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The Skipped Collection Card Ratings (Page 2)

1. Set name and Set ID are fictional.
2. Cards below are compiled from either individual releases (like promo cards) or releases where few cards are new (like Structure Decks) and use the errata and rarity they had for their initial release.
Skipped Collection 2 (SC02-EN100)
Legion the Fiend Jester
DARK / Effect Monster / Level 4 / ATK 1300 / DEF 1500
(Spellcaster / Effect)

During your Main Phase, you can Tribute Summon 1 Spellcaster-Type monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the Graveyard: You can add 1 Spellcaster-Type Normal Monster from your Deck or Graveyard to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.
(Super Rare) (from Duelist Pack: Battle City)
Pros: Easy to play, searchable, supports Spellcasters
Cons: Low DEF, doesn't Special Summon
Skipped Collection 2 (SC02-EN099)
Synchro Material
TRAP / Normal Trap
Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase during the turn you activate this card.
(Super Rare) (from Duelist Pack: Yusei 3)
Pros: Easy to play, somewhat useful effect
Cons: Prevents your Battle Phase that turn, no other effects
Skipped Collection 2 (SC02-EN098)
Card of Sacrifice
TRAP / Normal Trap
Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change Battle Position the turn you activate this card.
(Rare) (from Duelist Pack: Yusei 3)
Pros: Somewhat easy to play
Cons: Basially must be at a disadvantage, can't Summon or change battle positions that turn
Skipped Collection 2 (SC02-EN097)
Battle Waltz
SPELL / Normal Spell
Select 1 face-up Synchro Monster you control. Special Summon 1 "Waltz Token" with the same Type, Attribute, Level, ATK and DEF as that monster. Players take no Battle Damage from battles involving this Token.
(Rare) (from Duelist Pack: Yusei 3)
Pros: Easy to play, supports Synchros, potentially potent effect
Cons: Token can't deal Battle Damage
Skipped Collection 2 (SC02-EN096)
Big One Warrior
LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 600
(Warrior / Effect)

During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.
(Super Rare) (from Duelist Pack: Yusei 3)
Pros: Easy to play, searchable
Cons: Low DEF, poor effect, no other effects
Skipped Collection 2 (SC02-EN095)
Bri Synchron
EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1100
(Machine / Tuner / Effect)

If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated.
(Ultra Rare) (from Duelist Pack: Yusei 3)
Pros: Easy to play, searchable, is a Tuner
Cons: Low ATK boost and DEF, negates Synchro's effects
Skipped Collection 2 (SC02-EN094)
Justice Bringer
EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 1000
(Warrior / Effect)

Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation.
(Ultra Rare) (from Duelist Pack: Yusei 3)
Pros: Easy to play, counters Monster Effects
Cons: Poor stats, only negates once per turn, doesn't negate other Monster Effects
Skipped Collection 2 (SC02-EN093)
Boost Warrior
FIRE / Effect Monster / Level 1 / ATK 300 / DEF 200
(Warrior / Effect)

If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.
(Super Rare) (from Duelist Pack: Yusei 3)
Pros: Easy to play, searchable, supports Tuners and Warriors
Cons: Low DEF and ATK boost
Skipped Collection 2 (SC02-EN092)
Tuner's Barrier
TRAP / Normal Trap

Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn.
(Super Rare) (from Duelist Pack: Yusei 2)
Pros: Easy to play, supports Tuners
Cons: Only lasts 1 turn, no other effects
Skipped Collection 2 (SC02-EN091)
Scrubbed Raid
TRAP / Continuous Trap
During the Battle Phase, you can send 1 card you control to the Graveyard, except this card, to end the Battle Phase.
(Super Rare) (from Duelist Pack: Yusei 2)
Pros: Easy to play, supports Stall, minimal effect cost
Cons: No other effects, can't send itself, can't use effect outside Battle Phase
Skipped Collection 2 (SC02-EN090)
Eccentric Boy
WIND / Effect Monster / Level 3 / ATK 800 / DEF 200
(Spellcaster / Tuner / Effect)

When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effects, its effect(s) is negated, and is removed from play when removed from the field.
(Super Rare) (from Duelist Pack: Yusei 2)
Pros: Easy to play, searchable, is a Tuner
Cons: Low DEF, poor effects
Skipped Collection 2 (SC02-EN089)
Gauntlet Warrior
EARTH / Effect Monster / Level 3 / ATK 400 / DEF 1600
(Warrior / Effect)

You can Tribute this card to activate its effect. If you do, each face-up Warrior-Type monster you control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked. This effect can be activated during either player's turn.
(Ultra Rare) (from Duelist Pack: Yusei 2)
Pros: Easy to play, searchable, supports Warriors
Cons: Low DEF and stat boost, costs itself
Skipped Collection 2 (SC02-EN088)
Limiter Overload
TRAP / Normal Trap
When this card is sent to your Graveyard, Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard.
(Super Rare) (from Duelist Pack: Yusei)
Pros: Easy to play, supports Speed Warrior (5DS1 #12)
Cons: Does nothing on the field, no other effects
Skipped Collection 2 (SC02-EN087)
Give and Take
TRAP / Normal Trap
Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.
(Super Rare) (from Duelist Pack: Yusei)
Pros: Easy to play
Cons: Doesn't Special Summon to your field, minimal effect, no other effects
Skipped Collection 2 (SC02-EN086)
Armory Arm
LIGHT / Synchro Monster / Level 4 / ATK 1800 / DEF 1200
(Machine / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains 1000 ATK. When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the destroyed monster's ATK.
(Ultra Rare) (from Duelist Pack: Yusei)
Pros: Easy to play, somewhat potent effect
Cons: Low stats for being a Synchro, must equip itself to do anything
Skipped Collection 2 (SC02-EN085)
Tuningware
LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 300
(Machine / Effect)

