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Battle Pack 2: War of the Giants (BP02-EN) Card Spoiler

1. Battle Pack Rare is my name for the variant of Rare cards exclusive to Battle Packs.
2. Card gallery:
 
https://yugipedia.com/wiki/Set_Card_Galleries:Battle_Pack_2:_War_of_the_Giants_(TCG-EN-1E)
                                                    BP02-EN215
Breakthrough Skill
Normal Trap
Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN214
Spikeshield with Chain
Normal Trap
Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN213
Dimension Gate
Continuous Trap
When this card is activated: Target 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN212
Memory of an Adversary
Normal Trap
When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN211
Impenetrable Attack
Normal Trap
During the Battle Phase, activate 1 of these effects.
● Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase. ● You take no battle damage during this Battle Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN210
Tiki Soul
Continuous Trap
Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN209
Tiki Curse
Continuous Trap
Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN208
The Golden Apples
Normal Trap
When you take battle damage while you control no monsters: Gain Life Points equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN207
Half Counter
Normal Trap
During damage calculation, if a monster you control is being attacked: Target that monster you control; that target gains ATK equal to half the original ATK of the attacking monster, until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN206
Miracle's Wake
Normal Trap
Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it from your Graveyard.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN205
Damage Gate
Normal Trap
When you take battle damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN204
Power Frame
Normal Trap
When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN203
Skill Successor
Normal Trap
Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; that target gains 800 ATK until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN202
Miracle Locus
Normal Trap
Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the End Phase, and if it does, it can attack up to 2 monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN201
Half or Nothing
Normal Trap
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
● Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
● End the Battle Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN200
Time Machine
Normal Trap
When exactly 1 monster is destroyed by battle and sent to the Graveyard: Special Summon that monster to the same side of the field it was on, in the same battle position it was in when destroyed.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN199
Prideful Roar
Normal Trap
During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay Life Points equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN198
Kunai with Chain (original artwork)
Normal Trap
Activate 1 or both of these effects (simultaneously).
● When an opponent's monster attacks: Target the attacking monster; change that target to Defense Position.
● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN197
Overworked
Normal Trap
Destroy each monster whose ATK is higher than its original ATK.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN196
Spacegate
Continuous Trap
Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN195
Miniaturize
Continuous Trap
Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN194
Zoma the Spirit
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/
ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN193
Metal Reflect Slime
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/
ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN192
Sinister Seeds
Normal Trap
When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN191
Cloning
Normal Trap
When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the Graveyard, destroy this Token.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN190
No Entry!!
Normal Trap
Change all Attack Position monsters to Defense Position.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN189
Strike Slash
Normal Trap
When a monster you control declares an attack: Until the End Phase, that monster gains 700 ATK, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN188
Stronghold the Moving Fortress
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/
ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a "Green Gadget", "Red Gadget", and "Yellow Gadget", this card's ATK becomes 3000.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN187
Shattered Axe
Continuous Trap
Activate this card by targeting 1 face-up monster on the field. During each of your Standby Phases: It loses 500 ATK. When that target is destroyed, destroy this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN186
Magical Arm Shield
Normal Trap
When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN185
Rising Energy
Normal Trap
Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN084
Threatening Roar
Normal Trap
Your opponent cannot declare an attack this turn.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN183
Labyrinth of Nightmare
Continuous Trap
Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN182
Curse of Anubis
Normal Trap
Change all Effect Monsters on the field to Defense Position. This turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN181
Draining Shield
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN180
Embodiment of Apophis
Continuous Trap
During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/
Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)
(Common) & (Mosaic Rare)
 
                                                    BP02-EN179
A Hero Emerges
Normal Trap
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the Graveyard.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN178
Zero Gravity
Normal Trap
Change the battle positions of all face-up monsters on the field.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN177
Windstorm of Etaqua
Normal Trap
Change the battle positions of all face-up monsters your opponent controls.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN176
Rope of Life
Normal Trap
When a monster(s) is destroyed by battle and sent to your Graveyard: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN175
Reckless Greed
Normal Trap
Draw 2 cards and skip your next 2 Draw Phases.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN174
Mask of Weakness
Normal Trap
Target 1 attacking monster; that target loses 700 ATK until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN173
Metalmorph (original artwork)
Normal Trap
Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN172
Mirror Wall
Continuous Trap
Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN171
Call of the Haunted
Continuous Trap
Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN170
Waboku
Normal Trap
You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN169
Reverse Trap
Normal Trap
Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)
(Common) & (Mosaic Rare)
 
