| IOC-059 | 
	
		|  | Sea Serpent Warrior of Darkness WATER / Sea Serpent / Level 4
				/ ATK 1800 / DEF 1500
 A warrior who defends the world of the Sea 
				of Darkness. He prides himself on his fighting prowess both on 
				the ground and, of course, in the water.
 COMMON
 | 
	
		| Rating: | 3 | 
	
		| Comments: | A 
		good card for Sea Serpent or WATER decks! | 
	
		| IOC-058 | 
	
		|  | Neo Bug EARTH / Insect / Level 4
				/ ATK 1800 / DEF 1700
 A huge bug-like monster said to come from 
				another planet. It gathers in swarms.
 COMMON
 | 
	
		| Rating: | 3 | 
	
		| Comments: | One of the better Insect Cards out there! Any insect or Weevil Underwood 
		fan should definitely use this card. | 
	
		| IOC-057 | 
	
		|  | Mad Dog of Darkness DARK / Beast / Level 4 
				/ ATK 1900 / DEF 1400
 He used to be a normal dog who played 
				around in a park, but was corrupted by the powers of darkness.
 RARE
 | 
	
		| Rating: | 4 | 
	
		| Comments: | A 
		must have for any duelist! 1900 ATK is one of the strongest beat down 
		cards out there! | 
	
		| IOC-056 | 
	
		|  | Giga Gagagigo WATER / Reptile / Level 5
				/ ATK 2450 / DEF 1500
 In order to fight tremendous evil, he 
				gained formidable power through body reconstruction, but lost 
				his heart and his redemption.
 COMMON
 | 
	
		| Rating: | 3 | 
	
		| Comments: | Take out that pesky Jinzo or Kazejin on your opponent's side of the 
		field! A pretty good card overall. | 
	
		| IOC-055 | 
	
		|  | Energy Drain Normal Trap
 Select 1 face-up monster on your side of the 
				field. Increase the ATK and DEF of the monster by an amount 
				equal to the number of cards in your opponent's hand x 200 
				points until the End Phase.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | This card's ability to see play is being drained away by 
		better and better cards. | 
	
		| IOC-054 | 
	
		|  | Dark Mirror Force Normal Trap
 You can only activate this card when your 
				opponent's monster declares an attack. Remove all monsters in 
				Defense Position on your opponent's side of the field from play.
 ULTRA RARE
 | 
	
		| Rating: | 3 | 
	
		| Comments: | Combo this with Mirror Force and your opponent won't have any Monsters 
		left on his or her field! The down side is that it's only Defense 
		Position Monsters. | 
	
		| IOC-053 | 
	
		|  | Zero Gravity Normal Trap
 Change the battle positions of all face-up 
				monsters on you and your opponent's sides of the field.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | The string of horrid cards rages on.... like all the other crappy cards 
		in this set, don't use this one. | 
	
		| IOC-052 | 
	
		|  | Chain Disappearance Normal Trap
 You can only activate this card when a monster 
				with an ATK of 1000 or less is Normal Summoned. Remove the 
				monster from play and your opponent removes all monsters of the 
				same name in his/her hand and Deck from play. 
				His/her Deck is then shuffled.
 RARE
 | 
	
		| Rating: | 1 | 
	
		| Comments: | This set is just full of useless cards and this one's no exception. Your 
		opponent will most likely not summon Monsters with 1000 ATK or 
		less. Just use Trap Hole instead. | 
	
		| IOC-051 | 
	
		|  | Spatial Collapse Continuous Trap
 You can only activate this card when both you 
				and your opponent each have 5 or less cards on the field. As 
				long as this card remains face-up on the field, the total number 
				of cards that each player can have on the field is 5.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | Your opponent will be the one collapsing... over laughter by the fact 
		that you activated this horrible card. | 
	
		| IOC-050 | 
	
		|  | Tower of Babel Continuous Trap
 Each time you or your opponent activates a 
				Spell Card, put 1 Spell Counter on this card. When the 4th Spell 
				Counter is put on this card, destroy this card and inflict 3000 
				points of damage to the player that activated the Spell Card at 
				that time.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | This card is basically BtR without the 30 cards in your Graveyard 
		requirement. Like I said about BtR, use Just Desserts instead of this 
		card. | 
	
