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Cyberdark Impact (CDIP-EN) Card Ratings
1.
CDIP-EN051 is also the Sneak Preview card.
2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Cyberdark_Impact_(TCG-EN-1E) |
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Cyberdark Impact (CDIP-EN060) Black Horn of Heaven |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the Special Summon of 1 of your opponent's monsters, and
destroy it. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Looks decent, but lacks much of a counter considering the big ways to Special Summon are banned. |
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Cyberdark Impact (CDIP-EN059) Vanity's Call |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only as Chain Link 4 or higher. Pay half your Life
Points. Negate the activation and effects of all other cards in
the same Chain and destroy them. (Common) |
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Rating: 1 out of 5 Attempting to play this would be a horrible call. |
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Cyberdark Impact (CDIP-EN058) Cyber Shadow Gardna |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only during your opponent's Main Phase. After
activation, Special Summon this card; it is treated as an Effect
Monster Card (Machine-Type/EARTH/Level 4/ATK ?/ DEF ?). (This card is still treated as a Trap Card.) If this card is selected as an attack target, the ATK and DEF of this card become the ATK and DEF of the attacking monster. This card is Set in its Spell & Trap Card Zone during your opponent's End Phase. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 It'll either sit there and do nothing or when they DO attack, it's just a tie. |
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Cyberdark Impact (CDIP-EN057) Accumulated Fortune |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only as Chain Link 4 or higher. Draw 2 cards. You
cannot activate this card if multiple cards/effects with the
same name are in that Chain. (Common) |
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Rating: 1 out of 5 Reckless Greed doesn't have to be a part of any Chain Link. |
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Cyberdark Impact (CDIP-EN056) Trojan Blast |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when an opponent's card effect shifts control of a
monster from your side of the field to theirs. Destroy that 1
monster and inflict damage to your opponent equal to its ATK. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Good luck getting this to activate at all. |
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Cyberdark Impact (CDIP-EN055) Byroad Sacrifice |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if a monster on your side of the field is
destroyed by battle. Special Summon 1 "Cyber Ogre" from your
hand. (Common) |
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Rating: 1 out of 5 Only Special Summoned Cyber Ogre from the hand. |
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Cyberdark Impact (CDIP-EN054) Chain Detonation |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Inflict 500 damage to your opponent. If this card was activated
as Chain Link 2 or 3, add this card to the Deck and shuffle it.
If this card was activated as Chain Link 4 or higher, return
this card to the hand. (Common) |
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Rating: 1 out of 5 You could deal more for nothing with Meteor of Destruction. |
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Cyberdark Impact (CDIP-EN053) Chain Healing |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Gain 500 Life Points. If this card was activated as Chain Link 2
or 3, add this card to the Deck and shuffle it. If this card was
activated as Chain Link 4 or higher, return this card to the
hand. (Common) |
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Rating: 1 out of 5 500 extra Life Points doesn't matter in Yu-Gi-Oh. It has to be at least double that. |
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Cyberdark Impact (CDIP-EN052) Dimensional Inversion |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a monster you own is removed from play by an
opponent's effect. Special Summon that 1 monster. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 You probably won't have to worry about an effect taking your monster away in this manner. |
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Cyberdark Impact (CDIP-EN051) Justi-Break |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent declares an attack against a
face-up Normal Monster on your side of the field. Destroy all
face-up Attack Position monsters except Normal Monsters. (Common) |
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Rating: 1 out of 5 This'd take down your non-Normal Monsters too. Stick to Mirror Force. |
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Cyberdark Impact (CDIP-EN050) Straight Flush |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when all of your opponent's Spell & Trap Card
Zones are occupied. Destroy all cards in your opponent's Spell &
Trap Card Zones. (Common) |
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Rating: 1 out of 5 Not the winning move that it has in real card games. |
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Cyberdark Impact (CDIP-EN049) Blasting Fuse |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when all (4) zones of this card's column are
occupied. Destroy all cards in this column. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Worst game of Connect 4 I've ever heard of. |
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Cyberdark Impact (CDIP-EN048) Senet Switch |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn, during your Main Phase, you can move 1 monster on
your side of the field to an adjacent unoccupied Monster Card
Zone. (Common) |
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Rating: 1 out of 5 Where your monster is compared to your opponent's doesn't matter. |
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Cyberdark Impact (CDIP-EN047) Degenerate Circuit |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The controller of this card pays 500 Life Points during each of
their Standby Phases (this is not optional). Monster Cards that
would be returned from the field to the hand are removed from
play instead. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Dimensional Fissure can do better than this. |
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Cyberdark Impact (CDIP-EN046) Level Down!? |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up "LV" monster on the field to activate this
