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Burst of Destiny (BODE-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Burst_of_Destiny_(TCG-EN-1E) | ||||
Burst of Destiny (BODE-EN100) Elemental HERO Stratos |
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WIND | Warrior / Effect | Level 4 | ATK: 1800 DEF: 300 |
Pendulum Scale: |
When this card is Normal or Special Summoned: You can activate 1
of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand. (Starlight Rare) |
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Burst of Destiny (BODE-EN099) Cynet Cascade |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you Link Summon a Link Monster: You can target 1 monster in
your GY used as its material; Special Summon it. (Common) |
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Burst of Destiny (BODE-EN098) Bayonet Punisher |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Apply these effects, in sequence, depending on the type(s) of
"Borrel" monsters you control and in your GY. If you control a
monster with 3000 or more ATK, your opponent cannot activate
cards or effects in response to this card's activation. ● Fusion: Banish 1 monster your opponent controls. ● Synchro: Banish 3 random face-down cards from your opponent's Extra Deck, face-up. ● Xyz: Banish 1 Spell/Trap your opponent controls. ● Link: Banish up to 3 cards from your opponent's GY. You can only activate 1 "Bayonet Punisher" per turn. (Super Rare) |
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Burst of Destiny (BODE-EN097) Danger! Disturbance! Disorder! |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
When your "Danger!" monster is destroyed by battle with an
opponent's monster: You can destroy that opponent's monster. You
can banish 3 "Danger!" Spells/Traps with different names from
your GY; destroy all cards on the field, also you cannot Special
Summon monsters for the rest of this turn, except "Danger!"
monsters. You can only use this effect of "Danger! Disturbance!
Disorder!" once per turn. (Common) |
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Burst of Destiny (BODE-EN096) Cynet Crosswipe |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 1 Cyberse monster, then target 1 card on the field;
destroy it. (Common) |
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Burst of Destiny (BODE-EN095) Threshold Borg |
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EARTH | Cyberse / Effect | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale: |
If you control no monsters, you can Special Summon this card
(from your hand) by discarding 1 Cyberse monster. All monsters
your opponent controls lose 500 ATK. (Common) |
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Burst of Destiny (BODE-EN094) Rebuildeer |
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WIND | Cyberse / Effect | Level 4 | ATK: 1800 DEF: 800 |
Pendulum Scale: |
When this card destroys an opponent's monster by battle: You can
target 1 Cyberse monster with 1500 or less ATK in your GY;
Special Summon it. (Common) |
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Burst of Destiny (BODE-EN093) Bravedrive |
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FIRE | Cyberse / Effect | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
Once per turn, when your Cyberse monster declares an attack: You
can discard 1 monster; that attacking monster gains 600 ATK,
until the end of this turn. (Common) |
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Burst of Destiny (BODE-EN092) Flip Frozen |
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WATER | Cyberse / Effect | Level 1 | ATK: 500 DEF: 500 |
Pendulum Scale: |
If this card is sent to the GY: Change all Attack Position
monsters your opponent controls to Defense Position. (Common) |
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Burst of Destiny (BODE-EN091) Beetrooper Squad |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 1 non-Token Insect monster; Special Summon up to 1
"Beetrooper Token" (Insect/ EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate "Beetrooper Squad" once per turn. (Common) |
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Burst of Destiny (BODE-EN090) Beetrooper Landing |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Fusion Summon 1 Insect Fusion Monster from your Extra Deck,
using monsters from your hand or field as Fusion Material. If
this card is in your GY, except the turn it was sent there: You
can banish 2 Insect monsters from your GY; add this card to your
hand. You can only use this effect of "Beetrooper Landing" once
per turn. (Common) |
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Burst of Destiny (BODE-EN089) Beetrooper Descent |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK
1000/DEF 1000), then if you control an Insect monster with 3000
or more ATK, you can destroy 1 other Spell/Trap on the field.
You can only activate 1 "Beetrooper Descent" per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN088) Ultra Beetrooper Absolute Hercules |
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EARTH | Insect / Fusion / Effect | Level 11 | ATK: 4000 DEF: 4000 |
Pendulum Scale: |
4 Insect monsters After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of "Ultra Beetrooper Absolute Hercules" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN087) Heavy Beetrooper Mighty Neptune |
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EARTH | Insect / Effect | Level 8 | ATK: 3000 DEF: 3000 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must first be Special Summoned
(from your hand) by shuffling 3 of your banished Insect monsters
into the Main Deck. During the Main Phase, if this card in its
owner's control is destroyed or banished by an opponent's card
effect: You can Special Summon this card. You can only use this
effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once
per turn, during the End Phase: You can target 1 other Insect
monster you control; it gains 1000 ATK. (Ultra Rare) |
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Burst of Destiny (BODE-EN086) Beetrooper Light Flapper |
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WATER | Insect / Effect | Level 6 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can target 2 of
your "Beetrooper" monsters with different names, that are
banished and/or in your GY; add them to your hand, but for the
rest of this turn you cannot activate their effects, or the
effects of cards with their names. When an opponent's monster
declares an attack: You can return this card to the hand, and if
you do, negate that attack. You can only use each effect of
"Beetrooper Light Flapper" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN085) Beetrooper Assault Roller |
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EARTH | Insect / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
You can Special Summon this card (from your hand) by banishing 1
Insect monster from your GY. You can only Special Summon
"Beetrooper Assault Roller" once per turn this way. Gains 200
ATK for each Insect monster you control, except this card. When
this card is destroyed by battle: You can add 1 "Beetrooper"
monster from your Deck to your hand, except "Beetrooper Assault
Roller". You can only use this effect of "Beetrooper Assault
Roller" once per turn. (Common) |
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Burst of Destiny (BODE-EN084) Apex Predation |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control a Normal Summoned/Set monster: Destroy all
Special Summoned monsters on the field. Until the end of your
next turn after this card is activated, you cannot Normal
Summon/Set. You can only activate 1 "Apex Predation" per turn. (Common) |
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Burst of Destiny (BODE-EN083) Abyss Keeper |
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WATER | Fish / Link / Effect | Level | ATK: 1500 Link-2 |
Pendulum Scale: |
Links: | Bottom Corners | |||
2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn. (Common) |
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Burst of Destiny (BODE-EN082) D.D. Assault Carrier |
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DARK | Machine / Effect | Level 8 | ATK: 2500 DEF: 2500 |
Pendulum Scale: |
Cannot declare an attack unless you banish 1 card from your GY.
