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Elemental Energy (EEN-EN) Card Spoiler

1. EEN-ENSE1-SE4 are are only included because of their Set IDs.
2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Elemental_Energy_(TCG-EN-1E)
Elemental Energy (EEN-ENSE4)
Silent Swordsman LV5
LIGHT Warrior / Effect Level 5 ATK: 2300
DEF: 1000
Pendulum
Scale:
This card is unaffected by your opponent's Spell Cards. If this card attacks your opponent's Life Points directly, during your next Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.
(Secret Rare)
Elemental Energy (EEN-ENSE3)
Sacred Phoenix of Nephthys
FIRE Winged Beast / Effect Level 8 ATK: 2400
DEF: 1600
Pendulum
Scale:
If this card is destroyed by a card effect, Special Summon this card during your next Standby Phase. If you Special Summon this card in this way, destroy all Spell and Trap Cards on the field.
(Secret Rare)
Elemental Energy (EEN-ENSE2)
The Creator
LIGHT Thunder / Effect Level 8 ATK: 2300
DEF: 3000
Pendulum
Scale:
Select 1 monster from your Graveyard. Send 1 card from your hand to the Graveyard and Special Summon the selected monster. You can only use this effect once per turn. This card cannot be Special Summoned from the Graveyard.
(Secret Rare)
Elemental Energy (EEN-ENSE1)
Horus the Black Flame Dragon LV8
FIRE Dragon / Effect Level 8 ATK: 3000
DEF: 1800
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". While this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them.
(Secret Rare)
Elemental Energy (EEN-EN060)
Level Limit - Area A
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position while this card is active.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN059)
Non-Fusion Area
TRAP Continuous Trap Level ATK:
DEF:
Pendulum
Scale:
Neither player can Fusion Summon.
(Common)
Elemental Energy (EEN-EN058)
Feather Wind
TRAP Counter Trap Level ATK:
DEF:
Pendulum
Scale:
You can only activate this card if there is a face-up "Elemental Hero Avian" on your side of the field.  Negate the activation of a Spell or Trap Card and destroy it.
(Common)
Elemental Energy (EEN-EN057)
Chthonian Polymer
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster.
(Common)
Elemental Energy (EEN-EN056)
Roll Out!
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field.
(Common)
Elemental Energy (EEN-EN055)
The League of Uniform Nomenclature
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster.
(Common)
Elemental Energy (EEN-EN054)
Weed Out
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Pay 500 Life Points. Destroy all Level 3 monsters in face-up Attack Position on the field.
(Common)
Elemental Energy (EEN-EN053)
Simultaneous Loss
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Each player sends the top card from their Deck to the Graveyard.
(Common)
Elemental Energy (EEN-EN052)
Dark Deal
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
You can only activate this card by paying 1000 Life Points when your opponent activates a Normal Spell Card. The effect of the Normal Spell Card that your opponent activated at that time becomes "Your opponent discards 1 random card from their hand".
(Common)
Elemental Energy (EEN-EN051)
The Forces of Darkness
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
Return 2 monsters from your Graveyard to your hand that include "Dark World" in their card names.
(Common)
Elemental Energy (EEN-EN050)
Chthonian Blast
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN049)
Hero Barrier
TRAP Normal Trap Level ATK:
DEF:
Pendulum
Scale:
If there is a face-up monster on your side of the field that includes "Elemental Hero" in its card name, negate 1 attack from your opponent's monster.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN048)
Gateway to Dark World
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum
Scale:
If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during the turn this card is activated. Special Summon from your Graveyard 1 monster that includes "Dark World" in its card name.
(Common)
Elemental Energy (EEN-EN047)
Boss Rush
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes "B.E.S." in its card name, or is named "Big Core", is destroyed and sent to the Graveyard, you can Special Summon from your Deck 1 monster that includes "B.E.S." in its card name, or is named "Big Core".
(Common)
Elemental Energy (EEN-EN046)
Branch!
SPELL Continuous Spell Level ATK:
DEF:
Pendulum
Scale:
When a Fusion Monster on the field is destroyed and sent to the Graveyard, you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster.
(Common)
Elemental Energy (EEN-EN045)
Armed Changer
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN044)
Chthonian Alliance
SPELL Equip Spell Level ATK:
DEF:
Pendulum
Scale:
Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN043)
Bonding - H2O
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Tribute 2 "Hydrogeddon's" and 1 "Oxygeddon" on your side of the field. Special Summon 1 "Water Dragon" from your hand, Deck or Graveyard.
(Common)
Elemental Energy (EEN-EN042)
Feather Shot
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Select 1 face-up "Elemental Hero Avian" on your side of the field to activate this card. This turn, the selected card can attack as many times as the number of monster(s) on your side of the field when this card resolves. In that case, it cannot attack your opponent's Life Points directly, and your other monster(s) cannot attack.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN041)
Ojamuscle
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Select 1 face-up "Ojama King" on the field. Destroy all monster(s) on the field that include "Ojama" in their card name, except the selected "Ojama King". Increase the ATK of the selected "Ojama King" by 1000 points for each destroyed monster.
