| AST-111 | 
	
	
		
		
		  | 
		Mazera DeVille 
				DARK / Fiend / Level 8 
				/ ATK 2800 / DEF 2300 
				This card cannot be Normal Summoned or Set. 
				This card cannot be Special Summoned except by offering 1 
				face-up "Warrior of Zera" on your side of the field as a Tribute 
				while "Pandemonium" is on the field. If "Pandemonium" is on your 
				side of the field when you Special Summon this card 
				successfully, your opponent discards 3 random cards from his/her 
				hand. 
				SECRET RARE | 
	
	
		| AST-110 | 
	
	
		
		  | 
		Order to Smash 
				Normal Trap 
				Select 1 face-up Level 2 or lower Normal 
		Monster (except a Token) on your side of the field when you activate 
		this card. When this card resolves, you can offer the selected Normal 
		Monster as a Tribute and destroy 1 or 2 Spell or Trap Cards on your 
		opponent's side of the field. 
				COMMON | 
	
	
		| AST-109 | 
	
	
		
		  | 
		Soul Resurrection 
				Continuous Trap 
				Special Summon 1 Normal Monster from your 
				Graveyard in Defense Position. When this card is removed from 
				the field, the monster is destroyed. When the monster is 
				destroyed, this card is also destroyed. 
				RARE | 
	
	
		| AST-108 | 
	
	
		
		  | 
		Labyrinth of Nightmare 
				Continuous Trap 
				During the End Phase of each turn, change the 
				Battle Positions of all face-up monsters on the turn player's 
				side of the field. 
				COMMON | 
	
	
		| AST-107 | 
	
	
		
		
		  | 
		Des Counterblow 
				Continuous Trap 
				Destroy any monster that inflicts Battle 
				Damage to a player's Life Points by attacking directly. 
				SUPER RARE | 
	
	
		| AST-106 | 
	
	
		
		  | 
		Desert Sunlight 
				Normal Trap 
				All monsters on your side of the field are 
				changed to face-up Defense Position. 
				COMMON | 
	
	
		| AST-105 | 
	
	
		
		
		  | 
		Curse of Anubis 
				Normal Trap 
				All face-up Effect Monsters on the field are 
				changed to Defense Position. During the turn, this card is 
				activated, the original DEF of those Effect Monsters become 0 
				and their Battle Positions cannot be changed. 
				ULTRA RARE | 
	
	
		| AST-104 | 
	
	
		
		  | 
		Human-Wave Tactics 
				Continuous Trap 
				During the End Phase of each turn, select a 
				number of Level 2 or lower Normal Monsters from your Deck equal 
				to the number of your Level 2 or lower Normal Monsters destroyed 
				as a result of battle during that turn, and Special Summon them 
				to your side of the field. The Deck is then shuffled. 
				COMMON | 
	
	
		| AST-103 | 
	
	
		
		  | 
		Judgment of the Desert 
				Continuous Trap 
				The Battle Positions of face-up monsters that 
				are flipped face-up after activation of this card cannot be 
				changed. 
				COMMON | 
	
	
		| AST-102 | 
	
	
		
		  | 
		Dora of Fate 
				Normal Trap 
				You can only activate this card during your 
				opponent's turn. Select 1 face-up monster on your opponent's 
				side of the field. When you successfully Normal Summon a monster 
				that is 1 Level lower than the selected monster during your next 
				turn, inflict damage to your opponent's Life Points equal to the 
				Level of the selected monster x 500 points. 
				COMMON | 
	
	
		| AST-101 | 
	
	
		
		
		  | 
		The First Sarcophagus 
				Continuous Trap 
				During each of your opponent's End Phases, 
		place 1 card face-up on your side of the field from your hand or Deck in 
		this order: "The Second Sarcophagus", "The Third 
		Sarcophagus". If 1 Sarcophagus card is removed from your side of the 
		field, all of them on your side of the field are sent to the Graveyard. 
		When you have all 3 Sarcophagus cards on your side of the field, send 
		all Sarcophagus cards on your side of the field to the Graveyard to 
		Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck. 
				SUPER RARE | 
	
	
		| AST-100 | 
	
	
		
		  | 
		The Second Sarcophagus 
				Continuous Spell 
				This card can only be placed on the field by 
				the effect of "The First Sarcophagus". 
				COMMON |