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Learn to play the TCG.   PHNI-EN Card Ratings

Phantom Nightmare (PHNI-EN) Card Spoiler

1. PHNI-EN000 is excluded because it was reviewed before.
2.
Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Phantom_Nightmare_(TCG-EN-1E)
Phantom Nightmare (PHNI-EN100)
Ultimeat Offering
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
During your Main Phase: You can pay 1000 LP; you can conduct up to 3 Normal Summons/Sets this turn, not just 1. During your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 monster. You can only use each effect of "Ultimeat Offering" once per turn.
(Common)
Phantom Nightmare (PHNI-EN099)
Junk Dragonlet
EARTH Effect Monster Level 5 ATK: 2100
DEF: 1800
Pendulum Scale
NA / NA
(Machine / Effect)
If you control a Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Junk Dragonlet" once per turn this way. When a Synchro Monster you control declares an attack: You can banish this card from your GY; that monster you control gains 800 ATK until the end of this turn. You can only use this effect of "Junk Dragonlet" once per turn.
(Common)
Phantom Nightmare (PHNI-EN098)
Mystic Potato
DARK Effect Monster Level 4 ATK: 1400
DEF: 1100
Pendulum Scale
NA / NA
(Plant / Effect)
If this card on the field is destroyed by card effect and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position, except "Mystic Potato".
(Common)
Phantom Nightmare (PHNI-EN097)
Three-Eyed Ghost
DARK Effect Monster Level 3 ATK: 900
DEF: 800
Pendulum Scale
NA / NA
(Fiend / Effect)
You can send this card from the field to the GY; add 1 Level 10 DARK monster from your Deck to your hand. You can only use this effect of "Three-Eyed Ghost" once per turn.
(Common)
Phantom Nightmare (PHNI-EN096)
Ashened for Eternity
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
When this card is activated: You can add 1 "Veidos the Eruption Dragon of Extinction" or 1 "Ashened" monster from your GY to your hand. You can target 1 face-up monster your opponent controls that you own; take control of that monster, then you can make all face-up monsters your opponent currently controls lose ATK equal to the targeted monster's original ATK. This ATK change lasts until the end of this turn. You can only use this effect of "Ashened for Eternity" once per turn. You can only activate 1 "Ashened for Eternity" per turn.
(Common)
Phantom Nightmare (PHNI-EN095)
Awakening of Veidos
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone, then if your opponent controls a card in their Field Zone, you can add 1 Level 5 or higher DARK Pyro monster from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Deck or Extra Deck, except Pyro monsters. You can only activate 1 "Awakening of Veidos" per turn.
(Ultra Rare) an d (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN094)
Obsidim, the Ashened City
SPELL Field Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of "Obsidim, the Ashened City" once per turn. During your End Phase: You can target 1 "Obsidim, the Ashened City" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 "Ashened" monster from your Deck.
(Super Rare)
Phantom Nightmare (PHNI-EN093)
Priestess of the Ashened City
DARK Effect Monster Level 4 ATK: 1200
DEF: 1300
Pendulum Scale
NA / NA
(Pyro / Effect)
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN092)
Hero of the Ashened City
DARK Effect Monster Level 7 ATK: 2600
DEF: 2100
Pendulum Scale
NA / NA
(Pyro / Effect)
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Hero of the Ashened City" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed "Veidos the Eruption Dragon of Extinction" by this effect, you can place 1 "Obsidim, the Ashened City" from your Deck face-up in your Field Zone. You can only use this effect of "Hero of the Ashened City" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN091)
King of the Ashened City
DARK Effect Monster Level 8 ATK: 1400
DEF: 2700
Pendulum Scale
NA / NA
(Pyro / Effect)
If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "King of the Ashened City" once per turn this way. During your Main Phase: You can Special Summon 1 "Ashened" monster from your hand, except "King of the Ashened City", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of "King of the Ashened City" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN090)
Veidos the Eruption Dragon of Extinction
DARK Effect Monster Level 9 ATK: 2800
DEF: 1500
Pendulum Scale
NA / NA
(Pyro / Effect)
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 "Ashened" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of "Veidos the Eruption Dragon of Extinction" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN089)
Xyz Force
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Send 1 "Xyz" card from your Deck to the GY, except "Xyz Force", or if an Xyz Monster is on the field that has an Xyz Monster as material, you can add the "Xyz" card to your hand instead. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; detach 1 material from an Xyz Monster on either field, then if the detached material was an Xyz Monster, you can Special Summon that monster from your GY or your banishment, in Defense Position. You can only use each effect of "Xyz Force" once per turn.
(Common)
Phantom Nightmare (PHNI-EN088)
Swallow's Cowrie
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 "Swallow's Cowrie" per turn.
(Common)
Phantom Nightmare (PHNI-EN087)
Tricorn the Cacophonous Concert
DARK Effect Monster Level 2 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Tuner / Effect)
If a monster(s) in your possession is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is sent from the field to the GY: You can target 1 monster in your GY with both the same Type and Attribute as a monster you control; add that monster to your hand. You can only use each effect of "Tricorn the Cacophonous Concert" once per turn.
