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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Unrated Yu-Gi-Oh Cards (Page 39)

Legendary Duelists (Continued)
LEDU-EN039
Card Type: Trap Card
Card Info Bonding - DHO
Normal Trap
Shuffle 1 "Duoterion", 1 "Hydrogeddon", and 1 "Oxygeddon" from your hand and/or GY into the Deck; Special Summon 1 "Water Dragon Cluster" from your hand or GY. You can banish this card from your GY; add 1 "Water Dragon" or "Water Dragon Cluster" from your Deck or GY to your hand.
RARE
Rating: 2
Comments: Perhaps a bit easier for bringing out Water Dragon Cluster, though it's slower and doesn't really offer much else.
LEDU-EN038
Card Type: Spell Card
Card Info Bonding - D2O
Normal Spell
Tribute 2 "Duoterion" and 1 "Oxygeddon" in your hand and/or field; Special Summon 1 "Water Dragon" or "Water Dragon Cluster" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of "Bonding - H2O".) If "Water Dragon" or "Water Dragon Cluster" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of "Bonding - D2O" once per turn.
RARE
Rating: 2
Comments: An alternative, though more difficult way to bring out Water Dragon and the main way to bring out the upgraded version of it. Retrieving it by its effect isn't too bad, though you probably won't have an easy way to get the components back to re-use it.
LEDU-EN037
Card Type: Effect Monster
Card Info Duoterion
WATER / Dinosaur / Level 5 / ATK 2000 / DEF 1400
You can discard this card; add 1 "Bonding" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 "Hydrogeddon", "Oxygeddon", or "Duoterion" in your GY; Special Summon it. You can only use each effect of "Duoterion" once per turn.
SUPER RARE
Rating: 2
Comments: Since it can get another copy of itself and is a Dinosaur-Type monster, it has its uses with Xyz Summoning and support for Dinosaurs but it's not very strong and both effects only work with specific cards.
LEDU-EN036
Card Type: Effect Monster
Card Info Water Dragon Cluster
WATER / Sea Serpent / Level 10 / ATK 2800 / DEF 2600
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions.
SUPER RARE
Rating: 2
Comments: It can cripple other Effect Monsters once it hits the field but after that, it's not going to be that useful and its stats aren't any stronger despite having a higher Level than the original. The last effect isn't that useful either unless for an Xyz Summon.
LEDU-EN032
Card Type: Trap Card
Card Info Emergeroid Call
Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "roid" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 "roid" monster in your GY; add it to your hand. You can only use this effect of "Emergeroid Call" once per turn.
ULTRA RARE
Rating: 1
Comments: Don't know why this is Ultra Rare since it can only be activated when you have a roid Fusion Monster, and even then it just sends all copies of the negated card from the Deck to the Graveyard. The other effect isn't very good either.
LEDU-EN031
Card Type: Spell Card
Card Info Megaroid City
Field Spell
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).
RARE
Rating: 1
Comments: I'd like to call it "Megaruin Catastrophe" because all the effects are bad enough that you're either wasting resources to make use of them or relying on them in battle. Plus, using either effect prevents you from Special Summoning from your Extra Deck outside of Fusion Monsters that turn.
LEDU-EN030
Card Type: Fusion Monster
Card Info Super Vehicroid - Mobile Base
EARTH / Machine-Type Fusion / Level 10 / ATK 0 / DEF 5000
1 "roid" Fusion Monster + 1 "roid" monster
You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.
SUPER RARE
Rating: 2
Comments: It's not going to be easy to bring out, though I suppose one could use Instant Fusion to bring out Pair Cycroid and then use another roid monster to help get this guy out but with 0 ATK, it's quite vulnerable if it's ever switched to Attack Mode and has no protection from card effects, nor does it protect the ones it brigns out.