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Metal Raiders (MRD-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Metal_Raiders_(TCG-NA-1E) | ||||
Metal Raiders (MRD-143) Thousand Dragon (original artwork) |
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WIND | Dragon / Fusion | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale: |
"Time Wizard" + "Baby Dragon" (Secret Rare) |
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Metal Raiders (MRD-142) Heavy Storm |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Destroys all Magic and Trap Cards on the field. (Super Rare) |
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Metal Raiders (MRD-141) Stim-Pack |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: |
A monster equipped with this card increases its ATK by 700
points. Its ATK is then decreased by 200 points at each of its
Standby Phases. (Common) |
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Metal Raiders (MRD-140) Share the Pain |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Offer 1 monster on your side of the field as a Tribute. Your
opponent must select 1 monster on his/her side of the field and
offer it as a Tribute. (Common) |
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Metal Raiders (MRD-139) Ring of Magnetism |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: |
A monster equipped with this card decreases its ATK and DEF by
500 points. All your opponent's monsters must attack the monster
equipped with this card. (Common) |
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Metal Raiders (MRD-138) Mirror Force |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: |
When an opponent's monster attacks, negate the attack and
destroy all opponent's monsters in Attack Position. (Ultra Rare) |
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Metal Raiders (MRD-137) Paralyzing Potion |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: |
A non Machine-Type monster equipped with this card cannot
attack. (Common) |
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Metal Raiders (MRD-136) Germ Infection |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: |
The ATK of a non Machine-Type monster equipped with this card is
decreased by 300 points at each of its Standby Phases. (Common) |
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Metal Raiders (MRD-135) Robbin' Goblin |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Each time 1 of your monsters inflicts damage to your opponent's
Life Points, 1 card is randomly selected from your opponent's
hand and discarded to the Graveyard. (Rare) |
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Metal Raiders (MRD-134) The Unhappy Maiden |
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LIGHT | Spellcaster / Effect | Level 1 | ATK: 0 DEF: 100 |
Pendulum Scale: |
When this card is sent to the Graveyard as a result of battle,
the Battle Phase for that turn ends immediately. (Common) |
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Metal Raiders (MRD-133) Block Attack |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Select 1 of your opponent's monsters and shift it to Defense
Position. (Common) |
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Metal Raiders (MRD-132) Sword of Deep-Seated |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: |
A Monster Card equipped with this card increases its ATK and DEF
by 500 points. When this card is sent to the Graveyard, place it
on top of your Deck. (Common) |
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Metal Raiders (MRD-131) Shield & Sword |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
For 1 turn, each face-up monster's original ATK becomes their
original DEF and vice-versa. Any additions or subtractions to
ATK and/or DEF due to card effects are applied to the new ATK
and DEF. Monsters summoned after this card's activation are
excluded. (Rare) |
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Metal Raiders (MRD-130) Horn of Heaven |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Offer 1 of your own monsters on the field as a Tribute to negate
the summon (including Special Summon) of a monster and destroy
it. (Ultra Rare) |
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Metal Raiders (MRD-129) Seven Tools of the Bandit |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Pay 1000 of your Life Points to negate the activation of a Trap
Card and destroy it. (Ultra Rare) |
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Metal Raiders (MRD-128) Magic Jammer |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Discard 1 card from your hand to the Graveyard to negate the
activation of a Magic Card and destroy it. (Ultra Rare) |
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Metal Raiders (MRD-127) Solemn Judgment |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Pay half of your Life Points when your opponent either activates
a Magic or Trap Card or summons a monster (including Special
Summon) to negate the action and destroy the Magic Card, Trap
Card, or summoned monster. (Ultra Rare) |
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Metal Raiders (MRD-126) Barrel Dragon |
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DARK | Machine / Effect | Level 7 | ATK: 2600 DEF: 2200 |
Pendulum Scale: |
Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1
monster on your opponent's side of the field. This card's effect
can only be used once per turn during your Main Phase. (Ultra Rare) |
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Metal Raiders (MRD-125) Garnecia Elefantis |
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EARTH | Beast-Warrior / Normal | Level 7 | ATK: 2400 DEF: 2000 |
Pendulum Scale: |
A monster so heavy that each step rocks the earth. (Super Rare) |
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Metal Raiders (MRD-124) Gazelle the King of Mythical Beasts |
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EARTH | Beast / Normal | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale: |