(Common)
Phantom Nightmare (PHNI-EN086)
Sunset Beat
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If a face-up monster you control is changed to face-down Defense Position: You can target 1 card on the field; destroy it. If a Flip monster(s) you control is flipped face-up, even during the Damage Step: You can target 1 of them; inflict damage to your opponent equal to its Level x 200. You can only use each effect of "Sunset Beat" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN085)
Swarm of Centipedes
DARK Effect Monster Level 3 ATK: 1500
DEF: 500
Pendulum Scale
NA / NA
(Insect / Effect)
If this card is flipped face-up: You can target 1 other monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use this effect of "Swarm of Centipedes" once per turn. Once per turn, during your Main Phase: You can change this card to face-down Defense Position.
(Common)
Phantom Nightmare (PHNI-EN084)
Conbirdable
EARTH Effect Monster Level 8 ATK: 1400
DEF: 2800
Pendulum Scale
NA / NA
(Winged Beast / Flip / Effect)
FLIP: You can Special Summon 1 Level 5 or higher Flip monster from your Deck in face-down Defense Position, except "Conbirdable".
During the Battle Phase, if this card is in your hand (Quick Effect): You can target 1 face-down monster on the field; send it to the GY, and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Conbirdable" once per turn.
(Common)
Phantom Nightmare (PHNI-EN083)
Emergency Apport
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 of your Level 5 or lower Psychic monsters that is banished or in your GY; Special Summon it.
(Common)
Phantom Nightmare (PHNI-EN082)
Psychic Arsenal
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 Psychic monster you control and pay LP equal to its Level x 200; add 1 Machine monster with the same Attribute, but a higher Level, from your Deck to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 each of your banished Psychic and Machine monsters; place 1 of them on the bottom of the Deck, and if you do, add the other to your hand. You can only use each effect of "Psychic Arsenal" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN081)
Psychic Processor
DARK Effect Monster Level 3 ATK: 0
DEF: 1500
Pendulum Scale
NA / NA
(Psychic / Effect)
You can banish this card you control; Special Summon up to 2 Machine, Psychic, and/or Cyberse monsters from your hand, and they can attack directly this turn. During the Standby Phase of the next turn after this card was banished: You can add this banished card to your hand. You can only use each effect of "Psychic Processor" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN080)
Iron Thunder
TRAP Counter Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN079)
Terrors of the Afterroot
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 monster in your opponent's GY; Special Summon it to your opponent's field, then you can banish 1 monster your opponent controls, then if your opponent has a banished monster(s), return 1 of them to the GY. You can banish this card from your GY, except the turn it was sent there, then target 1 Level 1 monster in your GY; shuffle that monster into the Deck, then you can Set 1 "Terrors of the Underroot", "Terrors of the Overroot", or "Terrors of the Afterroot" from your Deck.
(Super Rare)
Phantom Nightmare (PHNI-EN078)
The Black Goat Laughs
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN077)
Aroma Healing
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Gain 1000 LP for each "Aroma" monster you control with a different name. You can banish this card from your GY, then target 1 "Aroma" monster in your GY; Special Summon it (but banish it when it leaves the field), then gain 500 LP. You can only use 1 "Aroma Healing" effect per turn, and only once that turn.
(Common)
Phantom Nightmare (PHNI-EN076)
Radiance of the Voiceless Voice
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
During the Main Phase: You can activate 1 of these effects;
● Shuffle 1 LIGHT Ritual Monster (Warrior or Dragon) or 1 Ritual Spell from your hand or GY into the Deck, and if you do, add to your hand, or Special Summon, 1 "Voiceless Voice" monster from your Deck.
● Target cards your opponent controls, up to the number of LIGHT Ritual Monsters (Warrior or Dragon) you control; destroy both this card and as many of the targeted cards as possible.
You can only use the effect of "Radiance of the Voiceless Voice" once per turn.
(Common)
Phantom Nightmare (PHNI-EN075)
Goblin Biker Grand Stampede
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
During the Main Phase, you can: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster, using only "Goblin" monsters you control. If you control a "Goblin" Xyz Monster: You can target 1 Effect Monster on the field; detach 1 Xyz Material from a monster on either field, and if you do, negate that monster's effects until the end of this turn. You can only use 1 "Goblin Biker Grand Stampede" effect per turn, and only once that turn.
(Common)
Phantom Nightmare (PHNI-EN074)
Raidraptor - Glorious Bright
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
If you control a "Raidraptor" monster: Target 1 face-up monster your opponent controls, or if you control a "Raidraptor" Xyz Monster, you can target 1 face-up card your opponent controls; negate that card's effects until the end of this turn. You can banish this card from your GY, then target 1 of your "Raidraptor" monsters that is banished or in your GY; add it to your hand. You can only use 1 "Raidraptor - Glorious Bright" effect per turn, and only once that turn.
(Common)
Phantom Nightmare (PHNI-EN073)
Eternal Favorite
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Once per turn: You can activate 1 of these effects (but you can only use each effect of "Eternal Favorite" once per turn);
● Special Summon 1 of your "Yubel" monsters that is banished or in your GY. Neither player can activate cards or effects when that monster is Special Summoned.
● If you control "Yubel": Discard 1 card and send this face-up card to the GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as material, including a "Yubel" monster.
(Common)
Phantom Nightmare (PHNI-EN072)
Flock Together
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can banish this card from your GY; place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. You can only use 1 "Flock Together" effect per turn, and only once that turn. The total number of cards in the Monster Zones and face-up Monster Cards in the Spell & Trap Zones must be 10 or more to activate either of this card's effects.
(Common)
Phantom Nightmare (PHNI-EN071)
Materialization
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Target 1 face-up Monster Card in any Spell & Trap Zone, then activate 1 of these effects;
● Special Summon it to its owner's field.