If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon, draw 1 card.
(Ultra Rare) (from Duelist Pack: Yusei)
Pros: Easy to play, searchable
Cons: Low DEF, minimal effects
Skipped Collection 2 (SC02-EN084)
Fortress Warrior
EARTH / Effect Monster / Level 2 / ATK 600 / DEF 1200
(Warrior / Effect)

You take no battle damage from battles involving this card. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)
(Super Rare)
(from Duelist Pack: Yusei)
Pros: Easy to play, searchable, good effects
Cons: Low DEF, only prevents its destruction in battle once per turn
Skipped Collection 2 (SC02-EN083)
Duel Link Dragon, the Duel Dragon
DARK / Link Monster / ATK 0 / Link-4
Links: Left, Right and both Bottom Corners
(Dragon / Link / Effect)

2+ monsters, including a Synchro Monster
During the Main Phase (Quick Effect): You can banish 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck; Special Summon 1 "Duel Dragon Token" with the same Type, Attribute, Level, and ATK/DEF as the banished monster to your zone this card points to. You can only use this effect of "Duel Link Dragon, the Duel Dragon" once per turn. While you control a "Duel Dragon Token", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects.
(Ultra Rare)
(from winning the 2019 Championship Series)
Pros: Somewhat easy to play, somewhat useful effects
Cons: 0 ATK, Link-4, costs a Synchro, has no protection without the Token
Skipped Collection 2 (SC02-EN082)
Timelord Prgenitor Vorpgate
DARK / Synchro Monster / Level 10 / ATK 0 / DEF 0
(Fairy / Synchro / Effect)

1 Tuner + 1+ non-Tuner monsters
Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field.
(Ultra Rare)
(included with Arc V Manga Volume 6)
Pros: Easy to play, largely decent effects
Cons: 0 ATK and DEF, Special Summons banished monsters to the opponent's field
Skipped Collection 2 (SC02-EN081)
Dark Ruler No More
SPELL / Normal Spell
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
(Prismatic Secret Rare) (from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, counters Monster Efects
Cons: Only lasts 1 turn, opponent takes no damage that turn, can still be countered with Spells and Traps
Skipped Collection 2 (SC02-EN080)
Dimension Shifter
DARK / Effect Monster / Level 6 / ATK 1200 / DEF 2200
(Spellcaster / Effect)

If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.
(Prismatic Secret Rare) (from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, searchable, supports Banished (#47)
Cons: Effect lasts 1 turn, poor DEF for Level, does nothing on the field
Skipped Collection 2 (SC02-EN079)
Neo-Kasier Glider
LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200
(Dragon / Effect)

You can discard this card and 1 monster, then target 1 Dragon Normal Monster in your GY; Special Summon it. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK until the end of this turn. You can only use each effect of "Neo Kaiser Glider" once per turn.
(Prismatic Secret Rare) (from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, high ATK, supports Dragon Normal Monsters
Cons: Low ATK boost, low DEF for Level, does nothing on the field
Skipped Collection 2 (SC02-EN078)
Red-Eyes Alternative Black Dragon
DARK / Effect Monster / Level 7 / ATK 2400 / DEF 2000
(Dragon / Effect)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes Black Dragon" that was Special Summoned, its original ATK becomes doubled.
(Prismatic Secret Rare) (from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, supports Red-Eyes monsters
Cons: Poor stats for Level, only revives Level 7 or lower Red-Eyes monsters, only doubles original Red-Eyes' ATK
Skipped Collection 2 (SC02-EN077)
Palladium Oracle Mana
LIGHT / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)

When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY.
(Prismatic Secret Rare) (from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, supports Spellcasters
Cons: Poor stats for Level, doesn't negate efects that target Spellcasters
Skipped Collection 2 (SC02-EN076)
Exodia, the Legendary Defender
DARK / Effect Monster / Level 10 / ATK ? / DEF ?
(Spellcaster / Effect)

Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step.
(Prismatic Secret Rare)
(from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, somewhat potent effects
Cons: Undefined stats, can't be Special Summoned, must destroy a DARK Fiend to win the Duel
Skipped Collection 2 (SC02-EN075)
Magician of Black Chaos MAX
DARK / Ritual Monster / Level 8 / ATK 2800 / DEF 2600
(Spellcaster / Ritual / Effect)

You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn.
(Prismatic Secret Rare)
(from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, high ATK, counters Monster Efffects, supports Spells
Cons: Costs a monster, only blocks Monster Effects, only retrieves Spells, low DEF for Level
Skipped Collection 2 (SC02-EN074)
Blue-Eyes Alternative Ultimate Dragon
LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800
(Dragon / Fusion / Effect)