This monster moves so fast that it looks like an illusion to
mortal eyes. (Short Print Common) |
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Metal Raiders (MRD-123) Skull Knight |
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DARK | Spellcaster / Fusion | Level 7 | ATK: 2650 DEF: 2250 |
Pendulum Scale: |
"Tainted Wisdom" + "Ancient Brain" (Common) |
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Metal Raiders (MRD-122) Blue-Winged Crown |
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WIND | Winged Beast / Normal | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
With hair shaped like a crown and a body encased in bluish
white flames, this bird is a formidable sight. (Common) |
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Metal Raiders (MRD-121) Witch's Apprentice |
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DARK | Spellcaster / Effect | Level 2 | ATK: 550 DEF: 500 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all DARK monsters by 500 points and decrease the ATK of
all LIGHT monsters by 400 points. (Rare) |
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Metal Raiders (MRD-120) Twin-Headed Thunder Dragon |
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LIGHT | Thunder / Fusion | Level 7 | ATK: 2800 DEF: 2100 |
Pendulum Scale: |
"Thunder Dragon" + "Thunder Dragon" (Super Rare) |
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Metal Raiders (MRD-119) Lady of Faith |
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LIGHT | Spellcaster / Normal | Level 3 | ATK: 1100 DEF: 800 |
Pendulum Scale: |
Soothes the souls of others by chanting a mysterious spell. (Common) |
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Metal Raiders (MRD-118) Bladefly |
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WIND | Insect / Effect | Level 2 | ATK: 600 DEF: 700 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all WIND monsters by 500 points and decrease the ATK of
all EARTH monsters by 400 points. (Rare) |
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Metal Raiders (MRD-117) Little Chimera |
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FIRE | Beast / Effect | Level 2 | ATK: 600 DEF: 550 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all FIRE monsters by 500 points and decrease the ATK of
all WATER monsters by 400 points. (Rare) |
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Metal Raiders (MRD-116) Witch of the Black Forest |
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DARK | Spellcaster / Effect | Level 4 | ATK: 1100 DEF: 1200 |
Pendulum Scale: |
When this card is sent from the field to the Graveyard, move 1
monster with an DEF of 1500 or less from your Deck to your hand.
Your Deck is then shuffled. (Rare) |
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Metal Raiders (MRD-115) Lava Battleguard |
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EARTH | Warrior / Effect | Level 5 | ATK: 1550 DEF: 1800 |
Pendulum Scale: |
Increase the ATK of this card by 500 points for each face-up
"Swamp Battleguard" on your side of the field. (Common) |
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Metal Raiders (MRD-114) Mushroom Man #2 |
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EARTH | Warrior / Effect | Level 3 | ATK: 1250 DEF: 800 |
Pendulum Scale: |
A player controlling this monster loses 300 Life Points during
each of his/her Standby Phases when this card is face-up on the
field. Control of this card is shifted to your opponent by
paying 500 Life Points at your own End Phase. (Common) |
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Metal Raiders (MRD-113) Dark Elf |
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DARK | Spellcaster / Effect | Level 4 | ATK: 2000 DEF: 800 |
Pendulum Scale: |
This card requires a cost of 1000 of your own Life Points to
attack. (Rare) |
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Metal Raiders (MRD-112) Niwatori |
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EARTH | Winged Beast / Normal | Level 3 | ATK: 900 DEF: 800 |
Pendulum Scale: |
Swallows enemies whole and uses their essence as energy. (Common) |
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Metal Raiders (MRD-111) Flame Cerebrus |
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FIRE | Pyro / Normal | Level 6 | ATK: 2100 DEF: 1800 |
Pendulum Scale: |
Known to many as the "Burning Executioner", this monster is
capable of burning enemies to cinders. (Common) |
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Metal Raiders (MRD-110) Milus Radiant |
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EARTH | Beast / Effect | Level 1 | ATK: 350 DEF: 250 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all EARTH monsters by 500 points and decrease the ATK of
all WIND monsters by 400 points. (Rare) |
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Metal Raiders (MRD-109) Star Boy |
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WATER | Aqua / Effect | Level 2 | ATK: 550 DEF: 500 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all WATER monsters by 500 points and decrease the ATK of
all FIRE monsters by 400 points. (Rare) |
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Metal Raiders (MRD-108) The Bistro Butcher |
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DARK | Fiend / Effect | Level 4 | ATK: 1800 DEF: 1000 |
Pendulum Scale: |
When this card inflicts damage to your opponent, your opponent
must draw 2 cards from his/her Deck. (Common) |
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Metal Raiders (MRD-107) Muka Muka |
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EARTH | Rock / Effect | Level 2 | ATK: 600 DEF: 300 |
Pendulum Scale: |
Increase the ATK and DEF of this card by 300 points for every
card in your hand. (Rare) |
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Metal Raiders (MRD-106) Cannon Soldier |
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DARK | Machine / Effect | Level 4 | ATK: 1400 DEF: 1300 |
Pendulum Scale: |
Offer 1 monster on your side of the field as a Tribute to
