*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card |
SOVR-EN059 |
|
Spiritual Forest
Continuous Spell
Each turn, the first face-up Beast-Type, Beast-Warrior-Type, or
Plant-Type monster you control that would be destroyed by battle, is not
destroyed.
COMMON |
Rating: |
2 |
Comments: |
It comes in handy to protect
the weaker Plant Tuner monsters or perhaps the strongest monsters you
currently control that can't take out your opponent's monsters but not
much else. |
SOVR-EN058 |
|
Moray of Greed
Normal Spell
Return 2 WATER monsters from your hand to your Deck and draw 3 cards.
COMMON |
Rating: |
3 |
Comments: |
A fairly decent partial Reload
for your WATER monsters! |
SOVR-EN057 |
|
Preparation of Rites
Normal Spell
Add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck.
Then you can add to your hand 1 Ritual Spell Card from your Graveyard.
SUPER RARE |
Rating: |
2 |
Comments: |
If it included Level 8 Ritual
Monsters like Demise, then it'd be better but there aren't many decent
Level 7 or lower Ritual Monsters to choose from. |
SOVR-EN056 |
|
Ritual of Grace
Ritual Spell
This card is used to Ritual Summon "Divine Grace - Northwemko". You must
also Tribute monsters whose total Levels equal 7 or more from the field
or your hand. During your Main Phase, you can remove from play this card
from your Graveyard to make 1 face-up Ritual Monster you control become
un-targetable by effects this turn.
COMMON |
Rating: |
2 |
Comments: |
Its usefulness is directly tied
to its Ritual Monster so it gets the same rating as the Ritual Monster
it brings out. |
SOVR-EN055 |
|
Gemini Spark
Quick-Play Spell
Tribute 1 face-up Level 4 Gemini Monster you control and select 1 card
on the field. Destroy the selected card and draw 1 card.
COMMON |
Rating: |
3 |
Comments: |
Tribute your weaker Gemini
monster, take out your opponent's attacking monster and draw 1 card! |
SOVR-EN054 |
|
Herculean Power
Continuous Spell
Once per turn, if your opponent controls a monster and you control no
monsters, you can Special Summon 1 Level 4 or lower Gemini monster from
your hand.
COMMON |
Rating: |
3 |
Comments: |
This will really help Geminis
hit the field and get their effects in the same turn! |
SOVR-EN053 |
|
Iron Core Armor
Equip Spell
Equip only to a "Koa'ki Meiru" monster. During damage calculation only,
monsters that battle with the equipped monster lose ATK equal to the
equipped monster's Level x 100. If the equipped monster would be
destroyed during the End Phase, you can send this card to the Graveyard
instead.
COMMON |
Rating: |
2 |
Comments: |
Koa'ki Meiru monsters need this
to stay alive but even this cannot prevent their destruction during the
End Phase. |
SOVR-EN052 |
|
Time Passage
Quick-Play Spell
Increase the Level of 1 face-up "Fortune Lady" monster you control by 3,
until the End Phase.
COMMON |
Rating: |
2 |
Comments: |
Same as SOVR-EN051's comments. |
SOVR-EN051 |
|
Fortune's Future
Normal Spell
Select 1 of your removed from play "Fortune Lady" monsters and return it
to the Graveyard. Then draw 2 cards.
SUPER RARE |
Rating: |
2 |
Comments: |
Don't run this outside Fortune
Lady decks. |
SOVR-EN050 |
|
Reptilianne Spawn
Normal Spell
Remove from play 1 "Reptilianne" monster from your Graveyard. Special
Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0)
to your side of the field.
COMMON |
Rating: |
2 |
Comments: |
Minor uses with this to bring
out Vennominon or Bitelon but that's about it. |
SOVR-EN049 |
|
Molting Escape
Equip Spell
Equip only to a Reptile-Type monster. Once per turn, if the equipped
monster would be destroyed by battle, it is not destroyed. The equipped
monster gains 300 ATK at the end of the Damage Step each time this
effect is applied.
COMMON |
Rating: |
2 |
Comments: |
Protect Vennominon or Bitelon
from battle if they're weak but not much else going for this card. |
SOVR-EN048 |
|
Attack Pheromones
Continuous Spell
If a monster you control attacks a Defense Position monster, change that
monster to face-up Attack Position at the end of the Damage Step if your
attacking monster is Reptile-Type.
