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Elemental Energy (EEN-EN) Card Spoiler
1. EEN-ENSE1-SE4 are are only included because
of their Set IDs. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Elemental_Energy_(TCG-EN-1E) |
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Elemental Energy (EEN-ENSE4) Silent Swordsman LV5 |
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LIGHT | Warrior / Effect | Level 5 | ATK: 2300 DEF: 1000 |
Pendulum Scale: |
This card is unaffected by your opponent's
Spell Cards. If this card attacks your opponent's Life Points
directly, during your next Standby Phase, send this face-up card
to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from
your hand or Deck. (Secret Rare) |
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Elemental Energy (EEN-ENSE3) Sacred Phoenix of Nephthys |
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FIRE | Winged Beast / Effect | Level 8 | ATK: 2400 DEF: 1600 |
Pendulum Scale: |
If this card is destroyed by a card effect,
Special Summon this card during your next Standby Phase. If you
Special Summon this card in this way, destroy all Spell and Trap
Cards on the field. (Secret Rare) |
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Elemental Energy (EEN-ENSE2) The Creator |
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LIGHT | Thunder / Effect | Level 8 | ATK: 2300 DEF: 3000 |
Pendulum Scale: |
Select 1 monster from your Graveyard. Send 1
card from your hand to the Graveyard and Special Summon the
selected monster. You can only use this effect once per
turn. This card cannot be Special Summoned from the Graveyard. (Secret Rare) |
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Elemental Energy (EEN-ENSE1) Horus the Black Flame Dragon LV8 |
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FIRE | Dragon / Effect | Level 8 | ATK: 3000 DEF: 1800 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by the effect of
"Horus the Black Flame Dragon LV6". While this card remains
face-up on your side of the field, you can negate the activation
and effect of any Spell Cards and destroy them. (Secret Rare) |
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Elemental Energy (EEN-EN060) Level Limit - Area A |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
All face-up Level 3 or lower monsters on the
field are changed to Attack Position and remain in Attack
Position while this card is active. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN059) Non-Fusion Area |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale: |
Neither player can Fusion Summon. (Common) |
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Elemental Energy (EEN-EN058) Feather Wind |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card if there is a
face-up "Elemental Hero Avian" on your side of the field.
Negate the activation of a Spell or Trap Card and destroy it. (Common) |
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Elemental Energy (EEN-EN057) Chthonian Polymer |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when your
opponent Fusion Summons a Fusion Monster. Tribute 1 monster on
your side of the field to take control of that Fusion Monster. (Common) |
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Elemental Energy (EEN-EN056) Roll Out! |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 Union Monster in your Graveyard and
equip it to an appropriate monster on your side of the field. (Common) |
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Elemental Energy (EEN-EN055) The League of Uniform Nomenclature |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up Level 2 or lower Normal
Monster on your side of the field to activate this card. Special
Summon from your Deck to your side of the field as many cards as
possible with the same name as the selected monster. (Common) |
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Elemental Energy (EEN-EN054) Weed Out |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Pay 500 Life Points. Destroy all Level 3
monsters in face-up Attack Position on the field. (Common) |
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Elemental Energy (EEN-EN053) Simultaneous Loss |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Each player sends the top card from their Deck
to the Graveyard. (Common) |
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Elemental Energy (EEN-EN052) Dark Deal |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card by paying 1000
Life Points when your opponent activates a Normal Spell Card.