inflict 500 points of Direct Damage to your opponent's Life
Points. Monsters used for a Tribute Summon or that are offered
as Tributes due to other cards' effects are excluded. (Rare) |
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Metal Raiders (MRD-105) Cyber Saurus |
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EARTH | Machine / Fusion | Level 5 | ATK: 1800 DEF: 1400 |
Pendulum Scale: |
"Blast Juggler" + "Two-Headed King Rex" (Common) |
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Metal Raiders (MRD-104) Yado Karu |
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WATER | Aqua / Effect | Level 4 | ATK: 900 DEF: 1700 |
Pendulum Scale: |
When this card is changed from Defense Position to Attack
Position, you can place any number of cards from your hand at
the bottom of your Deck in any order you desire. (Common) |
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Metal Raiders (MRD-103) Musician King |
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LIGHT | Spellcaster / Fusion | Level 5 | ATK: 1750 DEF: 1500 |
Pendulum Scale: |
"Witch of the Black Forest" + "Lady of Faith" (Common) |
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Metal Raiders (MRD-102) Hoshiningen |
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LIGHT | Fairy / Effect | Level 2 | ATK: 500 DEF: 700 |
Pendulum Scale: |
As long as this card remains face-up on the field, increase the
ATK of all LIGHT monsters by 500 points and decrease the ATK of
all DARK monsters by 400 points. (Common) |
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Metal Raiders (MRD-101) Insect Soldiers of the Sky |
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EARTH | Insect / Effect | Level 3 | ATK: 1000 DEF: 800 |
Pendulum Scale: |
The ATK of this card increases by 1000 points whenever it
attacks a WIND monster. (Common) |
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Metal Raiders (MRD-100) Punished Eagle |
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WIND | Winged Beast / Fusion | Level 6 | ATK: 2100 DEF: 1800 |
Pendulum Scale: |
"Blue-Winged Crown" + "Niwatori" (Common) |
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Metal Raiders (MRD-099) The Immortal of Thunder |
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LIGHT | Thunder / Effect | Level 4 | ATK: 1500 DEF: 1300 |
Pendulum Scale: |
FLIP: You gain 3000 Life Points. After this card is flipped, you
lose 5000 Life Points when it is sent from the field to the
Graveyard. (Common) |
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Metal Raiders (MRD-098) 7 Colored Fish |
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WATER | Fish / Normal | Level 4 | ATK: 1800 DEF: 800 |
Pendulum Scale: |
A rare rainbow fish that has never been caught by mortal
man. (Common) |
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Metal Raiders (MRD-097) Thunder Dragon |
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LIGHT | Thunder / Effect | Level 5 | ATK: 1600 DEF: 1500 |
Pendulum Scale: |
Discard this card from your hand to the Graveyard to add up to
two "Thunder Dragon" cards from your Deck to your hand. Your
Deck is then shuffled. This effect is activated only during a
Main Phase. (Short Print Common) |
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Metal Raiders (MRD-096) Giga-Tech Wolf |
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FIRE | Machine / Normal | Level 4 | ATK: 1200 DEF: 1400 |
Pendulum Scale: |
An iron wolf with razor-sharp fangs that can penetrate any
armor. (Common) |
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Metal Raiders (MRD-095) Launcher Spider |
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FIRE | Machine / Normal | Level 7 | ATK: 2200 DEF: 2500 |
Pendulum Scale: |
A mechanical spider with rocket launchers capable of random
fire. (Common) |
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Metal Raiders (MRD-094) Giltia the D. Knight |
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LIGHT | Warrior / Fusion | Level 5 | ATK: 1850 DEF: 1500 |
Pendulum Scale: |
"Guardian of the Labyrinth" + "Protector of the Throne" (Common) |
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Metal Raiders (MRD-093) Bickuribox |
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DARK | Fiend / Fusion | Level 7 | ATK: 2300 DEF: 2000 |
Pendulum Scale: |
"Crass Clown" + "Dream Clown" (Common) |
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Metal Raiders (MRD-092) Ryu-Kishin Powered |
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DARK | Fiend / Normal | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale: |
A gargoyle enhanced by the powers of darkness. Very sharp
talons make it a worthy opponent. (Common) |
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Metal Raiders (MRD-091) Labyrinth Tank |
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DARK | Machine / Fusion | Level 7 | ATK: 2400 DEF: 2400 |
Pendulum Scale: |
"Giga-Tech Wolf" + "Cannon Soldier" (Common) |
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Metal Raiders (MRD-090) Shadow Ghoul |
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DARK | Zombie / Effect | Level 5 | ATK: 1600 DEF: 1300 |
Pendulum Scale: |
Increase the ATK of this monster by 100 points for each monster
in your own Graveyard. (Rare) |
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Metal Raiders (MRD-089) Jirai Gumo |
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EARTH | Insect / Effect | Level 4 | ATK: 2200 DEF: 100 |
Pendulum Scale: |
When you attack with this card, toss a coin and call it. If you
call it right, attack normally. If you call it wrong, reduce
your Life Points by half before attacking. (Common) |
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Metal Raiders (MRD-088) Tremendous Fire |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Inflicts 1000 points of Direct Damage to your opponent's Life
Points and 500 points of Direct Damage to your Life Points. (Super Rare) |
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Metal Raiders (MRD-087) Protector of the Throne |