If exactly 3 of your cards are banished: You can Special Summon
this card from your hand. You can only use this effect of "D.D.
Assault Carrier" once per turn. (Common) |
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Burst of Destiny (BODE-EN081) Night Sword Serpent |
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WATER | Reptile / Effect | Level 4 | ATK: 500 DEF: 600 |
Pendulum Scale: |
If this card is sent to the GY by a card effect: You can Special
Summon this card, but banish it when it leaves the field. You
can only use this effect of "Night Sword Serpent" once per turn. (Common) |
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Burst of Destiny (BODE-EN080) Laundry Trap |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Once per Chain, if a monster(s) is Normal or Special Summoned to
your field (except during the Damage Step): You can send the top
card of your Deck to the GY. If this card is sent from your Deck
to the GY by a card effect: You can target 1 card in your GY
that was sent there this turn, except "Laundry Trap"; add it to
your hand, but until the end of your next turn after this effect
resolves, you cannot activate cards, or the effects of cards,
with its name. You can only use this effect of "Laundry Trap"
once per turn. (Common) |
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Burst of Destiny (BODE-EN079) Giant Starfall |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Neither player can activate the effects of monsters without a
Level in response to this card's activation. Target 1 face-up
monster without a Level on the field; for the rest of this turn,
any battle damage from battles involving that target is halved,
it cannot activate its effects or be destroyed by battle, also
its ATK becomes 0. (Common) |
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Burst of Destiny (BODE-EN078) Stained Glass of Light & Dark |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Apply any of the following effect(s) in sequence, depending on
the Type(s) of Effect Monster you control. ● Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order. ● Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card. You can only activate 1 "Stained Glass of Light & Dark" per turn. (Super Rare) |
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Burst of Destiny (BODE-EN077) Magikey Locking |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 1 Normal Monster or "Magikey" monster (except a Token),
then target up to 2 Normal Monsters and/or "Magikey" monsters in
your GY whose total Levels equal 8 or less; Special Summon those
monsters in Defense Position, then you can apply 1 of the
following effects immediately after this effect resolves. ● Synchro Summon 1 "Magikey" Synchro Monster using monsters you control. ● Xyz Summon 1 "Magikey" Xyz Monster using monsters you control. (Common) |
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Burst of Destiny (BODE-EN076) Break the Destiny |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Level 8 or higher "Destiny HERO" monster, or 1 "Destiny
End Dragoon", you control; destroy it, and if you do, your
opponent skips their next Main Phase 1. You can banish this card
from your GY; add 1 Spell/Trap from your Deck to your hand that
specifically lists a "Destiny HERO" monster's card name or
"Destiny End Dragoon" in its text, except "Break the Destiny".
You can only use 1 "Break the Destiny" effect per turn, and only
once that turn. (Common) |
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Burst of Destiny (BODE-EN075) Floowandereeze and the Scary Sea |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
When your opponent would Special Summon a monster(s), while you
control a face-up Tribute Summoned monster and no Special
Summoned monsters: Negate the Summon, and if you do, return that
monster to the hand, also for the rest of this turn, your
opponent cannot Special Summon, and can conduct up to 3 Normal
Summons/Sets this turn, not just 1. You can only activate 1
"Floowandereeze and the Scary Sea" per turn. (Super Rare) |
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Burst of Destiny (BODE-EN074) Floowandereeze and the Dreaming Town |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
During the Main Phase: Immediately after this effect resolves,
Normal Summon 1 Level 4 or lower Winged Beast monster. If you
Tribute Summon a Level 7 or higher monster while this card is in
your GY: You can banish this card; change all monsters your
opponent controls to face-down Defense Position. You can only
use this effect of "Floowandereeze and the Dreaming Town" once
per turn. (Super Rare) |
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Burst of Destiny (BODE-EN073) Swordsoul Blackout |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Wyrm monster you control and 2 cards your opponent
controls; destroy them. If this card is banished: You can
Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4 /ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn. (Common) |
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Burst of Destiny (BODE-EN072) Swordsoul Assessment |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 face-up monster you control; banish up to 5 "Swordsoul"
cards and/or Wyrm monsters from your GY, and if you do, that
monster gains 300 ATK for each card banished this way. If this
card is banished: You can Special Summon 1 "Swordsoul Token"
(Wyrm/Tuner/WATER/ Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn. (Common) |
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Burst of Destiny (BODE-EN071) Detonation Code |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
If you control a "Topologic" Link Monster: You can target 1 DARK
non-Link Dragon, Machine, or Cyberse monster in your GY; Special
Summon it. During the Standby Phase of the next turn after this
card was banished from the Spell & Trap Zone: You can Set this
card. You can only use each effect of "Detonation Code" once per
turn. (Common) |
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Burst of Destiny (BODE-EN070) Magical Cylinders |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Set 1 "Magic Cylinder" directly from your Deck or GY. If Set
from the Deck, it can be activated this turn. When you activate
"Magic Cylinder": You can banish this card from your GY; double
that damage inflicted to your opponent. You can only use this
effect of "Magical Cylinders" once per turn. (Common) |
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Burst of Destiny (BODE-EN069) Small World |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Reveal 1 monster in your hand, choose 1 monster from your Deck
that has exactly 1 of the same Type, Attribute, Level, ATK or
DEF, and banish the revealed monster from your hand face-down.
