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GLD3-EN spoiler GLD4-EN spoiler  

Gold Series Card Ratings

1. Only new cards and those with updated text that changes how they work are included below.
2. Gold Series 4's name is shortend for consistancy with Gold Series 3.
3.
GLD3-EN info: https://yugipedia.com/wiki/Gold_Series_3          
4. GLD4-EN info: https://yugipedia.com/wiki/Gold_Series_4:_Pyramids_Edition 
Gold Series 4 (GLD4-EN034)
Eradicating Aerosol
SPELL Nornal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Destroy all face-up Insect-Type monsters on the field.
(Common)
Rating: 1 out of 5
You'll smell it it in the air, but it's going to do little more than tickle the inside of your nose.
Gold Series 4 (GLD4-EN033)
Eternal Drought
SPELL Nornal Spell Level ATK:
DEF:
Pendulum Scale
NA / NA
Destroy all face-up Fish-Type monsters on the field.
(Common)
Rating: 1 out of 5
Won't take much water to get the fish out of the "drought" this puts them in.
Gold Series 3 (GLD3-EN036)
Worm Hope
LIGHT Effect Monster Level 1 ATK: 800
DEF: 1500
Pendulum Scale
NA / NA
(Reptile / Flip / Effect)
FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card.
When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard.
(Common)
Rating: 1 out of 5
Skelengel, but half as useful.
Gold Series 3 (GLD3-EN035)
Worm Gulse
LIGHT Effect Monster Level 4 ATK: 1500
DEF: 300
Pendulum Scale
NA / NA
(Reptile / Effect)
Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it.
(Common)
Rating: 1 out of 5
Should've been Worm Gone because that's what it'll be in short order.
Gold Series 3 (GLD3-EN034)
Worm Falco
LIGHT Effect Monster Level 2 ATK: 500
DEF: 800
Pendulum Scale
NA / NA
(Reptile / Flip / Effect)
FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card.
(Common)
Rating: 1 out of 5
Not really going to help anyone in the Archetype because they'll already be known and countered.
Gold Series 3 (GLD3-EN033)
Mist Valley Windmaster
WIND Effect Monster Level 2 ATK: 400
DEF: 800
Pendulum Scale
NA / NA
(Winged Beast / Tuner / Effect)
Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hands to the Graveyards until they have 4 cards.
(Common)
Rating: 2 out of 5
Too weak to be a true windmaster in my book, but it's also a Tuner.
Gold Series 3 (GLD3-EN032)
Mist Condor
WIND Effect Monster Level 4 ATK: 1400
DEF: 400
Pendulum Scale
NA / NA
(Winged Beast / Effect)
You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.
(Common)
Rating: 1 out of 5
Why not run something with 1800 or more ATK instead?
Gold Series 3 (GLD3-EN031)
Numbing Grub in the Ice Barrier
WATER Effect Monster Level 4 ATK: 1300
DEF: 1800
Pendulum Scale
NA / NA
(Insect / Effect)
When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used.
(Common)
Rating: 2 out of 5
The effect is unlikely to matter for long, but it has 1800 DEF too.
Gold Series 3 (GLD3-EN030)
Reese the Ice Mistress
WATER Effect Monster Level 2 ATK: 800
DEF: 800
Pendulum Scale
NA / NA
(Sea Serpent / Tuner / Effect)
This card cannot be destroyed by battle with a Level 4 or higher monster.
(Common)
Rating: 2 out of 5
A better effect than one might expect for something this weak, and it's a Tuner.
Gold Series 3 (GLD3-EN001)
Mist Valley Watcher
WIND Normal Monster Level 4 ATK: 1500
DEF: 1900
Pendulum Scale
NA / NA
(Spellcaster / Normal)
Descendant of a family that has served as Mist Valley watchmen over the generations. Never missed a single thing that happened in the valley, no matter how minute.

(Common)
Rating: 2 out of 5
1900 DEF makes it just playable, but it's still mediocre.