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Duelist Revolution (DREV-EN) Card Ratings
| 1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Duelist_Revolution_(TCG-EN-1E) |
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Duelist Revolution (DREV-EN099) Stygian Street Patrol DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Fiend / Effect) When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 100. You can remove from play this card in your Graveyard to Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand. (Secret Rare) |
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Pros: Easy to play, supports Fiends Cons: Low stats and burn damage, unlikely to win battles |
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Duelist Revolution (DREV-EN098) Genex Power Planner LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 200 (Spellcaster / Effect) When this card is Normal Summoned, you can add 1 Level 3 "Genex" Effect Monster from your Deck to your hand. (Common) |
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Pros: Easy to play, searchable,
supports Genex Cons: Low DEF, no other effects |
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Duelist Revolution (DREV-EN097) Genex Worker WIND / Effect Monster / Level 3 / ATK 1200 / DEF 1200 (Machine / Effect) You can Tribute this card to Special Summon 1 "Genex" monster from your hand. (Common) |
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Pros: Easy to play, searchable,
supports Genex Cons: Low DEF, no other effects |
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Duelist Revolution (DREV-EN096) Flamvell Fiend FIRE / Effect Monster / Level 5 / ATK 2100 / DEF 1200 (Fiend / Effect) When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your Graveyard. (Common) |
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Pros: Easy to play, supports Pyro Cons: Low stats for its Level, low burn damage, no other effects |
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Duelist Revolution (DREV-EN095) Flamvell Archer FIRE / Effect Monster / Level 3 / ATK 1000 / DEF 200 (Pyro / Tuner / Effect) Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all face-up "Flamvell" monsters on the field gain 800 ATK until the End Phase. (Common) |
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Pros: Easy to play, searchable,
supports Pyro and Flamvell, is a Tuner Cons: Low DEF and ATK boost, no other effects |
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Duelist Revolution (DREV-EN094) Flamvell Poun FIRE / Effect Monster / Level 1 / ATK 200 / DEF 200 (Pyro / Effect) When this card is destroyed by battle and sent to the Graveyard, you can add 1 monster with 200 DEF from your Deck to your hand. (Common) |
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Pros: Easy to play, searchable,
supports 200 DEF monsters Cons: Low DEF, doesn't Special Summon, no other effects |
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Duelist Revolution (DREV-EN093) Miracle's Wake TRAP / Normal Trap Select 1 monster that was destroyed by battle and sent to your Graveyard during this turn. Special Summon it. (Secret Rare) |
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Pros: Easy to play Cons: Can't revive monsters destroyed by effects, no other effects |
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Duelist Revolution (DREV-EN092) Ally of Justice Cyclone Creator DARK / Effect Monster / Level 3 / ATK 1400 / DEF 1200 (Machine / Tuner / Effect) Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. (Secret Rare) |
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Pros: Easy to play, searchable,
supports Tuners, is a Tuner Cons: Low DEF, no other effects |
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Duelist Revolution (DREV-EN091) Fabled Raven LIGHT / Effect Monster / Level 2 / ATK 1300 / DEF 1000 (Fiend / Tuner / Effect) Once per turn, you can discard any number of cards from your hand and increase the Level of this card by the number of discarded cards, until the End Phase. This card also gains ATK equal to the number of discarded cards x 400, until the End Phase. (Secret Rare) |
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Pros: Easy to play, searchable, is a
Tuner Cons: Low DEF and ATK boost, costs cards |
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Duelist Revolution (DREV-EN090) Mystical Refpanel TRAP / Normal Trap Activate only when a Spell Card that targets 1 player is activated. The effect of that Spell Card is applied to the other player instead. (Secret Rare) |
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Pros: Easy to play, counters Spell
Cards Cons: Doesn't counter effects that target cards, no other effects |
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Duelist Revolution (DREV-EN089) Super Rush Recklessly TRAP / Normal Trap Select 1 face-up Beast-Type monster you control and 1 monster your opponent controls. Destroy your monster, and return the opponent's monster to the Deck. (Super Rare) |
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Pros: Easy to play, supports Beasts Cons: Poor effect, no other effects |
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Duelist Revolution (DREV-EN088) Amazoness Shamanism TRAP / Normal Trap Destroy all face-up "Amazoness" monsters you control. Then, you can Special Summon any number of Level 4 or lower "Amazoness" monsters from your Graveyard in face-up Defense Position, up to the number of monsters destroyed by this effect. (Super Rare) |
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Pros: Easy to play, supports
Amazoness
(#62) Cons: Very poor effect, no other effects |
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Duelist Revolution (DREV-EN087) Amazoness Heirloom SPELL / Equip Spell Equip only to an "Amazoness" monster. Once per turn, that monster cannot be destroyed by battle. When the equipped monster attacks, after damage calculation, destroy the attack target. (Super Rare) |
