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*For more info on these ratings, click here. | |||||
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GLD3-EN spoiler | GLD4-EN spoiler |
Gold Series Card Ratings
1.
Only new cards and those with
updated text that changes how they work are included below.
2. Gold Series 4's name is shortend for consistancy with Gold Series 3. 3. GLD3-EN info: https://yugipedia.com/wiki/Gold_Series_3 4. GLD4-EN info: https://yugipedia.com/wiki/Gold_Series_4:_Pyramids_Edition |
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Gold
Series 4
(GLD4-EN034) Eradicating Aerosol |
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SPELL | Nornal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all face-up Insect-Type monsters on the field. (Common) |
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Rating: 1 out of 5 You'll smell it it in the air, but it's going to do little more than tickle the inside of your nose. |
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Gold
Series 4
(GLD4-EN033) Eternal Drought |
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SPELL | Nornal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all face-up Fish-Type monsters on the field. (Common) |
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Rating: 1 out of 5 Won't take much water to get the fish out of the "drought" this puts them in. |
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Gold
Series 3
(GLD3-EN036) Worm Hope |
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LIGHT | Effect Monster | Level 1 | ATK: 800 DEF: 1500 |
Pendulum Scale NA / NA |
(Reptile / Flip / Effect) FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card. When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard. (Common) |
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Rating: 1 out of 5 Skelengel, but half as useful. |
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Gold
Series 3
(GLD3-EN035) Worm Gulse |
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LIGHT | Effect Monster | Level 4 | ATK: 1500 DEF: 300 |
Pendulum Scale NA / NA |
(Reptile / Effect) Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it. (Common) |
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Rating: 1 out of 5 Should've been Worm Gone because that's what it'll be in short order. |
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Gold
Series 3
(GLD3-EN034) Worm Falco |
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LIGHT | Effect Monster | Level 2 | ATK: 500 DEF: 800 |
Pendulum Scale NA / NA |
(Reptile / Flip / Effect) FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card. (Common) |
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Rating: 1 out of 5 Not really going to help anyone in the Archetype because they'll already be known and countered. |
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Gold
Series 3
(GLD3-EN033) Mist Valley Windmaster |
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WIND | Effect Monster | Level 2 | ATK: 400 DEF: 800 |
Pendulum Scale NA / NA |
(Winged Beast / Tuner / Effect) Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hands to the Graveyards until they have 4 cards. (Common) |
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Rating: 2 out of 5 Too weak to be a true windmaster in my book, but it's also a Tuner. |
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Gold
Series 3
(GLD3-EN032) Mist Condor |
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WIND | Effect Monster | Level 4 | ATK: 1400 DEF: 400 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700. (Common) |
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Rating: 1 out of 5 Why not run something with 1800 or more ATK instead? |
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Gold
Series 3
(GLD3-EN031) Numbing Grub in the Ice Barrier |
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WATER | Effect Monster | Level 4 | ATK: 1300 DEF: 1800 |
Pendulum Scale NA / NA |
(Insect / Effect) When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used. (Common) |
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Rating: 2 out of 5 The effect is unlikely to matter for long, but it has 1800 DEF too. |
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Gold
Series 3
(GLD3-EN030) Reese the Ice Mistress |
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WATER | Effect Monster | Level 2 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Sea Serpent / Tuner / Effect) This card cannot be destroyed by battle with a Level 4 or higher monster. (Common) |
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Rating: 2 out of 5 A better effect than one might expect for something this weak, and it's a Tuner. |
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Gold
Series 3
(GLD3-EN001) Mist Valley Watcher |
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WIND | Normal Monster | Level 4 | ATK: 1500 DEF: 1900 |
Pendulum Scale NA / NA |
(Spellcaster / Normal) Descendant of a family that has served as Mist Valley watchmen over the generations. Never missed a single thing that happened in the valley, no matter how minute. (Common) |
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Rating: 2 out of 5 1900 DEF makes it just playable, but it's still mediocre. |