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Force of the Breaker
*Also available as an Ultimate Rare card **FOTB-ENSE1 and FOTB-ENSE2 are not part of the main set and are only included because of their relationship to this set via set ID. |
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FOTB-ENSE2 | |
Card Type: | Effect Monster |
Card Info | Winged Rhynos WIND / Beast-Warrior / Level 4 / ATK 1800 / DEF 500 When a Trap Card is activated, you can return this face-up card from the field to its owner's hand. SUPER RARE |
Rating: | 2 |
Comments: | Slip out of Ring of Destruction, Sakuretsu Armor or Mirror Force but you lose one of your own Monsters in the process. |
FOTB-ENSE1 | |
Card Type: | Effect Monster |
Card Info | Phantom Beast Rock-Lizard DARK / Beast-Warrior / Level 7 / ATK 2200 / DEF 2000 If you're Tributing a "Phantom Beast" monster or "Gazelle the King of Mythical Beasts", this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict 2000 damage to your opponent. SUPER RARE |
Rating: | 3 |
Comments: | While having 2200 ATK and requiring 2 tributes, he only needs 1 tribute if he's Tribute Summoned with Gazelle or a Phantom Beast monster and he has nasty burn effect if destroyed by an opponent's effect! |
FOTB-EN068 | |
Card Type: | Trap Card |
Card Info | Eradicator Epidemic Virus Normal Trap Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards. Check all Spell and Trap Cards on your opponent's side of the field, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all cards of the chosen type. SECRET RARE |
Rating: | 3 |
Comments: | Summoned Skull is a perfect card for this and if you use this with another EEV and Crush Card Virus, you can cripple your opponent's deck in 3 turns! |
FOTB-EN067 | |
Card Type: | Spell Card |
Card Info | Sword of Dark Rites Equip Spell Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand. SECRET RARE |
Rating: | 1 |
Comments: | Gaining only 400 ATK and only being able to only equip it on DARK Monsters is pretty bad overall. |
FOTB-EN066 | |
Card Type: | Spell Card |
Card Info | Recurring Nightmare Normal Spell Select 2 DARK monsters with 0 DEF in your Graveyard and return them to your hand. SECRET RARE |
Rating: | 2 |
Comments: | Retrieve 2 Mist Archfiend cards but that's about it. |
FOTB-EN065 | |
Card Type: | Effect Monster |
Card Info | Plague Wolf DARK / Zombie / Level 3 / ATK 1000 / DEF 1000 Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase. SECRET RARE |
Rating: | 1 |
Comments: | The DARK Zombie version of Karate Man. Don't waste your deck space with this. |
FOTB-EN064 | |
Card Type: | Effect Monster |
Card Info | Mist Archfiend DARK / Fiend / Level 5 / ATK 2400 / DEF 0 You can Normal Summon this card without Tributing a monster. If you do this, during the End Phase it is destroyed and you take 1000 damage. SECRET RARE |
Rating: | 2 |
Comments: | He's worse than Majestic Mech Ohka for you take 1000 damage when summoned without tributes. Still playable in DARK decks though. |
FOTB-EN063 | |
Card Type: | Effect Monster |
Card Info | Prometheus, King of the Shadows DARK / Fiend / Level 4 / ATK 1200 / DEF 800 When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the End Phase of this turn. SECRET RARE |
Rating: | 2 |
Comments: | Obviously, he's no good outside any deck but DARK so keep him there. |
FOTB-EN062 | |
Card Type: | Effect Monster |
Card Info | Lich Lord, King of the Underworld DARK / Zombie / Level 6 / ATK 2400 / DEF 1200 If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the Graveyard, it returns to its owner's hand. SECRET RARE |
Rating: | 2 |
Comments: | Like Diabolos, he can't be Tribute Summoned with any Monster but DARK and pulling off his other effect isn't easy either. |
FOTB-EN061 | |
Card Type: | Effect Monster |
Card Info | Diabolos, King of the Abyss DARK / Dragon / Level 7 / ATK 2800 / DEF 1000 This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. This card cannot be Tributed by a card's effect. During your opponent's Draw Phase, before their draw, look at the top card of their Deck, then put that card on the top or bottom of their Deck. SECRET RARE |
Rating: | 2 |