● Return it to the hand.
● Destroy it, then you can destroy 1 monster on the field with an equal or lower Level.
You can only activate 1 "Materialization" per turn.
(Common)
Phantom Nightmare (PHNI-EN070)
Mutamorphosis
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Tribute 1 Fusion or Synchro Monster; Special Summon 1 monster from your Deck with the same Level as the Tributed monster's original Level, but return it to the hand during the End Phase. You can only activate 1 "Mutamorphosis" per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN069)
Majespecter Wind
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
When you activate this card, you can also Tribute 1 WIND Spellcaster monster; Special Summon 1 "Majespecter" monster from your hand or GY, or if you Tributed a monster at activation, you can Special Summon 1 "Majespecter" monster from your Deck instead. You can only activate 1 "Majespecter Wind" per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN068)
Aroma Blend
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Discard 1 card; place 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your hand or Deck, face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of "Aroma Blend" once per turn.
(Common)
Phantom Nightmare (PHNI-EN067)
Barrier of the Voiceless Voice
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
While you control "Lo, the Prayers of the Voiceless Voice" and a LIGHT Ritual Monster, your opponent's monsters can only target Ritual Monsters for attacks, also your opponent cannot target LIGHT monsters you control with card effects. During your Main Phase: You can add 1 "Voiceless Voice" card or 1 "Skull Guardian" Ritual Monster from your Deck to your hand, except "Barrier of the Voiceless Voice". You can only use this effect of "Barrier of the Voiceless Voice" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN066)
Prayers of the Voiceless Voice
SPELL Ritual Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute LIGHT monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If a face-up LIGHT Ritual Monster(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your GY; Special Summon 1 "Sauravis, the Ancient and Ascended", "Saffira, Queen of Dragons", or "Skull Guardian, Protector of the Voiceless Voice" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of "Prayers of the Voiceless Voice" once per turn.
(Common)
Phantom Nightmare (PHNI-EN065)
Walls of the Imperial Tomb
SPELL Field Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.
(Super Rare)
Phantom Nightmare (PHNI-EN064)
Earthbound Fusion
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
You can only activate this card during the Main Phase, unless a card is in a Field Zone. Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your Main Phase, if a card is in a Field Zone: You can banish this card from your GY; Special Summon 1 "Earthbound" monster from your hand or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Fusion" once per turn.
(Common)
Phantom Nightmare (PHNI-EN063)
Dark Element
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If you have a "Gate Guardian" monster in your GY: Pay half your LP; Special Summon 1 Level 11 or higher "Gate Guardian" monster from your hand, Deck, or Extra Deck, ignoring its Summoning conditions. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" from your Deck or banishment to your hand. You can only use each effect of "Dark Element" once per turn.
(Common)
Phantom Nightmare (PHNI-EN062)
Dramatic Snake-Eye Chase
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Place 1 "Diabellstar" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. During the End Phase: You can banish this card from your GY, then target 1 Monster Card treated as a Continuous Spell you control; Special Summon it. You can only use each effect of "Dramatic Snake-Eye Chase" once per turn.
(Common)
Phantom Nightmare (PHNI-EN061)
Goblin Biker Grand Entrance
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Add 1 "Goblin" monster from your Deck to your hand, then you can apply the following effect.
● Detach 1 Xyz Material from a monster on either field, and if you do, Special Summon 1 Level 4 or lower "Goblin" monster from your hand.
You can banish this card from your GY; detach 1 Xyz Material from a monster on either field, then you can add 1 "Goblin" monster from your GY to your hand. You can only use each effect of "Goblin Biker Grand Entrance" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN060)
Goblin Biker Grand Bash
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
"Goblin" monsters you control gain 300 ATK for each "Goblin" monster you control. During your Main Phase, you can Normal Summon 1 "Goblin" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 2 "Goblin" monsters you control, then activate 1 of these effects;
● Make the Level of 1 of the monsters become the current Level of the other.
● Both of their Levels become their combined original Levels.
You can only use this effect of "Goblin Biker Grand Bash" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN059)
Ages of Stars and Frost
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If a monster(s) you control was destroyed by your Spell effect or your opponent's card effect and sent to the GY this turn: You can conduct your next Battle Phase twice. If a monster you control is shuffled into the Deck or returned to the Extra Deck face-down, while this card is in your GY: You can add this card to your hand. You can only use this effect of "Ages of Stars and Frost" once per turn.
(Common)
Phantom Nightmare (PHNI-EN058)
White Reincarnation
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
When this card is activated: Add 1 Fish monster with an effect that treats itself as a Tuner from your Deck to your hand. Once per turn, at the end of the Damage Step, if your "White Aura" monster attacked: You can activate this effect; the attacking monster can make a second attack in a row. Once per turn, if a Level 8 or higher Fish Synchro Monster(s) is Special Summoned from your GY, even during the Damage Step: You can destroy all monsters your opponent controls. You can only activate 1 "White Reincarnation" per turn.
(Common)
Phantom Nightmare (PHNI-EN057)
Raidraptor - Roost
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
If a "Raidraptor" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can add 1 "Raidraptor" Spell/Trap from your Deck to your hand, except "Raidraptor - Roost". You can target 3 of your "Raidraptor" monsters that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card. You can only use each effect of "Raidraptor - Roost" once per turn.
