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Astral Pack Seven (AP07-EN) Card Spoiler

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Astral_Pack_Seven_(TCG-EN-UE)
                                                   AP07-EN027
Fairy Wind
Normal Trap
Destroy as many face-up Spell/Trap Cards on the field as possible (other than this card), and if you do, each player takes damage equal to the total number of cards destroyed by this effect x 300.
(Common)
 
                                                   AP07-EN026
Shadow-Imprisoning Mirror
Continuous Trap
Negate all DARK monster effects activated on the field or in the Graveyard.
(Common)
 
                                                   AP07-EN025
Light-Imprisoning Mirror
Continuous Trap
Negate all LIGHT monster effects activated on the field or in the Graveyard.
(Common)
 
                                                   AP07-EN024
Spiritual Wind Art - Miyabi
Normal Trap
Tribute 1 WIND monster, then target 1 card your opponent controls; place that card on the bottom of the Deck.
(Common)
 
                                                   AP07-EN023
Storm
Normal Spell
Destroy as many Spell/Trap Cards you control as possible, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of cards destroyed by this effect.
(Common)
 
                                                   AP07-EN022
Dawn of the Herald
Ritual Spell
This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard, then target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.
(Common)
 
                                                   AP07-EN021
Soul Hunter
DARK | Fiend-Type Fusion | Level 6 | ATK 2200 | DEF 1800
"Lord of the Lamp" + "Invader from Another Dimension"
(Short Print Common)
 
                                                   AP07-EN020
Brotherhood of the Fire Fist - Spirit
FIRE | Beast-Warrior-Type Tuner | Level 3 | ATK 500 | DEF 200
Cannot be used as a Synchro Material, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior-Type monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.
(Common)
 
                                                   AP07-EN019
Madolche Puddingcess
EARTH | Fairy | Level 5 | ATK 1000 | DEF 1000
If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Shuffle this card into the Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
(Common)
 
                                                   AP07-EN018
Gladiator Beast Bestiari
WIND | Winged Beast | Level 4 | ATK 1500 | DEF 800
If this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card on the field; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
(Common)
 
                                                   AP07-EN017
Volcanic Scattershot
FIRE | Pyro | Level 2 | ATK 500 | DEF 0
If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard for the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.
(Common)
 
                                                   AP07-EN016
Senju of the Thousand Hands
LIGHT | Fairy | Level 4 | ATK 1400 | DEF 1000
When this card is Normal Summoned or Flip Summoned, you can add 1 Ritual Monster Card from your Deck to your hand.
(Common)
 
                                                   AP07-EN015
Lord of the Lamp
DARK | Fiend | Level 4 | ATK 1400 | DEF 1200
This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
(Common)
 
                                                   AP07-EN014
Invader from a Different Dimension
DARK | Fiend | Level 4 | ATK 950 | DEF 1400
An extraterrestrial monster that came from a distant galaxy.
(Common)
 
                                                   AP07-EN013
Level Limit - Area A
Continuous Trap
Change all face-up Level 3 or lower monsters to Attack Position.
(Super Rare)
 
                                                   AP07-EN012
Dragon Ravine
Field Spell
Once per turn: You can discard 1 card, then activate 1 of these effects;
● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand.
● Send 1 Dragon-Type monster from your Deck to the Graveyard.
(Super Rare)
 
                                                   AP07-EN011
Twister
Quick-Play Spell
Pay 500 LP, then target 1 face-up Spell/Trap Card on the field; destroy that target.
(Super Rare)
 
                                                   AP07-EN010
Level Limit - Area B
Continuous Spell
Change all face-up Level 4 or higher monsters to Defense Position.
(Super Rare)
 
                                                   AP07-EN009
Number 103: Ragnazero
WATER | Fairy-Type Xyz | Rank 4 | ATK 2400 | DEF 1200
2 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
(Super Rare)
 
                                                   AP07-EN008
Leo, the Keeper of the Sacred Tree
EARTH | Beast-Type Synchro | Level 10 | ATK 3100 | DEF 1900
1 Tuner + 1 or more non-Tuner monsters
Cannot be targeted by an opponent's card effects, except during your Main Phase 2.
(Super Rare)
 
                                                   AP07-EN007
Scarm, Malebranche of the Burning Abyss
DARK | Fiend | Level 3 | ATK 800 | DEF 2000
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.
● If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
(Super Rare)
 
                                                   AP07-EN006
Djinn Demolisher of Rituals
DARK | Fiend | Level 3 | ATK 1500 | DEF 600
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player.
(Super Rare)
 
                                                   AP07-EN005
Satellarknight Unukalhai
LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1000
If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.
(Super Rare)
 
                                                   AP07-EN004
Satellarknight Altair
LIGHT | Warrior | Level 4 | ATK 1700 | DEF 1300
If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, also monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.
(Super Rare)
 
                                                   AP07-EN003
Spell Shattering Arrow
Quick-Play Spell
Destroy as many face-up Spell Cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
(Ultimate Rare)
 
                                                   AP07-EN002
Castel, the Skyblaster Musketeer
WIND | Winged Beast-Type Xyz | Rank 4 | ATK 2000 | DEF 1500
2 Level 4 monsters
You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
(Ultimate Rare)
 
                                                   AP07-EN001
Gaia Dragon, the Thunder Charger
WIND | Dragon-Type Xyz | Rank 7 | ATK 2600 | DEF 2100
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Ultimate Rare)