                                                    BP02-EN168
Forbidden Dress
Quick-Play Spell
Target 1 face-up monster on the field; until the End Phase, that target loses 600 ATK, but it cannot be targeted or destroyed by other card effects.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN167
Photon Sanctuary
Normal Spell
Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN166
Full-Force Strike
Normal Spell
Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no battle damage from its attacks, and if it attacks an opponent's monster, destroy that opponent's monster after damage calculation.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN165
Shard of Greed
Continuous Spell
Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN164
Ego Boost
Quick-Play Spell
When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN163
Blustering Winds
Normal Spell
Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN162
Forbidden Lance
Quick-Play Spell
Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN161
Axe of Fools
Equip Spell
The equipped monster gains 1000 ATK, but its effects are negated. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN160
Pot of Duality
Normal Spell
Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN159
Cursed Armaments
Equip Spell
The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN158
Half Shut
Quick-Play Spell
Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, but its ATK is halved until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN157
Rocket Pilder
Equip Spell
While the equipped monster is attacking, it cannot be destroyed by battle. At the end of the Damage Step, if the equipped monster attacked: The attack target loses ATK equal to the ATK of the equipped monster, until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN156
Reptilianne Rage
Equip Spell
The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN155
Forbidden Chalice
Quick-Play Spell
Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN154
Star Blast
Normal Spell
Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN153
Fighting Spirit
Equip Spell
The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN152
Union Attack
Normal Spell
Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict battle damage to your opponent, also other face-up Attack Position monsters cannot attack.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN151
Fiend's Sanctuary
Normal Spell
Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any battle damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 Life Points or destroy this Token.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN150
Card Trader
Continuous Spell
Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN149
Mausoleum of the Emperor
Field Spell
During either player's Main Phase: The turn player can pay 1000 Life Points x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.)
(Common) & (Mosaic Rare)
 
                                                    BP02-EN148
Nightmare's Steelcage
Normal Spell
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN147
Swords of Concealing Light
Continuous Spell
When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN146
Shrink
Quick-Play Spell
Target 1 face-up monster on the field; the original ATK of that monster is halved until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN145
Earthquake
Normal Spell
Change all face-up monsters on the field to Defense Position.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN144
Enemy Controller
Quick-Play Spell
Activate 1 of these effects.
● Target 1 face-up monster your opponent controls; change that target's battle position.
● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN143
Gravity Axe - Grarl
Equip Spell
The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN142
Riryoku
Normal Spell
Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN141
Big Bang Shot
Equip Spell
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN140
Autonomous Action Unit
Equip Spell
Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target on your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN139
Reasoning
Normal Spell
Your opponent declares a monster Level. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. If that monster is the same Level as the one declared by your opponent, send all excavated cards to the Graveyard. If not, Special Summon the excavated monster, also send the remaining cards to the Graveyard.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN138
Book of Moon
Quick-Play Spell
Target 1 face-up monster on the field; change that target to face-down Defense Position.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN137
Graceful Charity
Normal Spell
Draw 3 cards, then discard 2 cards.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN136
Scapegoat
Quick-Play Spell
Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).
(Common) & (Mosaic Rare)
 
                                                    BP02-EN135
Premature Burial
Equip Spell
Pay 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN134
Horn of the Unicorn
Equip Spell
The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN133
Rush Recklessly
Quick-Play Spell
Target 1 face-up monster on the field; it gains 700 ATK until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN132
Malevolent Nuzzler
Equip Spell
The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 Life Points; return this card to the top of the Deck.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN131
Axe of Despair
Equip Spell
(This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; return this card to the top of the Deck.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN130
Shield & Sword
Normal Spell
Switch the original ATK and DEF of all face-up monsters currently on the field, until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN129
Pot of Greed
Normal Spell
Draw 2 cards.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN128
Monster Reborn
Normal Spell
Target 1 monster in either player's Graveyard; Special Summon it.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN127
Slifer the Sky Dragon (illegal version artwork)
DIVINE | Divine-Beast | Level 10 | ATK ? | DEF ?
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.
(Mosaic Rare)
 
                                                    BP02-EN126
The Winged Dragon of Ra (illegal version artwork)
DIVINE | Divine-Beast | Level 10 | ATK ? | DEF ?
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay Life Points so that you only have 100 left; this card gains ATK and DEF equal to the amount of Life Points paid. You can pay 1000 Life Points, then target 1 monster on the field; destroy that target.
(Mosaic Rare)
 
                                                    BP02-EN125
Obelisk the Tormentor (illegal version artwork)
DIVINE | Divine-Beast | Level 10 | ATK 4000 | DEF 4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.
(Mosaic Rare)
 

                                                    BP02-EN124

Mecha Phantom Beast Hamstrat

WIND | Machine | Level 3 | ATK 1100 | DEF 1600

When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.