"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.
(Prismatic Secret Rare) (from the 2019 Gold Sarcophagus Tin)
Pros: Easy to play, high stats, somewhat useful effects
Cons: Largely minimal effects
Skipped Collection 2 (SC02-EN073)
Shooting Riser Dragon
LIGHT / Synchro Monster / Level 7 / ATK 2100 / DEF 1700
(Dragon / Synchro / Tuner / Effect)

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY with a Level lower than this card's on the field, and if you do, reduce this card’s Level by the sent monster's Level, but you cannot activate the effect of that monster, or cards with the same name for the rest of this turn. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, is a Tuner
Cons: Poor stats for Level, minimal effects
Skipped Collection 2 (SC02-EN072)
Junk Connector
DARK / Link Monster / ATK 1700 / Link-2
Links: Bottom Corners
(Warrior / Link / Effect)

2 Effect Monsters (Warrior and/or Machine), including a Tuner
Once per turn, during the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only monsters this card points to. If this Link Summoned card is destroyed by battle or opponent's card effect and sent to the GY: You can Special Summon 1 “Junk” Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)
(Ultra Rare) (from the 2018 Mega Tins)
Pros: Easy to play, supoorts Junk Synchros (5DS1 #41)
Cons: Link-2, low ATK for Link Rating, largely just Synchro Summons
Skipped Collection 2 (SC02-EN071)
Junk Collector
EARTH / Effect Monster / Level 5 / ATK 1000 / DEF 2200
(Warrior / Effect)

(Quick Effect): You can banish this card on the field and 1 Normal Trap in your GY; apply that banished Trap’s effects. (The Trap’s activation requirements must still be correct, but costs are not paid.)
(Ultra Rare) (from the 2018 Mega Tins)
Pros: Easy to play, searchable, supports Normal Traps
Cons: Low DEF for Level, only works with Normal Traps, does nothing on the field
Skipped Collection 2 (SC02-EN070)
Keeper of Dragon Magic
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1300
(Dragon / Effect)

If this card is Normal or Special Summoned: You can discard 1 card; add 1 “Polymerization” Normal Spell or “Fusion” Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of “Keeper of Dragonic Magic” once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.
(Ultra Rare) (from the 2018 Mega Tins)
Pros: Easy to play, high ATK, supports Fusion Summons
Cons: Low DEF, can't Special Summon non-Fusions from the Extra Deck that turn
Skipped Collection 2 (SC02-EN069)
Junk Speeder
WIND / Synchro Monster / Level 5 / ATK 1800 / DEF 1000
(Warrior / Synchro / Effect)

1 “Synchron” Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon as many “Synchron” Tuners as possible with different Levels from your Deck in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card’s ATK become double its original ATK until the end of this turn. You can only use each effect of “Junk Speeder” once per turn.
(Secret Rare) (from the 2018 Mega Tins)
Pros: Easy to play, supports Synchron Tuners and Synchros
Cons: Low stats for Level, can't Special Summon non-Synchros from the Extra Deck that turn
Skipped Collection 2 (SC02-EN068)
Elemental HERO Nebula Neos
EARTH / Fusion Monster / Level 9 / ATK 3000 / DEF 2500
(Warrior / Fusion / Effect)

"Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down.
(Secret Rare)
(from the 2018 Mega Tins)
Pros: Easy to play, high ATK, pretty useful effects
Cons: Low DEF for Level, shuffles into the Extra Deck at the End Phase, banishes your cards
Skipped Collection 2 (SC02-EN067)
Loop of Destruction
TRAP / Continuous Trap
This card's name becomes "Ring of Destruction" while on the field. Once per turn, if a
monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage.
(Ultra Rare) (from Legendary Collection: Kaiba)
Pros: Easy to play
Cons: Low burn damage, poor effects
Skipped Collection 2 (SC02-EN066)
Dragon Revival Rhapsody
SPELL / Normal Spell
If you control a Spellcaster monster: You can target up to 2 Dragon monsters in your GY, including at least 1 Normal Monster; Special Summon them. Your opponent takes no damage this turn. You can only activate 1 “Dragon Revival Rhapsody” per turn.
(Ultra Rare) (from Legendary Collection: Kaiba)
Pros: Easy to play, supports Dragons and Normal Monsters
Cons: Can't Special Summon from the hand or deal the opponent damage that turn
Skipped Collection 2 (SC02-EN065)
Destruction Dragon
FIRE / Fusion Monster / Level 8 / ATK 2000 / DEF 3000
(Dragon / Fusion / Effect)

Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.
(Ultra Rare) (from Legendary Collection: Kaiba)
Pros: Easy to play, high DEF, pretty potent effects
Cons: Low ATK for Level, Summon requirement, doesn't deal damage unless destroying a Monster Card
Skipped Collection 2 (SC02-EN064)
The King of D.
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100
(Spellcaster / Effect)

This card’s name becomes “Lord of D.” while on the field. When this card is Normal Summoned: You can discard 1 Spell/Trap; add 1 “The Flute of Summoning Dragon”, “The Melody of Awakening Dragon”, or “Dragon Revival Rhapsody” from your Deck to your hand.
(Ultra Rare) (from Legendary Collection: Kaiba)
Pros: Easy to play, searchable, suppports multiple cards
Cons: Low DEF, can't get anything unless Normal Summoned, costs a Spell or Trap
Skipped Collection 2 (SC02-EN063)
Goddess of Sweet Revenge
LIGHT / Effect Monster / Level 6 / ATK 1800 / DEF 2000
(Fairy / Effect)