Then add, from the Deck to your hand, 1 monster that has exactly
1 of the same Type, Attribute, Level, ATK or DEF as the monster
chosen from your Deck, and banish the card chosen from the Deck
face-down. You can only activate 1 "Small World" per turn. (Secret Rare) |
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Burst of Destiny (BODE-EN068) Night Flight |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 face-up monster you control; return that face-up
monster to the hand, and if you do, for the rest of this turn,
neither player can activate the effects of cards with the
returned card's name. (Common) |
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Burst of Destiny (BODE-EN067) Supernatural Danger Zone |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
If a non-Effect Monster is Special Summoned face-up (except
during the Damage Step): You can target 1 card your opponent
controls; destroy it. If this card in its owner's Spell & Trap
Zone is destroyed by an opponent's card effect: You can Special
Summon 1 non-Effect Monster from your hand, Deck, or GY. You can
only use each effect of "Supernatural Danger Zone" once per
turn. (Super Rare) |
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Burst of Destiny (BODE-EN066) Ursarctic Drytron |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Special Summon 1 "Ultimate Flagship Ursatron" from your Extra
Deck by banishing 1 "Ursarctic Big Dipper" and 1 "Drytron
Fafnir" from your hand and/or field, although you can banish 1
of them from your Deck instead if "Ursarctic Polari" or "Drytron
Alpha Thuban" is on the field. If you would Tribute a monster(s)
to activate an "Ursarctic" or "Drytron" monster's effect, you
can banish this card from your GY instead. You can only use this
effect of "Ursarctic Drytron" once per turn. (Common) |
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Burst of Destiny (BODE-EN065) Sunvine Sowing |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Special Summon 1 "Sunseed" monster from your Deck, and if you
do, take 1000 damage. If you control no "Sunavalon" Link
Monsters, you can only Special Summon "Sunseed Genius Loci" with
this effect. For the rest of this turn after this card resolves,
you cannot Special Summon monsters from the Extra Deck, except
Plant monsters. If a Plant Link Monster(s) you control would be
destroyed by battle or an opponent's card effect, you can banish
this card from your GY instead. You can only activate 1 "Sunvine
Sowing" per turn. (Super Rare) |
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Burst of Destiny (BODE-EN064) Sonic Tracker |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Transonic Bird". You must
also Tribute monsters from your hand or field whose total Levels
equal 4 or more. The Level of the monster Special Summoned by
this effect becomes the total Levels of monsters used for its
Ritual Summon. You can banish this card from your GY, then
target 1 Ritual Monster you control; send 1 Ritual Monster with
the same Type or Attribute from your Deck to the GY. You can
only use this effect of "Sonic Tracker" once per turn. (Common) |
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Burst of Destiny (BODE-EN063) Royal Penguins Garden |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
When this card is activated: You can add 1 "Penguin" card from
your Deck to your hand, except "Royal Penguins Garden". Once per
turn, during your Main Phase: You can decrease the Level of 1
"Penguin" monster in your hand or face-up field by 1 (until the
end of this turn), then discard 1 card. You can only activate 1
"Royal Penguins Garden" per turn. (Common) |
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Burst of Destiny (BODE-EN062) Magikey Battle |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 Normal Monster, 1 "Magikey" monster, or 1 "Magikey
Maftea" in your GY; shuffle it into the Deck, then if you
activated this card in response to your opponent's card or
effect activation, Normal Monsters and "Magikey" monsters you
control (except Tokens) are unaffected by that opponent's card
effect. (Common) |
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Burst of Destiny (BODE-EN061) Reptilianne Recoil |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can target 1 monster you control with 0 ATK and 1 DARK
Reptile monster in your GY; destroy that monster on the field,
and if you do, Special Summon that other monster from the GY. If
your opponent activates a monster effect: You can target 1
monster your opponent controls with 0 ATK; take control of it,
then, Special Summon 1 "Reptilianne Token" (Reptile/ EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of "Reptilianne Recoil" once per turn. (Common) |
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Burst of Destiny (BODE-EN060) Reptilianne Ramifications |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Send 1 card from your hand to the GY and activate 2 of these
effects, in sequence; ● Add 1 "Reptilianne" monster from your Deck to your hand. ● Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications". ● Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 "Reptilianne Ramifications" per turn. (Super Rare) |
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Burst of Destiny (BODE-EN059) Floowandereeze and the Unexplored Winds |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
You can conduct Tribute Summons that require 2 Tributes by
sending 1 monster you control and 1 card your opponent controls
to the GY instead of Tributing (it is still treated as a Tribute
Summon). During your Main Phase: You can reveal up to 2 Winged
Beast monsters in your hand and place them on the bottom of your
Deck in any order, then draw cards equal to the number of cards
placed. You can only use this effect of "Floowandereeze and the
Unexplored Winds" once per turn. (Super Rare) |
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Burst of Destiny (BODE-EN058) Floowandereeze and the Magnificent Map |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale: |
During your Main Phase: You can reveal 1 Level 1
"Floowandereeze" monster in your hand and banish 1
"Floowandereeze" card with a different name from your Deck,
then, immediately after this effect resolves, Normal Summon the
revealed monster. If your opponent Normal Summons a monster:
Immediately after this effect resolves, you can Normal Summon 1
"Floowandereeze" monster. You can only use each effect of
"Floowandereeze and the Magnificent Map" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN057) Branded in Red |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add
it to your hand, then you can apply the following effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn. (Super Rare) |
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Burst of Destiny (BODE-EN056) Icejade Cradle |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 "Icejade" monster from your Deck to your hand with a
different name from the cards you control or in your GY. (Super Rare) |
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Burst of Destiny (BODE-EN055) Branded in High Spirits |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster
from your Extra Deck to the GY with the same Type that has 2500
ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that lists that card in its text, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn. (Super Rare) |
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Burst of Destiny (BODE-EN054) Swordsoul Sacred Summit |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Target 1 "Swordsoul" monster in your GY, or if you control a
Synchro Monster, you can target 1 Wyrm monster instead; Special
Summon it. If this card is banished: You can target 1
"Swordsoul" monster, or Wyrm monster, you control; increase or
decrease its Level by 1 until the end of this turn. You can only
use each effect of "Swordsoul Sacred Summit" once per turn. (Super Rare) |
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Burst of Destiny (BODE-EN053) Swordsoul Emmergence |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Add 1 "Swordsoul" monster from your Deck to your hand, or if you
control a Synchro Monster, you can add 1 Wyrm monster instead.
