| MFC-019 | 
	
		|  | D. D. Crazy Beast EARTH / Beast / Level 3
				/ ATK 1400 / DEF 1400
 A monster destroyed by this card in battle is 
				removed from play.
 RARE
 | 
	
		| Rating: | 1 | 
	
		| Comments: | The only thing crazier than 
		this card is you if you actually use it. | 
	
		| MFC-018 | 
	
		|  | Union Rider WIND / Machine / Level 2
				/ ATK 1000 / DEF 1000
 You can take a Union Monster that is currently 
				a monster on your opponent's side of the field and equip it to 
				this card. This monster can only be equipped with 1 Union 
				Monster as at a time. The Union Monster that is equipped to 
				this card cannot be changed back to a monster by its own effect.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | His stats are about as low as 
		the number of Union monsters he can equip to but odds are high (if 
		you're smart) that you won't even use this card. | 
	
		| MFC-017 | 
	
		|  | Freezing Beast WATER / Aqua-Type Union / Level 4
				/ ATK 1500 / DEF 1000
 Once per turn during your Main Phase, if you 
				control this monster on the field, you can equip it to your 
				"Burning Beast" as an Equip Spell Card OR change it back to a 
				monster in face-up Attack Position. When equipped to a monster 
				by this card's effect, each time that monster inflicts Battle 
				Damage to your opponent, destroy 1 face-down Spell or Trap Card. 
				(1 monster can only be equipped with 1 Union Monster at a time. 
				If the monster that this card is equipped to is destroyed in 
				battle this card is destroyed instead).
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | Same as MFC-016's comments. | 
	
		| MFC-016 | 
	
		|  | Burning Beast FIRE / Pyro-Type Union / Level 4
				/ ATK 1500 / DEF 1000
 Once per turn during your Main Phase, if you 
				control this monster on the field, you can equip it to your 
				"Freezing Beast" as an Equip Spell Card OR change it back to a 
				monster in face-up Attack Position. When equipped to a monster 
				by this card's effect, each time that monster inflicts Battle 
				Damage to your opponent, destroy 1 face-up Spell or Trap Card. 
				(1 monster can only be equipped with 1 Union Monster at a time. 
				If the monster that this card is equipped to is destroyed in 
				battle this card is destroyed instead).
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | A mere 1500 ATK and 1000 DEF 
		isn't going to do much in this game and even with his partner equipped 
		to him, he will, eventually, hurt you back and destroy your own Spell 
		and Trap Cards. | 
	
		| MFC-015 | 
	
		|  | Des Dendle EARTH / Plant-Type Union / Level 4
				/ ATK 300 / DEF 2000
 Once per turn, during your Main Phase, if you 
				control this monster on the field, you can equip it to your 
				"Vampire Orchis" as an Equip Spell Card OR change it back to a 
				monster in face-up Attack Position. When equipped to a monster 
				by this card's effect, each time that monster destroys 1 of your 
				opponent's monsters Special Summon 1 "Wicked Plant Token" 
				(Plant-Type/EARTH/1 Star/ATK 800/DEF 800) in Attack or Defense 
				Position. (1 monster can only be equipped with 1 Union Monster 
				at a time. If the monster that this card is equipped to is 
				destroyed in battle, this card is destroyed instead).
 COMMON
 | 
	
		| Rating: | 2 | 
	
		| Comments: | This is who I was talking about 
		in Vampire Orchis' comments. He packs 2000 DEF, which can stop most 
		monsters out there, except Summoned Skull, BEWD and DM. | 
	
		| MFC-014 | 
	
		|  | Vampire Orchis EARTH / 
				Plant / Level 4 /
				ATK 1700 / DEF 1000
 When this monster is Normal Summoned 
				successfully, you can Special Summon 1 "Des Dendle" from your 
				hand.
 COMMON
 | 
	
		| Rating: | 2 | 
	
		| Comments: | With all the 1800 and 1900 ATK 
		monsters being hard to get (except for Dark Blade), this guy might see 
		some play, especially since he brings out another monster with the 
		capability of lasting on the field. | 
	