(Common)
Phantom Nightmare (PHNI-EN056)
Rise Rank-Up-Magic Raidraptor's Force
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
During the Main Phase or your opponent's Battle Phase: Target 2 or more "Raidraptor" Xyz Monsters you control and/or in your GY, including a monster on the field; if at least 2 remain face-up at resolution, Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck with a Rank equal to their combined Ranks, and if you do, attach the targeted monsters to it as material. (This is treated as an Xyz Summon. Transfer their materials to the Summoned monster.) You can only activate 1 "Rise Rank-Up-Magic Raidraptor's Force" per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN055)
Mature Chronicle
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Each time a monster(s) is Special Summoned that is a "Yubel" monster or mentions "Yubel", place 1 Chronicle Counter on this card. You can remove Chronicle Counters from your field to activate 1 of these effects;
● 1: Special Summon 1 "Yubel" from your GY.
● 2: Add 1 of your banished cards to your hand.
● 3: Banish 1 card from your Deck.
● 4: Destroy 1 card on the field.
● 5: Add 1 "Super Polymerization" from your Deck to your hand.
You can only use this effect of "Mature Chronicle" once per turn.
(Common)
Phantom Nightmare (PHNI-EN054)
Nightmare Pain
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
During your Main Phase: You can destroy 1 DARK monster in your hand or face-up field, and if you do, add 1 "Yubel", or 1 card that mentions it, from your Deck to your hand, except "Nightmare Pain". You can only use this effect of "Nightmare Pain" once per turn. While you control a "Yubel" monster, your opponent's monsters that can attack must attack "Yubel" monsters. Your opponent takes any battle damage you would have taken from battles involving your "Yubel" monsters.
(Super Rare)
Phantom Nightmare (PHNI-EN053)
Sorcerer of Sebek
WATER Link Monster Level ATK: 2000
Link-2
Pendulum Scale
NA / NA
Links: Bottom Corners
(Aqua / Link / Effect)
2 Effect Monsters
When this card or your monster this card points to inflicts battle damage to your opponent: You can gain that much LP. If a player gains LP, even during the Damage Step: You can make each player take 1000 damage. You can only use each effect of "Sorcerer of Sebek" once per turn.
(Common)
Phantom Nightmare (PHNI-EN052)
Promethean Princess, Bestower of Flames
FIRE Link Monster Level ATK: 2700
Link-3
Pendulum Scale
NA / NA
Links: Left, Right and Bottom
(Fiend / Link / Effect)
2+ Effect Monsters
You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a
monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN051)
Majespecter Orthrus - Nue
WIND Link Monster Level ATK: 1500
Link-2
Pendulum Scale
NA / NA
Links: Bottom Corners
(Plant / Link / Effect)
x2 Pendulum Monsters, including a "Majespecter" monster
If this card is Link Summoned: You can add up to 2 face-up "Majespecter" Pendulum Monsters from your Extra Deck to your hand, then you can add up to 2 "Majespecter" Pendulum Monsters with different names from your Deck to your face-up Extra Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except "Majespecter" or "Dracoslayer" monsters. You can only use this effect of "Majespecter Orthrus - Nue" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN050)
Aromalilith Rosemary
DARK Link Monster Level ATK: 3500
Link-5
Pendulum Scale
NA / NA
Links: All 3 Bottom Arrows
(Plant / Link / Effect)
2+ Plant monsters
If this card is Special Summoned: You can add 1 "Aroma" card from your Deck to your hand. If you gain LP, even during the Damage Step: You can Special Summon up to 3 "Aroma" monsters from your hand to your zones this card points to. You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP. You can only use each effect of "Aromalilith Rosemary" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN049)
Majespecter Draco - Ryu
WIND Pendulum Monster Rank 4 ATK: 2300
DEF: 2000
Pendulum Scale
5 (left) / 5 (right)
Pendulum Text
If you have a "Majespecter" or "Dracoslayer" card in your other Pendulum Zone: You can add 1 "Majespecter" card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majespecter Draco - Ryu" once per turn.
(Spellcaster / Xyz / Pendulum / Effect)
2 Level 4 monsters
If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. If a monster(s) is Tributed while this card is on the field (except during the Damage Step): You can detach 1 material from this card; Special Summon 1 Level 6 or lower WIND Spellcaster monster from your Deck. You can only use this effect of "Majespecter Draco - Ryu" up to twice per turn. If this card in the Monster Zone is destroyed by battle or card effect, or Tributed: You can place this card in your Pendulum Zone.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN048)
Goblin's Crazy Beast
DARK Xyz Monster Rank 6 ATK: 2700
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Xyz / Effect)
2+ Level 6 monsters
Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material. You can only use this effect of "Goblin's Crazy Beast" once per Duel.
(Common)
Phantom Nightmare (PHNI-EN047)
Goblin Biker Big Gabonga
LIGHT Xyz Monster Rank 3 ATK: 2100
DEF: 0
Pendulum Scale
NA / NA
(Beast-Warrior / Xyz / Effect)
2 Level 3 monsters
If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN046)
Raidraptor - Brave Strix
DARK Xyz Monster Rank 5 ATK: 2000
DEF: 2500
Pendulum Scale
NA / NA
(Winged Beast / Xyz / Effect)
2 Level 5 monsters
A "Raidraptor" Xyz Monster that has this card as material gains this effect.
● This card gains ATK equal to its Rank x 100.