The effect of the Normal Spell Card that your opponent activated
at that time becomes "Your opponent discards 1 random card from
their hand". (Common) |
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Elemental Energy (EEN-EN051) The Forces of Darkness |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
Return 2 monsters from your Graveyard to your
hand that include "Dark World" in their card names. (Common) |
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Elemental Energy (EEN-EN050) Chthonian Blast |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
You can only activate this card when a face-up
monster on your side of the field is destroyed and sent to the
Graveyard. Destroy 1 face-up monster with the lowest ATK on the
field, and both players take damage equal to half of its ATK. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN049) Hero Barrier |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale: |
If there is a face-up monster on your side of
the field that includes "Elemental Hero" in its card name,
negate 1 attack from your opponent's monster. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN048) Gateway to Dark World |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale: |
If you activate this card, you cannot Normal
Summon, Flip Summon or Special Summon during the turn this card
is activated. Special Summon from your Graveyard 1 monster that
includes "Dark World" in its card name. (Common) |
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Elemental Energy (EEN-EN047) Boss Rush |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
The controller of this card cannot Normal
Summon or Set. During the End Phase of the turn that a monster
on your side of the field that includes "B.E.S." in its card
name, or is named "Big Core", is destroyed and sent to the
Graveyard, you can Special Summon from your Deck 1 monster that
includes "B.E.S." in its card name, or is named "Big Core". (Common) |
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Elemental Energy (EEN-EN046) Branch! |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale: |
When a Fusion Monster on the field is
destroyed and sent to the Graveyard, you can Special Summon from
your Graveyard 1 of the Fusion Material Monsters that you used
for the Fusion Summon of that Fusion Monster. (Common) |
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Elemental Energy (EEN-EN045) Armed Changer |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
Send 1 Equip Spell Card from your hand to the
Graveyard to activate this card. If the equipped monster
destroys a monster as a result of battle, the controller of this
Equip Card can add 1 monster with ATK equal to or less than the
equipped monster from their Graveyard to their hand. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN044) Chthonian Alliance |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale: |
Increase the ATK of the equipped monster by
800 points for each other face-up monster on the field with the
same name as the equipped monster. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN043) Bonding - H2O |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Tribute 2 "Hydrogeddon's" and 1 "Oxygeddon" on
your side of the field. Special Summon 1 "Water Dragon" from
your hand, Deck or Graveyard. (Common) |
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Elemental Energy (EEN-EN042) Feather Shot |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up "Elemental Hero Avian" on
your side of the field to activate this card. This turn, the
selected card can attack as many times as the number of
monster(s) on your side of the field when this card resolves. In
that case, it cannot attack your opponent's Life Points
directly, and your other monster(s) cannot attack. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN041) Ojamuscle |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-up "Ojama King" on the field.
Destroy all monster(s) on the field that include "Ojama" in
their card name, except the selected "Ojama King". Increase the
ATK of the selected "Ojama King" by 1000 points for each
destroyed monster. (Common) |
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Elemental Energy (EEN-EN040) Ojamagic |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
When this card is sent from the hand or the
field to the Graveyard add 1 each of "Ojama Green", "Ojama
Yellow" and "Ojama Black" from your Deck to your hand. (Common) |
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Elemental Energy (EEN-EN039) Level Modulation |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Your opponent draws 2 cards. Special Summon 1
monster from your Graveyard that includes "LV" in its card name,
ignoring the Summoning conditions. The monster that was Special
Summoned by this effect cannot attack, nor activate or apply its
effect this turn. (Common) |
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Elemental Energy (EEN-EN038) Dark World Lightning |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 1 face-down card on the field and
destroy it, and after that, select 1 card from your hand and
discard it to the Graveyard. (Common) |
