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Learn to play the TCG.   CP04-EN Card Ratings

Champion Pack: Game Four (CP04-EN) Card Spoiler

1. CP04-EN010 was misprinted as a LIGHT monster.
2.
Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Champion_Pack:_Game_Four_(TCG-EN-UE)
Game Four (CP04-EN020)
Treeborn Frog
WATER Effect Monster Level 1 ATK: 100
DEF: 100
Pendulum Scale
NA / NA
(Aqua / Effect)
If this card is in your Graveyard during your Standby Phase and you control no Spell or Trap Cards, you can Special Summon it. This effect cannot be activated if you control a face-up "Treeborn Frog".
(Common)
Game Four (CP04-EN019)
D.D. Survivor
DARK Effect Monster Level 4 ATK: 1800
DEF: 200
Pendulum Scale
NA / NA
(Warrior / Effect)
When this face-up card is removed from play, Special Summon it during the End Phase.
(Common)
Game Four (CP04-EN018)
Hand of Nephthys
WIND Effect Monster Level 2 ATK: 600
DEF: 600
Pendulum Scale
NA / NA
(Spellcaster / Effect)
You can Tribute this card and 1 other monster to Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.
(Common)
Game Four (CP04-EN017)
Maju of the Ten Thousand Hands
LIGHT Effect Monster Level 4 ATK: 1400
DEF: 1000
Pendulum Scale
NA / NA
(Fairy / Effect)
When this card is Normal Summoned or Flip Summoned, you can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.
(Common)
Game Four (CP04-EN016)
Robbin' Goblin
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.
(Common)
Game Four (CP04-EN015)
Gigantes
EARTH Effect Monster Level 4 ATK: 1900
DEF: 1300
Pendulum Scale
NA / NA
(Rock / Effect)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
(Common)
Game Four (CP04-EN014)
Grand Tiki Elder
DARK Normal Monster Level 4 ATK: 1500
DEF: 800
Pendulum Scale
NA / NA
(Fiend / Normal)
A masked monster that wields the most deadly of curses.

(Common)
Game Four (CP04-EN013)
Mother Grizzly
WATER Effect Monster Level 4 ATK: 1400
DEF: 1000
Pendulum Scale
NA / NA
(Beast-Warrior / Effect)
When this card is sent to the Graveyard by battle, you can Special Summon 1 WATER monster with 1500 or less ATK from your Deck in face-up Attack Position.
(Common)
Game Four (CP04-EN012)
Soul Exchange
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Select 1 monster your opponent controls. This turn, if you would Tribute a monster you control. Tribute the selected monster instead. You cannot conduct your Battle Phase during the turn that you activate this card.
(Common)
Game Four (CP04-EN011)
Magician's Circle
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Activate only when a Spellcaster-Type monster declares an attack. Each player selects 1 Spellcaster-Type monster from their Deck with an ATK of 2000 or less and Special Summons it in face-up Attack Position.
(Rare)
Game Four (CP04-EN010)
Kinetic Soldier
LIGHT Effect Monster Level 3 ATK: 1350
DEF: 1800
Pendulum Scale
NA / NA
(Machine / Effect)
When battling a Warrior-Type monster, this card gains 2000 ATK and DEF during damage calculation only.
(Rare)
Game Four (CP04-EN009)
Return from the Different Dimension
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
Pay half of your Life Points. Special Summon as many of your monsters as possible that have been removed from play. During the End Phase, remove from play all monsters that were Special Summoned by this effect.
(Rare)
Game Four (CP04-EN008)
Divine Sword - Phoenix Blade
SPELL Equip Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your Graveyard you can remove from play 2 Warrior-Type monsters in your Graveyard to add this card to your hand.
(Rare)
Game Four (CP04-EN007)
Freed the Brave Wanderer
LIGHT Effect Monster Level 4 ATK: 1700
DEF: 1200
Pendulum Scale
NA / NA
(Warrior / Effect)
Once per turn, you can remove from play 2 LIGHT monsters in your Graveyard to destroy 1 face-up monster on the field with higher ATK then this card.
(Rare)
Game Four (CP04-EN006)
Confiscation
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it, and discard that card.
(Rare)
Game Four (CP04-EN005)
Hydrogeddon
WATER Effect Monster Level 4 ATK: 1600
DEF: 1000
Pendulum Scale
NA / NA
(Dinosaur / Effect)
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Hydrogeddon" from your Deck.
(Super Rare)
Game Four (CP04-EN004)
Apprentice Magician
DARK Effect Monster Level 2 ATK: 400
DEF: 800
Pendulum Scale
NA / NA
(Spellcaster / Effect)
When this card is Summoned, put 1 Spell Counter on a face-up card that you can put a Spell Counter on. If this card is destroyed by battle, you can select 1 Level 2 or lower Spellcaster-Type monster from your Deck and Special Summon it in face-down Defense Position.
(Super Rare)
Game Four (CP04-EN003)
Bottomless Trap Hole
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
When your opponent Summons a monster(s) with an ATK of 1500 or more, destroy and remove from play the monster(s).
(Super Rare)
Game Four (CP04-EN002)
Ultimate Offering
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale
NA / NA
You can pay 500 Life Points to Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase.
(Super Rare)
Game Four (CP04-EN001)
Gernia
DARK Effect Monster Level 4 ATK: 1300
DEF: 1200
Pendulum Scale
NA / NA
(Zombie / Effect)
If this face-up card is destroyed and sent to the Graveyard by an opponent's card effect, Special Summon it during your next Standby Phase.
(Ultra Rare)