If this card is banished: You can target 1 "Swordsoul" monster,
or Wyrm monster, you control; increase or decrease its Level by
1 until the end of this turn. You can only use each effect of
"Swordsoul Emergence" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN052) Heavy Interlock |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale: |
This card is used to Ritual Summon "Borreload Riot Dragon". You
must also Tribute monsters from your hand or field, and/or
destroy "Rokket" monsters from your hand or face-up field, whose
total Levels equal 8 or more. The monster Special Summoned by
this effect cannot be destroyed by battle with a monster Special
Summoned from the Extra Deck, and is unaffected by the activated
effect of any monster Special Summoned from the Extra Deck. (Super Rare) |
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Burst of Destiny (BODE-EN051) Evil★Twin's Trouble Sunny |
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LIGHT | Fiend / Link / Effect | Level | ATK: 3300 Link-4 |
Pendulum Scale: |
Links: | All 4 center arrows | |||
2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn. (Ultra Rare) & (Starlight Rare) |
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Burst of Destiny (BODE-EN050) Borrelcode Dragon |
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DARK | Dragon / Link / Effect | Level | ATK: 2500 Link-3 |
Pendulum Scale: |
Links: | Top and both Bottom Corners | |||
Points to: Top, Bottom-Left and Bottom-Right 2+ Effect Monsters This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY. (Ultra Rare) |
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Burst of Destiny (BODE-EN049) Gunkan Suship Shirauo-class Carrier |
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FIRE | Aqua / Xyz / Effect | Rank 4 | ATK: 2200 DEF: 250 |
Pendulum Scale: |
2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Shirauo-class Carrier" once per turn. ● "Gunkan Suship Shari": Draw 1 card. ● "Gunkan Suship Shirauo": Add 1 "Gunkan" Spell/Trap from your Deck to your hand. While a face-up card is in a Field Zone, "Gunkan" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF. (Common) |
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Burst of Destiny (BODE-EN048) Gunkan Suship Uni-class Super-Dreadnought |
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FIRE | Aqua / Xyz / Effect | Rank 5 | ATK: 2900 DEF: 500 |
Pendulum Scale: |
2 Level 5 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Uni-class Super-Dreadnought" once per turn. ● "Gunkan Suship Shari": Draw 1 card. ● "Gunkan Suship Uni": This card gains the ability to attack directly. Once per turn, during your Main Phase or your opponent's Battle Phase (Quick Effect): You can target face-up cards your opponent controls, up to the number of "Gunkan" monsters you control Special Summoned from the Extra Deck; negate their effects. (Super Rare) |
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Burst of Destiny (BODE-EN047) Magikey Spirit - Vepartu |
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WATER | Sea Serpent / Xyz / Effect | Rank 5 | ATK: 2000 DEF: 2000 |
Pendulum Scale: |
2 Level 4 monsters If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect. ● At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY. (Super Rare) |
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Burst of Destiny (BODE-EN046) Cupid Pitch |
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LIGHT | Fairy / Synchro / Tuner / Effect | Level 4 | ATK: 0 DEF: 600 |
Pendulum Scale: |
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn. (Common) |
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Burst of Destiny (BODE-EN045) Zoroa, the Magistus Conflagrant Calamity |
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FIRE | Spellcaster / Synchro / Effect | Level 8 | ATK: 2900 DEF: 1500 |
Pendulum Scale: |
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn. (Secret Rare) |
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Burst of Destiny (BODE-EN044) Magikey Fiend - Transfurlmine |
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FIRE | Thunder / Synchro / Effect | Level 8 | ATK: 2800 DEF: 2800 |
Pendulum Scale: |
1 "Magikey" Tuner + 1+ non-Tuner Normal Monsters This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Magikey Fiend - Transfurlmine" once per turn. If you control this card that was Synchro Summoned using at least 2 Attributes of monsters: You can Set 1 "Magikey" Spell/Trap directly from your Deck to your Spell & Trap Zone. If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster in your GY (except during the Damage Step): You can destroy that monster(s). (Super Rare) |
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Burst of Destiny (BODE-EN043) Reptilianne Melusine |
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DARK | Reptile / Synchro / Effect | Level 8 | ATK: 2500 DEF: 2800 |
Pendulum Scale: |
1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand. (Super Rare) |
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Burst of Destiny (BODE-EN042) Swordsoul Supreme Sovereign - Chengying |
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WATER | Wyrm / Synchro / Effect | Level 10 | ATK: 3000 DEF: 3000 |
Pendulum Scale: |
1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN041) Swordsoul Grandmaster - Chixiao |
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LIGHT | Wyrm / Synchro / Effect | Level 8 | ATK: 2800 DEF: 1000 |
Pendulum Scale: |
1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn. (Secret Rare) & (Starlight Rare) |
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Burst of Destiny (BODE-EN040) Ultimate Flagship Urasrtron |
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WATER | Machine / Fusion / Effect | Level 7 | ATK: 2000 DEF: 700 |
Pendulum Scale: |
(This card is always treated as an "Ursarctic" and "Drytron"
card.) Must be Special Summoned with "Ursarctic Drytron". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 "Ursarctic" or "Drytron" monster from your Deck to your hand. Once per turn: You can target 1 of your banished "Ursarctic" or "Drytron" monsters; add it to your hand. (Super Rare) |
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Burst of Destiny (BODE-EN039) Destiny HERO - Destroyer Phoenix Enforcer |
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DARK | Warrior / Fusion / Effect | Level 8 | ATK: 2500 DEF: 2100 |
Pendulum Scale: |
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn. (Secret Rare) |
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Burst of Destiny (BODE-EN038) Masquerade the Blazing Dragon |
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DARK | Fiend / Fusion / Effect | Level 8 | ATK: 2500 DEF: 2000 |
Pendulum Scale: |
1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN037) Transonic Bird |
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DARK | Winged Beast / Ritual / Effect | Level 4 | ATK: 0 DEF: 2400 |
Pendulum Scale: |
You can Ritual Summon this card with "Sonic Tracker". Once per
turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual
Monster from your Deck to your hand whose name is listed on that
card, and if you do, shuffle the revealed card into the Deck.
