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Champion Pack: Game Two (CP02-EN)

1. Booster set gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Champion_Pack:_Game_Two_(TCG-EN-UE)
                                                         CP02-EN020
Stray Lambs
Normal Spell
If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.
(Common)
 
                                                         CP02-EN019
Big Bang Shot
Equip Spell
The equipped monster gains 400 ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is removed from the field, remove the equipped monster from play.
(Common)
 
                                                         CP02-EN018
Terraforming
Normal Spell
Add 1 Field Spell Card from your Deck to your hand.
(Common)
 
                                                         CP02-EN017
Book of Taiyou
Normal Spell
Flip 1 face-down monster on the field into face-up Attack Position.
(Common)
 
                                                         CP02-EN016
Twin-Headed Behemoth
WIND | Dragon | Level 3 | ATK 1500 | DEF 1200
If this card on the field is destroyed and sent to the Graveyard, Special Summon it during the End Phase of this turn with 1000 ATK and 1000 DEF. You can only use this effect once per Duel.
(Common)
 
                                                         CP02-EN015
Thunder Dragon
LIGHT | Thunder | Level 5 | ATK 1600 | DEF 1500
During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand.
(Common)
 
                                                         CP02-EN014
Ceasefire
Normal Trap
Flip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Inflict 500 damage to your opponent for each Effect Monster on the field.
(Common)
 
                                                         CP02-EN013
Rush Recklessly
Quick-Play Spell
Target face-up monster gains 700 ATK until the end of this turn.
(Common)
 
                                                         CP02-EN012
Happy Lover
LIGHT | Fairy | Level 2 | ATK 800 | DEF 500
Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.
(Common)
 
                                                         CP02-EN011
Magical Dimension
Quick-Play Spell
Activate only while there is a face-up Spellcaster-Type monster(s) on your side of the field. Tribute 1 monster and Special Summon 1 Spellcaster-Type monster from your hand. Then you can destroy 1 monster on the field.
(Rare)
 
                                                         CP02-EN010
Dark Master - Zorc
DARK | Fiend-Type Ritual | Level 8 | ATK 2700 | DEF 1500
This card can only be Ritual Summoned with the Ritual Spell Card "Contract with the Dark Master". During your Main Phase, you can roll 1 six-sided die. On a 1 or 2, destroy all monsters on your opponent's side of the field. On a 3, 4, or 5, destroy 1 monster on your opponent's side of the field. On a 6, destroy all monsters on your side of the field.
(Rare)
 
                                                         CP02-EN009
Morphing Jar
EARTH | Rock | Level 2 | ATK 700 | DEF 600
FLIP: Both players discard all cards in their hands. Then both players draw 5 cards.
(Rare)
 
                                                         CP02-EN008
Ring of Destruction
Normal Trap
Destroy 1 face-up monster and inflict damage to both players equal to its ATK.
(Rare)
 
                                                         CP02-EN007
Abyss Soldier
WATER | Aqua | Level 4 | ATK 1800 | DEF 1300
Once per turn, by discarding 1 WATER monster to the Graveyard, return 1 card on the field to its owner's hand.
(Rare)
 
                                                         CP02-EN006
Kuriboh (3rd artwork)
DARK | Fiend | Level 1 | ATK 300 | DEF 200
Discard this card. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase.
(Rare)
 
                                                         CP02-EN005
Smashing Ground
Normal Spell
Destroy 1 face-up monster with the highest DEF on your opponent's side of the field. (If it's a tie, you get to choose.)
(Super Rare)
 
                                                         CP02-EN004
Pyramid Turtle
EARTH | Zombie | Level 4 | ATK 1200 | DEF 1400
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
(Super Rare)
 
                                                         CP02-EN003
Magician of Faith
LIGHT | Spellcaster | Level 1 | ATK 300 | DEF 400
FLIP: Select 1 Spell Card in your Graveyard. Add it to your hand.
(Super Rare)
 
                                                         CP02-EN002
Nimble Momonga
EARTH | Beast | Level 2 | ATK 1000 | DEF 100
When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
(Super Rare)
 
                                                         CP02-EN001
Magical Stone Excavation
Normal Spell
Discard 2 cards. Add 1 Spell Card from your Graveyard to your hand.
(Ultra Rare)