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Alliance Insight (ALIN-EN) Card Spoiler

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Alliance_Insight_(TCG-EN-1E)
Alliance Insight (ALIN-EN039)
Ancient Fairy Life Dragon
LIGHT / Synchro Monster / Level 8 / ATK 2500 / DEF 3300
(Dragon / Synchro / Effect)

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can draw 1 card, or if "World of Spirits" is on the field, add 1 LIGHT monster (Beast, Plant, or Fairy) or 1 "Eternal Sunshine" from your Deck to your hand instead. You can only use this effect of "Ancient Fairy Life Dragon" once per turn. Your "Ancient Fairy Dragon" and monsters that mention it can attack while in face-up Defense Position (apply their DEF for damage calculation).
(Super Rare)
Alliance Insight (ALIN-EN038)
Firewall Saber Dragon
DARK / Synchro Monster / Level 7 / ATK 2300 / DEF 2000
(Cyberse / Synchro / Effect)

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Cyberse monster in your GY or banishment; add it to your hand. You can target 1 other Cyberse monster you control with a Level; this card's Level becomes that monster's. If this card is sent to the GY as Link Material: You can add 1 "A.I." Spell from your Deck to your hand. You can only use each effect of "Firewall Saber Dragon" once per turn.
(Super Rare)
Alliance Insight (ALIN-EN037)
Filia Regis
DARK / Fusion Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Fusion / Effect)

1 Dragon Fusion Monster + 1 Level 7 or higher Dragon monster
During the Main Phase (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it, then if you banished a card on the field, return 1 Dragon monster you control to the hand. At the start of your opponent's Battle Phase, if this card is in your GY: You can return 1 Dragon monster you control to the hand or Extra Deck, and if you do, Special Summon this card. You can only use each effect of "Filia Regis" once per turn.
(Super Rare)
Alliance Insight (ALIN-EN036)
Fallen Angel of the Golden Land
DARK / Fusion Monster / Level 10 / ATK 1800 / DEF 2500
(Zombie / Fusion / Effect)

"Eldlich the Golden Lord" + 1 Zombie monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN035)
Azamina
LIGHT / Fusion Monster / Level 12 / ATK 4000 / DEF 4000
(Illusion / Fusion / Effect)
"Queen Azamina" + 1 Fusion or Synchro Monster
Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 "Saint Azamina" you control and 1 face-up monster your opponent controls. Cannot be destroyed by card effects. Each time your opponent activates a card or effect, all monsters they control lose 500 ATK when it resolves. Your opponent cannot activate the effects of monsters with 0 ATK.
(Super Rare)
Alliance Insight (ALIN-EN034)
Bomber Place
DARK / Effect Monster / Level 6 / ATK 1350 / DEF 2400
(Spellcaster / Effect)

Once per Chain (Quick Effect): You can pay 600 LP, then activate 1 of these effects;
● If you control 6 monsters with different Levels (1, 2, 3, 4, 5, and 6): Choose 1 face-up monster your opponent controls with a Level, and destroy all other monsters your opponent controls with the same Level/Rank/Link Rating as that monster.
● Choose 1 face-up monster you control with a Level, and destroy all of your opponent's monsters in the same column with the same Level/Rank/Link Rating as that monster.
(Common)
Alliance Insight (ALIN-EN033)
Brain Controller
DARK / Effect Monster / Level 1 / ATK 100 / DEF 200
(Psychic / Tuner / Effect)

If this card is Normal or Special Summoned: You can add 1 "Brain Control" from your Deck to your hand. If you pay LP (except during the Damage Step): You can target 1 face-up monster on the field and declare a Level from 1 to 8; that monster becomes that Level. If this card is sent to the GY as Synchro Material: You can Special Summon this card to your opponent's field in Defense Position, but negate its effects. You can only use each effect of "Brain Controller" once per turn.
(Common)
Alliance Insight (ALIN-EN032)
Crimson Firewing Pegasus
FIRE / Effect Monster / Level 6 / ATK 2250 / DEF 1800
(Beast / Effect)