Comments: | Why a 2? He may have 2800 ATK but poor DEF and effects are the cause. The fact that you get to look at the top card your opponent draws at his or her's Draw Phase is the only reason why this card gets 2. |
FOTB-EN060* | |
Card Type: | Trap Card |
Card Info | Firewall Continuous Trap When your opponent declares a direct attack, you can negate that monster's attack by removing from play 1 Pyro-Type monster in your Graveyard. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card. RARE |
Rating: | 2 |
Comments: | The lifepoint cost to keep the card in play isn't too bad but its other effect is quite bad and that's why this card's rating is only 2/5. |
FOTB-EN059 | |
Card Type: | Trap Card |
Card Info | Gem Flash Energy Continuous Trap During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field x 300. COMMON |
Rating: | 1 |
Comments: | Most people don't run more than 2 Continuous cards, dealing a mere 600 damage to your opponent isn't much these days. |
FOTB-EN058 | |
Card Type: | Trap Card |
Card Info | Mass Hypnosis Continuous Trap Activate only while you control an "Alien" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated. COMMON |
Rating: | 1 |
Comments: | If you're going to use this card (and I don't even recommend using it at all, you can do so in your "fun alien" deck. |
FOTB-EN057 | |
Card Type: | Trap Card |
Card Info | Hard-sellin' Zombie Continuous Trap Each time a monster you control inflicts Battle Damage to your opponent, select 1 card from your opponent's Graveyard and return it to the bottom of their Deck. COMMON |
Rating: | 1 |
Comments: | This card does nothing in your favor! Use Robbin' Goblin instead as at least that card at least somewhat hurts your opponent's strategies. |
FOTB-EN056 | |
Card Type: | Trap Card |
Card Info | Hard-sellin' Goblin Continuous Trap Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand. COMMON |
Rating: | 1 |
Comments: | I think this goblin will have a hard time selling anything if his products are as bad as this card. |
FOTB-EN055* | |
Card Type: | Trap Card |
Card Info | Radiant Mirror Force Normal Trap Activate only when your opponent declares an attack while they control 3 or more Attack Position monsters. Destroy all Attack Position monsters your opponent controls. SUPER RARE |
Rating: | 1 |
Comments: | Remove the word "radiant" and this card will tell you what card to use instead of this one. |
FOTB-EN054 | |
Card Type: | Trap Card |
Card Info | Secrets of the Gallant Normal Trap Select 1 Normal Monster you control. When the selected monster inflicts Battle Damage to your opponent this turn, your opponent discards 2 random cards. COMMON |
Rating: | 1 |
Comments: | The secrets are out and this card just isn't playable. |
FOTB-EN053 | |
Card Type: | Trap Card |
Card Info | Introduction to Gallantry Normal Trap Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card. COMMON |
Rating: | 1 |
Comments: | It is certainly the introduction to not being playable as it has nothing useful for it. |
FOTB-EN052 | |
Card Type: | Trap Card |
Card Info | Backs to the Wall Normal Trap Pay Life Points so that you only have 100 left. Special Summon as many "Six Samurai" monsters from your Graveyard as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control. COMMON |
Rating: | 1 |
Comments: | Forget about having your backs to the wall and find a better card as this one is clearly not worth it. |
FOTB-EN051 | |
Card Type: | Trap Card |
Card Info | Breakthrough! Normal Trap Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn. COMMON |
Rating: | 2 |
Comments: | Run in Six Samurai decks only. |
FOTB-EN050 | |
Card Type: | Trap Card |
Card Info | Terrible Deal Normal Trap Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card. COMMON |
Rating: | 1 |
Comments: | UDE got this card right, it is nothing other than a terrible deal. 1000 lifepoints isn't worth making your opponent lose a random card and not negate the Spell Card's effect. |
FOTB-EN049 | |
Card Type: | Trap Card |
Card Info | Volcanic Recharge Normal Trap Return up to 3 "Volcanic" Monster Cards from your Graveyard to your Deck. COMMON |
Rating: | 3 |
Comments: | Good for retrieving the powerful Volcanic monsters like Doomfire and Rocket! |
FOTB-EN048 | |
Card Type: | Trap Card |