		| MFC-013 | 
	
		|  | Second Goblin DARK / Fiend-Type Union  / Level 1
				/ ATK 100 / DEF 100
 Once per turn, during your Main Phase, if you 
				control this monster on the field, you can equip it to your 
				"Giant Orc" as an Equip Spell Card OR change it back to a monster 
				in face-up Attack Position. When equipped to a monster by this 
				card's effect, you can change that monster's battle position once 
				per turn during your Main Phase. (1 monster can only be equipped 
				with 1 Union Monster at a time. If the monster that this card is 
				equipped to is destroyed in battle, this card is destroyed 
				instead).
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | I suppose you can use this guy 
		to keep the Giant Orc poised for battle when you aren't using him just 
		for laughs seeing as how his stats only escort him to the Graveyard. | 
	
		| MFC-012 | 
	
		|  | Giant Orc DARK / Fiend / Level 4 
				/ ATK 2200 / DEF 0
 When this card attacks, it is changed to 
				Defense Position at the end of the Battle Phase. This position 
				cannot be changed until the end of your next turn.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | He may be a giant orc but how 
		does that compare to the giant "0" in his DEF slot. Even the Attack 
		Force from PSV dwarf this guy. | 
	
		| MFC-011 | 
	
		|  | Zombie Tiger EARTH / Zombie-Type Union / Level 3
				/ ATK 1400 / DEF 1600
 Once per turn, during your Main Phase, if you 
				control this monster on the field, you can equip it to your 
				"Decayed Commander" as an Equip Spell Card OR change it back to 
				a monster in face-up Attack Position. When equipped to a 
				monster by this card's effect, that monster's ATK/DEF 
				is increased by 500 points, and each time it destroys 1 of your 
				opponent's monsters, 1 card is randomly selected from your 
				opponent's hand and discarded to the Graveyard. (1 monster can 
				only be equipped with 1 Union Monster at a time. If the monster 
				that this card is equipped to is destroyed in battle, this card 
				is destroyed instead).
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | Had this tiger had the real 
		zombie effect of not dying, his rating would surely be higher but it 
		doesn't and since that's the case, don't use him. | 
	
		| MFC-010 | 
	
		|  | Decayed Commander EARTH / Zombie / Level 4
				/ ATK 1000 / DEF 1500
 When this monster is Normal Summoned 
				successfully, you can Special Summon 1 "Zombie Tiger" from your 
				hand. When this card attacks your opponent's Life Points 
				directly 1 card is randomly selected from your opponent's hand 
				and discarded to the Graveyard.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | I wonder why he's decaying? 
		Probably because no one uses him and with good reason for the Spirit 
		Reaper is a much better card as he'll remain on the field after every 
		attack. | 
	
		| MFC-009 | 
	
		|  | Kiryu DARK / Dragon-Type Union / Level 5
				/ ATK 2000 / DEF 1500
 Once per turn, during your Main Phase, if you 
				control this monster on the field, you can equip it to your 
				"Dark Blade" as an Equip Spell Card OR change it back to a 
				monster in face-up Attack Position.  When equipped to a monster 
				by this card's effect, that monster's ATK/DEF is 
				increased by 900 points, and you can offer this card as a 
				Tribute to allow the equipped monster to attack the opponent's 
				Life Points directly this turn. (1 monster can only be equipped 
				with 1 Union Monster at a time. If the monster that this card 
				is equipped to is destroyed in battle, this card is destroyed 
				instead).
 COMMON
 | 
	
		| Rating: | 2 | 
	
		| Comments: | A 2/5 for a 
		monster whose stats barely surpass the much-more-playable 4-star rated 
		monsters? I only gave him this rating because of his ability to let DB 
		attack directly. | 
	
		| MFC-008 | 
	
		|  | Pitch-Dark Dragon DARK / Dragon-Type Union  / Level 3
				/ ATK 900 / DEF 600
 Once per turn, during your Main Phase, if you 
				control this monster on the field, you can equip it to your 
				"Dark Blade" as an Equip Spell Card OR change it back to a 
				monster in face-up Attack Position. When equipped to a monster 
				by this card's effect, that monsters ATK/DEF is 
				increased by 400 points, and when it attacks with an ATK that is 
				higher than the DEF of a Defense Position monster, inflict the 
				difference as Battle Damage to your opponent's Life Points. (1 
				monster can only be equipped with 1 Union Monster at a time. If 
				the monster that this card is equipped to is destroyed in 
				battle, this card is destroyed instead).
 COMMON
 | 
	
		| Rating: | 2 | 
	
		| Comments: | Power up your already 
				strong Dark Blade and give it trample but that's literally about 
				all this card has. | 
	