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Pros: Easy to play, supports
Amazoness Cons: Minimal effect, no other effects |
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Duelist Revolution (DREV-EN086) Guts of Steel SPELL / Normal Spell Select 3 "Scrap" monsters in your Graveyard. Your opponent picks 1 of them, you Special Summon it to either player's side of the field, and remove the rest from play. (Rare) |
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Pros: Easy to play, supports Scrap Cons: Only effect is a gamble, can't choose from the Deck |
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Duelist Revolution (DREV-EN085) Psychic Nightmare WIND / Synchro Monster / Level 6 / ATK 2400 / DEF 1800 (Psychic / Synchro / Effect) 1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase. (Secret Rare) |
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Pros: Easy to play, high ATK Cons: Poor effect, no other effects, low DEF for its Level |
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Duelist Revolution (DREV-EN084) Dark Deseertapir EARTH / Effect Monster / Level 2 / ATK 1100 / DEF 300 (Beast / Effect) When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it. (Rare) |
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Pros: Easy to play, searchable,
supports Beasts Cons: Low DEF, must be banished, no other effects |
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Duelist Revolution (DREV-EN083) D.D. Destroyer EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Warrior / Effect) When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it. (Rare) |
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Pros: Easy to play, searchable Cons: Low DEF, must be banished, no other effects |
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Duelist Revolution (DREV-EN082) Naturia Pineapple EARTH / Effect Monster / Level 2 / ATK 100 / DEF 100 (Plant / Effect) All face-up monsters you control are treated as Plant-Type. If this card is in your Graveyard during your Standby Phase, and you control no Spell or Trap Cards, you can Special Summon this card. This effect cannot be activated if you control a face-up "Naturia Pineapple" or if there are any monsters in your Graveyard that are not Plant-Type or Beast-Type. (Secret Rare) |
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Pros: Easy to play, searchable,
supports Plants and Beasts Cons: Low DEF, can't revive itself if controlling another copy |
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Duelist Revolution (DREV-EN081) Amazoness Scouts EARTH / Effect Monster / Level 2 / ATK 500 / DEF 1100 (Warrior / Effect) During either player's turn, you can Tribute this card. If you do, during this turn, face-up "Amazoness" monsters you control cannot be targeted by Effect Monsters' effects, and cannot be destroyed by the effects of Spells, Traps, or Effect Monsters. (Rare) |
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Pros: Easy to play, searchable,
supports Amazoness Cons: Low DEF, effect is temporary, no other effects |
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Duelist Revolution (DREV-EN080) Light of Destruction TRAP / Continuous Trap When an opponent's card effect sends a card(s) from their Deck to the Graveyard, send the top 3 cards of their Deck to the Graveyard. (Common) |
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Pros: Easy to play, counters
Lightsworn
(#82) Cons: No other effects |
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Duelist Revolution (DREV-EN079) Chivalry TRAP / Counter Trap Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, counters Effect
Monsters Cons: Can't negate Effect Monsters' effects at any other turn phase, no other effects |
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Duelist Revolution (DREV-EN078) Anti-Magic Prism TRAP / Normal Trap Activate only when your opponent activates a Quick-Play Spell Card. Select 1 card on the field and destroy it. (Common) |
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Pros: Easy to play Cons: Doesn't negate Quick-Play Spell's activation or effect, no other effects |
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Duelist Revolution (DREV-EN077) Solemn Warning TRAP / Counter Trap Pay 2000 Life Points to negate the Summon of a monster OR the activation of a Spell Card, Trap Card, or Effect Monster's effect that includes an effect that Special Summons a monster(s), and destroy that card. (Ultra Rare) |
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Pros: Easy to play, potent effect Cons: Costs 2000 LP, no other effects |
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Duelist Revolution (DREV-EN076) Paradox Fusion TRAP / Counter Trap Activate by removing 1 face-up Fusion Monster you control from play. Negate the activation of a Spell or Trap Card, OR the Special Summon of a monster and destroy that card. During your 2nd End Phase, return the removed Fusion Monster to the field in face-up Attack Position. (Super Rare) |
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Pros: Easy to play, somewhat useful
effect Cons: Slow to return banished Fusion Monster |
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Duelist Revolution (DREV-EN075) Horn of the Phantom Beast TRAP / Normal Trap Equip this card to a Beast-Type or Beast-Warrior-Type monster you control. It gains 800 ATK. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card. (Rare) |
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Pros: Easy to play, supports Beast
and Beast-Warriors Cons: Low ATK boost |