Card Info | Crystal Raigeki Normal Trap Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard. Destroy 1 card your opponent controls. COMMON |
Rating: | 1 |
Comments: | Use Fissure instead. |
FOTB-EN047 | |
Card Type: | Trap Card |
Card Info | Last Resort Normal Trap Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card. COMMON |
Rating: | 2 |
Comments: | This will be your last resort if you haven't drawn Ancient City and Terraforming isn't in your deck or got negated by Cursed Seal of the Forbidden Spell. |
FOTB-EN046* | |
Card Type: | Trap Card |
Card Info | Triggered Summon Normal Trap Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand. RARE |
Rating: | 2 |
Comments: | Isn't too bad against Cyber Dragon but has limited uses and you can be on the losing edge. |
FOTB-EN045* | |
Card Type: | Spell Card |
Card Info | Ancient City - Rainbow Ruins Field Spell This card gets these effects, based on the number of "Crystal Beast" monsters in your Spell & Trap Card Zone. ● 1+: This card cannot be destroyed by a card effect. ● 2+: Once per turn, you can halve the Battle Damage you take. ● 3+: You can send 1 "Crystal Beast" monster you control to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. ● 4+: Once per turn, during your Main Phase, you can draw 1 card. ● 5+: Once per turn, during your Main Phase, you can Special Summon 1 "Crystal Beast" card from your Spell & Trap Card Zone. RARE |
Rating: | 3 |
Comments: | Don't leave your Crystal Beast decks without this card! |
FOTB-EN044 | |
Card Type: | Spell Card |
Card Info | Otherworld - The "A" Zone Field Spell If your opponent's monster battles with an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. COMMON |
Rating: | 1 |
Comments: | Same as FOTB-EN043's comments. |
FOTB-EN043 | |
Card Type: | Spell Card |
Card Info | "A" Cell Breeding Device Continuous Spell During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls. COMMON |
Rating: | 1 |
Comments: | Here's another card only for your "fun alien" deck. |
FOTB-EN042 | |
Card Type: | Spell Card |
Card Info | Field Barrier Continuous Trap Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier" at a time. COMMON |
Rating: | 2 |
Comments: | Use this only with the good Field Spells. |
FOTB-EN041* | |
Card Type: | Spell Card |
Card Info | Tri-Blaze Accelerator Continuous Spell Activate only by sending 1 face-up "Blaze Accelerator" on your side of the field to the Graveyard. You can send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack during this turn if you do. SUPER RARE |
Rating: | 2 |
Comments: | Same as FOTB-EN040's comments. |
FOTB-EN040 | |
Card Type: | Spell Card |
Card Info | Blaze Accelerator Continuous Spell You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster your opponent controls, but you cannot declare an attack during this turn if you do. COMMON |
Rating: | 2 |
Comments: | It's best to use this card in Volcanic decks as no other monsters that fit this card's requirements are worth using. |
FOTB-EN039 | |
Card Type: | Spell Card |
Card Info | Wild Fire Quick-Play Spell Pay 500 Life Points. Destroy a face-up "Blaze Accelerator" card you control and destroy all monsters on the field. Then, Special Summon 1 "Wild Fire Token" (Pyro-Type/FIRE/Level 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn. COMMON |
Rating: | 1 |
Comments: | You'd do more damage by sending BA to the Grave for TBA, then summoning Doomfire instead of using this card so don't. |
FOTB-EN038 | |
Card Type: | Spell Card |
Card Info | Tornado Quick-Play Spell Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone. COMMON |
Rating: | 1 |
Comments: | A real tornado could do more damage than this card and is more feared than this card ever would be. Use MST instead. |
FOTB-EN037* | |
Card Type: | Spell Card |
Card Info | Lucky Iron Axe Equip Spell The equipped monster gains 500 ATK. When this face-up card is destroyed and sent to the Graveyard by a card effect that your opponent controls, draw 1 card. RARE |
Rating: | 2 |
Comments: | The only thing lucky about this card is that it wasn't a higher rarity as it would only be a disappointment. |
FOTB-EN036 | |
Card Type: | Spell Card |
Card Info | Crystal Promise Normal Spell Select 1 "Crystal Beast" card in your Spell & Trap Card Zone and Special Summon it. COMMON |
