| IOC-039 | 
	
		|  | D. D. Designator Normal Spell
 Declare 1 card name. Look at your opponent's 
				hand, and if he/she has the declared card in his/her 
				hand, remove that 1 card from play. If he/she doesn't have the 
				declared card in his/her hand, remove 1 random card in your hand 
				from play.
 SUPER RARE
 | 
	
		| IOC-038 | 
	
		|  | Chaos Greed Normal Spell
 You can only activate this card when 4 or more 
				of your cards are removed from play and there are no cards in 
				your Graveyard. Draw 2 cards from your Deck.
 COMMON
 | 
	
		| IOC-037 | 
	
		|  | Yellow Luster Shield Continuous Spell
 Increase the DEF of all monsters on your side 
				of the field by 300 points.
 COMMON
 | 
	
		| IOC-036 | 
	
		|  | Chaos End Normal Spell
 You can only activate this card when 7 or more 
				of your cards are removed from play. Destroy all Monster Cards 
				on the field.
 COMMON
 | 
	
		| IOC-035 | 
	
		|  | Stumbling Continuous Spell
 As long as this card remains face-up on the 
				field, any monster that is Normal Summoned, Flip Summoned or 
				Special Summoned successfully is changed to Defense Position.
 COMMON
 | 
	
		| IOC-034 | 
	
		|  | Ojama Delta Hurricane!! Normal Spell
 You can only activate this card when "Ojama 
				Green", "Ojama Yellow", and "Ojama Black" are face-up on your 
				side of the field. Destroy all cards on your opponent's side of 
				the field.
 COMMON
 | 
	
		| IOC-033 | 
	
		|  | Wild Nature's Release Normal Spell
 Increase the ATK of 1 face-up Beast-Type or 
				Beast-Warrior-Type Monster on the field by an amount equal to 
				its DEF. Destroy the monster during the End Phase.
 SUPER RARE
 | 
	
		| IOC-032 | 
	
		|  | Heart of the Underdog Continuous Spell
 During your Draw Phase, if the card you draw 
				is a Normal Monster Card, you can draw 1 more card by showing 
				the card to your opponent.
 COMMON
 | 
	
		| IOC-031 | 
	
		|  | Fuhma Shuriken Equip Spell
 This card can only be used to equip a monster 
				that includes "Ninja" in its card name. A monster equipped with 
				this card increases its ATK by 700 points. When this card is 
				sent from the field to the Graveyard, inflict 700 points of 
				damage to your opponent's Life Points.
 RARE
 | 
	
		| IOC-030 | 
	
		|  | Granadora WATER / Reptile / Level 4
				/ ATK 1900 / DEF 700
 When this monster is Normal Summoned, Flip 
				Summoned or Special Summoned successfully, increase your Life 
				Points by 1000 points. When this card is destroyed and sent to 
				the Graveyard, you take 2000 points of damage.
 COMMON
 | 
	
		| IOC-029 | 
	
		|  | Bowganian DARK / Machine / Level 3
				/ ATK 1300 / DEF 1000
 During each of your Standby Phases, inflict 
				600 points of damage to your opponent's Life Points.
 COMMON
 | 
	
		| IOC-028 | 
	
		|  | Lord Poison WATER / Plant / Level 4
				/ ATK 1500 / DEF 1000
 When this card is destroyed and sent to the 
				Graveyard as a result of battle, Special Summon 1 Plant-Type 
				monster in your Graveyard except "Lord Poison" on your side of 
				the field.
 COMMON
 | 
	
		| IOC-027 | 
	
		|  | Lekunga WATER / Plant / Level 4
				/ ATK 1700 / DEF 500
 Remove 2 WATER monsters in your Graveyard from 
				play to Special Summon 1 'Lekunga Token' (Plant-Type/WATER/2 
				Stars/ATK 700/DEF 700) in Attack Position on your side of the 
				field.
 RARE
 | 
	
		| IOC-026 | 
	
		|  | Drillago DARK / Machine / Level 4
				/ ATK 1600 / DEF 1100
 When there are only face-up monsters with ATK 
				1600 or more on your opponent's side of the field, this monster 
				can attack your opponent's Life Points directly.
 RARE
 | 
	
		| IOC-025 | 
	
		|  | Black Luster Soldier - Envoy of the 
				Beginning LIGHT / Warrior / Level 8
				/ ATK 3000 / DEF 2500
 This card can only be Special Summoned by 
				removing 1 LIGHT and 1 DARK monster in your Graveyard from play. 
				Once during each of your turns, you can select and activate 1 of 
				the following effects:
 ● Remove 1 monster on the field from play. If you activate this 
				effect, this card cannot attack during this turn.
 ● If this card destroyed your opponent's monster as a result of 
				battle, it can attack once again in a row.
 ULTRA RARE
 | 
	
		| IOC-024 | 
	
		|  | Gren Maju Da Eiza FIRE / Fiend / Level 3 
				/ ATK ? / DEF ?
 The ATK and the DEF of this card become the 
				number of your cards removed from play x 400 points.
 COMMON
 | 
	
		| IOC-023 | 
	
		|  | Chaos Sorcerer DARK / Spellcaster / Level 6
				/ ATK 2300 / DEF 2000
 This card can only be Special Summoned by 
				removing 1 LIGHT and 1 DARK monster in your Graveyard from play. 
				Once during each of your turns, you can remove 1 face-up monster 
				on the field from play. If you activate this effect, this card 
				cannot attack during this turn.
 COMMON
 | 
	
		| IOC-022 | 
	
		|  | Silpheed WIND / Fairy / Level 4 
				/ ATK 1700 / DEF 700
 This card can only be Special Summoned by 
				removing 1 WIND monster in your Graveyard from play. When this 
				card is destroyed and sent to the Graveyard as a result of 
				battle, your opponent discards 1 card randomly from his/her 
				hand.
 COMMON
 | 
	
		| IOC-021 | 
	
		|  | Gigantes EARTH / Rock / Level 4 
				/ ATK 1900 / DEF 1300
 This card can only be Special Summoned by 
				removing 1 EARTH monster in your Graveyard from play. When this 
				card is destroyed and sent to the Graveyard as a result of 
				battle, destroy all Spell and Trap Cards on the field.
 COMMON
 | 
	
		| IOC-020 | 
	
		|  | Fenrir WATER / Beast / Level 4
				/ ATK 1400 / DEF 1200
 This card can only be Special Summoned by 
				removing 2 WATER monsters in your Graveyard from play. When this 
				card destroys an opponent's monster as a result of battle, your 
				opponent skips his/her next Draw Phase.
 COMMON
 |