While you control no cards and this is the only card in your hand, when an opponent’s monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck.
(Ultra Rare) (from Legendary Collection: Kaiba)
Pros: Easy to play, somewhat potent effects
Cons: Poor stats for Level, must Special Summon itself to do anything
Skipped Collection 2 (SC02-EN062)
Trickstar Crimson Heart
LIGHT / Link Monster / ATK 2000 / Link-2
Links: Right and Bottom-Left
(Fairy / Link / Effect)

2 "Trickstar" monsters
Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of "Trickstar Crimson Heart" once per turn.
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, supports Trickstar
Cons: Link-2, low ATK for Link Rating, low LP gain, minimal other effects
Skipped Collection 2 (SC02-EN061)
Clear Wing Fast Dragon
WIND / Pendulum Monster / Level 7 / ATK 2500 / DEF 2000 / Scale 4 and Scale 4
Pendulum Text
You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the Graveyard, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn.
(Dragon / Synchro / Pendulum / Effect)
1 Tuner + 1 or more non-Tuner WIND monsters
During either player's turn: You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also that face-up monster has its effects negated. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

(Ultra Rare)
(included with Arc V Manga Volume 2)
Pros: Easy to play, supports Speedroid, relatively low Pendulum Scale
Cons: Poor stats for Level, minimal effects
Skipped Collection 2 (SC02-EN060)
Elder Entity N'tss
LIGHT / Fusion Monster / Level 4 / ATK 2500 / DEF 1200
(Fairy / Fusion / Effect)

1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity
N'tss(s)" once per turn.
(Super Rare) (from the 2017 Mega Tins)
Pros: Easy to play, high ATK for Level, supports Level 4 monsters
Cons: Low DEF, Summon requirement, minimal effects
Skipped Collection 2 (SC02-EN059)
Dreamland
SPELL / Field Spell
This card can activate these effects depending on the monster card types on the field.
● Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card.
● Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1.
● Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level.
You can only activate 1 "Dreamland" per turn.
(Super Rare) (from the 2017 Mega Tins)
Pros: Easy to play, searchable, supports Extra Deck monsters
Cons: Minimal effects, requires Fusion, Synchro or Xyz Monsters to do anything
Skipped Collection 2 (SC02-EN058)
Proxy Dragon
LIGHT / Link Monster / ATK 1400 / Link-2
Links: Left and Right
(Cyberse / Link / Effect)

2 monsters
If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.
(Ultra Rare)
(from the 2017 Mega Tins)
Pros: Easy to play, suppots other cards
Cons: Link-2, low ATK for Link Rating, minimal effect, no other effects
Skipped Collection 2 (SC02-EN058)
Odd-Eyes Phantom Dragon
DARK / Pendulum Monster / Level 7 / ATK 2500 / DEF 2000 / Scale 4 and Scale 4
Pendulum Text
Once per turn, when an attack is declared involving a face-up monster you control and an opponent's monster, if you have an "Odd-Eyes" card in your other Pendulum Zone: You can make that monster you control gain 1200 ATK until the end of the Battle Phase (even if this card leaves the field).
(Dragon / Pendulum / Effect)
When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of "Odd-Eyes" cards in your Pendulum Zones x 1200. You can only use this effect of "Odd-Eyes Phantom Dragon" once per turn.
(Ultra Rare)
(from Arc V Manga Volume 1)
Pros: Easy to play, supports Odd-Eyes, somewhat low Pendulum Scale, somewhat potent effects
Cons: Poor stats for Level, requires Odd-Eyes monsters in your Pendulum Zones to do anything
Skipped Collection 2 (SC02-EN057)
Krystal Dragon
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1000
(Dragon / Effect)

Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand.
(Gold Secret Rare) (from The Dark Side of Dimensions Movie Pack Gold Edition)
Pros: Easy to play, high ATK, decent effect, supports Dragons
Cons: Low DEF for Level, must battle to do anything
Skipped Collection 2 (SC02-EN056)
Duza the Meteor Cubic Vessel
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1600
(Machine / Effect)

If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.
(Gold Secret Rare)
(from The Dark Side of Dimensions Movie Pack Gold Edition)
Pros: Easy to play, supports Cubic (#33)
Cons: Low DEF for Level, must battle to do anything
Skipped Collection 2 (SC02-EN055)
Dark Burning Magic
SPELL / Quick-Play Spell
If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.
(Secret Rare) (from Legendary Decks II)
Pros: Easy to play, supports Dark Magician and Dark Magician Girl, is a Quick-Play Spell, potent effect
Cons: Must control both monsters for activation, no other effects
Skipped Collection 2 (SC02-EN054)
Dark Burning Attack
SPELL / Normal Spell
If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.
(Secret Rare)
(from Legendary Decks II)
Pros: Easy to play, supports Dark Magician Girl, potent effect
Cons: No other effects, only destroys face-up monsters
Skipped Collection 2 (SC02-EN053)
Gagaga Head
DARK / Effect Monster / Level 6 / ATK 2100 / DEF 2000
(Spellcaster / Effect)