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Duelist Revolution (DREV-EN074) Beast Rising TRAP / Continuous Trap Once per turn, you can remove from play 1 face-up Beast-Type or Beast-Warrior-Type monster you control to select 1 other face-up Beast-Type or Beast-Warrior-Type monster you control. The selected monster gains the original ATK of the monster removed from play for this effect. (Common) |
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Pros: Easy to play, supports Beast
and Beast-Warriors Cons: Costs a monster |
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Duelist Revolution (DREV-EN073) Queen's Pawn TRAP / Normal Trap Activate only when an "Amazoness" monster you control destroys an opponent's monster by battle and sends it to the Graveyard. Special Summon 1 Level 4 or lower "Amazoness" monster from your Deck. (Common) |
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Pros: Easy to play, supports
Amazoness Cons: Only Special Summons Level 4 or lower Amazoness monsters |
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Duelist Revolution (DREV-EN072) Amazoness Willpower TRAP / Continuous Trap Select 1 "Amazoness" monster in your Graveyard and Special Summon it in Attack Position. It cannot change its battle position and must attack if able. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. (Rare) |
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Pros: Easy to play, supports
Amazoness
(#61) Cons: Revives in Attack Mode and forces monster to attack if possible |
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Duelist Revolution (DREV-EN071) Wattcannon TRAP / Continuous Trap Once per turn, when a Level 4 or lower Thunder-Type monster is Normal or Special Summoned to the field, inflict 600 damage to your opponent. (Common) |
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Pros: Easy to play, supports Thunder Cons: Low burn damage, doesn't apply for Level 5 or higher Thunder monsters, no other effects |
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Duelist Revolution (DREV-EN070) Scrap Rage TRAP / Normal Trap Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase. (Common) |
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Pros: Easy to play, supports Scrap,
high DEF boost Cons: Doesn't work on Attack Position Scrap monsters, no other effects |
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Duelist Revolution (DREV-EN069) Chain Whirlwind TRAP / Normal Trap Activate only when a card on the field is destroyed by a card effect. Select 2 Spell/Trap Cards on the field and destroy them. (Common) |
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Pros: Easy to play, somewhat useful
effect Cons: No choice on destroying 1 or 2 cards |
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Duelist Revolution (DREV-EN068) Barrier Wave TRAP / Normal Trap Activate by Tributing 1 Synchro Monster when your opponent's monster declares an attack. Change all Attack Position monsters your opponent controls to Defense Position. Then, inflict damage to your opponent equal to the attacking monster's DEF. (Common) |
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Pros: Easy to play, somewhat useful
effect Cons: Costs a Synchro, doesn't work on Defense Position monsters |
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Duelist Revolution (DREV-EN067) Reanimation Wave TRAP / Normal Trap Activate only when your opponent's monster declares a direct attack. Select 1 Synchro Monster in your Graveyard with a Level less than or equal to the attacking monster's. The Battle Damage you take from that attack is halved. At the end of the Damage Step, Special Summon the selected Synchro Monster from the Graveyard. (Rare) |
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Pros: Easy to play, supports
Synchros Cons: Risky to play, only halves the battle damage, doesn't revive Synchro right away |
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Duelist Revolution (DREV-EN066) Parallel Selection TRAP / Normal Trap Activate only when a Synchro Monster you control is destroyed by your opponent (either by battle or by card effect) and sent to the Graveyard. Select 1 of your removed from play Spell Cards and add it to your hand. (Rare) |
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Pros: Easy to play, supports Macro
Cosmos Decks Cons: Minimal effect, no other effects |
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Duelist Revolution (DREV-EN065) Howl of the Wild TRAP / Continuous Trap When a monster you control destroys an opponent's monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent for each face-up Beast-Type monster you control. (Common) |
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Pros: Easy to play, supports Beasts Cons: Low burn damage, no other effects |
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Duelist Revolution (DREV-EN064) Battle Instinct TRAP / Normal Trap Activate only when your opponent declares a direct attack and you control no monsters. Special Summon 1 Level 4 or lower Beast-Type monster from your hand in face-up Attack Position. (Common) |
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Pros: Easy to play, supports Beasts Cons: Only Special Summons in Attack Mode, no other effects |
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Duelist Revolution (DREV-EN063) Desperate Tag TRAP / Continuous Trap If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step. (Common) |
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Pros: Easy to play, supports
Warriors, good effects Cons: Doesn't work on Defense Position Warriors |
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Duelist Revolution (DREV-EN062) Pot of Duality SPELL / Normal Spell Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon a monster(s) during the turn you activate this card. (Secret Rare) |
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Pros: Easy to play, somewhat useful
effect Cons: Can't Special Summon or use other copies that turn |