(Common) & (Mosaic Rare)

 
                                                    BP02-EN123
Aye-Iron
EARTH | Machine | Level 4 | ATK 1600 | DEF 1800
Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN122
Pyrotech Mech - Shiryu
FIRE | Pyro | Level 8 | ATK 2900 | DEF 1800
You can Normal Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN121
Hyper-Ancient Shark Megalodon
WATER | Fish | Level 8 | ATK 2900 | DEF 1300
When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN120
Amarylease
EARTH | Plant | Level 1 | ATK 100 | DEF 200
During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN119
Bacon Saver
DARK | Zombie | Level 2 | ATK 700 | DEF 600
During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN118
Dododo Bot
EARTH | Machine | Level 4 | ATK 1800 | DEF 1900
Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN117
Mermail Abyssmegalo
WATER | Sea Serpent | Level 7 | ATK 2400 | DEF 1900
If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN116
Solar Wind Jammer
LIGHT | Machine | Level 5 | ATK 800 | DEF 2400
If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN115
Bull Blader
EARTH | Warrior | Level 4 | ATK 1600 | DEF 1200
When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN114
Tardy Orc
DARK | Fiend | Level 4 | ATK 2200 | DEF 0
This card cannot attack the turn it is Normal Summoned.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN113
Flame Tiger
FIRE | Beast | Level 4 | ATK 1800 | DEF 0
During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN112
Cardcar D
EARTH | Machine | Level 2 | ATK 800 | DEF 400
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN111
Gagaga Gardna
EARTH | Warrior | Level 4 | ATK 1500 | DEF 2000
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN110
Tasuke Knight
LIGHT | Warrior | Level 4 | ATK 1700 | DEF 100
When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use the effect of "Tasuke Knight" once per Duel.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN109
Photon Wyvern
LIGHT | Dragon | Level 7 | ATK 2500 | DEF 2000
When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN108
Vylon Prism
LIGHT | Thunder-Type Tuner | Level 4 | ATK 1500 | DEF 1500
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN107
Vylon Stella
LIGHT | Fairy-Type Tuner | Level 3 | ATK 1400 | DEF 200
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN106
Vylon Tetra
LIGHT | Machine-Type Tuner | Level 2 | ATK 900 | DEF 900
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN105
Tour Bus From the Underworld
DARK | Fiend | Level 3 | ATK 1000 | DEF 1000
When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN104
Interplanetarypurplythorny Dragon
DARK | Dragon | Level 5 | ATK 2200 | DEF 1100
If a monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN103
Photon Thrasher
LIGHT | Warrior | Level 4 | ATK 2100 | DEF 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN102
Shocktopus
WATER | Fish | Level 4 | ATK 1600 | DEF 800
When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN101
Needle Sunfish
WATER | Fish | Level 3 | ATK 1500 | DEF 100
When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN100
Gogogo Golem
EARTH | Rock | Level  4 | ATK 1800 | DEF 1500
Once per turn, this Defense Position card cannot be destroyed by battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN099
Zubaba Knight
EARTH | Warrior | Level 3 | ATK 1600 | DEF 900
At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN098
Blackwing - Zephyros the Elite
DARK | Winged Beast | Level 4 | ATK 1600 | DEF 1000
If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card from the Graveyard, and if you do, take 400 damage. You can only use the effect of "Blackwing - Zephyros the Elite" once per Duel.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN097
Vylon Soldier
LIGHT | Fairy | Level 4 | ATK 1700 | DEF 1000
When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN096
Axe Dragonute
DARK | Dragon | Level 4 | ATK 2000 | DEF 1200
If this card attacks, change it to Defense Position at the end of the Damage Step.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN095
Chaos Hunter
DARK | Fiend | Level 7 | ATK 2500 | DEF 1600
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN094
Tanngrisnir of the Nordic Beasts
EARTH | Beast | Level 4 | ATK 1200 | DEF 800
When this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
(Common) & (Mosaic Rare)
 