Rating: | 1 |
Comments: | Same as FOTB-EN034's comments. |
FOTB-EN035 | |
Card Type: | Spell Card |
Card Info | Crystal Abundance Normal Spell Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard. Then, Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of your opponent's cards that were sent to the Graveyard by this card's effect. COMMON |
Rating: | 3 |
Comments: | A pretty powerful card! Its activation requirements prevent its rating from being higher. |
FOTB-EN034 | |
Card Type: | Spell Card |
Card Info | Crystal Blessing Normal Spell Select up to 2 "Crystal Beast" monsters in your Graveyard and place them face-up in your Spell & Trap Card Zone; they are treated as Continuous Spell Cards. COMMON |
Rating: | 1 |
Comments: | Same as FOTB-EN032's comments. |
FOTB-EN033* | |
Card Type: | Spell Card |
Card Info | Rare Value Normal Spell Activate only when there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone. Your opponent selects 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard. Then you draw 2 cards. ULTRA RARE |
Rating: | 3 |
Comments: | The good thing about this card is that in Crystal Beast decks, you'll pretty much always have at least 1 Crystal Beast in your Spell and Trap Zone! |
FOTB-EN032 | |
Card Type: | Spell Card |
Card Info | Crystal Beacon Normal Spell If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beast" monster from your Deck. COMMON |
Rating: | 1 |
Comments: | If you aren't running this in Crystal Beast decks, throw this card away or give it to someone who is. |
FOTB-EN031* | |
Card Type: | Spell Card |
Card Info | Soul of Fire Normal Spell Your opponent draws 1 card. Then, select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card you cannot declare an attack this turn. SUPER RARE |
Rating: | 1 |
Comments: | While there are some strong FIRE monsters that would make this card okay to use, it prevents you from attacking and gives your opponent a card. Not the best card for a Super Rare. |
FOTB-EN030 | |
Card Type: | Effect Monster |
Card Info | Gravi-Crush Dragon DARK / Dragon / Level 6 / ATK 2400 / DEF 1200 You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls. COMMON |
Rating: | 3 |
Comments: | Same as FOTB-EN029's comments. |
FOTB-EN029 | |
Card Type: | Effect Monster |
Card Info | Magna-Slash Dragon LIGHT / Dragon / Level 6 / ATK 2400 / DEF 1200 You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls. COMMON |
Rating: | 3 |
Comments: | Same as FOTB-EN026's comments. |
FOTB-EN028 | |
Card Type: | Effect Monster |
Card Info | Dweller in the Depths EARTH / Dragon / Level 3 / ATK 1500 / DEF 700 This card gains 300 ATK for each face-up Continuous Spell Card you control. COMMON |
Rating: | 1 |
Comments: | He will be dwelling in the depths of the Graveyard in no time at all. |
FOTB-EN027 | |
Card Type: | Effect Monster |
Card Info | Seismic Crasher EARTH / Rock / Level 3 / ATK 1400 / DEF 300 Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap Card you control to the Graveyard to inflict 500 damage to your opponent. COMMON |
Rating: | 1 |
Comments: | Horrible name, even worse effect and stats. |
FOTB-EN026 | |
Card Type: | Effect Monster |
Card Info | Raiza the Storm Monarch WIND / Winged Beast / Level 6 / ATK 2400 / DEF 1000 When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. SUPER RARE |
Rating: | 3 |
Comments: | His bad effect brings him down from 4/5 but otherwise is a good card. |
FOTB-EN025 | |
Card Type: | Effect Monster |
Card Info | Mei-Kou, Master of Barriers LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 600 You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field. COMMON |
Rating: | 1 |
Comments: | The only thing he's master of is being horrible. Use MST instead. |
FOTB-EN024 | |
Card Type: | Effect Monster |
Card Info | Goe Goe the Gallant Ninja WIND / Warrior / Level 4 / ATK 1500 / DEF 1000 When this card inflicts Battle Damage to your opponent while they have 5 or more cards in their hand, discard 2 random cards from their hand. RARE |
Rating: | 1 |
Comments: | Well one thing's for sure: With those stats he will be goe going to the Graveyard in no time flat. |
FOTB-EN023* | |
Card Type: | Effect Monster |