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Duelist Revolution (DREV-EN061) Summoning Curse SPELL / Continuous Spell When a monster is Special Summoned, the controller of that monster chooses 1 card in their hand and removes it from play. During each of your End Phases, pay 500 Life Points or destroy this card. (Common) |
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Pros: Easy to play, somewhat useful
effect, supports
Macro Cosmos
(#57)
Decks, low maintenance cost Cons: Minimal effect |
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Duelist Revolution (DREV-EN060) Wiseman's Chalice SPELL / Normal Spell If you control no monsters, select 1 monster in your opponent's Graveyard. Special Summon it. During the End Phase of this turn, give control of that Special Summoned monster to your opponent. The monster cannot be Tributed, or used as a Synchro Material Monster, while it is face-up on the field. (Super Rare) |
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Pros: Easy to play, somewhat useful
effect Cons: Gives control of the revived monste to the opponent, can't be used if you control monsters |
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Duelist Revolution (DREV-EN059) Cursed Armaments SPELL / Equip Spell The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard, you can select 1 face-up monster your opponent controls and equip it with this card. (Common) |
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Pros: Easy to play, pretty useful
effects Cons: Low ATK loss |
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Duelist Revolution (DREV-EN058) Pestilence SPELL / Equip Spell Equip only to a Warrior, Beast-Warrior, or Spellcaster-Type monster. Its ATK becomes 0. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster. (Common) |
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Pros: Easy to play, counters
multiple Decks Cons: Low burn damage |
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Duelist Revolution (DREV-EN057) Miracle Synchro Fusion SPELL / Normal Spell Remove from play, from your side of the field or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by an opponent's card effect and sent to the Graveyard, draw 1 card. (Common) |
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Pros: Easy to play, uses materials
from the field or Grave Cons: Can't use materials from the hand, only works on Fusions using Synchros as material |
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Duelist Revolution (DREV-EN056) Beast Rage SPELL / Normal Spell All monsters you control gain 200 ATK for each of your removed from play Beast-Type and Winged Beast-Type monsters. (Common) |
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Pros: Easy to play, supports Beast
and Winged Beasts Cons: Low ATK boost, no other effects |
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Duelist Revolution (DREV-EN055) Unicorn Beacon SPELL / Normal Spell Select 1 removed from play Level 5 or lower Beast-Type or Winged Beast-Type monster. Remove from play 1 card in your hand and Special Summon the selected monster in Attack Position. (Super Rare) |
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Pros: Easy to play, supports
multiple Decks Cons: No other effects, can't Special Summon Level 6 or higher monsters |
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Duelist Revolution (DREV-EN054) Amazoness Fighting Spriit SPELL / Continuous Spell If an "Amazoness" monster attacks a monster with higher ATK, the attacking monster gains 1000 ATK during damage calculation only. (Common) |
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Pros: Easy to play, supports
Amazoness Cons: Largely just unsearchable Skyscraper (#21), no other effects |
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Duelist Revolution (DREV-EN053) Amazoness Village SPELL / Field Spell All face-up "Amazoness" monsters on the field gain 200 ATK. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect, and is sent to the Graveyard, you can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that of the destroyed "Amazoness". (Rare) |
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Pros: Easy to play, searchable,
supports Amazoness Cons: Low ATK boost, minimal effects |
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Duelist Revolution (DREV-EN052) Landoise's Luminous Moss SPELL / Normal Spell Activate only if you control a face-up "Naturia" monster. The opponent's Effect Monsters cannot activate their effects this turn. (Rare) |
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Pros: Easy to play, supports
Naturia, counters Effect Monsters Cons: Only effect is temporary |
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Duelist Revolution (DREV-EN051) Naturia Forest SPELL / Field Spell If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. (Common) |
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Pros: Easy to play, searchable,
supports Naturia Cons: Does nothing unless you negate an effect, can't add monsters above Level 3, no other effects |
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Duelist Revolution (DREV-EN050) Wattcine SPELL / Continuous Spell When a Thunder-Type monster you control inflicts Battle Damage to your opponent, gain Life Points equal to the damage inflicted. (Common) |
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Pros: Easy to play, searchable,
supports Thunder and
LP Gain
(#49) Cons: Low ATK on most Thunder monsters, no other effects |
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Duelist Revolution (DREV-EN049) Scrap Sheen SPELL / Quick-Play Spell Select 1 face-up "Scrap" monster you control and destroy it. All face-up "Scrap" monsters you control gain 1000 ATK until the End Phase. (Common) |
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Pros: Easy to play, supports Scrap.