Once per opponent's turn (Quick Effect): You can send 1 Ritual
Spell from your Deck to the GY; this effect becomes that card's
effect that Ritual Summons a monster when the card is activated.
If this Ritual Summoned card is Tributed: You can target 1
face-up card your opponent controls; negate its effects until
the end of this turn. (Common) |
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Burst of Destiny (BODE-EN036) Borreload Riot Dragon |
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DARK | Dragon / Ritual / Effect | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale: |
You can Ritual Summon this card with "Heavy Interlock". When
your opponent Special Summons a monster(s) (Quick Effect): You
can negate the Special Summon, and if you do, destroy that
monster(s), then destroy this card or 1 "Rokket" monster you
control. If this card is in your GY: You can target 1 "Borrel"
or "Rokket" monster in your GY; destroy 1 card you control or in
your hand, and if you do, add that target to your hand. You can
only use each effect of "Borreload Riot Dragon" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN035) Outstanding Dog Mary |
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LIGHT | Beast / Effect | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale: |
If this card is sent to the GY: You can activate 1 of these
effects; ● Place this card on the bottom of your Deck. ● Add 1 "Outstanding Dog Marron" from your Deck to your hand, and if you do, place this card on top of your Deck. You can only use this effect of "Outstanding Dog Mary" once per turn. (Common) |
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Burst of Destiny (BODE-EN034) Meowseclick |
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EARTH | Cyberse / Effect | Level 4 | ATK: 1400 DEF: 1100 |
Pendulum Scale: |
If a Field Spell Card is activated: You can Special Summon this
card from your hand, then, if face-up cards are in both Field
Zones, this card cannot be destroyed by battle or card effects
this turn. You can only use this effect of "Meowseclick" once
per turn. During your turn, the effects of the face-up card in
your opponent's Field Zone are negated. During your opponent's
turn, the effects of the face-up card in your Field Zone are
negated. (Super Rare) |
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Burst of Destiny (BODE-EN033) Undaunted Bumpkin Beast |
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FIRE | Beast / Effect | Level 2 | ATK: 900 DEF: 2000 |
Pendulum Scale: |
During the Main Phase, if your opponent Special Summoned 3 or
more monsters this turn (Quick Effect): You can Special Summon
this card from your hand or GY. You can only use this effect of
"Undaunted Bumpkin Beast" once per turn. While you control no
other monsters, this Attack Position card cannot be destroyed by
battle. (Common) |
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Burst of Destiny (BODE-EN032) Geminize Lord Golknight |
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EARTH | Warrior / Gemini / Effect | Level 4 | ATK: 1500 DEF: 500 |
Pendulum Scale: |
This card is treated as a Normal Monster while face-up on the
field or in the GY. While this card is a Normal Monster on the
field, you can Normal Summon it to have it become an Effect
Monster with these effects. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn. ● This card becomes a Machine monster, also it gains 500 ATK. (Common) |
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Burst of Destiny (BODE-EN031) Fengli the Soldrapom |
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FIRE | Plant / Tuner / Effect | Level 1 | ATK: 800 DEF: 0 |
Pendulum Scale: |
If this card is sent from the Deck to your GY by a monster
effect: You can Special Summon this card, then, if you control
another Plant monster, you can halve the ATK/DEF of 1 monster on
the field. You can only use this effect of "Fengli the
Soldrapom" once per turn. Once per turn, if this card on the
field would be destroyed by battle or card effect, you can send
1 Plant monster from your Deck to the GY instead. (Common) |
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Burst of Destiny (BODE-EN030) Lord of the Heavenly Prison |
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DARK | Rock / Effect | Level 10 | ATK: 3000 DEF: 3000 |
Pendulum Scale: |
During your Main Phase: You can activate this effect; this card
in your hand becomes revealed until the end of your opponent's
turn. While this card is revealed by this effect, Set cards on
the field cannot be destroyed by card effects. If a Set
Spell/Trap Card is activated (except during the Damage Step):
You can Special Summon this card from your hand, then, if you
activated this effect while this card was revealed, you can
reveal and Set 1 Spell/Trap directly from your Deck, but banish
it during the End Phase of the next turn. You can only use 1
"Lord of the Heavenly Prison" effect per turn, and only once
that turn. (Secret Rare) |
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Burst of Destiny (BODE-EN029) Mimicking Man-Eater Bug |
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EARTH | Insect / Flip / Effect | Level 4 | ATK: 450 DEF: 600 |
Pendulum Scale: |
FLIP: Target 1 monster on the field; destroy it, and if you do,
this card gains ATK equal to that monster's original ATK, then
you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type. (Common) |
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Burst of Destiny (BODE-EN028) Machina Ruinforce |
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DARK | Machine / Effect | Level 10 | ATK: 4600 DEF: 4100 |
Pendulum Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned (from
