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Secret Slayers (SESL-EN) Card Spoiler

1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Secret_Slayers_(TCG-EN-1E)
                                                    SESL-EN060
Trap Trick
Normal Trap
Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
(Super Rare)
 
                                                    SESL-EN059
Pollinosis
Counter Trap
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant monster; negate the Summon or activation, and if you do, destroy that card.
(Super Rare)
 
                                                    SESL-EN058
Rock Bombardment
Normal Trap
Send 1 Rock monster from your Deck to the GY; inflict 500 damage to your opponent.
(Super Rare)
 
                                                    SESL-EN057
Pyramid of Wonders
Continuous Spell
All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY instead.
(Super Rare)
 
                                                    SESL-EN056
Miracle Fertilizer
Continuous Spell
Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.
(Super Rare)
 
                                                    SESL-EN055
D.D. Borderline
Continuous Spell
While there are no Spells in your GY, neither player can conduct their Battle Phase.
(Super Rare)
 
                                                    SESL-EN054
Chirubimé, Princess of Autumn Leaves
EARTH | Plant | Level 8 | ATK 1800 | DEF 2800
Your opponent cannot target face-up Plant monsters for attacks, except this one. If this card in your possession is sent to your GY by your opponent's card: You can Special Summon 1 Plant monster from your Deck, except "Chirubimé, Princess of Autumn Leaves".
(Super Rare)
 
                                                    SESL-EN053
Mariña, Princess of Sunflowers
FIRE | Plant | Level 8 | ATK 2800 | DEF 1600
If exactly 1 other Plant monster you control (and no other cards) is destroyed by battle or card effect and sent to the GY: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.
(Super Rare)
 
                                                    SESL-EN052
Talaya, Princess of Cherry Blossoms
WATER | Plant | Level 8 | ATK 2800 | DEF 1200
Gains 100 ATK for each Plant monster you control. Other Plant monsters on the field cannot be destroyed by card effects.
(Super Rare)
 
                                                    SESL-EN051
Koa'ki Meiru Overload
EARTH | Rock | Level 4 | ATK 1900 | DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent would Summon a monster(s) (Quick Effect): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).
(Super Rare)
 
                                                    SESL-EN050
Koa'ki Meiru Wall
EARTH | Rock | Level 4 | ATK 1900 | DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
(Super Rare)
 
                                                    SESL-EN049
Koa'ki Meiru Sandman
EARTH | Rock | Level 4 | ATK 1900 | DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
(Super Rare)
 
                                                    SESL-EN048
Koa'ki Meiru Guardian
EARTH | Rock | Level 4 | ATK 1900 | DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.
(Super Rare)
 
                                                    SESL-EN047
Nine-Tailed Fox
FIRE | Zombie | Level 6 | ATK 2200 | DEF 2000
If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/
ATK 500/DEF 500).
(Super Rare)
 
                                                    SESL-EN046
Il Blud
DARK | Zombie-Type Gemini | Level 6 | ATK 2100 | DEF 800
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn: You can Special Summon 1 Zombie monster from your hand or from either GY, but if this card leaves the field, destroy all Zombie monsters Special Summoned by this effect.
(Super Rare)
 
                                                    SESL-EN045
Solemn Judgment
Counter Trap
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
(Super Rare)
 
                                                    SESL-EN044
Galaxy Cyclone
Normal Spell
Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
(Super Rare)
 
                                                    SESL-EN043
Upstart Goblin
Normal Spell
Draw 1 card, then your opponent gains 1000 LP.
(Super Rare)
 
                                                    SESL-EN042
Uni-Zombie
DARK | Zombie-Type Tuner | Level 3 | ATK 1300 | DEF 0
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
(Super Rare)
 
                                                    SESL-EN041
Tytannial, Princess of Camellias
WIND | Plant | Level 8 | ATK 2800 | DEF 2600
When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it.
(Super Rare)
 
                                                    SESL-EN040
Lonefire Blossom
FIRE | Plant | Level 3 | ATK 500 | DEF 1400
Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.
(Super Rare)
 
                                                    SESL-EN039
Rose Lover
EARTH | Plant | Level 1 | ATK 800 | DEF 800
You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn.
(Super Rare)
 
                                                    SESL-EN038
Block Dragon
EARTH | Rock | Level 8 | ATK 2500 | DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.
(Super Rare)
 
                                                    SESL-EN037
Doki Doki
EARTH | Rock | Level 2 | ATK 500 | DEF 500
You can discard 1 Rock monster; Special Summon from your Deck, 1 Rock monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.
(Super Rare)
 