is a Quick-Play Spell Cons: Temporary ATK boost |
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Duelist Revolution (DREV-EN048) Scrapstorm SPELL / Quick-Play Spell Select 1 face-up "Scrap" monster you control. Send 1 "Scrap" monster from your Deck to the Graveyard, then draw 1 card. Then, destroy the selected monster. (Super Rare) |
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Pros: Easy to play, supports Scrap.
is a Quick-Play Spell Cons: Minimal effects |
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Duelist Revolution (DREV-EN047) Scrapyard SPELL / Normal Spell Add 1 "Scrap" Tuner monster from your Deck to your hand. (Super Rare) |
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Pros: Easy to play, supports Scrap Cons: Can't add Scrap non-Tuners, no other effects |
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Duelist Revolution (DREV-EN046) Double Cyclone SPELL / Quick-Play Spell Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s). (Common) |
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Pros: Easy to play, is a Quick-Play
Spell Cons: Can't destroy 2 Spell or Trap Cards on the same field, no other effects |
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Duelist Revolution (DREV-EN045) Blind Spot Strike SPELL / Quick-Play Spell Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase. (Common) |
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Pros: Easy to play, is a Quick-Play
Spell Cons: Doesn't work on the opponent's Attack Position monsters, only lasts 1 turn, no other effects |
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Duelist Revolution (DREV-EN044) Wattchimera LIGHT / Synchro Monster / Level 6 / ATK 1400 / DEF 1200 (Thunder / Synchro / Effect) 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters. This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, can attack
directly Cons: Low stats for its Level, minimal effects |
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Duelist Revolution (DREV-EN043) Scrap Dragon EARTH / Synchro Monster / Level 8 / ATK 2800 / DEF 2000 (Dragon / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can select 1 card you control and 1 card your opponent controls. Destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard and Special Summon it. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, high ATK, useful
effect, supports Scrap Cons: Low DEF for its Level, can't destroy 2 cards on the same field or revive Scrap Synchros |
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Duelist Revolution (DREV-EN042) Lightning Tricorn LIGHT / Synchro Monster / Level 8 / ATK 2800 / DEF 2000 (Beast / Synchro / Effect) 1 Tuner + 1 or more non-Tuner Beast-Type monsters If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, high ATK,
somewhat useful effect Cons: Low DEF for its Level, does nothing unless destroyed |
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Duelist Revolution (DREV-EN041) Voltic Bicorn LIGHT / Synchro Monster / Level 7 / ATK 2500 / DEF 2000 (Beast / Synchro / Effect) 1 Beast-Type Tuner + 1 or more non-Tuner monsters If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the Graveyard. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, high ATK,
supports Deck Destruction, counters
Lightsworn
(#20) Cons: Poor stats for its Level, affects both players |
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Duelist Revolution (DREV-EN040) Thunder Unicorn LIGHT / Synchro Monster / Level 5 / ATK 2200 / DEF 1800 (Beast / Synchro / Effect) 1 Beast-Type Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, somewhat potent
effects Cons: Poor stats for its Level, low ATK boost, prevents your other attacks the turn the effect is used |
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Duelist Revolution (DREV-EN039) Ultimate Axon Kicker LIGHT / Fusion Monster / Level 10 / ATK 2900 / DEF 1700 (Psychic / Fusion / Effect) 1 Psychic-Type Synchro Monster + 1 Psychic-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK. (Super Rare) |
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Pros: Easy to play, high ATK, potent
effects Cons: Low DEF for its Level, strict Fusion Materials, can't be Special Summoned other ways |
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Duelist Revolution (DREV-EN038) Dragon Knight Draco-Equiste WIND / Fusion Monster / Level 10 / ATK 3200 / DEF 2000 (Dragon / Fusion / Effect) 1 Dragon-Type Synchro Monster + 1 Warrior-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can select 1 Dragon-Type Synchro Monster in the Graveyard. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead. (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
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Pros: Easy to play, high ATK,
somewhat useful effects, counters effect damage Cons: Low DEF for its Level, strict Synchro Materials, costs a Dragon Synchro to apply its properties |
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Duelist Revolution (DREV-EN037) Final Psychic Ogre EARTH / Effect Monster / Level 5 / ATK 2200 / DEF 1700 (Psychic / Effect) If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your Graveyard, and add it to your hand. (Common) |
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Pros: Easy to play, supports
Psychics
(#22) Cons: Poor stats for its Level, doesn't Special Summon, no other effects, must win a battle |