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EARTH | Warrior / Normal | Level 4 | ATK: 800 DEF: 1500 |
Pendulum Scale: |
While the king is away, this queen protects his throne with
a mighty defense. (Common) |
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Metal Raiders (MRD-086) Princess of Tsurugi |
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WIND | Warrior / Effect | Level 3 | ATK: 900 DEF: 700 |
Pendulum Scale: |
FLIP: Inflicts 500 points of Direct Damage to your opponent's
Life Points for each Magic and Trap Card your opponent has on
the field. (Rare) |
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Metal Raiders (MRD-085) The Little Swordsman of Aile |
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WATER | Warrior / Effect | Level 3 | ATK: 800 DEF: 1300 |
Pendulum Scale: |
Offer 1 monster on your side of the field as a Tribute to
increase this monster's ATK by 700 points until the end of the
turn. (Common) |
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Metal Raiders (MRD-084) Prevent Rat |
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EARTH | Beast / Normal | Level 4 | ATK: 500 DEF: 2000 |
Pendulum Scale: |
This creature is shielded with a tough hide of hair and is
excellent at defending itself. (Common) |
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Metal Raiders (MRD-083) Guardian of the Labyrinth |
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EARTH | Warrior / Normal | Level 4 | ATK: 1000 DEF: 1200 |
Pendulum Scale: |
A monster that guards the entrance to the Netherworld. (Common) |
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Metal Raiders (MRD-082) Ancient Brain |
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DARK | Fiend / Normal | Level 3 | ATK: 1000 DEF: 700 |
Pendulum Scale: |
A fallen fairy that is powerful in the dark. (Common) |
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Metal Raiders (MRD-081) Tainted Wisdom |
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DARK | Fiend / Effect | Level 3 | ATK: 1250 DEF: 800 |
Pendulum Scale: |
When this card is changed from Attack Position to Defense
Position, shuffle your own Deck. (Common) |
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Metal Raiders (MRD-080) Dream Clown |
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EARTH | Warrior / Effect | Level 3 | ATK: 1200 DEF: 900 |
Pendulum Scale: |
When this card is changed from Attack Position to Defense
Position, select and destroy 1 monster on your opponent's side
of the field. (Common) |
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Metal Raiders (MRD-079) Pumpking the King of Ghosts |
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DARK | Zombie / Effect | Level 6 | ATK: 1800 DEF: 2000 |
Pendulum Scale: |
If "Castle of Dark Illusions" is face-up on the field, increase
the ATK and DEF of this card by 100 points. As long as "Castle
of Dark Illusions" remains face-up on the field, the ATK and DEF
of this card continues to increase by 100 points during each of
your Standby Phases. This effect continues until your 4th turn
after this card is activated. (Common) |
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Metal Raiders (MRD-078) Crass Clown |
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DARK | Zombie / Effect | Level 4 | ATK: 1350 DEF: 1400 |
Pendulum Scale: |
When this card is changed from Defense Position to Attack
Position, return 1 monster on your opponent's side of the field
to the owner's hand. (Common) |
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Metal Raiders (MRD-077) Rabid Horseman |
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EARTH | Beast-Warrior / Fusion | Level 6 | ATK: 2000 DEF: 1700 |
Pendulum Scale: |
"Battle Ox" + "Mystic Horseman" (Common) |
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Metal Raiders (MRD-076) Mystic Horseman |
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EARTH | Beast / Normal | Level 4 | ATK: 1300 DEF: 1550 |
Pendulum Scale: |
Half man and half horse, this monster is known for its
extreme speed. (Common) |
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Metal Raiders (MRD-075) Catapult Turtle |
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WATER | Aqua / Effect | Level 5 | ATK: 1000 DEF: 2000 |
Pendulum Scale: |
Offer 1 monster on your side of the field as a Tribute to
inflict Direct Damage equal to half of the Tribute monster's ATK
to your opponent's Life Points. Monsters used for a Tribute
Summon or that are offered as Tributes due to other card's
effects are excluded. (Super Rare) |
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Metal Raiders (MRD-074) King of Yamimakai |
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DARK | Fiend / Normal | Level 5 | ATK: 2000 DEF: 1530 |
Pendulum Scale: |
Wields the power of darkness to destroy its enemies. (Common) |
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Metal Raiders (MRD-073) Castle of Dark Illusions |
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DARK | Fiend / Effect | Level 4 | ATK: 920 DEF: 1930 |
Pendulum Scale: |
FLIP: Increases the ATK and DEF of all Zombie-Type monsters by
200 points. As long as this card remains face-up on the field,
the ATK and DEF of Zombie-Type monsters continues to increase by
200 points during each of your Standby Phases. This effect
continues until the 4th turn after the card is activated. (Common) |
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Metal Raiders (MRD-072) Jellyfish |
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WATER | Aqua / Normal | Level 4 | ATK: 1200 DEF: 1500 |
Pendulum Scale: |
An almost invisible, semi-transparent jellyfish that drifts
in the sea. (Common) |
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Metal Raiders (MRD-071) Kuriboh (original artwork) |
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DARK | Fiend / Effect | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale: |
Discard this card from your hand to the Graveyard to make the
damage inflicted to your Life Points by 1 opponent's monster 0.