card. Return the selected card to its owner's Deck and Special
Summon 1 monster from the owner's Graveyard to their side of the
field with the same name but lower "LV" (ignoring the Summoning
conditions). (Common) |
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Rating: 1 out of 5 Far too specific to be effective at all. |
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Cyberdark Impact (CDIP-EN045) Mystical Wind Typhoon |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap
Card on the field. You cannot activate this card if multiple
cards/effects with the same name are in the Chain. (Common) |
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Rating: 1 out of 5 UDE sure knocked the "wind" out of the original to create this failure. |
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Cyberdark Impact (CDIP-EN044) Miraculous Rebirth |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only as Chain Link 4 or higher. Select 1 monster from
either player's Graveyard and Special Summon it. You cannot
activate this card if multiple cards/effects with the same name
are in that Chain. (Rare) |
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Rating: 1 out of 5 Monster Reborn is unavailable, but there are still better options. |
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Cyberdark Impact (CDIP-EN043) Chain Strike |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only as Chain Link 2 or higher; inflict 400 damage to
your opponent times the Chain Link number of this card. You
cannot activate this card if multiple cards/effects with the
same name are in that Chain. (Common) |
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Rating: 1 out of 5 Most Chain Links end up stopping at 2 so this is only likely going to deal 800 damage. |
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Cyberdark Impact (CDIP-EN042) Linear Accelerator Cannon |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 monster and inflict damage to your opponent equal to
half that monster's original ATK. If you activate this card, you
cannot activate any other Spell Cards this turn. (Common) |
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Rating: 1 out of 5 Worse than Catapult Turtle. |
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Cyberdark Impact (CDIP-EN041) Counter Cleaner |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 500 Life Points. Remove all counters from the field. (Common) |
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Rating: 1 out of 5 Talk about being counterproductive. |
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Cyberdark Impact (CDIP-EN040) Instant Fusion |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points. Special Summon 1 Level 5 or lower Fusion
Monster from your Fusion Deck. (This Special Summon is treated
as a Fusion Summon). The Fusion Monster Special Summoned by this
effect cannot attack, and is destroyed during the End Phase.
Only 1 "Instant Fusion" can be activated per turn. (Common) |
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Rating: 1 out of 5 This isn't worth using a single Life Point for as nothing is worth bring out with it. |
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Cyberdark Impact (CDIP-EN039) Ritual Foregone |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points. Special Summon 1 Ritual Monster from your
hand. The Ritual Monster Special Summoned by this effect cannot
attack, and is destroyed during the End Phase. Only 1 "Ritual
Foregone" can be activated per turn. (Common) |
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Rating: 1 out of 5 You're better off doing it the correct way, which is also not going to dispose of your hard work later on. |
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Cyberdark Impact (CDIP-EN038) Flash of the Forbidden Spell |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when all of your opponent's Monster Card Zones are
occupied by monsters. Destroy all monsters on your opponent's
side of the field. (Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 No fee to use it, but it's pretty rare to meet such a condition. |
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Cyberdark Impact (CDIP-EN037) Corruption Cell "A" |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Place 1 A-Counter on 1 face-up monster on your opponent's side
of the field. (Common) |
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Rating: 1 out of 5 The counters do absolutely nothing meaningful with or without Aliens. |
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Cyberdark Impact (CDIP-EN036) Cyber Ogre 2 |
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EARTH | Fusion Monster | Level 7 | ATK: 2600 DEF: 1900 |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) "Cyber Ogre" + "Cyber Ogre" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Basically the Monster Card version of Metalmorph. |
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Cyberdark Impact (CDIP-EN035) Cyberdark Dragon |
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DARK | Fusion Monster | Level 8 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) "Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 It'll need to arm itself with a Dragon because otherwise, it's going down as quickly as it appeared. |
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Cyberdark Impact (CDIP-EN034) Alien Mars |
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FIRE | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Reptile / Effect) The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars". (Common) |
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Rating: 1 out of 5 I'm giving this card a 1 out of 5. Isn't that lovely? |
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Cyberdark Impact (CDIP-EN033) Alien Infiltrator |
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EARTH | Effect Monster | Level 2 | ATK: 800 DEF: 500 |
Pendulum Scale NA / NA |
(Reptile / Effect) Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly. (Common) |
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Rating: 1 out of 5 Even regular direct attackers like Jinzo #7 don't have it this bad. |
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Cyberdark Impact (CDIP-EN032) Storm Shooter |
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WIND | Effect Monster | Level 7 | ATK: 2300 DEF: 500 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) Once per turn, you can select and activate 1 of these effects: ● Move this card to an adjacent unoccupied Monster Card Zone. ● Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Weak for its Level and has 2 effects that are about as bad. |