(Common)
Elemental Energy (EEN-EN040)
Ojamagic
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
When this card is sent from the hand or the field to the Graveyard add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.
(Common)
Elemental Energy (EEN-EN039)
Level Modulation
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
(Common)
Elemental Energy (EEN-EN038)
Dark World Lightning
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Select 1 face-down card on the field and destroy it, and after that, select 1 card from your hand and discard it to the Graveyard.
(Common)
Elemental Energy (EEN-EN037)
Pot of Avarice
SPELL Normal Spell Level ATK:
DEF:
Pendulum
Scale:
Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards from your Deck.
(Super Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN036)
Elemental Hero Shining Flare Wingman
LIGHT Warrior / Fusion / Effect Level 8 ATK: 2500
DEF: 2100
Pendulum
Scale:
"Elemental Hero Flame Wingman" + "Elemental Hero Sparkman"
This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.
(Ultra Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN035)
Elemental Hero Wildedge
EARTH Warrior / Fusion / Effect Level 8 ATK: 2600
DEF: 2300
Pendulum
Scale:
"Elemental Hero Wildheart" + "Elemental Hero Bladedge"
This card cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent’s side of the field once each.
(Ultra Rare)
Elemental Energy (EEN-EN034)
Elemental Hero Tempest
WIND Warrior / Fusion / Effect Level 8 ATK: 2800
DEF: 2800
Pendulum
Scale:
"Elemental Hero Avian" + "Elemental Hero Sparkman" + "Elemental Hero Bubbleman"
This monster cannot be Special Summoned except by Fusion Summon. By sending 1 card (except this card) from your side of the field to the Graveyard, select 1 monster on your side of the field. While this card is face-up on the field, the selected monster is not destroyed as a result of battle. (Damage calculation is applied normally.)
(Ultra Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN033)
Elemental Hero Rampart Blaster
EARTH Warrior / Fusion / Effect Level 6 ATK: 2000
DEF: 2500
Pendulum
Scale:
"Elemental Hero Clayman" + "Elemental Hero Burstinatrix"
This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation
(Ultra Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN032)
Cyber Blader
EARTH Warrior / Fusion / Effect Level 7 ATK: 2100
DEF: 800
Pendulum
Scale:
"Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster cards
(Super Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN031)
VWXYZ-Dragon Catapult Cannon
LIGHT Machine / Fusion / Effect Level 8 ATK: 3000
DEF: 2800
Pendulum
Scale:
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)
(Super Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN030)
VW-Tiger Catapult
LIGHT Machine / Fusion / Effect Level 6 ATK: 2000
DEF: 2100
Pendulum
Scale:
"V-Tiger Jet" + "W-Wing Catapult"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)
(Common)
Elemental Energy (EEN-EN029)
Familiar-Possessed - Wynn
WIND Spellcaster / Effect Level 4 ATK: 1850
DEF: 1500
Pendulum
Scale:
By sending 1 "Wynn the Fire Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
(Common)
Elemental Energy (EEN-EN028)
Familiar-Possessed - Hiita
FIRE Spellcaster / Effect Level 4 ATK: 1850
DEF: 1500
Pendulum
Scale:
By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
(Common)
Elemental Energy (EEN-EN027)
Familiar-Possessed - Eria
WATER Spellcaster / Effect Level 4 ATK: 1850
DEF: 1500
Pendulum
Scale:
By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
(Common)
Elemental Energy (EEN-EN026)
Familiar-Possessed - Aussa
EARTH Spellcaster / Effect Level 4 ATK: 1850
DEF: 1500
Pendulum
Scale:
By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
(Common)
Elemental Energy (EEN-EN025)
Scarr, Scout of Dark World
DARK Fiend / Effect Level 2 ATK: 500
DEF: 500
Pendulum
Scale:
When this card is destroyed as a result of battle and sent to the Graveyard, add 1 Level 4 or lower monster that includes "Dark World" in its card name from your Deck to your hand.
(Common)
Elemental Energy (EEN-EN024)
Goldd, Wu-Lord of Dark World
DARK Fiend / Effect Level 5 ATK: 2300
DEF: 1400
Pendulum
Scale:
If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field. If this card is discarded from the hand to the Graveyard by your opponent's card effect, you can select up to 2 cards on your opponent's side of the field and destroy them.