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Duelist Revolution (DREV-EN036) Ambitious Gopher DARK / Effect Monster / Level 6 / ATK 2400 / DEF 100 (Fiend / Effect) Once per turn, you select up to 2 monsters your opponent controls. Your opponent can reveal 1 monster in their hand to negate this card's effect. If they do not, destroy the selected monsters. (Rare) |
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Pros: Easy to play, high ATK,
somewhat useful effect, counters
Infernity Decks Cons: Low DEF for its Level, opponent can negate effect |
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Duelist Revolution (DREV-EN035) Synchro Fusionist DARK / Effect Monster / Level 2 / ATK 800 / DEF 600 (Spellcaster / Effect) If this card is sent to the Graveyard as a Synchro Material Monster, you can add 1 Spell Card from your Deck to your hand with "Polymerization" or "Fusion" in the card name, except "Diffusion Wave-Motion". (Rare) |
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Pros: Easy to play, searchable,
supports Fusion Summons Cons: Low DEF, must be Synchro Material, no other effects |
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Duelist Revolution (DREV-EN034) Elephun EARTH / Effect Monster / Level 2 / ATK 500 / DEF 300 (Beast / Tuner / Effect) When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand. (Common) |
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Pros: Easy to play, searchable,
supports Beast and Winged Beasts, is a Tuner Cons: Low DEF, doesn't Special Summon |
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Duelist Revolution (DREV-EN033) Lock Cat EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 1000 (Beast / Effect) When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated. (Common) |
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Pros: Easy to play, searchable,
supports Beasts Cons: Low DEF, must be Normal Summoned, can't revive other Beasts, no other effects |
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Duelist Revolution (DREV-EN032) Amazoness Queen EARTH / Effect Monster / Level 6 / ATK 2400 / DEF 1800 (Warrior / Effect) "Amazoness" monsters you control cannot be destroyed by battle. (Super Rare) |
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Pros: Easy to play, high ATK,
supports Amazoness, includes itself Cons: Low DEF, no other effects |
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Duelist Revolution (DREV-EN031) Amazoness Trainee EARTH / Effect Monster / Level 2 / ATK 1500 / DEF 1300 (Warrior / Effect) Monsters destroyed by battle with this card are returned to the bottom of the owner's Deck instead of going to the Graveyard. If this card destroys an opponent's monster by battle, this card gains 200 ATK. (Common) |
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Pros: Easy to play, searchable Cons: Low DEF and ATK boost, poor effects |
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Duelist Revolution (DREV-EN030) Amazoness Sage EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 700 (Warrior / Effect) If this card attacks, select 1 Spell or Trap Card your opponent controls and destroy it at the end of the Damage Step. (Common) |
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Pros: Easy to play, searchable Cons: Low DEF, slow effect, no other effects |
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Duelist Revolution (DREV-EN029) Naturia Bamboo Shoot EARTH / Effect Monster / Level 5 / ATK 2000 / DEF 2000 (Plant / Effect) If this card is Tribute Summoned by Tributing a "Naturia" monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, supports
Naturias, potent effect Cons: Low stats for its Level, must be Tribute Summoned, no other effects |
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Duelist Revolution (DREV-EN028) Naturia Beans EARTH / Effect Monster / Level 2 / ATK 100 / DEF 1200 (Plant / Effect) Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 damage to your opponent. (Common) |
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Pros: Easy to play, searchable Cons: Low DEF, poor effects |
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Duelist Revolution (DREV-EN027) Naturia Mosquito EARTH / Effect Monster / Level 1 / ATK 200 / DEF 300 (Insect / Effect) While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card. (Common) |
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Pros: Easy to play, searchable,
supports Naturias, somewhat useful effects Cons: Low DEF, requires a Naturia for either effect |
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Duelist Revolution (DREV-EN026) Wattpheasant LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 800 (Thunder / Effect) This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn. (Common) |
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Pros: Easy to play, searchable, can
attack directly Cons: Low DEF, poor other effect |
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Duelist Revolution (DREV-EN025) Wattlemur LIGHT / Effect Monster / Level 2 / ATK 800 / DEF 100 (Thunder / Effect) If this card is destroyed by your opponent's card (either by battle or by card effect), they cannot conduct their Battle Phase during their next turn. (Common) |
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Pros: Easy to play, searchable,
useful effect Cons: Low DEF, no other effects, doesn't apply to current Battle Phase |