                                                    BP02-EN093
Ape Fighter
DARK | Beast | Level 4 | ATK 1900 | DEF 1200
If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN092
Anarchist Monk Ranshin
EARTH | Spellcaster | Level 4 | ATK 1800 | DEF 100
You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN091
Power Giant
EARTH | Rock | Level 6 | ATK 2200 | DEF 0
You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN090
Darklord Desire
DARK | Fairy | Level 10 | ATK 3000 | DEF 2800
Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN089
Jurrac Titano
FIRE | Dinosaur | Level 9 | ATK 3000 | DEF 2800
Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN088
Samurai of the Ice Barrier
WATER | Warrior | Level 4 | ATK 1800 | DEF 1500
When this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN087
Oracle of the Sun
LIGHT | Spellcaster | Level 5 | ATK 1000 | DEF 2000
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the Graveyard: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN086
Battle Fader
DARK | Fiend | Level 1 | ATK 0 | DEF 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN085
Evocator Chevalier
FIRE | Warrior-Type Gemini | Level 4 | ATK 1900 | DEF 900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN084
Beast Machine King Barbaros Ür
EARTH | Beast-Warrior | Level 8 | ATK 3800 | DEF 1200
You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN083
White Night Dragon
WATER | Dragon | Level 8 | ATK 3000 | DEF 2500
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the target to this card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN082
Card Guard
DARK | Fiend | Level 4 | ATK 1600 | DEF 500
When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
(Common) & (Mosaic Rare)
 
                                                    BP02-EN081
Hedge Guard
EARTH | Plant | Level 4 | ATK 0 | DEF 2100
During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN080
Beast King Barbaros
EARTH | Beast-Warrior | Level 8 | ATK 3000 | DEF 1200
You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN079
Twin-Sword Marauder
DARK | Warrior | Level 4 | ATK 1600 | DEF 1000
Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN078
Fortress Warrior
EARTH | Warrior | Level 2 | ATK 600 | DEF 1200
You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN077
Dandylion
EARTH | Plant | Level 3 | ATK 300 | DEF 300
When this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/
ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN076
Des Mosquito
DARK | Insect | Level 3 | ATK 500 | DEF 500
Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN075
Blizzard Dragon
WATER | Dragon | Level 4 | ATK 1800 | DEF 1000
Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN074
Botanical Lion
EARTH | Plant | Level 4 | ATK 1600 | DEF 2000
This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card on the field cannot switch.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN073
Mosaic Manticore
EARTH | Beast | Level 8 | ATK 2800 | DEF 2500
During the Standby Phase of your next turn after you Tribute Summoned this face-up card on the field: Special Summon, from the Graveyard, as many monster(s) as possible that were used for its Tribute Summon. They cannot declare an attack, and their effects are negated.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN072
Machine Lord Ür
EARTH | Machine | Level 4 | ATK 1600 | DEF 1500
This card can attack all monsters your opponent controls once each. If this card attacks or is attacked, your opponent takes no battle damage.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN071
Plaguespreader Zombie
DARK | Zombie-Type Tuner | Level 2 | ATK 400 | DEF 200
You can return 1 card from your hand to the top of the Deck; Special Summon this card from your Graveyard. If you do, banish this card when it leaves the field.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN070
Splendid Venus
LIGHT | Fairy | Level 8 | ATK 2800 | DEF 2400
All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of Spell/Trap Cards you control cannot be negated.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN069
The Tricky
WIND | Spellcaster | Level 5 | ATK 2000 | DEF 1200
You can Special Summon this card (from your hand) by discarding 1 card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN068
Krebons
DARK | Psychic-Type Tuner | Level 2 | ATK 1200 | DEF 400
When this card is targeted for an attack: You can pay 800 Life Points; negate the attack.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN067
Dark Resonator
DARK | Fiend-Type Tuner | Level 3 | ATK 1300 | DEF 300
Once per turn, this card cannot be destroyed by battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN066
Shield Warrior
EARTH | Warrior | Level 3 | ATK 800 | DEF 1600
During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN065
Phantom Dragon
LIGHT | Dragon | Level 8 | ATK 2300 | DEF 2200
When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN064
Dark Valkyria
DARK | Fairy-Type Gemini | Level 4 | ATK 1800 | DEF 1050
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN063
Exodius the Ultimate Forbidden Lord
DARK | Spellcaster | Level 10 | ATK ? | DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN062
Doomcaliber Knight
DARK | Fiend | Level 4 | ATK 1900 | DEF 1800
Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN061
Belial - Marquis of Darkness
DARK | Fiend | Level 8 | ATK 2800 | DEF 2400
Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN060
Darklord Zerato
DARK | Fairy | Level 8 | ATK 2800 | DEF 2300
If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. During the End Phase, if this card activated this effect this turn: Destroy this card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN059
Cyber Valley
LIGHT | Machine | Level 1 | ATK 0 | DEF 0
You can use 1 of these effects.
● When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase.
● You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards.
● You can target 1 card in your Graveyard; banish this card and 1 card from your hand, then place that target on top of the Deck.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN058
Copycat
LIGHT | Spellcaster | Level 1 | ATK 0 | DEF 0
When this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK and DEF become equal to that monster's original ATK and DEF.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN057
Dragon Ice
WATER | Dragon | Level 5 | ATK 1800 | DEF 2200
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN056
Ancient Gear Knight
EARTH | Machine-Type Gemini | Level 4 | ATK 1800 | DEF 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN055
Truckroid
EARTH | Machine | Level 4 | ATK 1000 | DEF 2000
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Equip the destroyed monster to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN054
Evil HERO Malicious Edge
EARTH | Fiend | Level 7 | ATK 2600 | DEF 1800
If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN053
Herald of Creation
LIGHT | Spellcaster | Level 4 | ATK 1800 | DEF 600
Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN052
Necro Gardna
DARK | Warrior | Level 3 | ATK 600 | DEF 1300
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
(Common) & (Mosaic Rare)
 
