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Duelist Pack: Aster Phoenix (DP05-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Duelist_Pack:_Aster_Phoenix_(TCG-EN-1E) | ||||
Aster Phoenix
(DP05-EN030) Eternal Dread |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Put 2 Clock Counters on "Clock Tower Prison". (Super Rare) |
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Rating: 2 out of 5 Support for Clock Tower Prison, but you're still going to need at least 2 counters to make this useful. |
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Aster Phoenix
(DP05-EN029) D - Counter |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when a "Destiny Hero" monster you control is
selected as an attack target. Destroy the attacking monster. (Super Rare) |
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Rating: 1 out of 5 A better counter to attacks is the original Sakuretsu Armor. |
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Aster Phoenix
(DP05-EN028) D - Chain |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
This card becomes an Equip Card, and equips to a "Destiny Hero"
monster you control. That monster gains 500 ATK. When it
destroys a monster your opponent controls by battle and sends it
to the Graveyard, inflict 500 damage to your opponent. (Common) |
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Rating: 1 out of 5 They copied Black Pendant, which is also much more versatile than this. |
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Aster Phoenix
(DP05-EN027) Destiny Mirage |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when a "Destiny Hero" monster you control is
destroyed and sent to your Graveyard by your opponent's card
effect. Special Summon to your side of the field all "Destiny
Hero" monster that were destroyed and sent to the Graveyard this
turn. (Common) |
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Rating: 1 out of 5 Most of them have under 1000 ATK and DEF, making this pretty useless. |
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Aster Phoenix
(DP05-EN026) D - Shield |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when an Attack Position "Destiny Hero" monster you
control is selected as an attack target. Change that monster to
Defense Position and equip it with this card (this card becomes
an Equip Card). The equipped monster cannot be destroyed by
battle. (Common) |
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Rating: 2 out of 5 We do have monsters that can't be destroyed in battle at all, but this is okay for the Deck. |
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Aster Phoenix
(DP05-EN025) D - Time |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when an "Elemental Hero" monster you control is
removed from the field. Add 1 "Destiny Hero" monster from your
Deck to your hand whose Level is less than or equal to that
"Elemental Hero" monster's Level. (Common) |
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Rating: 1 out of 5 A more situational Destiny Signal |
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Aster Phoenix
(DP05-EN024) Destiny Signal |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Activate only when a monster you control is destroyed by battle
and sent to the Graveyard. Special Summon 1 Level 4 or lower
"Destiny Hero" monster from your hand or Deck. (Common) |
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Rating: 2 out of 5 Aside from Defender, most can't really provide much of a defense. |
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Aster Phoenix
(DP05-EN023) Destruction of Destiny |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Send 3 cards from the top of your Deck to the Graveyard, and
take 1000 damage for each Spell or Trap Card sent to the
Graveyard this way. (Common) |
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Rating: 0 out of 5 Victory can't be worth much to you if you're using this. |
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Aster Phoenix
(DP05-EN022) Elemental Recharge |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Gain 1000 Life Points for each "Elemental Hero" monster you
control. (Common) |
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Rating: 2 out of 5 I can only see 2000 points being the most gained in most cases. |
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Aster Phoenix
(DP05-EN021) Over Destiny |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select 1 "Destiny Hero" monster in your Graveyard. Special
Summon 1 "Destiny Hero" monster from your Deck whose Level is
less than or equal to half the selected monster's. The Special
Summoned monster is destroyed at the end of this turn. (Super Rare) |
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Rating: 1 out of 5 Your options are really limited whether you're using Dreadmaster or not. |
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Aster Phoenix
(DP05-EN020) Destiny Draw |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Discard 1 "Destiny Hero" card. Draw 2 cards. (Ultra Rare) |
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Rating: 2 out of 5 Just about any of them can be tossed aside without any real downside. |
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Aster Phoenix
(DP05-EN019) Dark City |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
When a "Destiny Hero" monster attacks, if its ATK is lower than
the ATK of the attack target, the attacking monster gains 1000
ATK during damage calculation only. (Common) |
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Rating: 1 out of 5 Very few have even 1000 ATK to make this boost worthwhile. |
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Aster Phoenix
(DP05-EN018) Cyclone Blade |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Equip only to a "Destiny Hero" monster. If it attacks, destroy 1
Spell or Trap Card on the field at the end of the Damage Step. (Common) |
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Rating: 1 out of 5 Even with the anime effect, they're generally not strong enough to attack with. |
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Aster Phoenix
(DP05-EN017) D - Spirit |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
If you do not control any face-up "Destiny Hero" monsters, you
can Special summon 1 Level 4 or lower "Destiny Hero" monster
from your hand. (Common) |
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Rating: 1 out of 5 What difference does it make? They're not going to help much at all. |
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Aster Phoenix
(DP05-EN016) Clock Tower Prison |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Put 1 Clock Counter on this card during each of your opponent's
Standby Phases. While there are 4 or more Clock Counters on this
card, you do not take any Battle Damage. When this card with 4
or more Clock Counters is destroyed and sent to the Graveyard,
Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or
Deck. (Rare) |
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Rating: 2 out of 5 Takes 4 turns to get there in most cases, but there's a card in this set that can help a bit. |
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Aster Phoenix
(DP05-EN015) Guard Penalty |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select 1 monster on the field. If it is changed to Defense
Position this turn, draw 1 card. (Common) |
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Rating: 2 out of 5 Not a guarantee, but I suspect it could get multiple uses. |
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Aster Phoenix
(DP05-EN014) Misfortune |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: Pendulum Scale: |
Select 1 face-up monster your opponent controls. Inflict damage
to your opponent equal to half that monster's original ATK. Your