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Cyberdark Impact (CDIP-EN031) Rampaging Rhynos |
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WIND | Effect Monster | Level 3 | ATK: 1500 DEF: 1500 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step. (Rare) |
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Rating: 1 out of 5 It likely won't be enough. Steamroid can do better. |
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Cyberdark Impact (CDIP-EN030) Man Beast of Ares |
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EARTH | Effect Monster | Level 3 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) After a Chain (of 2 or more Links) resolves, this card gains 500 ATK. (Common) |
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Rating: 1 out of 5 Hercules in training? I don't think so. |
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Cyberdark Impact (CDIP-EN029) Combo Master |
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WIND | Effect Monster | Level 5 | ATK: 2200 DEF: 1500 |
Pendulum Scale NA / NA |
(Warrior / Effect) If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Mastered the art of "fall down and die". |
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Cyberdark Impact (CDIP-EN028) Combo Fighter |
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WIND | Effect Monster | Level 4 | ATK: 1600 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior / Effect) If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. (Common) |
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Rating: 1 out of 5 Anyone can say they're a fighter, but this guy can't back it up against many monsters. |
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Cyberdark Impact (CDIP-EN027) Queen's Bodyguard |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Effect) "Allure Queen" monsters on your side of the field cannot be selected as an attack target. (Common) |
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Rating: 1 out of 5 Royalty sure seems to come up short when it comes to protection. Just ask Spirit of the Pharaoh. |
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Cyberdark Impact (CDIP-EN026) Lightning Punisher |
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DARK | Effect Monster | Level 7 | ATK: 2600 DEF: 1600 |
Pendulum Scale NA / NA |
(Thunder / Effect) After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 That's a lot of waiting for pretty much nothing. |
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Cyberdark Impact (CDIP-EN025) Iris, the Earth Mother |
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LIGHT | Effect Monster | Level 6 | ATK: 2400 DEF: 1200 |
Pendulum Scale NA / NA |
(Fairy / Effect) After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain. (Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 Only the 2nd card in 25 to get a rating higher than 2. That should tell you how bad this set really is. |
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Cyberdark Impact (CDIP-EN024) Vanity's Ruler |
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LIGHT | Effect Monster | Level 8 | ATK: 2500 DEF: 1600 |
Pendulum Scale NA / NA |
(Fairy / Effect) This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 There aren't a lot of ways to Special Summon anyway. |
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Cyberdark Impact (CDIP-EN023) Barrier Statue of the Heavens |
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LIGHT | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) No monsters can be Special Summoned, except for LIGHT monsters. (Common) |
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Rating: 1 out of 5 I could knock this "barrier" down with my pinky. |
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Cyberdark Impact (CDIP-EN022) Barrier Statue of the Drought |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Rock / Effect) No monsters can be Special Summoned, except for EARTH monsters. (Common) |
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Rating: 1 out of 5 The world's shortest drought lasts only a few seconds. |
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Cyberdark Impact (CDIP-EN021) Barrier Statue of the Stormwinds |
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WIND | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) No monsters can be Special Summoned, except for WIND monsters. (Common) |
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Rating: 1 out of 5 Enjoy the outdoors. Gusts from this weak weather system won't exceed 5 MPH. |
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Cyberdark Impact (CDIP-EN020) Barrier Statue of the Inferno |
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FIRE | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Pyro / Effect) No monsters can be Special Summoned, except for FIRE monsters. (Common) |
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Rating: 1 out of 5 Less flame than a typical match. |
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Cyberdark Impact (CDIP-EN019) Barrier Statue of the Torrent |
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WATER | Aqua / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Aqua / Effect) No monsters can be Special Summoned, except for WATER monsters. (Common) |
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Rating: 1 out of 5 If you're lucky, maybe you'll be cooled off for 30 seconds. |
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Cyberdark Impact (CDIP-EN018) Barrier Statue of the Abyss |
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DARK | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Effect) No monsters can be Special Summoned, except for DARK monsters. (Common) |
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Rating: 1 out of 5 The chances of decent monsters over the next several cards is pretty much 0. |
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Cyberdark Impact (CDIP-EN017) Vanity's Fiend |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Effect) This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters. (Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 Special Summons are rare, but this still can't be Special Summoned. At least it still makes a good Beatstick. |
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Cyberdark Impact (CDIP-EN016) Blast Asmodian |
