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Gold Series: Haunted Mine (GLD5-EN) Card Spoiler

1. GLD5-EN007 was previously called "Cliff the Trap Remover".
2. GLD5-EN041 was previously called "Pigeonholing Books of Spell".
3. GLD5-EN048 was previously called "Hidden Book of Spell".
4. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Gold_Series:_Haunted_Mine_(TCG-EN-LE)
                                                    GLD5-EN055
Copy Knight
Continuous Trap
When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.)
(Common)
 
                                                    GLD5-EN054
Tiki Soul
Continuous Trap
Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead.
(Common)
 
                                                    GLD5-EN053
Tiki Curse
Continuous Trap
Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.
(Common)
 
                                                    GLD5-EN052
Starlight Road
Normal Trap
When a card or effect is activated that destroys 2 or more cards you control: Negate the activation, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.
(Gold Rare)
 
                                                    GLD5-EN051
Machine King - 3000 B.C.
Continuous Trap
Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon another monster the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.
(Common)
 
                                                    GLD5-EN050
Embodiment of Apophis
Continuous Trap
During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/
Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)
(Common)
 
                                                    GLD5-EN049
Zoma the Spirit
Continuous Trap
Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/
ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.
(Common)
 
                                                    GLD5-EN048
Hidden Spellbook
Normal Trap
During your turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.
(Common)
 
                                                    GLD5-EN047
Physical Double
Normal Trap
During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.
(Common)
 
                                                    GLD5-EN046
Call of the Haunted
Continuous Trap
Target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
(Gold Rare)
 
                                                    GLD5-EN045
Solemn Judgment
Counter Trap
When a monster would be Summoned OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon OR activation, and if you do, destroy that card.
(Ghost Gold Rare)
 
                                                    GLD5-EN044
Dawn of the Herald
Ritual Spell
This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard to target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.
(Common)
 
                                                    GLD5-EN043
Pyramid of Wonders
Continuous Spell
All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 face-up Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
(Common)
 
                                                    GLD5-EN042
Mustering of the Dark Scorpions
Normal Spell
If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each.
(Common)
 
                                                    GLD5-EN041
Spellbook Organization
Quick-Play Spell
Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.
(Common)
 
                                                    GLD5-EN040
Call of the Mummy
Continuous Spell
Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
(Common)
 
                                                    GLD5-EN039
Book of Life
Normal Spell
Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.
(Common)
 
                                                    GLD5-EN038
Mystical Space Typhoon
Quick-Play Spell
Target 1 Spell/Trap Card on the field; destroy that target.
(Ghost Gold Rare)
 
                                                    GLD5-EN037
Dark Hole
Normal Spell
Destroy all monsters on the field.
(Gold Rare)
 
                                                    GLD5-EN036
Number 39: Utopia
LIGHT | Warrior-Type Xyz | Rank 4 | ATK 2500 | DEF 2000
2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
(Gold Rare)
 
                                                    GLD5-EN035
Karakuri Steel Shogun mdl 00X "Bureido"
EARTH | Machine-Type Synchro | Level 8 | ATK 2800 | DEF 1700
1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.
(Gold Rare)
 
                                                    GLD5-EN034
Formula Synchron
LIGHT | Machine, Synchro and Tuner | Level 2 | ATK 200 | DEF 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.
(Gold Rare)
 
                                                    GLD5-EN033
Naturia Barkion
EARTH | Dragon-Type Synchro | Level 6 | ATK 2500 | DEF 1800
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
(Ghost Gold Rare)
 
                                                    GLD5-EN032
Naturia Beast
EARTH | Beast-Type Synchro | Level 5 | ATK 2200 | DEF 1700
1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
(Gold Rare)
 
                                                    GLD5-EN031
Brionac, Dragon of the Ice Barrier
WATER | Sea Serpent-Type Synchro | Level 6 | ATK 2300 | DEF 1400
1 Tuner 1 + or more non-Tuner monsters
You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.
(Gold Rare)
 
                                                    GLD5-EN030
Herald of Perfection
LIGHT | Fairy-Type Ritual | Level 6 | ATK 1800 | DEF 2800
You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
(Ghost Gold Rare)
 
                                                    GLD5-EN029
Sephylon, the Ultimate Timelord
LIGHT | Fairy | Level 10 | ATK 4000 | DEF 4000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated and its ATK becomes 4000.
(Gold Rare)
 
                                                    GLD5-EN028
Grapha, Dragon Lord of Dark World
DARK | Fiend | Level 8 | ATK 2700 | DEF 1800
You can Special Summon this card (from your Graveyard) by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.
(Gold Rare)
 
                                                    GLD5-EN027
Master Hyperion
LIGHT | Fairy | Level 8 | ATK 2700 | DEF 2100
You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard to target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn.
(Gold Rare)
 
                                                    GLD5-EN026
Fabled Grimro
LIGHT | Fiend | Level 4 | ATK 1700 | DEF 1000
If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
(Gold Rare)
 