                                                    SESL-EN036
El Dorado Adelantado
Normal Trap
If you control an "Eldlich" monster: Activate 1 of these effects;
● Shuffle 3 of your banished "Eldlixir" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field.
● Shuffle 3 of your banished "Golden Land" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP.
You can only activate 1 "El Dorado Adelantado" per turn.
(Secret Rare)
 
                                                    SESL-EN035
Golden Land Forever!
Counter Trap
When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.
(Super Rare)
 
                                                    SESL-EN034
Conquistador of the Golden Land
Continuous Trap
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.
(Secret Rare)
 
                                                    SESL-EN033
Huaquero of the Golden Land
Continuous Trap
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.
(Secret Rare)
 
                                                    SESL-EN032
Guardian of the Golden Land
Continuous Trap
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn.
(Secret Rare)
 
                                                    SESL-EN031
Eldlixir of Scarlet Sanguine
Normal Trap
Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.
(Secret Rare)
 
                                                    SESL-EN030
Eldlixir of White Destiny
Quick-Play Spell
Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.
(Secret Rare)
 
                                                    SESL-EN029
Eldlixir of Black Awakening
Normal Spell
Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.
(Secret Rare)
 
                                                    SESL-EN028
Cursed Eldland
Continuous Spell
You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn.
● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand.
● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.
(Super Rare)
 
                                                    SESL-EN027
Eldlich the Golden Lord
LIGHT | Zombie | Level 10 | ATK 2500 | DEF 2800
You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.
(Secret Rare)
 
                                                    SESL-EN026
Rikka Sheet
Normal Trap
Target 1 face-up monster your opponent controls, also, you can Tribute 1 Plant monster; players cannot activate that face-up monster's effects on the field this turn, then, if you Tributed a monster when you activated this card, take control of that monster until the End Phase, and if you do, it becomes a Plant monster until the End Phase. You can only activate 1 "Rikka Sheet" per turn.
(Secret Rare)
 
                                                    SESL-EN025
Rikka Tranquility
Normal Trap
When you activate this card, you can also Tribute 1 Plant monster; Special Summon 1 "Rikka" monster from your GY in Defense Position, then, if you Tributed a monster when you activated this card, Special Summon 1 Plant monster from your GY in Defense Position. You can only activate 1 "Rikka Tranquility" per turn.
(Super Rare)
 
                                                    SESL-EN024
Rikka Flurries
Continuous Spell
If a "Rikka" monster you control is Tributed (except during the Damage Step): You can make your opponent Tribute 1 monster they control (their choice). You can only use this effect of "Rikka Flurries" once per turn. Once per turn, during your opponent's End Phase, if you control a face-up non-Plant monster: Destroy this card.
(Secret Rare)
 
                                                    SESL-EN023
Rikka Glamour
Normal Spell
When you activate this card, you can also Tribute 1 Plant monster; add 1 "Rikka" monster from your Deck to your hand, then, if you Tributed a monster when you activated this card, add 1 Plant monster, with the same original Level as that "Rikka" monster but a different name, from your Deck to your hand. You can only activate 1 "Rikka Glamour" per turn.
(Secret Rare)
 
                                                    SESL-EN022
Teardrop the Rikka Queen
WATER | Plant-Type Xyz | Rank 8 | ATK 2800 | DEF 2800
2 Level 8 monsters
You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of "Teardrop the Rikka Queen" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn.
(Secret Rare)
 
                                                    SESL-EN021
Kanzashi the Rikka Queen
WATER | Plant-Type Xyz | Rank 6 | ATK 2400 | DEF 2400
2 Level 6 monsters
If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of "Kanzashi the Rikka Queen" once per turn.
(Super Rare)
 
                                                    SESL-EN020
Hellebore the Rikka Fairy
WATER | Plant | Level 8 | ATK 2600 | DEF 1200
When your opponent activates a monster effect that targets a monster(s) you control, while you control a "Rikka" monster (Quick Effect): You can Tribute this card from your hand or face-up field; negate that effect. If this card is in your GY: You can Tribute 1 Plant monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Hellebore the Rikka Fairy" once per turn.
(Super Rare)
 
                                                    SESL-EN019
Snowdrop the Rikka Fairy
WATER | Plant | Level 8 | ATK 1200 | DEF 2600
You can Tribute 1 Plant monster; Special Summon both this card and 1 other Plant monster from your hand, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can target 1 Plant monster you control; all Plant monsters you currently control become that monster's Level until the end of this turn. You can only use each effect of "Snowdrop the Rikka Fairy" once per turn.
(Super Rare)
 