This effect must be activated during your opponent's Battle
Phase. (Super Rare) |
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Metal Raiders (MRD-070) Great Moth |
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EARTH | Insect / Effect | Level 8 | ATK: 2600 DEF: 2500 |
Pendulum Scale: |
This monster can only be Special Summoned by offering "Petit
Moth" as a Tribute on the 4th of your turns after "Petit Moth"
has been equipped with "Cocoon of Evolution". (Rare) |
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Metal Raiders (MRD-069) Sangan |
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DARK | Fiend / Effect | Level 3 | ATK: 1000 DEF: 600 |
Pendulum Scale: |
When this card is sent from the field to the Graveyard, move 1
monster with an ATK of 1500 or less from your Deck to your hand.
Your Deck is then shuffled. (Rare) |
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Metal Raiders (MRD-068) Illusionist Faceless Mage |
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DARK | Spellcaster / Normal | Level 5 | ATK: 1200 DEF: 2200 |
Pendulum Scale: |
Manipulates enemy attacks with the power of illusion. (Common) |
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Metal Raiders (MRD-067) Dragon Piper |
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FIRE | Pyro / Effect | Level 3 | ATK: 200 DEF: 1800 |
Pendulum Scale: |
FLIP: Destroys "Dragon Capture Jar" and turns all face-up
Dragon-Type monsters to Attack Position. (Common) |
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Metal Raiders (MRD-066) Saggi the Dark Clown |
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DARK | Spellcaster / Normal | Level 3 | ATK: 600 DEF: 1500 |
Pendulum Scale: |
This clown appears from nowhere and executes very strange
moves to avoid enemy attacks. (Common) |
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Metal Raiders (MRD-065) Time Wizard |
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LIGHT | Spellcaster / Effect | Level 2 | ATK: 500 DEF: 400 |
Pendulum Scale: |
Toss a coin and call Heads or Tails. If you call it right, your
opponent's monsters on the field are destroyed. If you call it
wrong, your own monsters on the field are destroyed and you lose
Life Points equal to half the total ATK of the destroyed
monsters. This card can be used only during your own turn, once
per turn. (Ultra Rare) |
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Metal Raiders (MRD-064) Battle Steer |
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EARTH | Beast-Warrior / Normal | Level 5 | ATK: 1800 DEF: 1300 |
Pendulum Scale: |
A bull monster often found in the woods, it charges enemy
monsters with a pair of deadly horns. (Common) |
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Metal Raiders (MRD-063) Swamp Battleguard |
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EARTH | Warrior / Effect | Level 5 | ATK: 1800 DEF: 1500 |
Pendulum Scale: |
Increase the ATK of this monster by 500 points for every face-up
"Lava Battleguard" on your side of the field. (Common) |
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Metal Raiders (MRD-062) Blackland Fire Dragon |
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DARK | Dragon / Normal | Level 4 | ATK: 1500 DEF: 800 |
Pendulum Scale: |
A dragon that dwells in the depths of darkness, its
vulnerability lies in its poor eyesight. (Common) |
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Metal Raiders (MRD-061) Baby Dragon |
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WIND | Dragon / Normal | Level 3 | ATK: 1200 DEF: 700 |
Pendulum Scale: |
Much more than just a child, this dragon is gifted with
untapped power. (Short Print Common) |
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Metal Raiders (MRD-060) Change of Heart |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Select and control 1 opposing monster (regardless of position)
on the field until end of your turn. (Ultra Rare) |
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Metal Raiders (MRD-059) The Cheerful Coffin |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
You can discard up to 3 Monster Cards from your hand to the
Graveyard. (Common) |
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Metal Raiders (MRD-058) Soul Release |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Select up to 5 cards from either you or your opponent's
Graveyard and remove them from the current Duel. (Common) |
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Metal Raiders (MRD-057) Tribute to The Doomed |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Discard 1 card from your hand to the Graveyard to destroy 1
monster on the field (regardless of its position). (Super Rare) |
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Metal Raiders (MRD-056) Fake Trap |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: |
When your opponent uses a Magic, Trap, or Effect Monster Card to
destroy your Trap Card(s), this card can be destroyed as a
substitute for your Trap Card(s). (Rare) |
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Metal Raiders (MRD-055) Hibikime |