If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing as a Level 4 monster. When this card is Normal Summoned: You can target up to 2 "Gagaga" monsters in your Graveyard, except "Gagaga Head"; Special Summon them, also you cannot Special Summon monsters for the rest of this turn, except by an Xyz Summon that uses only "Gagaga" monsters as materials. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If it is Xyz Summoned: Draw 1 card.
(Ultra Rare)
(from Zexal Manga Volume 9)
Pros: Easy to play, supports Gagaga
Cons: Low stats for Level, only Normal Summoned without Tributing, can't Special Summon non-Xyz Summons with Gagaga monsters that turn
Skipped Collection 2 (SC02-EN052)
Aether, the Evil Empowering Dragon
DARK / Pendulum Monster / Level 6 / ATK 2300 / DEF 1600 / Scale 4 and Scale 4
Pendulum Text
Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.
(Dragon / Pendulum / Effect)
When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.
(Super Rare) (from the 2016 Mega Tins)
Pros: Easy to play, supports Empowered Warrior, somewhat low Pendulum Scale
Cons: Low stats for Level, minimal effects
Skipped Collection 2 (SC02-EN051)
D/D/D Gust King Alexander
WIND / Synchro Monster / Level 7 / ATK 2500 / DEF 2000
(Fiend / Synchro / Effect)

1 "D/D" Tuner + 1 or more non-Tuner monsters
If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn.
(Super Rare) (from the 2016 Mega Tins)
Pros: Easy to play, supports D/D and D/D/D
Cons: Low stats for Level, minimal effects
Skipped Collection 2 (SC02-EN050)
Dragonox, the Empowered Warrior

DARK / Pendulum Monster / Level 4 / ATK 1500 / DEF 1500 / Scale 7 and Scale 7

Pendulum Text
When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.
(Warrior / Pendulum / Effect)
Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.
(Super Rare) (from the 2016 Mega Tins)
Pros: Easy to play, searchable, supports Warrior and Spellcasters, high Pendulum Scale
Cons: Low DEF, can't Special Summon face-up, otherwise minimal effects
Skipped Collection 2 (SC02-EN049)
D/D/D Flame King Genghis
FIRE / Fusion Monster / Level 6 / ATK 2000 / DEF 1500
(Fiend / Fusion / Effect)

2 "D/D" monsters
If another "D/D" monster(s) is Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your Graveyard; add it to your hand.
(Super Rare)
(from the 2016 Mega Tins)
Pros: Easy to play, supports D/D and D/D/D
Cons: Low stats for Level, minimal effects
Skipped Collection 2 (SC02-EN048)
Number S0: Utopic ZEXAL
LIGHT / Xyz Monster / No Rank / ATK ? / DEF ?
(Warrior / Xyz / Effect)

3 "Number" Xyz Monsters with the same Rank
(This card's original Rank is always treated as 1.) You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Normal Spell Card, then using a "Utopia" Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card's Xyz Summon cannot be negated. When Xyz Summoned, your opponent's cards and effects cannot be activated. This card gains 1000 ATK and DEF for each Xyz Material attached to it. Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; your opponent's cards and effects cannot be activated this turn (this is a Quick Effect).
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, supports Utopia, somewhat useful effects
Cons: Undefined stats, low ATK boost
Skipped Collection 2 (SC02-EN047)
Relinkuriboh
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

If this card is Tributed: Draw 1 card. If a monster you control would be destroyed by battle, you can banish this card from your Graveyard instead.
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, searchable
Cons: Low DEF, minimal effects
Skipped Collection 2 (SC02-EN046)
Stardust Chronicle Spark Dragon
LIGHT / Synchro Monster / Level 10 / ATK 3000 / DEF 2500
(Dragon / Synchro / Effect)

1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can banish 1 Synchro Monster from your Graveyard; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon-Type Synchro Monsters; Special Summon it.
(Ultra Rare)
(from 5Ds Manga volume 9)
Pros: High ATK, somewhat useful effects
Cons: Low DEF for Level, strict materials, must be Synchro Summoned, costs Synchros to protect itself
Skipped Collection 2 (SC02-EN045)
Dystopia the Despondent
DARK / Effect Monster / Level 12 / ATK 5000 / DEF 5000
(Fiend / Effect)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by sending 4 Level 1 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your Graveyard; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle.
(Ultra Rare) (from Weekly Shonen Jump Alpha via Subscription)
Pros: Somewhat easy to play, very high stats, supports Level 1
Cons: Summon requirement, can't be Special Summoned other ways, prevents your other attacks
Skipped Collection 2 (SC02-EN044)
Black Illusion
TRAP / Normal Trap
Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects.
(Secret Rare) (from Yugi's Legendary Decks)
Pros: Easy to play, supports DARK Spellcaster, somewhat useful effect
Cons: Lasts 1 turn, doesn't protect weaker Spellcasters, no other effects, negates your Spellcasters' effects
Skipped Collection 2 (SC02-EN043)
Dark Renewal
TRAP / Normal Trap
When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster-Type monster you control; send both monsters to the Graveyard, then you can Special Summon 1 DARK Spellcaster-Type monster from your Deck or Graveyard.
(Secret Rare) (from Yugi's Legendary Decks)
Pros: Easy to play, supports DARK Spellcaster, somewhat useful effect
Cons: Doesn't negate the Summon, only Special Summons DARK Spellcasters
Skipped Collection 2 (SC02-EN042)
Electromagnetic Turtle
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 1800
(Machine / Effect)