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Elemental Energy (EEN-EN037) Pot of Avarice |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale: |
Select 5 Monster Cards from your Graveyard,
then add them to your Deck and shuffle it. After that, draw 2
cards from your Deck. (Super Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN036) Elemental Hero Shining Flare Wingman |
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LIGHT | Warrior / Fusion / Effect | Level 8 | ATK: 2500 DEF: 2100 |
Pendulum Scale: |
"Elemental Hero Flame Wingman" + "Elemental
Hero Sparkman" This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. (Ultra Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN035) Elemental Hero Wildedge |
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EARTH | Warrior / Fusion / Effect | Level 8 | ATK: 2600 DEF: 2300 |
Pendulum Scale: |
"Elemental Hero Wildheart" + "Elemental Hero
Bladedge" This card cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent’s side of the field once each. (Ultra Rare) |
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Elemental Energy (EEN-EN034) Elemental Hero Tempest |
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WIND | Warrior / Fusion / Effect | Level 8 | ATK: 2800 DEF: 2800 |
Pendulum Scale: |
"Elemental Hero Avian" + "Elemental Hero
Sparkman" + "Elemental Hero Bubbleman" This monster cannot be Special Summoned except by Fusion Summon. By sending 1 card (except this card) from your side of the field to the Graveyard, select 1 monster on your side of the field. While this card is face-up on the field, the selected monster is not destroyed as a result of battle. (Damage calculation is applied normally.) (Ultra Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN033) Elemental Hero Rampart Blaster |
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EARTH | Warrior / Fusion / Effect | Level 6 | ATK: 2000 DEF: 2500 |
Pendulum Scale: |
"Elemental Hero Clayman" + "Elemental Hero
Burstinatrix" This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation (Ultra Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN032) Cyber Blader |
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EARTH | Warrior / Fusion / Effect | Level 7 | ATK: 2100 DEF: 800 |
Pendulum Scale: |
"Etoile Cyber" +
"Blade Skater" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster cards (Super Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN031) VWXYZ-Dragon Catapult Cannon |
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LIGHT | Machine / Fusion / Effect | Level 8 | ATK: 3000 DEF: 2800 |
Pendulum Scale: |
"VW-Tiger Catapult" + "XYZ-Dragon Cannon" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.) (Super Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN030) VW-Tiger Catapult |
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LIGHT | Machine / Fusion / Effect | Level 6 | ATK: 2000 DEF: 2100 |
Pendulum Scale: |
"V-Tiger Jet" + "W-Wing Catapult" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.) (Common) |
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Elemental Energy (EEN-EN029) Familiar-Possessed - Wynn |
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WIND | Spellcaster / Effect | Level 4 | ATK: 1850 DEF: 1500 |
Pendulum Scale: |
By sending 1 "Wynn the Fire Charmer" and 1
WIND monster from your side of the field to the Graveyard, you
can Special Summon this card from your hand or Deck. If you
Special Summon this card in this way, this card gets the
following effect: During battle between this
attacking card and a Defense Position monster whose DEF is lower
than the ATK of this card, inflict the difference as Battle
Damage to your opponent's Life Points. (Common) |
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Elemental Energy (EEN-EN028) Familiar-Possessed - Hiita |
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FIRE | Spellcaster / Effect | Level 4 | ATK: 1850 DEF: 1500 |
Pendulum Scale: |
By sending 1 "Hiita the Fire Charmer" and 1
FIRE monster from your side of the field to the Graveyard, you
can Special Summon this card from your hand or Deck. If you
Special Summon this card in this way, this card gets the
following effect: During battle between this
attacking card and a Defense Position monster whose DEF is lower
than the ATK of this card, inflict the difference as Battle
Damage to your opponent's Life Points. (Common) |
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Elemental Energy (EEN-EN027) Familiar-Possessed - Eria |
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WATER | Spellcaster / Effect | Level 4 | ATK: 1850 DEF: 1500 |
Pendulum Scale: |
By sending 1 "Eria the Water Charmer" and 1
WATER monster from your side of the field to the Graveyard, you
can Special Summon this card from your hand or Deck. If you
Special Summon this card in this way, this card gets the
following effect: During battle between this
attacking card and a Defense Position monster whose DEF is lower
than the ATK of this card, inflict the difference as Battle
Damage to your opponent's Life Points. (Common) |
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Elemental Energy (EEN-EN026) Familiar-Possessed - Aussa |