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EARTH | Warrior / Normal | Level 4 | ATK: 1450 DEF: 1000 |
Pendulum Scale: |
Confuses enemy monsters with a noise that is harsh to the
ears. (Common) |
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Metal Raiders (MRD-054) Hyosube |
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WATER | Aqua / Normal | Level 4 | ATK: 1500 DEF: 900 |
Pendulum Scale: |
This amphibian is strong on the attack, but leaves much to
be desired when defending. (Common) |
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Metal Raiders (MRD-053) Disk Magician |
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DARK | Machine / Normal | Level 4 | ATK: 1350 DEF: 1000 |
Pendulum Scale: |
This monster hides in a saucer and only appears when
executing an attack. (Common) |
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Metal Raiders (MRD-052) Trent |
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EARTH | Plant / Normal | Level 5 | ATK: 1500 DEF: 1800 |
Pendulum Scale: |
A guardian of the woods, this massive tree is believed to be
immortal. (Common) |
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Metal Raiders (MRD-051) Queen's Double |
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EARTH | Warrior / Effect | Level 2 | ATK: 350 DEF: 300 |
Pendulum Scale: |
This monster may attack your opponent's Life Points directly. (Short Print Common) |
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Metal Raiders (MRD-050) Ancient Lizard Warrior |
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EARTH | Reptile / Normal | Level 4 | ATK: 1400 DEF: 1100 |
Pendulum Scale: |
Before the dawn of man, this lizard warrior ruled supreme. (Common) |
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Metal Raiders (MRD-049) Hunter Spider |
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EARTH | Insect / Normal | Level 5 | ATK: 1600 DEF: 1400 |
Pendulum Scale: |
This monster feeds on whatever it catches in its web. (Common) |
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Metal Raiders (MRD-048) Electric Lizard |
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EARTH | Thunder / Effect | Level 3 | ATK: 850 DEF: 800 |
Pendulum Scale: |
A non Zombie-Type monster attacking "Electric Lizard" cannot
attack on its following turn. (Common) |
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Metal Raiders (MRD-047) Pale Beast |
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EARTH | Beast / Normal | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale: |
With skin tinged a bluish-white, this strange creature is a
fearsome sight to behold. (Common) |
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Metal Raiders (MRD-046) Empress Judge |
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EARTH | Warrior / Fusion | Level 6 | ATK: 2100 DEF: 1700 |
Pendulum Scale: |
"Queen's Double" + "Hibikime" (Common) |
||||
Metal Raiders (MRD-045) Tongyo |
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WATER | Fish / Normal | Level 4 | ATK: 1350 DEF: 800 |
Pendulum Scale: |
This monster captures other fish with its long tongue and
sucks the energy out of them. (Common) |
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Metal Raiders (MRD-044) Mega Thunderball |
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WIND | Thunder / Normal | Level 2 | ATK: 750 DEF: 600 |
Pendulum Scale: |
Rolls along the ground releasing bolts of electricity to
attack its enemies. (Common) |
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Metal Raiders (MRD-043) Morinphen |
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DARK | Fiend / Normal | Level 5 | ATK: 1550 DEF: 1300 |
Pendulum Scale: |
A strange fiend with long arms and razor-sharp talons. (Common) |
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Metal Raiders (MRD-042) Rainbow Flower |
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EARTH | Plant / Effect | Level 2 | ATK: 400 DEF: 500 |
Pendulum Scale: |
This monster may attack your opponent's Life Points directly. (Short Print Common) |
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Metal Raiders (MRD-041) Kaminari Attack |
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WIND | Thunder / Fusion | Level 5 | ATK: 1900 DEF: 1400 |
Pendulum Scale: |
"Ocubeam" + "Mega Thunderball" (Common) |
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Metal Raiders (MRD-040) Destroyer Golem |
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EARTH | Rock / Normal | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
A golem with a massive right hand for crushing its victims. (Common) |
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Metal Raiders (MRD-039) Bottom Dweller |
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WATER | Fish / Normal | Level 5 | ATK: 1650 DEF: 1700 |
Pendulum Scale: |
This is one sea creature whose wrath is something monsters
fear to face. (Common) |
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Metal Raiders (MRD-038) Deepsea Shark |
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WATER | Fish / Fusion | Level 5 | ATK: 1900 DEF: 1600 |