You can only use 1 of the following effects of "Raidraptor - Brave Strix" per turn, and only once that turn. You can detach 1 material from this card; Set 1 "Raidraptor" Spell/Trap from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand.
(Super Rare)
Phantom Nightmare (PHNI-EN045)
Raidraptor - Rising Rebellion Falcon
DARK Xyz Monster Rank 13 ATK: 4000
DEF: 3500
Pendulum Scale
NA / NA
(Winged Beast / Xyz / Effect)
5 Level 13 Winged Beast monsters
Unaffected by other cards' effects. If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then if this card has 3 or more "Raidraptor" Xyz Monsters with different names as material, inflict damage to your opponent equal to the combined original ATK of the destroyed monsters. Once per turn: You can detach 3 materials from this card, then target 1 "Raidraptor" Xyz Monster in your GY; this card gains that monster's effects until the End Phase.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN044)
Fish Lamp
FIRE Synchro Monster Level 4 ATK: 1200
DEF: 400
Pendulum Scale
NA / NA
(Fish / Synchro / Tuner / Effect)
1 Tuner + 1+ non-Tuner monsters
If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Lamp Tokens" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Fish Lamp" once per turn.
(Common)
Phantom Nightmare (PHNI-EN043)
Vagnawa the Moon-Eating Dragon
DARK Synchro Monster Level 7 ATK: 1500
DEF: 1500
Pendulum Scale
NA / NA
(Dragon / Synchro / Effect)
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate this effect; this card gains 300 ATK for each Level that the non-Tuners used had, then inflict 300 damage to your opponent for each Level that the Tuner used had. The ATK increase lasts until the end of the next turn. You can only use this effect of "Vagnawa the Moon-Eating Dragon" once per turn.
(Common)
Phantom Nightmare (PHNI-EN042)
Enigmaster Packbit
WATER Synchro Monster Level 8 ATK: 2900
DEF: 2500
Pendulum Scale
NA / NA
(Cyberse / Synchro / Effect)
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN041)
White Aura Porpoise
WATER Synchro Monster Level 6 ATK: 2000
DEF: 1300
Pendulum Scale
NA / NA
(Fish / Synchro / Effect)
1 WATER Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Fish monster from your hand or GY in Defense Position, then you can Special Summon 1 monster with that same name from your GY. You can only use this effect of "White Aura Porpoise" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.
(Common)
Phantom Nightmare (PHNI-EN040)
Master of Ham
EARTH Fusion Monster Level 5 ATK: 2100
DEF: 1850
Pendulum Scale
NA / NA
(Plant / Fusion / Effect)
2 Beast monsters
If this card is Fusion Summoned or flipped face-up: You can Special Summon 1 Flip monster from your hand or Deck in face-down Defense Position. If this card is in your GY: You can banish 2 Flip monsters from your face-up field and/or GY; Special Summon this card in face-down Defense Position, but banish it when it leaves the field. You can only use each effect of "Master of Ham" once per turn.
(Common)
Phantom Nightmare (PHNI-EN039)
Aromalilith Magnolia
DARK Fusion Monster Level 8 ATK: 2600
DEF: 1800
Pendulum Scale
NA / NA
(Plant / Fusion / Effect)
1 "Aroma" monster + 1 Plant monster
While your LP are higher than your opponent's, Plant monsters you control cannot be destroyed by your opponent's card effects. Once per turn: You can pay 2000 LP; banish cards on the field equal to the number of "Humid Winds", "Dried Winds", and "Blessed Winds" you control. Once per turn, if you gain LP, even during the Damage Step: You can make all Plant monsters you currently control gain ATK equal to the LP gained, until the end of this turn.
(Super Rare)
Phantom Nightmare (PHNI-EN038)
Yubel - The Loving Defender Forever
DARK Fusion Monster Level 12 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Fusion / Effect)
1 "Yubel" monster + 1+ Effect Monsters on the field
If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN037)
Skull Guardian, Protector of the Voiceless Voice
LIGHT Ritual Monster Level 7 ATK: 2050
DEF: 2500
Pendulum Scale
NA / NA
(Warrior / Ritual / Effect)
You can Ritual Summon this card with "Prayers of the Voiceless Voice". Gains 2050 ATK while you have "Lo, the Prayers of the Voiceless Voice" on your field or in your GY. You can only use each of the following effects of "Skull Guardian, Protector of the Voiceless Voice" once per turn. If this card is Ritual Summoned: You can add 1 "Voiceless Voice" monster, or 1 Ritual Monster (Warrior or Dragon), from your Deck to your hand. When your opponent activates a card or effect while you control "Lo, the Prayers of the Voiceless Voice" (Quick Effect): You can negate the activation, and if you do, destroy that card.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN036)
Royal Rhino with Deceitful Dice
EARTH Effect Monster Level 1 ATK: 600
DEF: 600
Pendulum Scale
NA / NA
(Beast / Effect)
Once per turn, when a card or effect is activated, even during the Damage Step (Quick Effect): You can roll a six-sided die, then apply the appropriate effect, depending on the Chain Link number of this effect.
● 2: This card gains ATK equal to the result x 500 until the end of this turn.
● 3: Inflict damage to your opponent equal to the result x 500.
● 4+: Destroy cards on the field up to the result.