		| MFC-007 | 
	
		|  | Dark Blade DARK / Warrior / Level 4
				/ ATK 1800 / DEF 1500
 They say he is a dragon manipulating warrior from the dark 
				world. His attack is tremendous, using his great swords with 
				vicious power.
 RARE
 | 
	
		| Rating: | 4 | 
	
		| Comments: | It s a wonder why with the same 
		stats as X-Head Cannon and one rarity lower that this strong monster is 
		more easily obtainable than his machine counterpart! | 
	
		| MFC-006 | 
	
		|  | Z-Metal Tank LIGHT / Machine-Type Union  / Level 
				4 / ATK 1500 / DEF 1300
 Once per turn during your Main Phase if you 
				control this monster on your field you can equip this monster on 
				one of your "X-Head Cannon" or "Y-Dragon Head" as an Equip Spell 
				Card. OR you can change it back to a monster in face up Attack 
				Position. When equipped to a monster by this cards effect that 
				monster's ATK/DEF is increased by 600 points. A 
				monster can only be equipped with one Union Monster at a time. 
				If a monster that has this card equipped to it is destroyed, 
				destroy this card instead.
 SUPER RARE
 | 
	
		| Rating: | 2 | 
	
		| Comments: | Same as MFC-005's comments. | 
	
		| MFC-005 | 
	
		|  | Y-Dragon Head LIGHT / Machine-Type Union  / Level 
				4 / ATK 1500 / DEF 1600
 Once per turn during your main phase if you 
				control this monster on your field you can equip this monster on 
				one of your "X-Head Cannon" or "Z Metal Tank" as an Equip Spell 
				Card. OR you can change it back to a monster in face up Attack 
				Position. When equipped to a monster by this cards effect that 
				monster's ATK/DEF is increased by 400 points. A 
				monster can only be equipped with one Union Monster at a 
				time. If a monster that has this card equipped to it is 
				destroyed, destroy this card instead.
 SUPER RARE
 | 
	
		| Rating: | 2 | 
	
		| Comments: | It helps to power up X-HC and 
		is a necessary component to bring out the nasty XYZ Dragon Cannon so use 
		him there. | 
	
		| MFC-004 | 
	
		|  | X-Head Cannon LIGHT / Machine / Level 4
				/ ATK 1800 / DEF 1500
 A monster with a mighty cannon barrel, it is able to 
				integrate its attacks. It attacks in many ways by combining and 
				separating with other monsters.
 SUPER RARE
 | 
	
		| Rating: | 4 | 
	
		| Comments: | With such high ATK, it's no 
		wonder this card's a Super Rare! A must for Machine or just overall Beat 
		down! | 
	
		| MFC-003 | 
	
		|  | United Resistance WIND / Thunder / Level 3
				/ ATK 1000 / DEF 600
 The people that gather to swear to fight their oppressors. A 
				revolution is coming.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | If their united resistance can 
		only muster up 1000 ATK and 400 DEF, then a revolution will becoming and 
		it'll be one where cards this bad don't exist. | 
	
		| MFC-002 | 
	
		|  | Oppressed People WATER / Aqua / Level 1 
				/ ATK 400 / DEF 2000
 They are oppressed, but believe they will have their freedom 
				someday.
 COMMON
 | 
	
		| Rating: | 2 | 
	
		| Comments: | They aren't very oppressive 
		other than for their 2000 DEF. | 
	
		| MFC-001 | 
	
		|  | People Running About FIRE / Pyro / Level 2 
				/ ATK 600 / DEF 600
 Although they always suffer in silence, they swear an oath 
				to inevitably revolt.
 COMMON
 | 
	
		| Rating: | 1 | 
	
		| Comments: | If these people are going to be 
		running about, they won't be doing so very long and will end up in the 
		Graveyard before they know it. | 
	
		| MFC-000 | 
	
		|  | Dark Magician Girl (original artwork) DARK / Spellcaster / Level 6
				/ ATK 2000 / DEF 1700
 Increase the ATK of this card by 300 points for each "Dark 
				Magician" or "Magician of Black Chaos" in either player's 
				Graveyard.
 SECRET RARE
 | 
	
		| Rating: | 2 | 
	
		| Comments: | She only gains ATK for all of 
		her fallen Dark Magicians in the Graveyard, which can be strong at 2900 
		but still no match for BEWD from LOB. |