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EARTH | Spellcaster / Effect | Level 4 | ATK: 1850 DEF: 1500 |
Pendulum Scale: |
By sending 1 "Aussa the Earth Charmer" and 1
EARTH monster from your side of the field to the Graveyard, you
can Special Summon this card from your hand or Deck. If you
Special Summon this card in this way, this card gets the
following effect: During battle between this
attacking card and a Defense Position monster whose DEF is lower
than the ATK of this card, inflict the difference as Battle
Damage to your opponent's Life Points. (Common) |
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Elemental Energy (EEN-EN025) Scarr, Scout of Dark World |
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DARK | Fiend / Effect | Level 2 | ATK: 500 DEF: 500 |
Pendulum Scale: |
When this card is destroyed as a result of
battle and sent to the Graveyard, add 1 Level 4 or lower monster
that includes "Dark World" in its card name from your Deck to
your hand. (Common) |
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Elemental Energy (EEN-EN024) Goldd, Wu-Lord of Dark World |
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DARK | Fiend / Effect | Level 5 | ATK: 2300 DEF: 1400 |
Pendulum Scale: |
If this card is discarded from the hand to the
Graveyard by a card effect, Special Summon this card to your
side of the field. If this card is discarded from the hand to
the Graveyard by your opponent's card effect, you can select up
to 2 cards on your opponent's side of the field and destroy
them. (Super Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN023) Sillva, Warlord of Dark World |
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DARK | Fiend / Effect | Level 5 | ATK: 2300 DEF: 1400 |
Pendulum Scale: |
If this card is discarded from the hand to the
Graveyard by a card effect, Special Summon this card to your
side of the field. If this card is discarded from the hand to
the Graveyard by your opponent's card effect, your opponent
selects 2 cards in their hand, and returns them to the bottom of
their Deck in any order. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN022) Brron, Mad King of Dark World |
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DARK | Fiend / Effect | Level 4 | ATK: 1800 DEF: 1200 |
Pendulum Scale: |
When this card inflicts Battle Damage to your
opponent's Life Points, you can select 1 card in your hand and
discard it to the Graveyard. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN021) Broww, Huntsman of Dark World |
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DARK | Fiend / Effect | Level 3 | ATK: 1400 DEF: 800 |
Pendulum Scale: |
If this card is discarded from the hand to the
Graveyard by a card effect, draw 1 card from your Deck. If this
card is discarded from the hand to the Graveyard by your
opponent's card effect, draw 1 more card from your Deck. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN020) Beiige, Vanguard of Dark World |
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DARK | Fiend / Effect | Level 4 | ATK: 1600 DEF: 1300 |
Pendulum Scale: |
If this card is discarded from the hand to the
Graveyard by a card effect, Special Summon this card to your
side of the field. (Common) |
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Elemental Energy (EEN-EN019) Rapid-Fire Magician |
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DARK | Spellcaster / Effect | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
While this card is face-up on the field,
inflict 400 points of damage to your opponent's Life Points each
time you activate 1 Normal Spell Card. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN018) Nanobreaker |
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EARTH | Machine / Effect | Level 4 | ATK: 1600 DEF: 1800 |
Pendulum Scale: |
If this card attacks a face-up Level 3 or
lower monster, destroy the monster with this card's effect
without applying damage calculation. (Common) |
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Elemental Energy (EEN-EN017) B.E.S. Tetran |
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WIND | Machine / Effect | Level 6 | ATK: 1800 DEF: 2300 |
Pendulum Scale: |
Put 3 counters on this card when you Normal
Summon it. This card is not destroyed as a result of battle. If
this card battles a monster, remove 1 counter from this card at
the end of the Damage Step. If this card battles without a
counter, destroy this card at the end of the Damage Step. Also,
by removing 1 counter on this card, destroy 1 Spell or Trap Card
on the field. You can only use this effect once per turn. (Super Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN016) Etoile Cyber |
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EARTH | Warrior / Effect | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum Scale: |
If this card attacks your opponent's Life
Points directly, increase the ATK of this card by 500 points
during the Damage Step only. (Common) |
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Elemental Energy (EEN-EN015) Water Dragon |
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WATER | Sea Serpent / Effect | Level 8 | ATK: 2800 DEF: 2600 |
Pendulum Scale: |
This card cannot be Normal Summoned or Set.