If your opponent controls more monsters than you do, you can Special Summon this card (from your hand), and if you do, it can attack directly this turn. You can only Special Summon "Crimson Firewing Pegasus" once per turn this way. When your opponent activates a monster effect on the field (Quick Effect): You can inflict damage to your opponent equal to the Chain Link number of this effect x 300, also this card cannot be destroyed by effects activated before this one in this Chain. You can only use this effect of "Crimson Firewing Pegasus" once per turn.
(Common)
Alliance Insight (ALIN-EN031)
Wicked Serpent Night Dragon
DARK / Effect Monster / Level 7 / ATK 2350 / DEF 2400
(Dragon / Effect)

You can Tribute 1 DARK monster from your hand or field; Special Summon this card from your hand. You can only use this effect of "Wicked Serpent Night Dragon" once per turn. When this card is destroyed by battle: You can target 1 monster your opponent controls; send it to the GY, then you can Special Summon this card.
(Common)
Alliance Insight (ALIN-EN030)
NT8000 - SIRIUS
DARK / Effect Monster / Level 8 / ATK 2300 / DEF 2500
(Machine / Effect)

This linked card cannot be destroyed by battle. You can only use each of the following effects of "NT8000 - SIRIUS" once per turn. During the turn a Link Monster's effect was activated (Quick Effect): You can target 1 face-up card you control and 1 face-up card your opponent controls; destroy both. If this card is sent to the GY, except from the field, and you control a DARK Link Monster: You can Special Summon this card, but banish it when it leaves the field.
(Common)
Alliance Insight (ALIN-EN029)
Moissa Wight
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Zombie / Effect)

This card's name becomes "Skull Servant" while in the GY. If this card is Normal or Special Summoned: You can add 1 "Skull Servant" or 1 card that mentions it from your Deck to your hand, except "Moissa Wight", also you cannot Special Summon for the rest of this turn, except Zombie monsters. You can only use this effect of "Moissa Wight" once per turn. During your Main Phase, you can Normal Summon 1 Level 4 or lower Zombie monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(Common)
Alliance Insight (ALIN-EN028)
Live☆Twin Li-la Sweet
DARK / Effect Monster / Level 2 / ATK 500 / DEF 0
(Spellcaster / Effect)

When your opponent activates a card or effect in response to your "Live☆Twin" card or effect activation (Quick Effect): You can discard this card; negate that opponent's effect. If you control a "Ki-sikil" monster and this card is in your GY: You can Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Fiend monsters. You can only use each effect of "Live☆Twin Lil-la Sweet" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN027)
Cyberdark Wurm
DARK / Effect Monster / Level 5 / ATK 800 / DEF 2100
(Machine / Effect)

This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is in your hand or GY, and you have another Machine "Cyber" monster in your field or GY: You can send 1 "Cyber Dragon" monster from your hand or Deck to the GY; Special Summon this card, then you can add 1 "Cyber" Spell/Trap from your GY to your hand. You can only use this effect of "Cyberdark Wurm" once per Duel.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN026)
Cyber Jormungardr
LIGHT / Effect Monster / Level 5 / ATK 1000 / DEF 2100
(Machine / Effect)

Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If your opponent controls a monster: You can Special Summon this card from your hand, then take 1 "Cyber Dragon" from your Deck, and either Special Summon it or equip it to this card as an Equip Spell, also you cannot Special Summon for the rest of this turn, except Machine monsters. You can return 1 "Cyber Dragon" you control to the hand; add 1 "Polymerization" from your Deck or GY to your hand. You can only use each effect of "Cyber Jormungardr" once per turn.
(Common)
Alliance Insight (ALIN-EN025)
Red-Eyes Metal Claws Dragon
DARK / Effect Monster / Level 7 / ATK 2400 / DEF 2000
(Dragon / Effect)