(Common)
Phantom Nightmare (PHNI-EN035)
Jongleur-Ghoul Illusionist
DARK Normal Monster Level 4 ATK: 2000
DEF: 0
Pendulum Scale
NA / NA
(Illusion / Normal)
A captivating street performer, who'll catch you off guard with his song and dance and hocus pocus attacks. Once his eyes start spinning, danger is impending, so make a run for it!
(Common)
Phantom Nightmare (PHNI-EN034)
Principug
EARTH Effect Monster Level 1 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Beast / Effect)
You can target 1 monster you control with "Guardian" in its original name, that cannot be Normal Summoned/Set; it can make a second attack during each Battle Phase this turn. You can banish this card from your GY, then target 1 "Guardian" monster in your GY that cannot be Normal Summoned/Set, and activate 1 of these effects;
● Add it to your hand.
● Add 1 other card that is mentioned on that monster from your GY to your hand.
You can only use each effect of "Principug" once per turn.
(Common)
Phantom Nightmare (PHNI-EN033)
Mokomoko
WATER Effect Monster Level 1 ATK: 300
DEF: 300
Pendulum Scale
NA / NA
(Illusion / Flip / Effect)
FLIP: Draw 1 card.
During your Main Phase: You can change this card to face-down Defense Position.
You can only use each of the preceding effects of "Mokomoko" once per turn. If this card battles a monster, neither can be destroyed by that battle.
(Common)
Phantom Nightmare (PHNI-EN032)
EM:P Meowmine
DARK Effect Monster Level 2 ATK: 800
DEF: 0
Pendulum Scale
NA / NA
(Cyberse / Effect)
If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon "EM:P Meowmine" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of "EM:P Meowmine" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN031)
Procession of the Tea Jar
DARK Effect Monster Level 3 ATK: 500
DEF: 0
Pendulum Scale
NA / NA
(Zombie / Tuner / Effect)
Face-down Defense Position monsters in this card's column cannot change their battle positions, also neither player can activate the Set cards in the Spell & Trap Zones in this card's column. You can only use each of the following effects of "Procession of the Tea Jar" once per turn. During your Main Phase: You can move this card to an unused adjacent Main Monster Zone. If this card in the Monster Zone moves to another Monster Zone: Change all other monsters in this card's current column to face-down Defense Position.
(Common)
Phantom Nightmare (PHNI-EN030)
Emissary from the House of Wax
FIRE Effect Monster Level 3 ATK: 800
DEF: 1800
Pendulum Scale
NA / NA
(Illusion / Effect)
When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of "Emissary from the House of Wax" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated.
(Super Rare)
Phantom Nightmare (PHNI-EN029)
Goblin Freefall Squad
WIND Effect Monster Level 4 ATK: 0
DEF: 2000
Pendulum Scale
NA / NA
(Warrior / Effect)
If this card is Special Summoned from the hand in Attack Position: You can target 1 face-up Effect Monster your opponent controls; change this card to Defense Position, also negate the effects of that monster while this monster is in face-up Defense Position. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can discard 1 card; add this card to your hand. You can only use each effect of "Goblin Freefall Squad" once per turn.
(Common)
Phantom Nightmare (PHNI-EN028)
E Stranger Big Bang
LIGHT Effect Monster Level 5 ATK: 2100
DEF: 500
Pendulum Scale
NA / NA
(Warrior / Effect)
If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. During your Main Phase: You can reduce the Levels of all other monsters on the field by 1, and if you do, increase the Level of this card by the number of monsters whose Levels were reduced by this effect. During your Battle Phase or your opponent's Main Phase, if this card's Level is 8 or higher (Quick Effect): You can destroy 1 other card on the field, and if you do, this card's Level becomes 5. You can only use each effect of "E Stranger Big Bang" once per turn.
(Common)
Phantom Nightmare (PHNI-EN027)
Berserk Archfiend
DARK Effect Monster Level 6 ATK: 2000
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of "Berserk Archfiend" once per turn. When a monster(s) is destroyed by this card's effect: You can target face-up monsters your opponent controls equal to the number destroyed; this card gains ATK equal to their combined original ATK, until the end of your next turn.
(Common)
Phantom Nightmare (PHNI-EN026)
Time Reloader
LIGHT Effect Monster Level 8 ATK: 1200
DEF: 2400
Pendulum Scale
NA / NA
(Machine / Effect)
During the Main Phase, if a monster on the field is flipped face-up: You can Special Summon this card from your hand, then change 1 face-up monster on the field to face-down Defense Position. During the Main Phase, if this card is flipped face-up: You can target 1 monster in your GY; Special Summon it in Defense Position, then change 1 face-up monster on the field to face-down Defense Position. You can only use each effect of "Time Reloader" once per turn.
(Common)
Phantom Nightmare (PHNI-EN025)
Magmacho Dragon
FIRE Effect Monster Level 8 ATK: 1800
DEF: 2200
Pendulum Scale
NA / NA
(Pyro / Effect)
You can banish up to 3 FIRE monsters from your GY; this card gains 400 ATK for each, until the end of this turn. If a face-up FIRE monster(s) you control is destroyed by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card (but banish it when it leaves the field), then draw 1 card. You can only use each effect of "Magmacho Dragon" once per turn.
(Common)
Phantom Nightmare (PHNI-EN024)
Carnot the Eternal Machine
LIGHT Effect Monster Level 10 ATK: 3000
DEF: 2500
Pendulum Scale
NA / NA
(Machine / Effect)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN023)
Majespecter Porcupine - Yamarashi
WIND Pendulum Monster Level 4 ATK: 1500
DEF: 1500
Pendulum Scale
2 (left) / 2 (right)
Pendulum Text
None
(Spellcaster / Pendulum / Effect)
During the Main Phase, if you control a "Majespecter" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Majespecter" Spell in your GY; Set it. You can only use each of the previous effects of "Majespecter Porcupine - Yamarashi" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.
