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Structure Deck: Dragon's Roar (SD1-EN) Card Spoiler

1. This list excludes duplicate cards.
2. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Structure_Deck:_Dragon's_Roar_(TCG-EN-1E)
                                                       SD1-EN028
Curse of Anubis
Normal Trap
All face-up Effect Monsters on the field are changed to Defense Position. During the turn this card is activated, the original DEF of those Effect Monsters become 0, and their battle positions cannot be changed, except with a card effect.
(Common)
 
                                                       SD1-EN027
Trap Jammer
Counter Trap
You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it.
(Common)
 
                                                       SD1-EN026
Interdimensional Matter Transporter
Normal Trap
Select 1 face-up monster on your side of the field and remove it from play until the End Phase of the turn.
(Common)
 
                                                       SD1-EN025
Reckless Greed
Normal Trap
Draw 2 cards, and after that skip your next 2 Draw Phases.
(Common)
 
                                                       SD1-EN024
Dragon's Rage
Continuous Trap
When a Dragon-Type monster on your side of the field attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
(Common)
 
                                                       SD1-EN023
The Dragon's Bead
Continuous Trap
Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card.
(Common)
 
                                                       SD1-EN022
Ceasefire
Normal Trap
Flip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field.
(Common)
 
                                                       SD1-EN021
Call of the Haunted
Continuous Trap
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
(Common)
 
                                                       SD1-EN020
The Graveyard in the Fourth Dimension
Normal Spell
Add 2 monster in your Graveyard that have "LV" in their card name to your Deck and shuffle it.
(Common)
 
                                                       SD1-EN019
Reload
Quick-Play Spell
Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
(Common)
 
                                                       SD1-EN018
Creature Swap
Normal Spell
Both players select 1 monster from their respective sides of the field and switch control of those monsters with each other. The selected monsters cannot change their battle positions this turn.
(Common)
 
                                                       SD1-EN017
Stamping Destruction
Normal Spell
You can activate this card when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Spell or Trap Card on the field and inflict 500 points of damage to the controller of that card.
(Common)
 
                                                       SD1-EN016
Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
(Common)
 
                                                       SD1-EN015
Pot of Greed
Normal Spell
Draw 2 cards from your Deck.
(Common)
 
                                                       SD1-EN014
Swords of Revealing Light
Normal Spell
Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.
(Common)
 
                                                       SD1-EN013
Premature Burial
Equip Spell
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
(Common)
 
                                                       SD1-EN012
Nobleman of Crossout
Normal Spell
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.
(Common)
 
                                                       SD1-EN011
Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
(Common)
 
                                                       SD1-EN010
Snatch Steal
Equip Spell
Take control of a monster on your opponent's side of the field that is equipped with this card. Increase your opponent's Life Points by 1000 points during each of his/her Standby Phases.
(Common)
 
                                                       SD1-EN009
Masked Dragon
FIRE | Dragon | Level 3 | ATK 1400 | DEF 1100
When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Dragon-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.
(Common)
 
                                                       SD1-EN008
Element Dragon
LIGHT | Dragon | Level 4 | ATK 1500 | DEF 1200
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
FIRE: Increase the ATK of this card by 500 points.
WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
(Common)
 
                                                       SD1-EN007
Red-Eyes B. Chick
DARK | Dragon | Level 1 | ATK 800 | DEF 500
Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand.
(Common)
 
                                                       SD1-EN006
Armed Dragon LV5
WIND | Dragon | Level 5 | ATK 2400 | DEF 1700
Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Armed Dragon LV7" from you hand or Deck.
(Common)
 
                                                       SD1-EN005
Armed Dragon LV3
WIND | Dragon | Level 3 | ATK 1200 | DEF 900
During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
(Common)
 
                                                       SD1-EN004
Twin-Headed Behemoth
WIND | Dragon | Level 3 | ATK 1500 | DEF 1200
If this card is destroyed and sent from the field to the Graveyard, it will be Special Summoned during the End Phase with ATK and DEF of 1000. You can only use this effect once in the Duel.
(Common)
 
                                                       SD1-EN003
Luster Dragon
WIND | Dragon | Level 4 | ATK 1900 | DEF 1600
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
(Common)
 
                                                       SD1-EN002
Red-Eyes B. Dragon (4th artwork)
DARK | Dragon | Level 7 | ATK 2400 | DEF 2000
A ferocious dragon with a deadly attack.
(Common)
 
                                                       SD1-EN001
Red-Eyes Darkness Dragon
DARK | Dragon | Level 9 | ATK 2400 | DEF 2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Red-Eyes B. Dragon" on your side of the field. Increase the ATK of this card by 300 points for each Dragon-Type monster in your Graveyard.
(Ultra Rare)