You can activate "Metalmorph" Traps the turn they were Set. You can only use each of the following effects of "Red-Eyes Metal Claws Dragon" once per turn. You can send 1 face-down card you control to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned, and you have "Max Metalmorph" in your field or GY: You can add 1 "Metalmorph" Trap from your Deck or GY to your hand.
(Super Rare)
Alliance Insight (ALIN-EN024)
Tensei Ryu-Ge Anva
DARK / Pendulum Monster / Level 10 / ATK 3000 / DEF 2100 / Scale 11 and Scale 11
Pendulum Text
You cannot Pendulum Summon, except "Ryu-Ge" monsters (this effect cannot be negated). You can negate your opponent's card or effect activated in response to the activation of your "Ryu-Ge" Spell Card or effect, then destroy this card. You can only use this effect of "Tensei Ryu-Ge Anva" once per turn.
(Dragon / Pendulum / Effect)
You can Tribute 1 "Ryu-Ge" monster from your hand or field, except "Tensei Ryu-Ge Anva"; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 card on the field; destroy it. If this card is destroyed: You can place 1 "Ryu-Ge" Continuous Spell/Trap from your Deck, GY, or banishment, face-up on your field. You can only use each effect of "Tensei Ryu-Ge Anva" once per turn.
(Common)
Alliance Insight (ALIN-EN023)
Maliss <P> March Hare
DARK / Effect Monster / Level 3 / ATK 600 / DEF 300
(Cyberse / Effect)

Your opponent cannot target "Maliss" Link Monsters that point to this card with card effects. You can only use each of the following effects of "Maliss <P> March Hare" once per turn. During the Main Phase, if this card is in your hand (Quick Effect): You can banish 1 other "Maliss" card from your hand or GY, and if you do, Special Summon this card. If this card is banished: You can pay 300 LP, then target 1 of your banished "Maliss" monsters; add it to your hand.
(Secret Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN022)
Star Ryzeal
LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 0
(Pyro / Effect)

You can Special Summon this card (from your hand) by detaching 1 material from a monster you control. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Star Ryzeal" once per turn this way. If this card is Special Summoned: You can Set 1 "Ryzeal" Spell/Trap from your Deck. You can only use this effect of "Star Ryzeal" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN021)
Prima Materiactor
LIGHT / Pendulum Monster / Level 3 / ATK 0 / DEF 0 / Scale 1 and Scale 1
Pendulum Text
Xyz Monsters you control gain 100 ATK for each Xyz Material on the field. You can target 1 "Materiactor" Xyz Monster you control; attach this card to it as material, then draw 1 card. You can only use this effect of "Prima Materiactor" once per turn.
(Dragon / Pendulum / Normal)
An alien life form that suddenly flew in from the heavens far away. Many researchers have tried to determine its true identity, but its luminosity and the miasma emitted have long shrouded its existence in mystery, making it extremely difficult to see the full extent of its existence. Recently, however, a number of new species have been discovered by up-and-coming researchers, and it appears that the full extent of the species' existence is finally being revealed.
(Common)
Alliance Insight (ALIN-EN020)
Argostars - Fierce Parthe
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1400
(Warrior / Effect)

Gains 700 ATK/DEF for each "Argostars" monster with a different name you control, except this card. You can only use each of the following effects of "Argostars - Fierce Parthe" once per turn. (Quick Effect): You can reveal this card in your hand; return 1 "Argostars" Continuous Trap you control to the hand, and if you do, Special Summon this card. You can banish this card you control; Set 1 Continuous Trap from your hand. It can be activated this turn.
(Super Rare)
Alliance Insight (ALIN-EN019)
Nebulus, Dragon Ruler of Mishaps
DARK / Effect Monster / Level 2 / ATK 1000 / DEF 600
(Dragon / Effect)

You can discard this card and 1 Dragon or DARK monster, then target 2 of your banished "Dragon Ruler" monsters with different Attributes, except "Nebulus, Dragon Ruler of Mishaps"; Special Summon them, but they cannot attack this turn. You can banish from your GY, this card and 1 Dragon or DARK monster, then target 1 "Eclipse, Dragon Ruler of Catastrophes" in your GY; Special Summon it. You can only use 1 "Nebulus, Dragon Ruler of Mishaps" effect per turn, and only once that turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN018)
Spectral, Dragon Ruler of Flickers
LIGHT / Effect Monster / Level 2 / ATK 600 / DEF 1000
(Dragon / Effect)