Card Info | Sky Scourge Invicil EARTH / Fairy / Level 6 / ATK 2200 / DEF 1600 This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: ● LIGHT Fairy-Type monster: Negate the effects of all Spell Cards. ● DARK Fiend-Type monster: Negate the effects of all Trap Cards. SUPER RARE |
Rating: | 1 |
Comments: | Use Jinzo or Horus LV6 instead as they are not only stronger but have the same effects as this card and can be Tribute Summoned with any monster. |
FOTB-EN022* | |
Card Type: | Effect Monster |
Card Info | Sky Scourge Norleras DARK / Fiend / Level 8 / ATK 2400 / DEF 1500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card. SUPER RARE |
Rating: | 2 |
Comments: | Same as FOTB-EN021's comments. |
FOTB-EN021* | |
Card Type: | Effect Monster |
Card Info | Sky Scourge Enrise LIGHT / Fairy / Level 8 / ATK 2400 / DEF 1500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Type monsters and 1 DARK Fiend-Type monster in your Graveyard. Once per turn, you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn. SUPER RARE |
Rating: | 2 |
Comments: | He's at least somewhat easier to summon but not being able to attack the turn his effect is activated hurts him. |
FOTB-EN020* | |
Card Type: | Effect Monster |
Card Info | Harpie Queen WIND / Winged Beast / Level 4 / ATK 1900 / DEF 1200 You can discard this card to the Graveyard to add 1 "Harpies' Hunting Ground" from your Deck to your hand. This card's name is treated as "Harpie Lady" while it is on the field or in the Graveyard. RARE |
Rating: | 4 |
Comments: | Same as FOTB-EN017's comments. |
FOTB-EN019 | |
Card Type: | Effect Monster |
Card Info | Archfiend General DARK / Fiend / Level 4 / ATK 2100 / DEF 800 You can discard this card to the Graveyard to add 1 "Pandemonium" from your Deck to your hand. If this card is on the field but "Pandemonium" is not on the field, destroy this card. RARE |
Rating: | 2 |
Comments: | Same as FOTB-EN018's comments. |
FOTB-EN018 | |
Card Type: | Effect Monster |
Card Info | Zeradias, Herald of Heaven LIGHT / Fairy / Level 4 / ATK 2100 / DEF 800 You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If this card is on the field but "The Sanctuary in the Sky" is not face-up on the field, destroy this card. RARE |
Rating: | 2 |
Comments: | Same as FOTB-EN014's comments. |
FOTB-EN017 | |
Card Type: | Effect Monster |
Card Info | Destroyersaurus EARTH / Dinosaur / Level 4 / ATK 1800 / DEF 1100 You can discard this card to the Graveyard to add 1 "Jurassic World" from your Deck to your hand. RARE |
Rating: | 3 |
Comments: | Same as FOTB-EN016's comments. |
FOTB-EN016 | |
Card Type: | Effect Monster |
Card Info | Warrior of Atlantis WATER / Aqua / Level 4 / ATK 1900 / DEF 1200 You can discard this card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your hand. RARE |
Rating: | 4 |
Comments: | Same as FOTB-EN013's comments. |
FOTB-EN015* | |
Card Type: | Effect Monster |
Card Info | Gravekeeper's Commandant EARTH / Spellcaster / Level 4 / ATK 1600 / DEF 1500 You can discard this card to the Graveyard to add 1 "Necrovalley" from your Deck to your hand. RARE |
Rating: | 1 |
Comments: | I suppose the only thing you'll do with this card is discard it to get Necrovalley but that makes this card pretty bad to use. |
FOTB-EN014* | |
Card Type: | Effect Monster |
Card Info | Elemental Hero Captain Gold LIGHT / Warrior / Level 4 / ATK 2100 / DEF 800 You can discard this card to the Graveyard to add 1 "Skyscraper" from your Deck to your hand. If this card is on the field but "Skyscraper" is not on the field, destroy this card. ULTRA RARE |
Rating: | 2 |
Comments: | High ATK, bad side-effect. |
FOTB-EN013 | |
Card Type: | Effect Monster |
Card Info | Volcanic Hammerer FIRE / Pyro / Level 5 / ATK 2400 / DEF 1500 Once per turn, you can inflict damage to your opponent equal to the number of "Volcanic" monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn. COMMON |
Rating: | 4 |
Comments: | Same as FOTB-EN012's comments. |
FOTB-EN012* | |
Card Type: | Effect Monster |
Card Info | Volcanic Slicer FIRE / Pyro / Level 4 / ATK 1800 / DEF 1200 Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn. RARE |
Rating: | 3 |
Comments: | Decent ATK but the effect is best to be activated when this guy can't attack. |
FOTB-EN011 | |