Pendulum Scale: |
"Bottom Dweller" + "Tongyo" (Common) |
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Metal Raiders (MRD-037) Ancient Elf |
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LIGHT | Spellcaster / Normal | Level 4 | ATK: 1450 DEF: 1200 |
Pendulum Scale: |
This elf is rumored to have lived for thousands of years. He
leads an army of spirits against his enemies. (Common) |
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Metal Raiders (MRD-036) Magician of Faith |
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LIGHT | Spellcaster / Effect | Level 1 | ATK: 300 DEF: 400 |
Pendulum Scale: |
FLIP: Select 1 Magic Card from your Graveyard and return it to
your hand. (Rare) |
||||
Metal Raiders (MRD-035) Jinzo #7 |
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DARK | Machine / Effect | Level 2 | ATK: 500 DEF: 400 |
Pendulum Scale: |
This monster may attack your opponent's Life Points directly. (Short Print Common) |
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Metal Raiders (MRD-034) Blast Juggler |
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FIRE | Machine / Effect | Level 3 | ATK: 800 DEF: 900 |
Pendulum Scale: |
Offer this card as a Tribute during your Standby Phase if
face-up to destroy 2 face-up monsters with an ATK of 1000 or
less. (Common) |
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Metal Raiders (MRD-033) Leogun |
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EARTH | Beast / Normal | Level 5 | ATK: 1750 DEF: 1550 |
Pendulum Scale: |
Huge monster with a lion's mane similar to the King of
Beasts. (Common) |
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Metal Raiders (MRD-032) Ooghuchi |
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WATER | Aqua / Effect | Level 1 | ATK: 300 DEF: 250 |
Pendulum Scale: |
This monster may attack your opponent's Life Points directly. (Short Print Common) |
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Metal Raiders (MRD-031) Leghul |
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EARTH | Insect / Effect | Level 1 | ATK: 300 DEF: 350 |
Pendulum Scale: |
This monster may attack your opponent's Life Points directly. (Short Print Common) |
||||
Metal Raiders (MRD-030) Ocubeam |
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LIGHT | Fairy / Normal | Level 5 | ATK: 1550 DEF: 1650 |
Pendulum Scale: |
Frightening in appearance, this creature uses its large eyes
and ears to keep track of any movement. (Common) |
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Metal Raiders (MRD-029) Steel Scorpion |
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EARTH | Machine / Effect | Level 1 | ATK: 250 DEF: 300 |
Pendulum Scale: |
A non Machine-Type Monster attacking "Steel Scorpion" will be
destroyed at the End Phase of your opponent's 2nd turn after the
attack. (Common) |
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Metal Raiders (MRD-028) Mystic Lamp |
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DARK | Spellcaster / Effect | Level 1 | ATK: 400 DEF: 300 |
Pendulum Scale: |
This monster may attack your opponent's Life Points directly. (Short Print Common) |
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Metal Raiders (MRD-027) Suijin |
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WATER | Aqua / Effect | Level 7 | ATK: 2500 DEF: 2400 |
Pendulum Scale: |
Reduce the ATK of an opponent's monster attacking this card to
0. This effect can only be used once. This card's owner chooses
when to activate this effect. (Super Rare) |
||||
Metal Raiders (MRD-026) Kazejin |
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WIND | Spellcaster / Effect | Level 7 | ATK: 2400 DEF: 2200 |
Pendulum Scale: |
Reduce the ATK of an opponent's monster attacking this card to
0. This effect can only be used once. This card's owner chooses
when to activate this effect. (Super Rare) |
||||
Metal Raiders (MRD-025) Sanga of the Thunder |
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LIGHT | Thunder / Effect | Level 7 | ATK: 2600 DEF: 2200 |
Pendulum Scale: |
Reduce the ATK of an opponent's monster attacking this card to
0. This effect can only be used once. This card's owner chooses
when to activate this effect. (Super Rare) |
||||
Metal Raiders (MRD-024) Elegant Egotist |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
When there are 1 or more "Harpie Lady" cards on the field, you
can Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" card
from your hand or your Deck. (Rare) |
||||
Metal Raiders (MRD-023) Petit Moth |
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EARTH | Insect / Normal | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale: |
This small but deadly creature is better off avoided. (Common) |
||||
Metal Raiders (MRD-022) Ground Attacker Bugroth |
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EARTH | Machine / Normal | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale: |
A surface battle robot that was once used for sea warfare. (Common) |
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Metal Raiders (MRD-021) Water Omotics |
