citadel of Endymion
SPELL Field Spell Level ATK:
DEF:
Pendulum
Scale:
Each time a Spell Card is activated, place 1 Spell Counter on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
(Common)
Rating: 2 out of 5
Rack up enough counters and you can bring out a pretty strong monster, but protecting itself is going to be tricky.
Spellcaster's Command (SDSC-EN005)
Summoner Monk
DARK Spellcaster / Effect Level 4 ATK: 800
DEF: 1600
Pendulum
Scale:
This card cannot be Tributed. When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can discard 1 Spell Card to Special Summon 1 Level 4 monster from your Deck. It cannot attack this turn.
(Common)
Rating: 1 out of 5
Unlike Cursed Seal, the effect isn't really a worthy trade-off for any reason.
Spellcaster's Command (SDSC-EN003)
Defender, the Magical Knight
LIGHT Spellcaster / Effect Level 4 ATK: 1600
DEF: 2000
Pendulum
Scale:
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead.
(Common)
Rating: 2 out of 5
Can even protect itself and has 2000 DEF, but only 1 Spell Counter can be on it at a time.
Spellcaster's Command (SDSC-EN002)
Disenchanter
LIGHT Spellcaster / Effect Level 5 ATK: 2000
DEF: 2300
Pendulum
Scale:
Once per turn, you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owner's hand.
(Common)
Rating: 1 out of 5
So where's the real new cards for this Deck? These aren't what a Structure Deck should have.
Spellcaster's Command (SDSC-EN001)
Endymion, the Master Magician
DARK Spellcaster / Effect Level 7 ATK: 2700
DEF: 1700
Pendulum
Scale:
You can Special Summon this card from your hand or Graveyard by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. When you do, add 1 Spell Card from your Graveyard to your hand. Once per turn, you can discard 1 Spell Card to destroy 1 card on the field.
(Ultra Rare)
Rating: 2 out of 5
Slightly stronger than Dark Magician, but the effects are quite bad.