                                                    BP02-EN051
Winged Rhynos
WIND | Beast-Warrior | Level 4 | ATK 1800 | DEF 500
During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN050
Spell Striker
EARTH | Warrior | Level 3 | ATK 600 | DEF 200
You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack your opponent directly. You take no battle Damage from attacks involving this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN049
Blockman
EARTH | Rock | Level 4 | ATK 1000 | DEF 1500
You can Tributie this face-up card; Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN048
Card Trooper
EARTH | Machine | Level 3 | ATK 400 | DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN047
Brain Crusher
DARK | Insect | Level 7 | ATK 2400 | DEF 1500
Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the Graveyard this turn while you controlled it: You can target 1 of those destroyed monsters in the Graveyard; Special Summon that target.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN046
Super Conductor Tyranno
LIGHT | Dinosaur | Level 8 | ATK 3300 | DEF 1400
Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activate this effect.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN045
Ultimate Tyranno
EARTH | Dinosaur | Level 8 | ATK 3000 | DEF 2200
If this card is in face-up Attack Position at the beginning of your Battle Phase, it must attack first, and attack all monsters your opponent controls once each.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN044
Submarineroid
WATER | Machine | Level 4 | 800 | DEF 1800
This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN043
Treeborn Frog
WATER | Aqua | Level 1 | ATK 100 | DEF 100
During your Standby Phase, if this card is in your Graveyard and you do not control a face-up "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN042
Mythical Beast Cerberus
LIGHT | Spellcaster | Level 4 | ATK 1400 | DEF 1400
Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN041
Exarion Universe
DARK | Beast-Warrior | Level 4 | ATK 1800 | DEF 1900
During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN040
Goblin Elite Attack Force
EARTH | Fiend | Level 4 | ATK 2200 | DEF 1500
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN039
Cyber Dragon  (original artwork)
LIGHT | Machine | Level 5 | ATK 2100 | DEF 1600
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
(Common) & (Mosaic Rare)
 