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WATER | Aqua / Normal | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale: |
Transforms the water overflowing from a jar into attacking
dragons. (Common) |
||||
Metal Raiders (MRD-020) Roaring Ocean Snake |
||||
WATER | Aqua / Fusion | Level 6 | ATK: 2100 DEF: 1800 |
Pendulum Scale: |
"Mystic Lamp" + "Hyosube" (Common) |
||||
Metal Raiders (MRD-019) Masked Sorcerer |
||||
DARK | Spellcaster / Effect | Level 4 | ATK: 900 DEF: 1400 |
Pendulum Scale: |
When you inflict damage to your opponent's Life Points with this
card, draw 1 card from your Deck. (Common) |
||||
Metal Raiders (MRD-018) B. Skull Dragon |
||||
DARK | Dragon / Fusion | Level 9 | ATK: 3200 DEF: 2500 |
Pendulum Scale: |
"Summoned Skull" + "Red-Eyes B. Dragon" (Ultra Rare) |
||||
Metal Raiders (MRD-017) Big Eye |
||||
DARK | Fiend / Effect | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale: |
FLIP: See the 5 cards from the top of your Deck, arrange them in
any order desired, and replace them on top of the Deck. (Common) |
||||
Metal Raiders (MRD-016) White Magical Hat |
||||
LIGHT | Spellcaster / Effect | Level 3 | ATK: 1000 DEF: 700 |
Pendulum Scale: |
When this card inflicts damage to your opponent's Life Points, 1
card must be discarded randomly from your opponent's hand to the
Graveyard. (Rare) |
||||
Metal Raiders (MRD-015) Doma the Angel of Silence |
||||
DARK | Fairy / Normal | Level 5 | ATK: 1600 DEF: 1400 |
Pendulum Scale: |
This fairy rules over the end of existence. (Common) |
||||
Metal Raiders (MRD-014) Mask of Darkness |
||||
DARK | Fiend / Effect | Level 2 | ATK: 900 DEF: 400 |
Pendulum Scale: |
FLIP: Select 1 Trap Card from your Graveyard and return it to
your hand. (Rare) |
||||
Metal Raiders (MRD-013) Armored Zombie |
||||
DARK | Zombie / Normal | Level 3 | ATK: 1500 DEF: 0 |
Pendulum Scale: |
This warrior blindly swings a deadly blade with devastating
force. (Common) |
||||
Metal Raiders (MRD-012) Crawling Dragon |
||||
EARTH | Dragon / Normal | Level 5 | ATK: 1600 DEF: 1400 |
Pendulum Scale: |
This weakened dragon can no longer fly, but is still a
deadly force to be reckoned with. (Common) |
||||
Metal Raiders (MRD-011) Cocoon of Evolution |
||||
EARTH | Insect / Effect | Level 3 | ATK: 0 DEF: 2000 |
Pendulum Scale: |
You may treat this card as an Equip Magic Card on a face-up
"Petit Moth" on the field. When equipped, the ATK and DEF of
"Petit Moth" becomes the same as "Cocoon of Evolution". (Short Print Common) |
||||
Metal Raiders (MRD-010) Kojikocy |
||||
EARTH | Warrior / Normal | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale: |
A man-hunter with powerful arms that can crush boulders. (Common) |
||||
Metal Raiders (MRD-009) Harpie Lady Sisters |
||||
WIND | Winged Beast / Effect | Level 6 | ATK: 1950 DEF: 2100 |
Pendulum Scale: |
This monster can only be Special Summoned with the Magic Card
"Elegant Egotist". (Super Rare) |
||||
Metal Raiders (MRD-008) Harpie Lady |
||||
WIND | Winged Beast / Normal | Level 4 | ATK: 1300 DEF: 1400 |
Pendulum Scale: |
This human-shaped animal with wings is beautiful to watch
but deadly in battle. (Common) |
||||
Metal Raiders (MRD-007) Larvae Moth |
||||
EARTH | Insect / Effect | Level 2 | ATK: 500 DEF: 400 |
Pendulum Scale: |
This monster can only be Special Summoned by offering "Petit
Moth" as a Tribute on the 2nd of your turns after "Petit Moth"
has been equipped with "Cocoon of Evolution". (Common) |
||||
Metal Raiders (MRD-006) Killer Needle |
||||
WIND | Insect / Normal | Level 4 | ATK: 1200 DEF: 1000 |
Pendulum Scale: |
A huge bee with exceptional strength that's particularly
dangerous in a swarm. (Common) |
||||
Metal Raiders (MRD-005) Armored Lizard |
||||
EARTH | Reptile / Normal | Level 4 | ATK: 1500 DEF: 1200 |
Pendulum Scale: |
A lizard with a very tough hide and a vicious bite. (Common) |
||||
Metal Raiders (MRD-004) Rock Ogre Grotto #1 |
||||
EARTH | Rock / Normal | Level 3 | ATK: 800 DEF: 1200 |
Pendulum Scale: |
Protected by a solid body of rock, this monster throws a
bone-shattering punch. (Common) |
||||
Metal Raiders (MRD-003) Summoned Skull (original artwork) |
||||
DARK | Fiend / Normal | Level 6 | ATK: 2500 DEF: 1200 |
Pendulum Scale: |
A fiend with dark powers for confusing the enemy. Among the
Fiend-Type monsters, this monster boasts considerable force.
(Ultra Rare) |
||||
Metal Raiders (MRD-002) Winged Dragon, Guardian of the Fortress #1 |
||||
WIND | Dragon / Normal | Level 4 | ATK: 1400 DEF: 1200 |
Pendulum Scale: |
A dragon commonly found guarding mountain fortresses. Its
signature attack is a sweeping dive from out of the blue. (Common) |
||||
Metal Raiders (MRD-001) Feral Imp |
||||
DARK | Fiend / Normal | Level 4 | ATK: 1300 DEF: 1400 |
Pendulum Scale: |
A playful little fiend that lurks in the dark, waiting to
attack an unwary enemy. (Common) |
||||
Metal Raiders (MRD-000) Gate Guardian |
||||
DARK | Warrior / Effect | Level 11 | ATK: 3750 DEF: 3400 |
Pendulum Scale: |
This card can only be Special Summoned by offering "Sanga of the
Thunder", "Kazejin" and "Suijin" from your side of the field as
a Tribute. (Secret Rare) |