During your opponent's Battle Phase: You can banish this card from your Graveyard; end the Battle Phase (this is a Quick Effect). You can only use this effect of "Electromagnetic Turtle" once per Duel.
(Secret Rare)
(from Yugi's Legendary Decks)
Pros: Easy to play, searchable, high DEF, somewhat useful effect
Cons: Does nothing on the field, can't use effect more than once per Duel
Skipped Collection 2 (SC02-EN041)
Beast-Eyes Pendulum Dragon
EARTH / Fusion Monster / Level 8 / ATK 3000 / DEF 2000
(Dragon / Fusion / Effect)

1 DARK Dragon-Type monster + 1 Beast-Type monster
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, high ATK, somewhat useful effects
Cons: Low DEF for Level, can't be Special Summoned other ways, deals based on Beast material's ATK
Skipped Collection 2 (SC02-EN040)
Beelzeus of the Diabolic Dragons
DARK / Synchro Monster / Level 10 / ATK 4000 / DEF 4000
(Dragon / Synchro / Effect)

1 DARK Tuner + 2 or more non-Tuner monsters
Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.
(Ultra Rare)
(from 5Ds Manga Volume 8)
Pros: Easy to play, high stats, good effects
Cons: 2nd effect halves Battle Damage the opponent takes, prevents your other attacks
Skipped Collection 2 (SC02-EN039)
Old Entity Hastorr
WIND / Synchro Monster / Level 4 / ATK 2300 / DEF 1000
(Reptile / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to.
(Super Rare) (from the 2015 Mega Tins)
Pros: Easy to play
Cons: Must be equipped to do anything, poor stats for Synchro Monster Level
Skipped Collection 2 (SC02-EN038)
Elder Entity Norden
WATER / Fusion Monster / Level 4 / ATK 2000 / DEF 2200
(Fairy / Fusion / Effect)

1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
(Super Rare)
(from the 2015 Mega Tins)
Pros: Easy to play, supports low-Level monsters
Cons: Poor stats for Fusion Monster Level, negate's revived monster's effect, can't revive Level 5 or higher monsters
Skipped Collection 2 (SC02-EN036)
Ascension Sky Dragon
LIGHT / Synchro Monster / Level 10 / ATK ? / DEF 3000
(Dragon / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card (by battle or by card effect) and sent to your Graveyard, if all the monsters that were used for the Synchro Summon of this card are in your Graveyard: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn.
(Ultra Rare) (from winning the 2014 Championship Series)
Pros: Easy to play, high DEF, somewhat useful effects
Cons: Undefined ATK, low ATK boost, can't revive anything unless all its materials are in your Grave
Skipped Collection 2 (SC02-EN035)
Ultimaya Tzolkin
DARK / Synchro Monster / No Level / ATK 0 / DEF 0
(Dragon / Synchro / Effect)

(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster.
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Supports Power Tool (#42) and Dragon Synchros
Cons: 0 ATK and DEF, Summon requirement, must control a Synchro for protection effects
Skipped Collection 2 (SC02-EN034)
Elemental HERO Core
EARTH / Fusion Monster / Level 9 / ATK 2700 / DEF 2000
(Warrior / Fusion / Effect)

3 "Elemental HERO" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.
(Ultra Rare) (from Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, pretty useful effects
Cons: Must be Fusion Summoned, low stats for Level, must be attacked to double its ATK
Skipped Collection 2 (SC02-EN033)
Ebon Illusion Magician
DARK / Xyz Monster / Rank 7 / ATK 2500 / DEF 2100
(Spellcaster / Xyz / Effect)

2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.
(Ultra Rare) (from Weekly Shonen Jump Alpha via Subscription)
Pros: Somewhat easy to play, supports Spellcaster
Cons: Low stats for Level, can't Special Summon Spellcaster Effect Monsters
Skipped Collection 2 (SC02-EN032)
Stardust Flash
TRAP / Normal Trap
Target 1 "Stardust" monster in your Graveyard; Special Summon it.
(Ultra Rare) (from Legendary Collection 5Ds)
Pros: Easy to play, supports Stardust monsters (#2)
Cons: No other effects
Skipped Collection 2 (SC02-EN031)
Fenrir the Nordic Wolf
DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000
(Beast / Effect)

Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage involving this card.
(Ultra Rare) (from Legendary Collection 5Ds)
Pros: Somewhat easy to play, high stats
Cons: Summon reqiirement, last effect applies to both players, destroys itself if an Aesir monster isn't out
Skipped Collection 2 (SC02-EN030)
Jormungandr the Nordic Serpent
DARK / Effect Monster / Level 8 / ATK 3000 / DEF 3000
(Dragon / Effect)

Cannot be Normal Summoned/Set. If an "Aesir" monster on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field.
(Ultra Rare)
(from Legendary Collection 5Ds)
Pros: Somewhat easy to play, high stats
Cons: Summon reqiirement, can't use last effect more than once while face-up destroys itself if an Aesir monster isn't out
Skipped Collection 2 (SC02-EN029)
Archfiend Commander
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Effect)

If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.
(Ultra Rare) (from Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, high ATK, supports Archfiend
Cons: Low DEF for Level, mostly relies on Special Summoning itself, can't Special Summon itself more than once per turn, can't attack the turn it Special Summons itself
Skipped Collection 2 (SC02-EN028)
Number 47: Nightmare Shark
WATER / Xyz Monster / Rank 3 / ATK 2000 / DEF 2000
(Sea Serpent / Xyz / Effect)