your GY) by banishing Machine monsters from your GY whose total
Levels equal 12 or more. When your opponent activates a card or
effect during the Battle Phase (Quick Effect): You can pay half
your LP; negate that activation, and if you do, halve your
opponent's LP. If this card is destroyed by battle or card
effect: You can Special Summon up to 3 of your banished
"Machina" monsters, whose total Levels equal 12 or less. You can
only use each effect of "Machina Ruinforce" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN027) Starry Knight Orbitael |
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LIGHT | Fairy / Effect | Level 4 | ATK: 400 DEF: 2100 |
Pendulum Scale: |
(Quick Effect): You can target 1 LIGHT monster you control;
Tribute it, and if you do, Set 1 "Starry Knight" Spell/Trap
directly from your Deck. If a face-up Level 7 LIGHT Dragon
monster you control returns to the hand, while this card is in
your GY (except during the Damage Step): You can Special Summon
this card. You can only use each effect of "Starry Knight
Orbitael" once per turn. (Common) |
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Burst of Destiny (BODE-EN026) Penguin Cleric |
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WATER | Aqua / Effect | Level 3 | ATK: 600 DEF: 1700 |
Pendulum Scale: |
If a "Penguin" monster(s) is sent from your Monster Zone to your
GY by an opponent's card, even during the Damage Step: You can
target 1 of them; discard this card, and if you do, Special
Summon that monster in face-down Defense Position. You can only
use this effect of "Penguin Cleric" once per turn. Once per
turn: You can target 1 "Penguin" monster you control; it gains
600 ATK until the end of the turn, and you gain 600 LP. (Common) |
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Burst of Destiny (BODE-EN025) Penguin Ninja |
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WATER | Aqua / Flip / Effect | Level 3 | ATK: 1400 DEF: 700 |
Pendulum Scale: |
FLIP: You can target up to 2 Spells/Traps your opponent
controls; return them to the hand. You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn. (Common) |
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Burst of Destiny (BODE-EN024) Penguin Squire |
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WATER | Aqua / Tuner / Effect | Level 5 | ATK: 1800 DEF: 600 |
Pendulum Scale: |
Cannot be used as Synchro Material, except for the Synchro
Summon of a WATER monster. If a monster is Set on your field
(except during the Damage Step): You can Special Summon this
card from your hand, then you can reduce its Level by 1 or 2.
You can target 1 face-down Defense Position monster you control;
change it to face-up Defense Position, and if you do, its
effects are negated unless it is a "Penguin" monster. You can
only use each effect of "Penguin Squire" once per turn. (Common) |
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Burst of Destiny (BODE-EN023) Gunkan Suship Shirauo |
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FIRE | Aqua / Effect | Level 4 | ATK: 200 DEF: 250 |
Pendulum Scale: |
If you control a "Gunkan Suship Shari", or an Xyz Monster that
has "Gunkan Suship Shari" as material: You can Special Summon
this card from your hand. During your Main Phase: You can
Special Summon 1 "Gunkan" monster from your hand, except "Gunkan
Suship Shirauo", then you can take any number of "Gunkan Suship
Shari" from your Deck or GY and place them on top of your Deck
in any order. You can only use each effect of "Gunkan Suship
Shirauo" once per turn. (Common) |
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Burst of Destiny (BODE-EN022) Gunkan Suship Uni |
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FIRE | Aqua / Effect | Level 5 | ATK: 900 DEF: 500 |
Pendulum Scale: |
You can reveal 1 other "Gunkan" card in your hand; Special
Summon this card from your hand, then apply the following effect
based on the revealed card. ● "Gunkan Suship Shari": You can Special Summon the revealed monster. ● Other: Place the revealed card on the bottom of the Deck. You can target 1 "Gunkan" monster you control: Change its Level to 4 or 5, then you can add 1 "Gunkan Suship Shari" from your Deck to your hand. You can only use each effect of "Gunkan Suship Uni" once per turn. (Common) |
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Burst of Destiny (BODE-EN021) Magnificent Magikey Mafteal |
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LIGHT | Fiend / Tuner / Effect | Level 4 | ATK: 1600 DEF: 1600 |
Pendulum Scale: |
Cannot be used as material for a Synchro or Xyz Summon, except
for the Synchro or Xyz Summon of a "Magikey" monster. If you
control a "Magikey" monster: You can reveal this card in your
hand; you can Normal Summon 1 "Magikey" monster during your Main
Phase this turn, in addition to your Normal Summon/Set. (You can
only gain this effect once per turn.) When this card is Normal
Summoned: You can target 1 Level 4 or lower Normal Monster, or
Level 4 or lower "Magikey" monster, in your GY; Special Summon
it in Defense Position. You can only use this effect of
"Maginificent Magikey Mafteal" once per turn. (Common) |
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Burst of Destiny (BODE-EN020) Reptilianne Coatl |
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DARK | Reptile / Tuner / Effect | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale: |
If you control a DARK Reptile monster: You can Special Summon
this card from your hand, then, if your opponent controls any
monsters with 0 ATK, you can Special Summon up to an equal
number of "Reptilianne" monsters from your hand. You can only
use this effect of "Reptilianne Coatl" once per turn. If this
card you control would be used as Synchro Material for a Reptile