You can discard this card and 1 Dragon or LIGHT monster; add 2 "Dragon Ruler" monsters from your Deck to your hand, except "Spectral, Dragon Ruler of Flickers". You can banish from your GY, this card and 1 Dragon or LIGHT monster, then target 1 "Chasma, Dragon Ruler of Auroras" in your GY; Special Summon it. You can only use 1 "Spectral, Dragon Ruler of Flickers" effect per turn, and only once that turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN017)
Regenesis Lord
LIGHT / Effect Monster / Level 10 / ATK 2500 / DEF 2500
(Illusion / Effect)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up monster you control with 2500 original ATK and DEF. You can only Special Summon "Regenesis Lord" once per turn this way. If this card is Special Summoned: You can Set 1 "Regenesis" Spell/Trap from your Deck. Gains 2500 ATK during the Battle Phase only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN016)
Regenesis Archfiend
EARTH / Effect Monster / Level 8 / ATK 2500 / DEF 2500
(Fiend / Effect)

You can Special Summon this card (from your hand) by revealing another monster with 2500 ATK or DEF in your hand. You can only Special Summon "Regenesis Archfiend" once per turn this way. You can only use each of the following effects of "Regenesis Archfiend" once per turn. If this card is Normal or Special Summoned: You can add 1 "Regenesis" card from your Deck or banishment to your hand, except "Regenesis Archfiend". During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.
(Secret Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN015)
Regenesis Dragon
WIND / Effect Monster / Level 8 / ATK 2500 / DEF 2500
(Dragon / Effect)

If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Dragon" once per turn this way. You can only use each of the following effects of "Regenesis Dragon" once per turn. (Quick Effect): You can Tribute this card, then target 1 Spell/Trap your opponent controls; banish it. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.
(Common)
Alliance Insight (ALIN-EN014)
Regenesis Sage
WATER / Effect Monster / Level 7 / ATK 2500 / DEF 2500
(Spellcaster / Effect)

If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Sage" once per turn this way. You can only use each of the following effects of "Regenesis Sage" once per turn. When your opponent activates a card or effect (Quick Effect): You can send 1 other "Regenesis" card from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN013)
Regenesis Warrior
FIRE / Effect Monster / Level 7 / ATK 2500 / DEF 2500
(Warrior / Effect)

If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Warrior" once per turn this way. You can only use each of the following effects of "Regenesis Warrior" once per turn. (Quick Effect): You can Tribute this card, then target 1 monster your opponent controls; return it to the hand. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.
(Common)
Alliance Insight (ALIN-EN012)
Diabellze the White Witch
LIGHT / Effect Monster / Level 8 / ATK 2500 / DEF 2100
(Illusion / Effect)

(This card is always treated as a "White Forest" card.)
Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.
(Super Rare)
Alliance Insight (ALIN-EN011)
Diabellstar Vengeance
DARK / Effect Monster / Level 8 / ATK 2500 / DEF 2100
(Fiend / Effect)

(This card is always treated as a "Sinful Spoils" card.)
You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN010)
Heraldic Beast Stad Whale
WATER / Effect Monster / Level 4 / ATK 900 / DEF 1900
(Fish / Effect)

If this card is Normal or Special Summoned: You can discard 1 card; add 2 "Heraldry" Spells/Traps from your Deck to your hand. You can banish this card from your GY, then target 2 "Heraldic Beast" monsters in your GY with the same name; Special Summon them in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except by Xyz Summon that uses only monsters with "Heraldic Beast" or "Number" in their original names as material. You can only use each effect of "Heraldic Beast Stad Whale" once per turn.
(Common)
Alliance Insight (ALIN-EN009)
Heraldic Beast Gryphon
WIND / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Winged Beast / Effect)

You can send 1 "Heraldic Beast" monster from your Deck to the GY, except "Heraldic Beast Gryphon"; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except by Xyz Summon that uses only monsters with "Heraldic Beast" or "Number" in their original names as material. Can be treated as 2 materials for the Xyz Summon of a "Number" Xyz Monster that requires 3 or more materials. You can only use each effect of "Heraldic Beast Gryphon" once per turn.
(Super Rare)
Alliance Insight (ALIN-EN008)
Kuribon the Fairy Spirit
LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fairy / Effect)