monsters cannot attack this turn. (Common) |
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Rating: 2 out of 5 Needs at least 3000 ATK to deal significant damage. |
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Aster Phoenix
(DP05-EN013) Elemental Hero Shining Phoenix Enforcer |
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FIRE | Fusion Monster | Level 8 | ATK: 2500 DEF: 2100 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Fusion / Effect) "Elemental Hero Phoenix Enforcer" + "Elemental Hero Sparkman" This monster cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each "Elemental Hero" card in your Graveyard. This card cannot be destroyed by battle. (Super Rare) |
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Rating: 2 out of 5 The original proves to be just a bit better than this. |
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Aster Phoenix
(DP05-EN012) Elemental Hero Phoenix Enforcer |
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FIRE | Fusion Monster | Level 6 | ATK: 2100 DEF: 1200 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Fusion / Effect) "Elemental Hero Avian" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed by battle. (Rare) |
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Rating: 2 out of 5 Wasn't going to be good at all if it didn't have at least battle destruction prevention. Doesn't help much though. |
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Aster Phoenix
(DP05-EN011) Destiny Hero - Malicious |
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DARK | Effect Monster | Level 6 | ATK: 800 DEF: 800 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) By removing from play this card while it's in your Graveyard, select 1 "Destiny Hero - Malicious" in your Deck, and Special Summon it. (Ultra Rare) |
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Rating: 1 out of 5 Two copies are the minimum requirement just to use the effect, and it's very weak. |
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Aster Phoenix
(DP05-EN010) Destiny Hero - Dasher |
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DARK | Effect Monster | Level 6 | ATK: 2100 DEF: 1000 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) Once per turn, by Tributing 1 monster, this card gains 1000 ATK until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. While this card is in the Graveyard, one time only, when you draw a Monster Card during your Draw Phase you can show it to your opponent and Special Summon it. (Common) |
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Rating: 1 out of 5 The boost doesn't even last, so why have it change to Defense Mode afterwards? |
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Aster Phoenix
(DP05-EN009) Destiny Hero - Fear Monger |
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DARK | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase. (Rare) |
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Rating: 1 out of 5 The effect probably won't even matter by the time you get to use it. |
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Aster Phoenix
(DP05-EN008) Destiny Hero - Blade Master |
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DARK | Effect Monster | Level 3 | ATK: 300 DEF: 600 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) During your opponent's Battle Phase, by discarding this card, all face-up "Destiny Hero" monster you control gain 800 ATK until the end of this turn. (Common) |
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Rating: 1 out of 5 Useless on the field or in the hand. |
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Aster Phoenix
(DP05-EN007) Destiny Hero - Dogma |
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DARK | Effect Monster | Level 8 | ATK: 3400 DEF: 2400 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during their next Standby Phase. (Rare) |
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Rating: 3 out of 5 You only need 1 Destiny Hero and Defender is probably your best choice. |
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Aster Phoenix
(DP05-EN006) Destiny Hero - Defender |
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DARK | Effect Monster | Level 4 | ATK: 100 DEF: 2700 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card. (Rare) |
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Rating: 2 out of 5 Not as risky as Big Shield Gardna at least, but the free draw can prove critical. |
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Aster Phoenix
(DP05-EN005) Destiny Hero - Double Dude |
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DARK | Effect Monster | Level 6 | ATK: 1000 DEF: 1000 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) This card cannot be Special Summoned. This card can attack twice during the same Battle Phase. If this card is destroyed, you can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000) during your next Standby Phase. (Rare) |
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Rating: 1 out of 5 Mataza the Zapper can be Special Summoned and searched more easily for better effects and higher ATK. |
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Aster Phoenix
(DP05-EN004) Destiny Hero - Dreadmaster |
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DARK | Effect Monster | Level 8 | ATK: ? DEF: ? |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) If this card was Special Summoned by "Clock Tower Prison", destroy all monsters you control (except for "Destiny Hero" monsters), then you can Special Summon up to 2 "Destiny Hero" monsters from your Graveyard. During the turn this card is Special Summoned, "Destiny Hero" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all "Destiny Hero" monsters you control (except this card). (Rare) |
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Rating: 2 out of 5 Comes down to what's on your field at the time, but it doesn't even care if it's two or more of the same monster. |
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Aster Phoenix
(DP05-EN003) Destiny Hero - Diamond Dude |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1600 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) Once per turn, you can look at the top card of your Deck. If it is a Normal Spell Card, send it to the Graveyard and you can activate its effect during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck. (Common) |
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Rating: 1 out of 5 Diamonds aren't a Duelist's best friend. |
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Aster Phoenix
(DP05-EN002) Destiny Hero - Captain Tenacious |
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DARK | Effect Monster | Level 3 | ATK: 800 DEF: 800 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) Once per turn, if a "Destiny Hero" monster you control (except this card) is destroyed by battle and sent to the Graveyard, you can Special Summon that 1 monster during your next Standby Phase. (Common) |
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Rating: 1 out of 5 An even weaker Fear Monger. Not very good at all. |
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Aster Phoenix
(DP05-EN001) Destiny Hero - Doom Lord |
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DARK | Effect Monster | Level 3 | ATK: 600 DEF: 800 |
Pendulum
Scale: Pendulum Scale: |
(Warrior / Effect) Once per turn, if this card is in face-up Attack Position, you can remove from play 1 monster your opponent controls. If you use this effect, you cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation. (Common) |
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Rating: 1 out of 5 Attacking with it is pointless, but it prevents any of your attacks that turn. |