monster, you can treat it as a non-Tuner. (Common) |
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Burst of Destiny (BODE-EN019) Reptilianne Nyami |
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DARK | Reptile / Effect | Level 4 | ATK: 200 DEF: 0 |
Pendulum Scale: |
During the Main Phase, if you have a Reptile monster in your GY
(Quick Effect): You can send this card from your hand to the GY,
then target 1 face-up monster your opponent controls; change its
ATK to 0. If your opponent controls a monster with 0 ATK: You
can Special Summon this card from your GY. You can only use 1
"Reptilianne Nyami" effect per turn, and only once that turn. (Common) |
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Burst of Destiny (BODE-EN018) Destiny HERO - Denier |
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DARK | Warrior / Effect | Level 3 | ATK: 1100 DEF: 600 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can take 1 of
your "Destiny HERO" monsters from your Deck, GY, or that is
banished, and place it on top of your Deck. You can only use
this effect of "Destiny HERO - Denier" once per turn. If you
have a "Destiny HERO" monster on your field or in your GY, other
than "Destiny HERO - Denier": You can Special Summon this card
from your GY. You can only use this effect of "Destiny HERO -
Denier" once per Duel. (Super Rare) |
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Burst of Destiny (BODE-EN017) Floowandereeze & Empen |
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WIND | Winged Beast / Effect | Level 10 | ATK: 2700 DEF: 1000 |
Pendulum Scale: |
If this card is Tribute Summoned: You can add 1 "Floowandereeze"
Spell/Trap from your Deck to your hand, then immediately after
this effect resolves, you can Normal Summon 1 monster. While
this Tribute Summoned card is in the Monster Zone, your opponent
cannot activate the effects of Special Summoned monsters they
control in Attack Position. Once per battle, during damage
calculation, if this card battles an opponent's monster (Quick
Effect): You can banish 1 card from your hand; that opponent's
monster's current ATK/DEF become halved until the end of this
turn. (Secret Rare) |
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Burst of Destiny (BODE-EN016) Floowandereeze & Toccan |
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WIND | Winged Beast / Effect | Level 1 | ATK: 500 DEF: 1300 |
Pendulum Scale: |
If this face-up card would leave the field, banish it instead.
You can only use each of the following effects of
"Floowandereeze & Toccan" once per turn, and cannot Special
Summon during the turn you activate either effect. If this card
is Normal Summoned: You can target 1 of your banished
"Floowandereeze" cards; add it to your hand, then immediately
after this effect resolves, you can Normal Summon 1 Winged Beast
monster. If a Winged Beast monster is Normal Summoned to your
field while this card is banished: You can add this card to your
hand. (Common) |
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Burst of Destiny (BODE-EN015) Floowandereeze & Stri |
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WATER | Winged Beast / Effect | Level 1 | ATK: 700 DEF: 1100 |
Pendulum Scale: |
If this face-up card would leave the field, banish it instead.
You can only use each of the following effects of
"Floowandereeze & Stri" once per turn, and cannot Special Summon
during the turn you activate either effect. If this card is
Normal Summoned: You can target 1 card in either GY; banish it,
then immediately after this effect resolves, you can Normal
Summon 1 Winged Beast monster. If a Winged Beast monster is
Normal Summoned to your field while this card is banished: You
can add this card to your hand. (Common) |
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Burst of Destiny (BODE-EN014) Floowandereeze & Eglen |
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WIND | Winged Beast / Effect | Level 1 | ATK: 800 DEF: 1000 |
Pendulum Scale: |
If this face-up card would leave the field, banish it instead.
You can only use each of the following effects of
"Floowandereeze & Eglen" once per turn, and cannot Special
Summon during the turn you activate either effect. If this card
is Normal Summoned: You can add 1 Level 7 or higher Winged Beast
monster from your Deck to your hand, then immediately after this
effect resolves, you can Normal Summon 1 Winged Beast monster.
If a Winged Beast monster is Normal Summoned to your field while
this card is banished: You can add this card to your hand. (Super Rare) |
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Burst of Destiny (BODE-EN013) Floowandereeze & Robina |
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WATER | Winged Beast / Effect | Level 1 | ATK: 600 DEF: 1200 |
Pendulum Scale: |
If this face-up card would leave the field, banish it instead.
You can only use each of the following effects of
"Floowandereeze & Robina" once per turn, and cannot Special
Summon during the turn you activate either effect. If this card
is Normal Summoned: You can add 1 Level 4 or lower Winged Beast
monster from your Deck to your hand, then immediately after this
effect resolves, you can Normal Summon 1 Winged Beast monster.
If a Winged Beast monster is Normal Summoned to your field while
this card is banished: You can add this card to your hand. (Super Rare) |
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Burst of Destiny (BODE-EN012) Floowandereeze & Snowl |
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WATER | Winged Beast / Effect | Level 10 | ATK: 2900 DEF: 800 |
Pendulum Scale: |
Once per turn, while you control this Tribute Summoned card: You
can conduct up to 3 Normal Summons/Sets this turn, not just 1.