If you control "Ancient Fairy Dragon" or a LIGHT monster (Beast, Plant, or Fairy): You can Special Summon this card from your hand, and if you do, it is treated as a Tuner. If another card(s) you control, that is "Ancient Fairy Dragon" or a monster(s) that mentions it, would be destroyed by card effect, you can return this card you control to the hand instead. You can only use each effect of "Kuribon the Fairy Spirit" once per turn.
(Common)
Alliance Insight (ALIN-EN007)
Spore the Fairy Seed
LIGHT / Effect Monster / Level 1 / ATK 400 / DEF 800
(Plant / Tuner / Effect)

If this card is Special Summoned: You can count the number of monsters you control, and have this card gain up to that many Levels. If you control "Ancient Fairy Dragon", or a LIGHT monster (Beast, Plant, or Fairy), and this card is in your GY: You can Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Spore the Fairy Seed" once per turn.
(Common)
Alliance Insight (ALIN-EN006)
Regulus the Fairy Beast
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1000
(Beast / Effect)

If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Ancient Fairy Dragon" from your Deck to your hand. During your Main Phase: You can Special Summon 1 Level 4 or lower LIGHT monster (Beast, Plant, or Fairy) from your hand in Defense Position. You can banish this card from your GY, then target 1 Field Spell in your GY; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "Regulus the Fairy Beast" once per turn.
(Common)
Alliance Insight (ALIN-EN005)
Evil HERO Vicious Claws
DARK / Effect Monster / Level 7 / ATK 2500 / DEF 2500
(Fiend / Effect)

You can target 1 "HERO" monster on the field; Special Summon this card from your hand in Defense Position, and if you do, that monster gains 300 ATK. You can only use this effect of "Evil HERO Vicious Claws" once per turn. If a monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card, then if you have a monster that mentions "Dark Fusion" in your GY, you can destroy 1 card on the field. You can only use this effect of "Evil HERO Vicious Claws" once per Duel.
(Common)
Alliance Insight (ALIN-EN004)
Dark Magician Girl the Magician's Apprentice
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)

You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.
(Secret Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN003)
Kurikurinku @Ignister
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Cyberse / Effect)

If this card is in your hand or GY (Quick Effect): You can Tribute 1 "@Ignister" monster; Special Summon this card, but banish it when it leaves the field. When a card or effect is activated that targets a Cyberse monster(s) you control, and you control a Cyberse monster that was Special Summoned from the Extra Deck (Quick Effect): You can Tribute this card; negate that effect. You can only use each effect of "Kurikurinku @Ignister" once per turn.
(Common)
Alliance Insight (ALIN-EN002)
Backup @Ignister
DARK / Effect Monster / Level 3 / ATK 1200 / DEF 800
(Cyberse / Tuner / Effect)

If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 DARK Cyberse monster from your Deck to your hand, except "Backup @Ignister", then discard 1 card. You can only use each effect of "Backup @Ignister" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Alliance Insight (ALIN-EN001)
Wizard @Ignister
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 800
(Cyberse / Effect)

If you control a Cyberse monster that was Special Summoned from the Extra Deck: You can target 1 DARK Cyberse monster in your GY; Special Summon both this card in your hand and that monster, in Defense Position, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can banish this card from your field or GY, then target 1 monster your opponent controls; change its battle position. You can only use each effect of "Wizard @Ignister" once per turn.
(Super Rare)
Alliance Insight (ALIN-EN000)
Dragon Master Lords
DARK / Xyz Monster / Rank 12 / ATK 5000 / DEF 5000
(Dragon / Xyz / Effect)

2 Level 12 monsters
While this Xyz Summoned card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. While you have 25 or more cards in your GY, if this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent. Once per turn, if your opponent has 25 or more cards in their GY: You can detach 1 material from this card; Special Summon 1 monster from your Deck, Extra Deck, or GY.
(Quarter Century Secret Rare)