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Starter Deck: Syrus Truesdale (YSDS-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Starter_Deck:_Syrus_Truesdale_(TCG-EN-1E) |
YSDS-EN040 Supercharge Normal Trap Activate only when your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s). Draw 2 cards. (Common) |
YSDS-EN039 Rising Energy Normal Trap Discard 1 card. Target face-up monster gains 1500 ATK until the end of this turn. (Common) |
YSDS-EN038 Magic Cylinder Normal Trap Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK. (Common) |
YSDS-EN037 Negate Attack Counter Trap Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. (Common) |
YSDS-EN036 Threatening Roar Normal Trap Your opponent cannot declare an attack this turn. (Common) |
YSDS-EN035 Sakuretsu Armor Normal Trap Activate only when your opponent declares an attack. Destroy the attacking monster. (Common) |
YSDS-EN034 Seven Tools of the Bandit Counter Trap Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it. (Common) |
YSDS-EN033 Magic Jammer Counter Trap Discard 1 card. Negate the activation of a Spell Card and destroy it. (Common) |
YSDS-EN032 Trap Hole Normal Trap Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster. (Common) |
YSDS-EN031 Brain Control Normal Spell Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. (Common) |
YSDS-EN030 Lightning Vortex Normal Spell Discard 1 card. Destroy all face-up monsters your opponent controls. (Common) |
YSDS-EN029 A Feather of the Phoenix Normal Spell Discard 1 card. Select 1 card from your Graveyard and return it to the top of your Deck. (Common) |
YSDS-EN028 Earthquake Normal Spell Change all face-up monsters to Defense Position. (Common) |
YSDS-EN027 Enemy Controller Quick-Play Spell Select and activate 1 of these effects: ● Change the Battle Position of 1 face-up monster your opponent controls. ● Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. (Common) |
YSDS-EN026 Smashing Ground Normal Spell Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.) (Common) |
YSDS-EN025 Book of Moon Quick-Play Spell Flip 1 face-up monster on the field into face-down Defense Position. (Common) |
YSDS-EN024 Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. (Common) |
YSDS-EN023 Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to their owners' hands. (Common) |
YSDS-EN022 Rush Recklessly Quick-Play Spell Target face-up monster gains 700 ATK until the end of this turn. (Common) |
YSDS-EN021 Black Pendant Equip Spell The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent. (Common) |
YSDS-EN020 Abaki FIRE | Fiend | Level 4 | ATK 1700 | DEF 1000 When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage. (Common) |
YSDS-EN019 Rescueroid FIRE | Machine | Level 6 | ATK 1600 | DEF 1800 When a "roid" monster you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand. (Common) |
YSDS-EN018 Ambulanceroid EARTH | Machine | Level 3 | ATK 300 | DEF 1200 When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster. (Common) |
YSDS-EN017 Submarineroid WATER | Machine | Level 4 | ATK 800 | DEF 1800 This card can attack your opponent directly. When it does, any Battle Damage this card inflicts becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step. (Common) |
YSDS-EN016 Drillroid EARTH | Machine | Level 4 | ATK 1600 | DEF 1600 If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. (Super Rare) |
YSDS-EN015 Steamroid EARTH | Machine | Level 4 | ATK 1800 | DEF 1800 If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. (Common) |
YSDS-EN014 Gyroid WIND | Machine | Level 3 | ATK 1000 | DEF 1000 Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally). (Common) |
YSDS-EN013 Patroid EARTH | Machine | Level 4 | ATK 1200 | DEF 1200 Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position. (Common) |
YSDS-EN012 Chiron the Mage EARTH | Beast-Warrior | Level 4 | ATK 1800 | DEF 1000 Once per turn, you can discard 1 Spell Card to destroy 1 Spell or Trap Card your opponent controls. (Common) |
YSDS-EN011 Dekoichi the Battlechanted Locomotive DARK | Machine | Level 4 | ATK 1400 | DEF 1000 FLIP: Draw 1 card. For each face-up "Bokoichi, the Freightening Car" you control, draw an additional card. (Common) |
YSDS-EN010 Mask of Darkness DARK | Fiend | Level 2 | ATK 900 | DEF 400 FLIP: Select 1 Trap Card in your Graveyard. Add it to your hand. (Common) |
YSDS-EN009 Poison Mummy EARTH | Zombie | Level 4 | ATK 1000 | DEF 1800 FLIP: Inflict 500 damage to your opponent. (Common) |
YSDS-EN008 Zure, Knight of Dark World DARK | Fiend | Level 4 | ATK 1800 | DEF 1500 The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners. (Common) |
YSDS-EN007 Jerry Beans Man EARTH | Plant | Level 3 | ATK 1750 | DEF 0 Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. (Common) |
YSDS-EN006 Cycroid EARTH | Machine | Level 3 | ATK 800 | DEF 1000 The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! (Common) |
YSDS-EN005 Archfiend Soldier DARK | Fiend | Level 4 | ATK 1900 | DEF 1500 An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. (Common) |
YSDS-EN004 Acrobat Monkey EARTH | Machine | Level 3 | ATK 1000 | DEF 1800 An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. (Common) |
YSDS-EN003 Dark Blade DARK | Warrior | Level 4 | ATK 1800 | DEF 1500 They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. (Common) |
YSDS-EN002 Robotic Knight FIRE | Machine | Level 4 | ATK 1600 | DEF 1800 The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. (Common) |
YSDS-EN001 Cyber-Tech Alligator WIND | Machine | Level 5 | ATK 2500 | DEF 1600 Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (Common) |
YSDS-EN000 Expressroid EARTH | Machine | Level 4 | ATK 400 | DEF 1600 When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid". (Ultra Rare) |