Card Type: | Effect Monster |
Card Info | Volcanic Blaster FIRE / Pyro / Level 3 / ATK 1200 / DEF 600 When this card is destroyed and sent to the Graveyard by battle, you can place 1 "Volcanic" monster in your Deck on top of your Deck. COMMON |
Rating: | 2 |
Comments: | If you're running low on defenses, this card can help get them but it'd get a higher rating if it added the monster to your hand. |
FOTB-EN010 | |
Card Type: | Effect Monster |
Card Info | Volcanic Scattershot FIRE / Pyro / Level 2 / ATK 500 / DEF 0 When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card is sent to the Graveyard for the effect of a "Blaze Accelerator" card, you can send 2 "Volcanic Scattershots" from your hand / Deck to the Graveyard to destroy all monsters your opponent controls. COMMON |
Rating: | 2 |
Comments: | I'd recommend not using this unless you're running Blaze Accelerator. |
FOTB-EN009* | |
Card Type: | Effect Monster |
Card Info | Volcanic Shell FIRE / Pyro / Level 1 / ATK 100 / DEF 0 Once per turn, while this card is in the Graveyard, you can pay 500 Life Points to add 1 "Volcanic Shell" from your Deck to your hand. RARE |
Rating: | 1 |
Comments: | Very bad stats combined with a pretty bad effect make for an unplayable monster like this one. |
FOTB-EN008* | |
Card Type: | Effect Monster |
Card Info | Volcanic Doomfire FIRE / Pyro / Level 8 / ATK 3000 / DEF 1800 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect. ULTRA RARE |
Rating: | 5 |
Comments: | What's not to like about this card? Sending Tri-Blaze to the Grave isn't much of a cost when compared to this guy's deadly effects and very high ATK! |
FOTB-EN007* | |
Card Type: | Effect Monster |
Card Info | Crystal Beast Sapphire Pegasus WIND / Beast / Level 4 / ATK 1800 / DEF 1200 When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. ULTRA RARE |
Rating: | 3 |
Comments: | Solid 1800 ATK and being able to bring out another Crystal Beast isn't too bad! |
FOTB-EN006 | |
Card Type: | Effect Monster |
Card Info | Crystal Beast Cobalt Eagle WIND / Winged Beast / Level 4 / ATK 1400 / DEF 800 Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of its owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. COMMON |
Rating: | 1 |
Comments: | About as bad as Carbuncle with a less-situational effect. |
FOTB-EN005 | |
Card Type: | Effect Monster |
Card Info | Crystal Beast Amber Mammoth EARTH / Beast / Level 4 / ATK 1700 / DEF 1600 When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. COMMON |
Rating: | 2 |
Comments: | Getting better in the stat department but still not a decent monster. |
FOTB-EN004 | |
Card Type: | Effect Monster |
Card Info | Crystal Beast Topaz Tiger EARTH / Beast / Level 4 / ATK 1600 / DEF 1000 If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. RARE |
Rating: | 2 |
Comments: | He at least gets 400 ATK when battling a monster but like the others doesn't have much else to offer. |
FOTB-EN003 | |
Card Type: | Effect Monster |
Card Info | Crystal Beast Emerald Tortoise WATER / Aqua / Level 3 / ATK 600 / DEF 2000 Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. COMMON |
Rating: | 2 |
Comments: | All this tortoise has, besides a not-so-great effect is 2000 DEF which doesn't hold much off these days. |
FOTB-EN002 | |
Card Type: | Effect Monster |
Card Info | Crystal Beast Amethyst Cat EARTH / Beast / Level 3 / ATK 1200 / DEF 400 This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. COMMON |
Rating: | 2 |
Comments: | She gets to attack directly but 600 damage isn't much and neither are her stats. She's going to need other support to do well. |
FOTB-EN001 | |
Card Type: | Effect Monster |
Card Info | Crystal Beast Ruby Carbuncle LIGHT / Fairy / Level 3 / ATK 300 / DEF 300 When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. COMMON |
Rating: | 1 |
Comments: | Incredibly low stats and a very situational effect make for a very bad monster. |
FOTB-EN000 | |
Card Type: | Effect Monster |
Card Info | Volcanic Rocket FIRE / Pyro / Level 4 / ATK 1900 / DEF 1400 When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand. SECRET RARE |
Rating: | 4 |
Comments: | A solid way to start off any duel, especially given that it can search out key components for summoning Volcanic Doomfire! |