(Super Rare)
Phantom Nightmare (PHNI-EN022)
Aromalilith Rosalina
DARK Effect Monster Level 1 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Plant / Tuner / Effect)
(Quick Effect): You can discard this card, then target 1 "Aroma" monster you control; gain LP equal to half its ATK. If this card is Normal or Special Summoned: You can Special Summon 1 non-Tuner "Aroma" monster from your Deck, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Aromalilith Rosalina" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN021)
Sauravis, Dragon Sage of the Voiceless Voice
LIGHT Effect Monster Level 7 ATK: 2600
DEF: 2800
Pendulum Scale
NA / NA
(Dragon / Effect)
You can Special Summon this card (from your hand) by shuffling 2 Spells from your hand and/or GY into the Deck, including a Ritual Spell. You can only Special Summon "Sauravis, Dragon Sage of the Voiceless Voice" once per turn this way. When your opponent activates a card or effect (Quick Effect): You can return this card from the field to the hand; Special Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand or Deck, but shuffle it into the Deck during the End Phase of the next turn. You can only use this effect of "Sauravis, Dragon Sage of the Voiceless Voice" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN020)
Saffira, Dragon Queen of the Voiceless Voice
LIGHT Effect Monster Level 6 ATK: 2500
DEF: 2400
Pendulum Scale
NA / NA
(Dragon / Effect)
You can discard this card; send 1 Ritual Spell from your Deck to the GY, then you can add 1 LIGHT Ritual Monster (Warrior or Dragon) from your Deck or GY to your hand. You can banish this card from your GY; Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Saffira, Dragon Queen of the Voiceless Voice" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN019)
Lo, the Prayers of the Voiceless Voice
LIGHT Effect Monster Level 1 ATK: 50
DEF: 2050
Pendulum Scale
NA / NA
(Fairy / Effect)
If you Ritual Summon exactly 1 LIGHT Ritual Monster (Warrior or Dragon) with a card effect that requires use of monsters, this card can be used as the entire Tribute. You can only use each of the following effects of "Lo, the Prayers of the Voiceless Voice" once per turn. If this card is Normal or Special Summoned: You can place 1 "Voiceless Voice" Continuous Spell/Trap from your Deck face-up in your Spell & Trap Zone. If a LIGHT Ritual Monster (Warrior or Dragon) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN018)
Horus the Black Flame Deity
FIRE Effect Monster Level 8 ATK: 3000
DEF: 1800
Pendulum Scale
NA / NA
(Dragon / Effect)
If you control a "Horus" monster and "King's Sarcophagus": You can reveal this card in your hand, then send 1 card from your hand or field to the GY; send 1 card on the field to the GY. If a face-up "Horus" monster(s) you control, except "Horus the Black Flame Deity", or a face-up "King's Sarcophagus" you control, leaves the field by an opponent's card effect (except during the Damage Step): You can Special Summon this card from your hand, then you can send all other monsters on the field to the GY. You can only use each effect of "Horus the Black Flame Deity" once per turn.
(Secret Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN017)
Mementotlan Ghattic
DARK Effect Monster Level 2 ATK: 550
DEF: 400
Pendulum Scale
NA / NA
(Fiend / Effect)
If this card is Normal or Special Summoned: You can target 1 "Memento" card in your GY, except "Mementotlan Ghattic"; add it to your hand. If this card is sent to the GY by a "Memento" monster's effect: You can Special Summon this card. You can only use each effect of "Mementotlan Ghattic" once per turn.
(Common)
Phantom Nightmare (PHNI-EN016)
Psiics, Moonlight of the Ghoti
WATER Effect Monster Level 6 ATK: 2400
DEF: 0
Pendulum Scale
NA / NA
(Fish / Effect)
If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except "Psiics, Moonlight of the Ghoti", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, GY, or face-up field, except "Psiics, Moonlight of the Ghoti"; Special Summon this card. You can only use each effect of "Psiics, Moonlight of the Ghoti" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN015)
Keaf, Murk of the Ghoti
WATER Effect Monster Level 2 ATK: 0
DEF: 1500
Pendulum Scale
NA / NA
(Fish / Effect)
If a Fish monster is on the field: You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters and 1 of your banished Level 6 or lower Fish monsters; banish both that opponent's monster and this card, and if you do, Special Summon your targeted monster. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Keaf, Murk of the Ghoti" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN014)
Phantasmal Summoning Beast
DARK Effect Monster Level 7 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
You can Tribute this card; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder" or "Raviel, Lord of Phantasms" from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster from your hand whose ATK equals its own DEF, ignoring its Summoning conditions, but it cannot attack directly this turn. You can banish this card from your GY; add 1 "Dimension Fusion Destruction" from your Deck to your hand. You can only use each effect of "Phantasmal Summoning Beast" once per turn.
(Common)
Phantom Nightmare (PHNI-EN013)
Dark Guardian
DARK Effect Monster Level 12 ATK: 3800
DEF: 3800
Pendulum Scale
NA / NA
(Warrior / Effect)
(This card is always treated as a "Gate Guardian" card.)