                                                    SESL-EN018
Erica the Rikka Fairy
WATER | Plant | Level 6 | ATK 2400 | DEF 1000
When an attack is declared involving another Plant monster you control: You can Tribute this card from your hand or face-up field; that monster you control gains 1000 ATK/DEF until the end of this turn. If a Plant monster(s) you control is Tributed, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Erica the Rikka Fairy" once per turn.
(Super Rare)
 
                                                    SESL-EN017
Mudan the Rikka Fairy
WATER | Plant | Level 6 | ATK 1000 | DEF 2400
You can Tribute 1 Plant monster; Special Summon this card from your hand. If this card is Normal Summoned, or Special Summoned by the effect of a Plant monster: You can add 1 "Rikka" Spell/Trap from your Deck to your hand. You can only use each effect of "Mudan the Rikka Fairy" once per turn.
(Secret Rare)
 
                                                    SESL-EN016
Cyclemen the Rikka Fairy
WATER | Plant | Level 4 | ATK 1800 | DEF 800
You can Tribute this card from your hand or face-up field, then target up to 2 Plant monsters you control; reduce their Level(s) by 2 until the end of this turn. During the End Phase, if this card is in the GY because it was Tributed and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclamen the Rikka Fairy" once per turn.
(Super Rare)
 
                                                    SESL-EN015
Primula the Rikka Fairy
WATER | Plant | Level 4 | ATK 800 | DEF 1800
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. You can target up to 2 Plant monsters you control; increase their Level(s) by 2 until the end of this turn. You can only use each effect of "Primula the Rikka Fairy" once per turn.
(Secret Rare)
 
                                                    SESL-EN014
Rikka Petal
WATER | Plant | Level 1 | ATK 0 | DEF 0
During your Main Phase: You can take 1 "Rikka" monster from your Deck, except "Rikka Petal", and either add it to your hand or send it to the GY, also you cannot Special Summon for the rest of this turn, except Plant monsters. During your opponent's End Phase, while this card is in your GY, if you control no monsters or all monsters you control are Plant monsters: You can Special Summon this card. You can only use each effect of "Rikka Petal" once per turn.
(Super Rare)
 
                                                    SESL-EN013
Adamancipator Resonance
Counter Trap
When a monster effect is activated, while you control an "Adamancipator" Synchro Monster: Negate the activation, and if you do, destroy it.
(Super Rare)
 
                                                    SESL-EN012
Adamancipator Relief
Normal Trap
Tribute any number of "Adamancipator" monsters, then target cards on the field equal to that number +1; destroy them.
(Secret Rare)
 
                                                    SESL-EN011
Adamancipator Signs
Normal Spell
Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck.
(Super Rare)
 
                                                    SESL-EN010
Adamancipator Laputite
Field Spell
All Rock monsters you control gain 500 ATK/DEF. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order.
(Super Rare)
 
                                                    SESL-EN009
Adamancipator Risen - Dragite
WATER | Rock-Type Synchro | Level 8 | ATK 3000 | DEF 2200
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
(Secret Rare)
 
                                                    SESL-EN008
Adamancipator Risen - Raptite
WIND | Rock-Type Synchro | Level 6 | ATK 2200 | DEF 2400
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.
(Super Rare)
 
                                                    SESL-EN007
Adamancipator Risen - Leonite
FIRE | Rock-Type Synchro | Level 6 | ATK 2400 | DEF 2200
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Adamancipator" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of "Adamancipator Risen - Leonite" once per turn.
(Secret Rare)
 
                                                    SESL-EN006
Adamancipator Crystal - Dragite
WATER | Rock | Level 4 | ATK 0 | DEF 2200
If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.
(Super Rare)
 
                                                    SESL-EN005
Adamancipator Crystal - Raptite
WIND | Rock | Level 4 | ATK 0 | DEF 2200
If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn.
(Super Rare)
 
                                                    SESL-EN004
Adamancipator Crystal - Leonite
FIRE | Rock | Level 4 | ATK 0 | DEF 2200
If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 "Adamancipator" card from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Leonite" once per turn.
(Super Rare)
 
                                                    SESL-EN003
Adamancipator Analyzer
EARTH | Rock-Type Tuner | Level 4 | ATK 1500 | DEF 700
If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.
(Secret Rare)
 
                                                    SESL-EN002
Adamancipator Researcher
EARTH | Rock-Type Tuner | Level 2 | ATK 100 | DEF 2100
If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.
(Secret Rare)
 
                                                    SESL-EN001
\Adamancipator Seeker
EARTH | Rock-Type Tuner | Level 2 | ATK 1200 | DEF 1000
If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.
(Secret Rare)