(Super Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN023)
Sillva, Warlord of Dark World
DARK Fiend / Effect Level 5 ATK: 2300
DEF: 1400
Pendulum
Scale:
If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field. If this card is discarded from the hand to the Graveyard by your opponent's card effect, your opponent selects 2 cards in their hand, and returns them to the bottom of their Deck in any order.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN022)
Brron, Mad King of Dark World
DARK Fiend / Effect Level 4 ATK: 1800
DEF: 1200
Pendulum
Scale:
When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 card in your hand and discard it to the Graveyard.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN021)
Broww, Huntsman of Dark World
DARK Fiend / Effect Level 3 ATK: 1400
DEF: 800
Pendulum
Scale:
If this card is discarded from the hand to the Graveyard by a card effect, draw 1 card from your Deck. If this card is discarded from the hand to the Graveyard by your opponent's card effect, draw 1 more card from your Deck.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN020)
Beiige, Vanguard of Dark World
DARK Fiend / Effect Level 4 ATK: 1600
DEF: 1300
Pendulum
Scale:
If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field.
(Common)
Elemental Energy (EEN-EN019)
Rapid-Fire Magician
DARK Spellcaster / Effect Level 4 ATK: 1600
DEF: 1200
Pendulum
Scale:
While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN018)
Nanobreaker
EARTH Machine / Effect Level 4 ATK: 1600
DEF: 1800
Pendulum
Scale:
If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying damage calculation.
(Common)
Elemental Energy (EEN-EN017)
B.E.S. Tetran
WIND Machine / Effect Level 6 ATK: 1800
DEF: 2300
Pendulum
Scale:
Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Also, by removing 1 counter on this card, destroy 1 Spell or Trap Card on the field. You can only use this effect once per turn.
(Super Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN016)
Etoile Cyber
EARTH Warrior / Effect Level 4 ATK: 1200
DEF: 1600
Pendulum
Scale:
If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only.
(Common)
Elemental Energy (EEN-EN015)
Water Dragon
WATER Sea Serpent / Effect Level 8 ATK: 2800
DEF: 2600
Pendulum
Scale:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Bonding - H2O". While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon's and 1 "Oxygeddon" from your Graveyard.
(Super Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN014)
Oxygeddon
WIND Dinosaur / Effect Level 4 ATK: 1800
DEF: 800
Pendulum
Scale:
When this card is destroyed as a result of battle with a Pyro-Type monster and sent to the Graveyard, inflict 800 points of damage to both players' Life Points.
(Common)
Elemental Energy (EEN-EN013)
Hydrogeddon
WATER Dinosaur / Effect Level 4 ATK: 1600
DEF: 1000
Pendulum
Scale:
When this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, you can Special Summon 1 "Hydrogeddon" from your Deck.
(Common)
Elemental Energy (EEN-EN012)
Infernal Incinerator
FIRE Fiend / Effect Level 6 ATK: 2800
DEF: 1800
Pendulum
Scale:
This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.
(Common)
Elemental Energy (EEN-EN011)
W-Wing Catapult
LIGHT Machine / Union / Effect Level 4 ATK: 1300
DEF: 1500
Pendulum
Scale:
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card. OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
(Common)
Elemental Energy (EEN-EN010)
Chthonian Soldier
DARK Warrior / Effect Level 4 ATK: 1200
DEF: 1400
Pendulum
Scale:
When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN009)
Reborn Zombie
DARK Zombie / Effect Level 4 ATK: 1000
DEF: 1600
Pendulum
Scale:
While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.)
(Common)
Elemental Energy (EEN-EN008)
Elemental Hero Wildheart
EARTH Warrior / Effect Level 4 ATK: 1500
DEF: 1600
Pendulum
Scale:
This card is unaffected by the effects of Trap Cards.
(Common)
Elemental Energy (EEN-EN007)
Elemental Hero Bladedge
EARTH Warrior / Effect Level 7 ATK: 2600
DEF: 1800
Pendulum
Scale:
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
(Super Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN006)
King's Knight
LIGHT Warrior / Effect Level 4 ATK: 1600
DEF: 1400
Pendulum
Scale:
While "Queen's Knight" is on your side of the field, when this card is Normal Summoned, you can Special Summon 1 "Jack's Knight" from your Deck.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN005)
Jack's Knight
LIGHT Warrior / Normal Level 5 ATK: 1900
DEF: 1000
Pendulum
Scale:
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
(Rare)
& (Ultimate Rare)
Elemental Energy (EEN-EN004)
Queen's Knight
LIGHT Warrior / Normal Level 4 ATK: 1500
DEF: 1600
Pendulum
Scale:
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
(Rare) & (Ultimate Rare)
Elemental Energy (EEN-EN003)
Blade Skater
EARTH Warrior / Normal Level 4 ATK: 1400
DEF: 1500
Pendulum
Scale:
An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
(Common)
Elemental Energy (EEN-EN002)
V-Tiger Jet
LIGHT Machine / Normal Level 4 ATK: 1600
DEF: 1800
Pendulum
Scale:
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
(Common)
Elemental Energy (EEN-EN001)
Zure, Knight of Dark World
DARK Fiend / Normal Level 4 ATK: 1800
DEF: 1500
Pendulum
Scale:
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
(Common)