This card cannot be Special Summoned except by the effect of
"Bonding - H2O". While this card is face-up on the field, the ATK
of FIRE monsters and Pyro-Type monsters become 0. When this card
is destroyed and sent to the Graveyard, you can Special Summon 2
"Hydrogeddon's and 1 "Oxygeddon" from your Graveyard. (Super Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN014) Oxygeddon |
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WIND | Dinosaur / Effect | Level 4 | ATK: 1800 DEF: 800 |
Pendulum Scale: |
When this card is destroyed as a result of
battle with a Pyro-Type monster and sent to the Graveyard,
inflict 800 points of damage to both players' Life Points. (Common) |
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Elemental Energy (EEN-EN013) Hydrogeddon |
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WATER | Dinosaur / Effect | Level 4 | ATK: 1600 DEF: 1000 |
Pendulum Scale: |
When this card destroys an opponent's monster
as a result of battle and sends it to the Graveyard, you can
Special Summon 1 "Hydrogeddon" from your Deck. (Common) |
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Elemental Energy (EEN-EN012) Infernal Incinerator |
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FIRE | Fiend / Effect | Level 6 | ATK: 2800 DEF: 1800 |
Pendulum Scale: |
This card can only be Normal Summoned or Set
by discarding all card(s) in your hand to the Graveyard except
this card, as well as Tributing 1 card with ATK 2000 or higher
from your side of the field. Increase the ATK of this monster by
200 points for each monster on your opponent's side of the
field. Decrease the ATK of this card by 500 points for each
monster on your side of the field, except this card. (Common) |
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Elemental Energy (EEN-EN011) W-Wing Catapult |
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LIGHT | Machine / Union / Effect | Level 4 | ATK: 1300 DEF: 1500 |
Pendulum Scale: |
Once per turn, during your Main Phase, if you
control this card on the field, you can equip it to your
"V-Tiger Jet" as an Equip Card. OR unequip the Union equipment
and Special Summon this card in face-up Attack Position. While
equipped to a monster by this card's effect, increase the ATK
and DEF of the equipped monster by 400 points. (1 monster can
only be equipped with 1 Union Monster at a time. If the equipped
monster is destroyed as a result of battle, destroy this card
instead.) (Common) |
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Elemental Energy (EEN-EN010) Chthonian Soldier |
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DARK | Warrior / Effect | Level 4 | ATK: 1200 DEF: 1400 |
Pendulum Scale: |
When this card is destroyed by your opponent's
attacking monster and sent to the Graveyard, inflict the Battle
Damage you took from this battle to your opponent's Life Points
as well. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN009) Reborn Zombie |
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DARK | Zombie / Effect | Level 4 | ATK: 1000 DEF: 1600 |
Pendulum Scale: |
While you have no cards in your hand, this card
is not destroyed as a result of battle while in Attack Position.
(Damage calculation is applied normally.) (Common) |
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Elemental Energy (EEN-EN008) Elemental Hero Wildheart |
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EARTH | Warrior / Effect | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum Scale: |
This card is unaffected by the effects of Trap
Cards. (Common) |
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Elemental Energy (EEN-EN007) Elemental Hero Bladedge |
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EARTH | Warrior / Effect | Level 7 | ATK: 2600 DEF: 1800 |
Pendulum Scale: |
During battle between this attacking card and a
Defense Position monster whose DEF is lower than the ATK of this
card, inflict the difference as Battle Damage to your opponent's
Life Points. (Super Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN006) King's Knight |
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LIGHT | Warrior / Effect | Level 4 | ATK: 1600 DEF: 1400 |
Pendulum Scale: |
While "Queen's Knight" is on your side of the
field, when this card is Normal Summoned, you can Special Summon
1 "Jack's Knight" from your Deck. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN005) Jack's Knight |
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LIGHT | Warrior / Normal | Level 5 | ATK: 1900 DEF: 1000 |
Pendulum Scale: |
A strong master swordsman. His loyalty is
to justice, his duty to protect the weak. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN004) Queen's Knight |
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LIGHT | Warrior / Normal | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum Scale: |
This knight catches her opponents off
guard, dominating them with swift yet graceful attacks. (Rare) & (Ultimate Rare) |
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Elemental Energy (EEN-EN003) Blade Skater |
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EARTH | Warrior / Normal | Level 4 | ATK: 1400 DEF: 1500 |
Pendulum Scale: |
An image of beauty on the ice, this
gorgeous warrior rips her opponents into pieces with her stylish
Accel Slicer attack. (Common) |
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Elemental Energy (EEN-EN002) V-Tiger Jet |
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LIGHT | Machine / Normal | Level 4 | ATK: 1600 DEF: 1800 |
Pendulum Scale: |
This ace fighter is unbeatable in a
dogfight. It combines with other monsters to launch an array of
encircling attacks. (Common) |
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Elemental Energy (EEN-EN001) Zure, Knight of Dark World |
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DARK | Fiend / Normal | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale: |
The name of this illustrious knight is known
by all residents of Dark World. He never oppresses the
commoners. (Common) |