While this Tribute Summoned card is in the Monster Zone, if your
monster attacks a Defense Position monster, inflict piercing
battle damage to your opponent. Once per opponent's turn (Quick
Effect): You can banish 1 card from your hand; change all
Special Summoned monsters your opponent controls to face-down
Defense Position. (Secret Rare) & (Starlight Rare) |
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Burst of Destiny (BODE-EN011) Ad Libitum of Despia |
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DARK | Fairy / Effect | Level 8 | ATK: 1500 DEF: 2000 |
Pendulum Scale: |
During your Main Phase: You can make all monsters currently on
the field gain ATK equal to their own Level x 100, until the end
of the opponent's turn. If this card in your hand or field is
used as Fusion Material, and sent to the GY or banished: You can
target 1 of your "Despia" monsters or Level 8 or higher Fusion
Monsters, that is banished or in your GY, except "Ad Libitum of
Despia"; Special Summon it. You can only use each effect of "Ad
Libitum of Despia" once per turn. (Super Rare) |
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Burst of Destiny (BODE-EN010) Icejade Tremora |
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WATER | Aqua / Effect | Level 5 | ATK: 1500 DEF: 1500 |
Pendulum Scale: |
You can send this card from your hand to the GY; Special Summon
1 WATER monster from your hand. If a face-up WATER monster(s)
you control is destroyed by battle or card effect, while this
card is in your GY: You can banish this card; Special Summon 1
"Icejade" monster from your hand or GY, except "Icejade
Tremora". You can only use each effect of "Icejade Tremora" once
per turn. (Secret Rare) |
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Burst of Destiny (BODE-EN009) Icejade Tinola |
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WATER | Aqua / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
You can send 1 card from your hand to the GY, then target 1
WATER monster in your GY; send this card from the field to the
GY, and if you do, Special Summon the targeted monster. If a
face-up WATER monster(s) you control is destroyed by battle or
card effect, while this card is in your GY: You can banish this
card; Special Summon 1 "Icejade" monster from your hand or GY,
except "Icejade Tinola". You can only use each effect of
"Icejade Tinola" once per turn. (Common) |
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Burst of Destiny (BODE-EN008) Icejade Acti |
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WATER | Aqua / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can send 1 WATER
monster from your hand to the GY; draw 1 card. If a face-up
WATER monster(s) you control is destroyed by battle or card
effect, while this card is in your GY: You can banish this card;
Special Summon 1 "Icejade" monster from your hand or GY, except
"Icejade Acti". You can only use each effect of "Icejade Acti"
once per turn. (Common) |
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Burst of Destiny (BODE-EN007) Incredible Ecclesia, the Virtuous |
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LIGHT | Spellcaster / Tuner / Effect | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale: |
If your opponent controls more monsters than you do, you can
Special Summon this card (from your hand). You can only Special
Summon "Incredible Ecclesia, the Virtuous" once per turn this
way. You can only use each of the following effects of
"Incredible Ecclesia, the Virtuous" once per turn. During the
Main Phase (Quick Effect): You can Tribute this card; Special
Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your
hand or Deck. During the End Phase, if a Fusion Monster(s) was
sent to your GY this turn: Add this card from the GY to your
hand. (Secret Rare) & (Starlight Rare) |
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Burst of Destiny (BODE-EN006) Swordsoul Auspice Chunjun |
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EARTH | Wyrm / Effect | Level 6 | ATK: 2400 DEF: 1800 |
Pendulum Scale: |
Before damage calculation, if your Wyrm monster battles an
opponent's monster that was Special Summoned from the Extra
Deck: You can destroy both that opponent's monster and this
card. You can only use each of the following effects of
"Swordsoul Auspice Chunjun" once per turn. During the Main Phase
(Quick Effect): You can Tribute 1 monster; Special Summon this
card from your hand. If this card is sent to the GY as Synchro
Material: You can target 1 card on the field or in either GY;
banish it. (Super Rare) |
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Burst of Destiny (BODE-EN005) Swordsoul Strategist Longyuan |
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FIRE | Wyrm / Effect | Level 6 | ATK: 1200 DEF: 2300 |
Pendulum Scale: |
You can discard 1 other "Swordsoul" card or 1 other Wyrm
monster; Special Summon this card from your hand, then you can
Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/ Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN004) Swordsoul of Taia |
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WIND | Wyrm / Effect | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale: |
You can banish 1 "Swordsoul" card or 1 Wyrm monster from your
GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level
4/ATK 0/DEF 0). While that Token is in the Monster Zone, the
player who Summoned it cannot Special Summon monsters from the
Extra Deck, except Synchro Monsters. If this card is sent to the
GY as Synchro Material: You can send 1 "Swordsoul" card or 1
Wyrm monster from your Deck to the GY. You can only use each
effect of "Swordsoul of Taia" once per turn. (Super Rare) |
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Burst of Destiny (BODE-EN003) Swordsoul of Mo Ye |
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WATER | Wyrm / Effect | Level 4 | ATK: 1700 DEF: 1800 |
Pendulum Scale: |
If this card is Normal or Special Summoned: You can reveal 1
"Swordsoul" card or 1 Wyrm monster in your hand; Special Summon
1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0).
While that Token is in the Monster Zone, the player who Summoned
it cannot Special Summon monsters from the Extra Deck, except
Synchro Monsters. If this card is sent to the GY as Synchro
Material: You can draw 1 card. You can only use each effect of
"Swordsoul of Mo Ye" once per turn. (Secret Rare) |
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Burst of Destiny (BODE-EN002) Double Disruptor Dragon |
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DARK | Dragon / Effect | Level 8 | ATK: 2500 DEF: 1500 |
Pendulum Scale: |
You can Tribute this card, then target 2 "Rokket" monsters in
your GY with different names; Special Summon them in Defense
Position. You can banish this card from your GY; add 1 "Rapid
Trigger" or "Heavy Interlock" from your Deck or GY to your hand.
You can only use each effect of "Double Disruptor Dragon" once
per turn. (Super Rare) |
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Burst of Destiny (BODE-EN001) Rokket Caliber |
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DARK | Dragon / Tuner / Effect | Level 4 | ATK: 1700 DEF: 100 |
Pendulum Scale: |
You can Special Summon this card (from your hand) to your zone a
DARK Link Monster points to. You can only Special Summon "Rokket
Caliber" once per turn this way. You can Tribute this card;
Special Summon 1 DARK Dragon or Machine monster from your hand,
except "Rokket Caliber". You can only use this effect of "Rokket
Caliber" once per turn. (Ultra Rare) |
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Burst of Destiny (BODE-EN000) Heritage of the Light |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while
a monster with the same card type (Ritual, Fusion, Synchro, or
Xyz) is on the field: You can draw 1 card. You can only use this
effect of "Heritage of the Light" once per turn. (Common) |