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Duelist Revolution (DREV-EN024) Wattbeta LIGHT / Effect Monster / Level 2 / ATK 100 / DEF 0 (Thunder / Tuner / Effect) When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice. (Common) |
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Pros: Easy to play, searchable Cons: Poor stats and effect, no other effects |
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Duelist Revolution (DREV-EN023) Scrap Golem EARTH / Effect Monster / Level 5 / ATK 2300 / DEF 1400 (Rock / Effect) Once per turn, you can select 1 Level 4 or lower "Scrap" monster in your Graveyard and Special Summon it to either player's side of the field. (Rare) |
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Pros: Easy to play, supports Scrap Cons: Poor stats for its Level, no other effects, can't revive Level 5 or higher Scraps |
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Duelist Revolution (DREV-EN022) Scrap Hunter EARTH / Effect Monster / Level 3 / ATK 1600 / DEF 400 (Machine / Effect) Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your Graveyard. (Rare) |
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Pros: Easy to play, supports Scrap Cons: Poor stats, must send a Tuner to do anything, no other effects |
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Duelist Revolution (DREV-EN021) Scrap Beast EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1300 (Machine / Effect) If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Beast", and add it to your hand. (Rare) |
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Pros: Easy to play, supports Scrap Cons: Poor stats, doesn't Special Summon |
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Duelist Revolution (DREV-EN020) Scrap Goblin EARTH / Effect Monster / Level 3 / ATK 0 / DEF 500 (Beast-Warrior / Tuner / Effect) This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin" and add it to your hand. (Common) |
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Pros: Easy to play, searchable,
supports Scrap, is a Tuner Cons: Low DEF, pretty poor effects |
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Duelist Revolution (DREV-EN019) Scrap Chimera EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 500 (Beast / Effect) This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster and all the other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it. (Super Rare) |
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Pros: Easy to play, supports Scrap Cons: Very poor effects, poor stats |
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Duelist Revolution (DREV-EN018) Hypnocorn DARK / Effect Monster / Level 4 / ATK 1400 / DEF 600 (Beast / Effect) When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it. (Rare) |
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Pros: Easy to play, searchable Cons: Must be Normal Summoned to do anything, low DEF, no other effects |
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Duelist Revolution (DREV-EN017) Rhinotaurus FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 600 (Beast-Warrior / Effect) If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase. (Common) |
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Pros: Easy to play, high ATK,
somewhat useful effect Cons: Low DEF, relies on other monsters being successful, no other effects |
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Duelist Revolution (DREV-EN016) Delta Flyer WIND / Effect Monster / Level 3 / ATK 1500 / DEF 900 (Dragon / Tuner / Effect) Once per turn, you can select 1 other face-up monster you control and increase its Level by 1. (Rare) |
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Pros: Easy to play, searchable, is a
Tuner Cons: Low DEF, minimal effect, no other effects |
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Duelist Revolution (DREV-EN015) Trident Warrior LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 1200 (Warrior / Effect) When this card is Normal Summoned, you can Special Summon 1 Level 3 monster from your hand. (Super Rare) |
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Pros: Easy to play, high ATK Cons: Low DEF, can't Special Summon Level 4 or higher monsters, no other effects |
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Duelist Revolution (DREV-EN014) Mine Mole EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 1200 (Beast / Effect) Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play. (Common) |
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Pros: Easy to play, searchable Cons: Low DEF, must be Synchro Material, banishes itself |
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Duelist Revolution (DREV-EN013) Bicorn Re'em DARK / Effect Monster / Level 4 / ATK 800 / DEF 1600 (Beast / Effect) If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard. (Common) |
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Pros: Easy to play, searchable,
supports Deck Destruction Cons: Low DEF, must be Synchro Material, no other effects |
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Duelist Revolution (DREV-EN012) Unibird WIND / Effect Monster / Level 2 / ATK 100 / DEF 600 (Winged Beast / Effect) You can remove from play this face-up card, and 1 face-up monster you control, to select 1 Synchro Monster in your Graveyard with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster. (Super Rare) |
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Pros: Easy to play, searchable,