2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
(Ultra Rare)
(Zexal Manga Volume 4)
Pros: Easy to play, high stats for Rank, supports WATER
Cons: Can only attach Level 3 WATER monsters to itself, prevents your other attacks if attacking directly by its effect
Skipped Collection 2 (SC02-EN027)
Card of Last Will
TRAP / Normal Trap
If the ATK of a monster(s) you control becomes 0 by a card effect: Draw until you have 5 cards in your hand.
(Ultra Rare)
(from Legendary Collection 4)
Pros: Somewhat easy to play, nostalgia
Cons: Illegal in tournaments, no other effects
Skipped Collection 2 (SC02-EN026)
Blue Flame Swordsman
FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)

Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.
(Ultra Rare) (from Legendary Collection 4)
Pros: Easy to play, high ATK, supports FIRE Warrior
Cons: Low DEF and ATK gain, loses ATK, can't Special Summon other Warriors
Skipped Collection 2 (SC02-EN025)
Vulcan the Divine
FIRE / Synchro Monster / Level 6 / ATK 2000 / DEF 1600
(Beast-Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand. This turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use the effect of "Vulcan the Divine" once per turn.
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play
Cons: Poor stats for Level, bad effects
Skipped Collection 2 (SC02-EN024)
Number 22: Zombiestein
DARK / Xyz Monster / Rank 8 / ATK 4500 / DEF 1000
(Zombie / Xyz / Effect)

2 Level 8 DARK monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase.
(Ultra Rare)
(included with Zexal Manga Volume 3)
Pros: Easy to play, very high ATK for Rank
Cons: Very low DEF for Rank, poor effects, must be Xyz Summoned
Skipped Collection 2 (SC02-EN023)
Chachaka Archer
WIND / Effect Monster / Level 6 / ATK 1200 / DEF 1800
(Warrior / Effect)

Once per turn: You can target 1 Spell/Trap Card on the field; destroy it.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, searchable
Cons: Low DEF for Level, poor effect, no other effects
Skipped Collection 2 (SC02-EN022)
Zubaba Buster
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 600
(Warrior / Effect)

At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, high ATK, somewhat useful effect
Cons: Low DEF, loses ATK if effect is used, no other effects, effect isn't optional
Skipped Collection 2 (SC02-EN021)
Triple Star Trion
LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 100
(Warrior / Effect)

During the End Phase, if this card is in the Graveyard because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from the Graveyard.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, searchable
Cons: Low DEF, very slow to revive itself, no other effects
Skipped Collection 2 (SC02-EN020)
Galaxy Zero
SPELL / Equip Spell
Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, supports Photon (#11) and Galaxy
Cons: Poor effects
Skipped Collection 2 (SC02-EN019)
Galaxy Expedition
SPELL / Normal Spell
If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in face-up Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
(Ultra Rare) (from the Zexal Collection Tin)
Pros: Easy to play, supports Photon and Galaxy
Cons: Can't Special Summon or be used with Level 4 or lower Photon or Galaxy monsters
Skipped Collection 2 (SC02-EN018)
Message in a Bottle
SPELL / Normal Spell
Target 3 monsters with different Levels in your Graveyard; Special Summon all 3 of them. Their ATK's become 0, also their effects are negated. If you do not Xyz Summon this turn after Summoning those 3 monsters, you lose 4000 Life Points during the End Phase. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, supports Xyz Summons
Cons: Very risky to play, requires an Xyz Summon with revived monsters or you take 4000 damage, poor overall
Skipped Collection 2 (SC02-EN017)
Starliege Paladynamo
LIGHT / Xyz Monster / Rank 4 / ATK 2000 / DEF 1000
(Warrior / Xyz / Effect)

2 Level 4 LIGHT monsters
Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.
(Ultra Rare) (from the Zexal Collection Tin)
Pros: Easy to play, supports LIGHT
Cons: Low stats for Rank, costs 2 materials, minimal other effect
Skipped Collection 2 (SC02-EN016)
Number 56: Gold Rat
LIGHT / Xyz Monster / Rank 1 / ATK 500 / DEF 600
(Beast / Xyz / Effect)

3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play
Cons: Low stats, minimal effect, no other effects
Skipped Collection 2 (SC02-EN015)
Galaxy Wizard
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 1800
(Spellcaster / Effect)

Once per turn: You can increase this card's Level by 4 until the End Phase. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".
(Ultra Rare)
(from the Zexal Collection Tin)
Pros: Easy to play, searchable, high DEF, supports Galaxy and Xyz Summons
Cons: Doesn't Special Summon
Skipped Collection 2 (SC02-EN014)
Dimension Wanderer
LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0
(Spellcaster / Effect)

When a monster is banished by the effect of "Galaxy-Eyes Photon Dragon": You can send this card from your hand to the Graveyard; inflict 3000 damage to your opponent. You can only use the effect of "Dimension Wanderer" once per turn.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, searchable, supports Galaxy-Eyes Photon Dragon, high burn damage
Cons: 0 DEF, does nothing on the field, can't be used with other Photon or Galaxy monsters
Skipped Collection 2 (SC02-EN013)
Photon Slasher
LIGHT / Effect Monster / Level 6 / ATK 2100 / DEF 1000
(Warrior / Effect)