COMMON |
Rating: |
2 |
Comments: |
I strongly recommend this for
Reptile and only Reptile decks. |
SOVR-EN047 |
|
Savage Colosseum
Field Spell
If a monster attacks, its controller gains 300 Life Points at the end of
the Damage Step. All monsters must attack, if able. During the End
Phase, destroy all face-up Attack Position monsters the turn player
controls, that did not declare an attack.
COMMON |
Rating: |
2 |
Comments: |
This card does have minor uses
with cards that negate attacks or stop the Battle Phase but the 300 LP
gain is nothing these days. |
SOVR-EN046 |
|
Earthbound Whirlwind
Normal Spell
Activate only while you control a face-up "Earthbound Immortal" monster.
Destroy all Spell and Trap Cards your opponent controls.
SUPER RARE |
Rating: |
2 |
Comments: |
Obviously it needs an EI on
your field but its effect can pay off. |
SOVR-EN045 |
|
Spider Web
Field Spell
If a monster declares an attack, it is changed to Defense Position at
the end of the Damage Step. It cannot change its battle position until
the End Phase of its controller's next turn, while this card remains on
the field.
COMMON |
Rating: |
2 |
Comments: |
If you're wanting to destroy your opponents'
monsters in battle and those monsters have less DEF than ATK or use
RDA's effect to destroy them all, this card isn't too bad but it's not
great. |
SOVR-EN044* |
|
Explosive Magician
LIGHT / Spellcaster-Type Synchro / Level 6 / ATK 2500 / DEF 1800
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
You can remove 2 Spell Counters from your side of the field to select
and destroy 1 Spell or Trap Card your opponent controls.
ULTRA RARE |
Rating: |
2 |
Comments: |
Combos well with Magical
Citadel but that's about it. |
SOVR-EN043 |
|
Black Brutdrago
FIRE / Dragon-Type Synchro / Level 8 / ATK 3000 / DEF 2600
1 Tuner + 1 or more non-Tuner Gemini monsters
Once per turn, you can send 1 Gemini monster from your hand to the
Graveyard to select and destroy 1 Spell or Trap Card your opponent
controls. When this card is destroyed and sent to the Graveyard, you can
select 1 Gemini monster in your Graveyard and Special Summon it. The
Special Summoned Gemini monster is treated as an Effect Monster, and
gains its effect.
SUPER RARE |
Rating: |
3 |
Comments: |
While it works well only with
Geminis, there are some good ones to pick from such as Evocator
Chevalier. |
SOVR-EN042 |
|
Reptilianne Hydra
DARK / Reptile-Type Synchro / Level 6 / ATK 2100 / DEF 1500
1 "Reptilianne" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, destroy all face-up monsters with 0
ATK that your opponent controls, and draw 1 card for each monster
destroyed.
SUPER RARE |
Rating: |
2 |
Comments: |
The only combo I could see this
working with is Reptilianne Medusa, which is why this card's rating is
not 1. |
SOVR-EN041* |
|
Blackwing Silverwind the Ascendant
DARK / Winged Beast-Type Synchro / Level 8 / ATK 2800 / DEF 2000
1 "Blackwing" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned, you can select and destroy up to 2
face-up monsters on the field with DEF lower than this card's ATK. You
cannot conduct your Battle Phase the turn you activate this effect. The
next time a "Blackwing" monster you control would be destroyed by battle
during your opponent's turn, it is not destroyed; this effect only
happens once.
ULTRA RARE |
Rating: |
2 |
Comments: |
Compared to Armor Master, this
Blackwing is pretty bad but it can temporarily protect your Blackwing monsters and destroy 2 of your opponent's monsters when Synchro Summoned. |
SOVR-EN040** |
|
Majestic Star Dragon
WIND / Dragon-Type Synchro / Level 10 / ATK 3800 / DEF 3000
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
You can Tribute this card to negate the activation of an opponent's
Spell Card, Trap Card, or Effect Monster's effect and destroy all cards
your opponent controls. Once per turn, you can negate the effect(s) of 1
face-up monster your opponent controls until the End Phase. Also, if the
negated effect can be activated, you can activate it once as this card's
effect. During the End Phase, return this card from the field to the
Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
ULTRA RARE |
Rating: |
1 |
Comments: |
The star of the set
runs away at the End Phase that it hits the field, not to mention its complicated summoning requirement.
If one of those weren't in its text, I'd raise his rating and
playability status. |