                                                    GLD5-EN025
Bone Crusher
EARTH | Zombie | Level 4 | ATK 1600 | DEF 200
When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.
(Common)
 
                                                    GLD5-EN024
Gorz the Emissary of Darkness
DARK | Fiend | Level 7 | ATK 2700 | DEF 2500
When you take damage from a card your opponent control: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage:
● Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/
DEF ?). Its ATK and DEF are each equal to the amount of Battle Damage you took.
● Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.
(Ghost Gold Rare)
 
                                                    GLD5-EN023
Red Ogre
EARTH | Zombie | Level 7 | ATK 2800 | DEF 2100
When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard to target the same number of cards on the field; return those targets to the hand.
(Common)
 
                                                    GLD5-EN022
The Lady in Wight
DARK | Zombie | Level 3 | ATK 0 | DEF 2200
Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.
(Common)
 
                                                    GLD5-EN021
Goblin Zombie
DARK | Zombie | Level 4 | ATK 1100 | DEF 1050
When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard: Add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.
(Common)
 
                                                    GLD5-EN020
Gernia
DARK | Zombie | Level 4 | ATK 1300 | DEF 1200
During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.
(Common)
 
                                                    GLD5-EN019
Zombie Master
DARK | Zombie | Level 4 | ATK 1800 | DEF 0
Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
(Common)
 
                                                    GLD5-EN018
Dark Mimic LV3
DARK | Fiend | Level 3 | ATK 1000 | DEF 1000
If this card is destroyed by battle and sent to the Graveyard: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.
(Common)
 
                                                    GLD5-EN017
Dark Mimic LV1
DARK | Fiend | Level 1 | ATK 100 | DEF 1000
FLIP: Draw 1 card.
During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
(Common)
 
                                                    GLD5-EN016
Regenerating Mummy
DARK | Zombie | Level 4 | ATK 1800 | DEF 1500
When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
(Common)
 
                                                    GLD5-EN015
Double Coston
DARK | Zombie | Level 4 | ATK 1700 | DEF 1650
This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
(Common)
 
                                                    GLD5-EN014
Vampire Lady
DARK | Zombie | Level 4 | ATK 1550 | DEF 1550
When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
(Common)
 
                                                    GLD5-EN013
Ryu Kokki
DARK | Zombie | Level 6 | ATK 2400 | DEF 2000
At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.
(Common)
 
                                                    GLD5-EN012
Dark Scorpion - Meanae the Thorn
DARK | Warrior | Level 4 | ATK 1000 | DEF 1800
When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
● Add 1 "Dark Scorpion" card from your Deck to your hand.
● Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand.
(Common)
 
                                                    GLD5-EN011
Dark Scorpion - Gorg the Strong
DARK | Warrior | Level 5 | ATK 1800 | DEF 1500
When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
● Target 1 monster your opponent controls; return that target to the top of the Deck.
● Send the top card of their Deck to the Graveyard.
(Common)
 
                                                    GLD5-EN010
Dark Scorpion - Chick the Yellow
DARK | Warrior | Level 3 | ATK 1000 | DEF 1000
When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
● Target 1 card on the field; return that target to the hand.
● Look at the top card of their Deck, then return it to the top or bottom of the Deck.
(Common)
 
                                                    GLD5-EN009
Fear from the Dark
DARK | Zombie | Level 4 | ATK 1700 | DEF 1500
When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
(Common)
 
                                                    GLD5-EN008
Despair from the Dark
DARK | Zombie | Level 8 | ATK 2800 | DEF 3000
When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
(Common)
 
                                                    GLD5-EN007
Dark Scorpion - Cliff the Trap Remover
DARK | Warrior | Level 3 | ATK 1200 | DEF 1000
When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: ● Target 1 Spell/Trap Card on the field; destroy that target. ● Send the top 2 cards of their Deck to the Graveyard.
(Common)
 
                                                    GLD5-EN006
Helpoemer
DARK | Fiend | Level 5 | ATK 2000 | DEF 1400
Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect.
(Common)
 
                                                    GLD5-EN005
Don Zaloog
DARK | Warrior | Level 4 | ATK 1400 | DEF 1500
When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
● Discard 1 random card from their hand.
● Send the top 2 cards of their Deck to the Graveyard.
(Common)
 
                                                    GLD5-EN004
Dark Scorpion Burglars
DARK | Warrior | Level 4 | ATK 1000 | DEF 1000
When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.
(Common)
 
                                                    GLD5-EN003
Pyramid Turtle
EARTH | Zombie | Level 4 | ATK 1200 | DEF 1400
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
(Common)
 
                                                    GLD5-EN002
Patrician of Darkness
DARK | Zombie | Level 5 | ATK 2000 | DEF 1400
You choose the attack targets for your opponent's attacks.
(Common)
 
                                                    GLD5-EN001
Blue-Eyes White Dragon (4th artwork)
LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
(Ghost Gold Rare)