		| IOC-049 | 
	
		|  | Cursed Seal of the Forbidden Spell Counter Trap
 Discard 1 Spell Card from your hand to negate 
				the activation and the effect of a Spell Card and destroy it. 
				Your opponent cannot activate Spell Cards of the same name 
				(including the Spell Card that is destroyed by this card's 
				effect) during the rest of this Duel.
 COMMON
 | 
	
		| Rating: | 3 | 
	
		| Comments: | An upgraded Magic Jammer! Not only does it negate the Spell card's 
		activation but your opponent cannot activate any other copies of that 
		Spell for the rest of the duel! Not
		bad
		at all. | 
	
		| IOC-048 | 
	
		|  | Blasting the Ruins Normal Trap
 You can only activate this card if there are 
				30 or more cards in your Graveyard. Inflict 3000 points of 
				damage to your opponent's Life Points.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | What gives this card a 1 out of 5 is because in order to inflict 3000 
		points of damage you have to have at least 30 cards in your Graveyard. 
		Use Just Desserts instead. | 
	
		| IOC-047 | 
	
		|  | Big Burn Normal Trap
 You can only activate this card when your 
				opponent activates a card that specifically designates a monster 
				in the Graveyard as a target. Remove all monsters in both 
				players' Graveyards from play.
 SUPER RARE
 | 
	
		| Rating: | 1 | 
	
		| Comments: | A card this 
		bad 
		only deserves to be thrown out as it serves no purpose in a duelist's 
		deck. If you want to negate Graveyard-targeting effects, TEoA instead. | 
	
		| IOC-046 | 
	
		|  | Soul Absorption Continuous Spell
 Each time a card is removed from play, the 
				controller of this card increases his/her Life Points by 500 
				points.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | Most of the time, you won't be removing Monsters from play except to 
		play the XYZ Fusion Monsters and 500 points isn't a whole lot to gain. 
		Use NH, DK or Nimble Momonga instead. | 
	
		| IOC-045 | 
	
		|  | Reload Quick-Play Spell
 Add your hand to your Deck and shuffle it. 
				Then draw the same number of cards that you added to your Deck.
 SUPER RARE
 | 
	
		| Rating: | 3 | 
	
		| Comments: | This card is great especially when you have a
		bad
		hand. What keeps this card from getting a higher rating is that you may 
		still end up drawing a bad
		hand. Not bad
		overall. | 
	
		| IOC-044 | 
	
		|  | Dimension Distortion Normal Spell
 You can only activate this card when there are 
				no cards in your Graveyard. Select 1 monster that is removed 
				from play and Special Summon it on your side of the field.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | There's a better card that does the job a lot better and that card is 
		Return from the Different Dimension. Sure you pay half your lifepoints, 
		but that's still better than this card. | 
	
		| IOC-043 | 
	
		|  | Thunder Crash Normal Spell
 Destroy all monsters on your side of the 
				field. Inflict damage to your opponent's Life Points equal to 
				the number of monsters destroyed x300 points.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | Destroying all of your Monsters just to inflict up to 1500 points of 
		damage is not too good at all. Use Just Deserts instead as it can 
		inflict up to 2500 points. | 
	
		| IOC-042 | 
	
		|  | Primal Seed Normal Spell
 You can only activate this card when there is 
		a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor 
		Dragon - Envoy of the End" on the field. Add 2 of your cards that are 
		removed from play to your hand.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | Yet another horrid card from this set. | 
	
		| IOC-041 | 
	
		|  | Recycle Continuous Spell
 During your Standby Phase, pay 300 Life Points 
				to select 1 non-Monster Card in your Graveyard and return it to 
				the bottom of your Deck.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | There will be only 1 card recycled and that's this card. It should 
		simply be put in a recycling bin as it doesn't deserve to be activated. | 
	
		| IOC-040 | 
	
		|  | D. D. Borderline Continuous Spell
 When there are no Spell Cards in your 
				Graveyard, neither player can conduct their Battle Phase.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | This is a waste of a card because you will most likely have at least 1 
		Spell Card in your Graveyard so don't use this card. |