If a face-up Xyz Monster is on the field, you can Special Summon this card (from your hand) in face-up Defense Position.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play
Cons: Poor stats for Level, no effects on the field
Skipped Collection 2 (SC02-EN012)
Photon Satellite
LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0
(Machine / Effect)

Once per turn: You can target 1 other "Photon" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, searchable, supports Photon and Xyz Summons
Cons: 0 DEF, no other effects
Skipped Collection 2 (SC02-EN011)
Photon Pirate
LIGHT / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Machine / Effect)

You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, searchable, supports Photon
Cons: Low DEF, minimal effet, no other effects
Skipped Collection 2 (SC02-EN010)
Gagagashield
TRAP / Normal Trap
Target 1 face-up Spellcaster-Type monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.
(Ultra Rare) (from the Zexal Collection Tin)
Pros: Easy to play, supports Spellcaster
Cons: Minimal effet, no other effects
Skipped Collection 2 (SC02-EN009)
Gagagaback
SPELL / Quick-Play Spell
During the turn a "Gagaga" monster you control was destroyed by battle and sent to the Graveyard: Special Summon as many monsters from your Graveyard as possible that were destroyed by battle this turn, in face-up Defense Position, then take 600 damage for each monster Special Summoned by this effect. You can only activate 1 "Gagagaback" per turn.
(Super Rare) (from the Zexal Collection Tin)
Pros: Easy to play, supports Gagaga, is a Quick-Play Spell
Cons: Can't revive monsters destoryed in battle on previous turns, deals you 600 damage per revived monster
Skipped Collection 2 (SC02-EN008)
Number 19: Freezadon
WATER / Xyz Monster / Rank 5 / ATK 2000 / DEF 2500
(Dinosaur / Xyz / Effect)

2 Level 5 monsters
Once per turn, if an Xyz Monster you control would activate an effect by detaching an Xyz Material(s), you can detach 1 Xyz Material from this card instead of 1 of those Xyz Materials.
(Ultra Rare) (from the Zexal Collection Tin)
Pros: Somewhat easy to play, supports Xyz Monsters
Cons: Can't detach both materials, does nothing else with materials, poor stats for Rank
Skipped Collection 2 (SC02-EN007)
Dododo Warrior
EARTH / Effect Monster / Level 6 / ATK 2300 / DEF 900
(Warrior / Effect)

You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.
(Super Rare)
(from the Zexal Collection Tin)
Pros: Easy to play, somewhat useful effects
Cons: Only Normal Summoned without Tributes, only blocks effects in the opponent's Grave, poor stats for Level
Skipped Collection 2 (SC02-EN006)
Number 50: Blackship of Corn
DARK / Xyz Monster / Rank 4 / ATK 2100 / DEF 1500
(Plant / Xyz / Effect)

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.
(Ultra Rare)
(included with Zexal Manga Volume 2)
Pros: Easy to play, somewhat useful effects
Cons: Low stats for Rank, can't send opponent's monsters with more ATK, can't attack the turn its effect is used
Skipped Collection 2 (SC02-EN005)
Number 88: Gimmick Puppet of Leo
DARK / Xyz Monster / Rank 8 / ATK 3200 / DEF 2300
(Machine / Xyz / Effect)

3 Level 8 monsters
Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.
(Ultra Rare) (included with Weekly Shonen Jump Alpha via Subscription)
Pros: Somewhat easy to play, high ATK, Instant Win
Cons: Low DEF for Rank, does nothing unless 3 Destiny Counters are on it, prevents your Battle Phase if given a counter
Skipped Collection 2 (SC02-EN004)
Number 16: Shock Master
LIGHT / Xyz Monster / Rank 4 / ATK 2300 / DEF 1600
(Fairy / Xyz / Effect)

3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare a card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
(Ultra Rare)
(included with Weekly Shonen Jump Alpha via Subscription)
Pros: Easy to play, somewhat useful effect
Cons: Low stats for Rank, only blocks 1 effect, applies to both players
Skipped Collection 2 (SC02-EN003)
Kachi Kochi Dragon
EARTH / Xyz Monster / Rank 4 / ATK 2100 / DEF 1300
(Dragon / Xyz / Effect)

2 Level 4 monsters
Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can attack once again in a row.
(Ultra Rare)
(included with Zexal Manga Volume 1)
Pros: Easy to play, somewhat useful effect
Cons: Low stats for Rank, no other effects
Skipped Collection 2 (SC02-EN002)
Infernity General
DARK / Effect Monster / Level 7 / ATK 2700 / DEF 1500
(Fiend / Effect)

If you have no cards in your hand: You can banish this card from your Graveyard to target 2 Level 3 or lower "Infernity" monsters in your Graveyard; Special Summon them from the Graveyard, but their effects are negated.
(Ultra Rare)
(included with 5Ds Manga Volume 3)
Pros: Easy to play, supports Infernity
Cons: Low stats for Level, can't revive Level 4 or higher Infernity monsters, does nothing on the field
Skipped Collection 2 (SC02-EN001)
Catapult Warrior
EARTH / Synchro Monster / Level 5 / ATK 1000 / DEF 1500
(Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can Tribute 1 "Junk" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster.
(Ultra Rare)
(included with 5Ds Manga Volume 2)
Pros: Easy to play, supports Junk
Cons: Poor stats for Level, can't use effect more than once per turn, no other effects