Cannot be Normal Summoned/Set. Must be either Special Summoned by "Dark Element", or Special Summoned (from your hand or GY) by shuffling into the Deck, 1 each of your "Sanga of the Thunder", "Kazejin", and "Suijin" that is in your hand, face-up field, GY, and/or banished. Cannot be destroyed by battle. If this card is Special Summoned by the effect of "Dark Element", it is unaffected by other monsters' effects or your opponent's activated Spell Cards or effects.
(Common)
Phantom Nightmare (PHNI-EN012)
Snake-Eyes Poplar
FIRE Effect Monster Level 1 ATK: 700
DEF: 200
Pendulum Scale
NA / NA
(Pyro / Effect)
If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN011)
Goblin Biker Mean Merciless
WATER Effect Monster Level 3 ATK: 1400
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Biker Mean Merciless". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Mean Merciless" once per turn.
(Common)
Phantom Nightmare (PHNI-EN010)
Goblin Biker Boom Mach
WIND Effect Monster Level 3 ATK: 1300
DEF: 0
Pendulum Scale
NA / NA
(Warrior / Effect)
Once per Chain, during the Main Phase, if this card is in your hand or GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, also you cannot Special Summon "Goblin Biker Boom Mach" until the end of the next turn.
(Common)
Phantom Nightmare (PHNI-EN009)
Goblin Biker Clatter Sploder
FIRE Effect Monster Level 3 ATK: 1500
DEF: 0
Pendulum Scale
NA / NA
(Beast-Warrior / Effect)
If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY, except "Goblin Biker Clatter Sploder"; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Clatter Sploder" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN008)
Goblin Biker Dugg Charger
EARTH Effect Monster Level 3 ATK: 1600
DEF: 0
Pendulum Scale
NA / NA
(Warrior / Effect)
If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn.
(Ultra Rare) and (Quarter Century Secret Rare)
Phantom Nightmare (PHNI-EN007)
White Sardine
WATER Effect Monster Level 2 ATK: 800
DEF: 0
Pendulum Scale
NA / NA
(Fish / Effect)
You can send 1 "White Sardine" from your Deck to the GY; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of "White Sardine" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.
(Super Rare)
Phantom Nightmare (PHNI-EN006)
White Sunfish
WATER Effect Monster Level 4 ATK: 1200
DEF: 1000
Pendulum Scale
NA / NA
(Fish / Effect)
If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of "White Sunfish" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.
(Common)
Phantom Nightmare (PHNI-EN005)
Raidraptor - Bloom Vulture
DARK Effect Monster Level 4 ATK: 300
DEF: 1900
Pendulum Scale
NA / NA
(Winged Beast / Effect)
If you do not control any face-up monsters, other than Winged Beast monsters: You can Special Summon both this card and 1 "Raidraptor" monster from your hand. If you control no monsters: You can target 2 Level 4 or lower "Raidraptor" monsters in your GY, including this card; Special Summon them in Defense Position. You can only use 1 "Raidraptor - Bloom Vulture" effect per turn, and only once that turn, also you cannot Special Summon monsters the turn you activate either of these effects, except DARK monsters.
(Super Rare)
Phantom Nightmare (PHNI-EN004)
Raidraptor - Noir Lanius
DARK Effect Monster Level 4 ATK: 1600
DEF: 500
Pendulum Scale
NA / NA
(Winged Beast / Effect)
During your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 "Raidraptor" monster you control; add 1 "Raidraptor" monster with a different Level than that monster from your Deck to your hand. You can banish this card from your GY; increase or decrease the Levels of all "Raidraptor" monsters you currently control by 1. You can only use each effect of "Raidraptor - Noir Lanius" once per turn.
(Common)
Phantom Nightmare (PHNI-EN003)
Samsara D Lotus
DARK Effect Monster Level 1 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
You can Tribute this card; Special Summon 1 "Yubel" monster from your Deck. During your opponent's turn, when a monster effect is activated, while you control a "Yubel" monster (Quick Effect): You can Tribute this card; the activated effect becomes "Destroy 1 "Yubel" monster on the field". During your End Phase, if you control "Yubel" and this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of "Samsara D Lotus" once per turn.
(Super Rare)
Phantom Nightmare (PHNI-EN002)
Geistgrinder Golem
DARK Effect Monster Level 8 ATK: 3000
DEF: 300
Pendulum Scale
NA / NA
(Fiend / Effect)
You can only Special Summon "Geistgrinder Golem" once per turn. You can reveal 1 "Yubel" monster in your hand; Special Summon this card from your hand to your opponent's field, then you can Special Summon the revealed monster to your field. Once per turn, during damage calculation, if this card battles a "Yubel" monster: Your opponent gains 3000 LP. If you Special Summon "Yubel" while this card is in your GY (except during the Damage Step): You can Special Summon this card to your opponent's field.
(Common)
Phantom Nightmare (PHNI-EN001)
Spirit of Yubel
DARK Effect Monster Level 10 ATK: 0
DEF: 0
Pendulum Scale
NA / NA
(Fiend / Effect)
Cannot be destroyed by battle, also you take no damage from battles involving this card. If this card is destroyed: You can Special Summon 1 of your "Yubel" that is banished or in your hand, Deck, or GY. You can only use each of the following effects of "Spirit of Yubel" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Special Summoned: You can add to your hand or Set 1 Spell/Trap from your Deck that mentions "Yubel".
(Super Rare)