supports Synchros Cons: Low DEF, costly to revive Synchros, no other effects |
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Duelist Revolution (DREV-EN011) D.D. Unicorn Knight LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 900 (Warrior / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card. (Rare) |
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Pros: Easy to play, high ATK,
supports Tuners Cons: Low DEF, Summon requirement, poor effects |
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Duelist Revolution (DREV-EN010) Monoceros LIGHT / Effect Monster / Level 3 / ATK 1000 / DEF 1000 (Beast / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard. (Common) |
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Pros: Easy to play, searchable,
supports Beasts Cons: Low DEF, Summon requirement, poor effects |
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Duelist Revolution (DREV-EN009) Uni-Horned Familiar LIGHT / Effect Monster / Level 3 / ATK 0 / DEF 1000 (Beast / Tuner / Effect) When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, if this card was removed from play by this effect, this card returns to the field. (Common) |
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Pros: Easy to play, searchable, is a
Tuner Cons: Low DEF, poor effects |
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Duelist Revolution (DREV-EN008) Egotistical Ape EARTH / Effect Monster / Level 5 / ATK 1200 / DEF 1200 (Beast / Tuner / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the Graveyard. When this card is Special Summoned this way, you can activate 1 of these effects: ● Increase the Level of this card by the Level of the Beast-Type monster. ● Decrease the Level of this card by the Level of the Beast-Type monster. (Rare) |
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Pros: Easy to play, searchable, is a
Tuner, supports Beasts Cons: Low DEF for its Level, poor effects |
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Duelist Revolution (DREV-EN007) Playful Possum EARTH / Effect Monster / Level 2 / ATK 800 / DEF 600 (Beast / Effect) During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card was destroyed by this effect, you can Special Summon this card from the Graveyard. (Rare) |
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Pros: Easy to play, searchable Cons: Low DEF, slow to revive itself |
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Duelist Revolution (DREV-EN006) Stronghold Guardian EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1500 (Warrior / Effect) If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase. (Common) |
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Pros: Easy to play, searchable,
supports Stall Decks Cons: Low DEF, temporary DEF boost, no other effects |
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Duelist Revolution (DREV-EN005) A/D Changer LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 100 (Warrior / Effect) You can remove from play this card in your Graveyard to select 1 monster on the field. Change its battle position. (Common) |
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Pros: Easy to play, searchable Cons: Low DEF, minimal effect, no other effects |
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Duelist Revolution (DREV-EN004) Damage Eater DARK / Effect Monster / Level 2 / ATK 100 / DEF 800 (Fiend / Effect) During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead. (Common) |
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Pros: Easy to play, searchable,
counters Effect Damage, supports LP Gain Cons: Low DEF, does nothing in the hand or on the field, no other effects |
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Duelist Revolution (DREV-EN003) Dash Warrior WIND / Effect Monster / Level 3 / ATK 600 / DEF 1200 (Warrior / Effect) If this card attacks, it gains 1200 ATK during the Damage Step only. (Common) |
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Pros: Easy to play, searchable,
decent ATK boost Cons: Low DEF, must attack to gain ATK, no other effects |
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Duelist Revolution (DREV-EN002) Effect Veiler LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0 (Spellcaster / Tuner / Effect) During your opponent's Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up Effect Monster your opponent controls. Negate the effect(s) of that monster until the End Phase. (Ultra Rare) & (Ultimate Rare) |
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Pros: Easy to play, searchable, good
effect, is a Tuner Cons: 0 DEF, does nothing on the field, can't be used during your Main Phase |
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Duelist Revolution (DREV-EN001) Earthquake Giant EARTH / Effect Monster / Level 5 / ATK 1600 / DEF 2100 (Rock / Effect) Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position. (Common) |
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Pros: Easy to play Cons: Poor stats for its Level, does nothing unless its battle position changes |
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Duelist Revolution (DREV-EN000) Scrap Archfiend EARTH / Synchro Monster / Level 7 / ATK 2700 / DEF 1800 (Fiend / Synchro) 1 Tuner + 1 or more non-Tuner monsters (Super Rare) |
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Pros: Easy to play Cons: Poor stats for its Level, no effects |