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FIRE | Effect Monster | Level 3 | ATK: 1000 DEF: 300 |
Pendulum Scale NA / NA |
(Fiend / Effect) If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent. (Common) |
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Rating: 1 out of 5 You could sit 2 centimeters in front of their bombs and not even suffer a scratch. |
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Cyberdark Impact (CDIP-EN015) Snipe Hunter |
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DARK | Effect Monster | Level 4 | ATK: 1500 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Effect) Discard 1 card from your hand. Select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card. (Common) |
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Rating: 1 out of 5 At least your odds are 66% in being successful, but you're losing a card for each attempt made. |
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Cyberdark Impact (CDIP-EN014) Flame Ogre |
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FIRE | Effect Monster | Level 7 | ATK: 2400 DEF: 1700 |
Pendulum Scale NA / NA |
(Fiend / Effect) This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card. (Common) |
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Rating: 1 out of 5 I guess this is what we have to expect for the rest of the set. |
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Cyberdark Impact (CDIP-EN013) Abaki |
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FIRE | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage. (Common) |
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Rating: 1 out of 5 It's bad enough when it's minimal damage for the opponent, but here's where it gets worse. |
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Cyberdark Impact (CDIP-EN012) Stray Asmodian |
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FIRE | Effect Monster | Level 3 | ATK: 1300 DEF: 1700 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points. (Common) |
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Rating: 1 out of 5 No value is obtained with this. |
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Cyberdark Impact (CDIP-EN011) Dark Lucius LV8 |
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EARTH | Effect Monster | Level 8 | ATK: 2800 DEF: 900 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card was Special Summoned by the effect of "Dark Lucius LV6", your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 The Armed Dragons have only gotten better by Leveling up. These guys can't get better up or down. |
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Cyberdark Impact (CDIP-EN010) Dark Lucius LV6 |
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EARTH | Fiend / Effect | Level 6 | ATK: 1700 DEF: 600 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card was Special Summoned by the effect of "Dark Lucius LV4", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV8" from your hand or Deck. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 LV monsters have really taken a dive since SOD. |
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Cyberdark Impact (CDIP-EN009) Dark Lucius LV4 |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 300 |
Pendulum Scale NA / NA |
(Fiend / Effect) The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck. (Common) |
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Rating: 1 out of 5 The weakest of the Dark Lucius monsters and it's still weaker than Armed Dragon LV3. |
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Cyberdark Impact (CDIP-EN008) Allure Queen LV7 |
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DARK | Effect Monster | Level 7 | ATK: 1500 DEF: 1500 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Great, I get to recall my multiples of 5, and this is as "strong" as it gets. |
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Cyberdark Impact (CDIP-EN007) Allure Queen LV5 |
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DARK | Effect Monster | Level 5 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV7" from your hand or Deck. (Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 The stats were doubled, but just about everything else was halved. |
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Cyberdark Impact (CDIP-EN006) Allure Queen LV3 |
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DARK | Effect Monster | Level 3 | ATK: 500 DEF: 500 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck. (Common) |
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Rating: 1 out of 5 Literally nothing is gained with the effects. |
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Cyberdark Impact (CDIP-EN005) Cyber Esper |
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FIRE | Effect Monster | Level 4 | ATK: 1200 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine / Effect) While this card is in face-up Attack Position, you can look at every card your opponent draws. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 And how many ways are there to draw cards? Not very many. |
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Cyberdark Impact (CDIP-EN004) Cyber Ogre |
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EARTH | Effect Monster | Level 5 | ATK: 1900 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Effect) By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. (Common) |
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Rating: 1 out of 5 You need two copies just to use the effect and it's a terrible Level 5 monster. |
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Cyberdark Impact (CDIP-EN003) Cyberdark Keel |
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DARK | Effect Monster | Level 4 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Poor construction for any ship. |
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Cyberdark Impact (CDIP-EN002) Cyberdark Edge |
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DARK | Effect Monster | Level 4 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Basically a carbon copy of Horn. Should've allowed Level 4 as well if it was going to be a foil card. |
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Cyberdark Impact (CDIP-EN001) Cyberdark Horn |
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DARK | Effect Monster | Level 4 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Super Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Should be a sound of surrender because the best target is what, Armed Dragon LV3? |