                                                    BP02-EN038
Drillroid
EARTH | Machine | Level 4 | ATK 1600 | DEF 1600
Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN037
Steamroid
EARTH | Machine | Level 4 | ATK 1800 | DEF 1800
If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN036
Gyroid
WIND | Machine | Level 3 | ATK 1000 | DEF 1000
Once per turn, this card cannot be destroyed by battle.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN035
Ancient Gear Golem
EARTH | Machine | Level 8 | ATK 3000 | DEF 3000
Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN034
Chiron the Mage
EARTH | Beast-Warrior | Level 4 | ATK 1800 | DEF 1000
Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN033
Toon Gemini Elf
EARTH | Spellcaster-Type Toon | Level 4 | ATK 1900 | DEF 900
This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN032
Big Shield Gardna
EARTH | Warrior | Level 4 | ATK 100 | DEF 2600
During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN031
Mirage Dragon
LIGHT | Dragon | Level 4 | ATK 1600 | DEF 600
Your opponent cannot activate Trap Cards during the Battle Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN030
Pitch-Black Warwolf
DARK | Beast-Warrior | Level 4 | ATK 1600 | DEF 600
Your opponent cannot activate Trap Cards during the Battle Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN029
Ninja Grandmaster Sasuke
LIGHT | Warrior | Level 4 | ATK 1800 | DEF 1000
At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN028
D.D. Assailant
EARTH | Warrior | Level 4 | ATK 1700 | DEF 1600
After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN027
Slate Warrior
WIND | Fiend | Level 4 | ATK 1900 | DEF 400
FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN026
Guardian Angel Joan
LIGHT | Fairy | Level 7 | ATK 2800 | DEF 2000
When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the original ATK of that destroyed monster in the Graveyard.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN025
Mataza the Zapper
DARK | Warrior | Level 3 | ATK 1300 | DEF 800
This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN024
Hyper Hammerhead
EARTH | Dinosaur | Level 4 | ATK 1500 | DEF 1200
At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN023
Dark Magician of Chaos
DARK | Spellcaster | Level 8 | ATK 2800 | DEF 2600
When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN022
Zolga
EARTH | Fairy | Level 4 | ATK 1700 | DEF 1200
When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN021
D.D. Warrior Lady
LIGHT | Warrior | Level 4 | ATK 1500 | DEF 1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN020
Little-Winguard
WIND | Warrior | Level 4 | ATK 1400 | DEF 1800
Once per turn, during your End Phase: You can change the battle position of this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN019
Helping Robo for Combat
LIGHT | Machine | Level 4 | ATK 1600 | DEF 0
When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN018
Injection Fairy Lily
EARTH | Spellcaster | Level 3 | ATK 400 | DEF 1500
If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN017
Twin-Headed Behemoth
WIND | Dragon | Level 3 | ATK 1500 | DEF 1200
During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: Special Summon it from the Graveyard, and make its ATK and DEF 1000. You can only use the effect of "Twin-Headed Behemoth" once per Duel.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN016
Airknight Parshath
LIGHT | Fairy | Level 5 | ATK 1900 | DEF 1400
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN015
Sinister Serpent
WATER | Reptile | Level 1 | ATK 300 | DEF 250
During your Standby Phase, if this card is in your Graveyard: You can return it to your hand.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN014
Zombyra the Dark
DARK | Warrior | Level 4 | ATK 2100 | DEF 500
This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN013
Gilasaurus
EARTH | Dinosaur | Level 3 | ATK 1400 | DEF 400
You can Special Summon this card (from your hand). When you do: Your opponent can target 1 monster in their Graveyard; your opponent Special Summons that target to their side of the field.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN012
Bazoo the Soul-Eater
EARTH | Beast | Level 4 | ATK 1600 | DEF 900
Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until your opponent's End Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN011
Kycoo the Ghost Destroyer
DARK | Spellcaster | Level 4 | ATK 1800 | DEF 700
When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN010
Revival Jam
WATER | Aqua | Level 4 | ATK 1500 | DEF 500
When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next Standby Phase.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN009
The Fiend Megacyber
DARK | Warrior | Level 6 | ATK 2200 | DEF 1200
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN008
Goblin Attack Force
EARTH | Warrior | Level 4 | ATK 2300 | DEF 0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN007
Cyber Jar
DARK | Rock | Level 3 | ATK 900 | DEF 900
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN006
Maha Vailo
LIGHT | Spellcaster | Level 4 | ATK 1550 | DEF 1400
This card gains 500 ATK for each Equip Card equipped to this card.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN005
Magician of Faith
LIGHT | Spellcaster | Level 1 | ATK 300 | DEF 400
FLIP: Target 1 Spell Card in your Graveyard; add that target to your hand.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN004
Alexandrite Dragon
LIGHT | Dragon | Level 4 | ATK 2000 | DEF 100
Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN003
Frostosaurus
WATER | Dinosaur | Level 6 | ATK 2600 | DEF 1700
This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.
(Battle Pack Rare) & (Mosaic Rare)
 
                                                    BP02-EN002
Gene-Warped Warwolf
EARTH | Beast-Warrior | Level 4 | ATK 2000 | DEF 100
This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
(Common) & (Mosaic Rare)
 
                                                    BP02-EN001
Luster Dragon
WIND | Dragon | Level 4 | ATK 1900 | DEF 1600
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
(Common) & (Mosaic Rare)