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Duelist Revolution (DREV-EN) Card Ratings
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Duelist_Revolution_(TCG-EN-1E) | ||||
Duelist Revolution (DREV-EN099) Stygian Street Patrol |
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DARK | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 100. You can remove from play this card in your Graveyard to Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand. (Secret Rare) |
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Rating: 2 out of 5 Not much for an actual cop, but has minor uses in Fiend Decks. |
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Duelist Revolution (DREV-EN098) Genex Power Planner |
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LIGHT | Effect Monster | Level 1 | ATK: 300 DEF: 200 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this card is Normal Summoned, you can add 1 Level 3 "Genex" Effect Monster from your Deck to your hand. (Common) |
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Rating: 1 out of 5 Poor planning for anyone using this as there's nothing good to get. |
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Duelist Revolution (DREV-EN097) Genex Worker |
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WIND | Effect Monster | Level 3 | ATK: 1200 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Effect) You can Tribute this card to Special Summon 1 "Genex" monster from your hand. (Common) |
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Rating: 1 out of 5 Hardly working in my book, especially with those stats. |
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Duelist Revolution (DREV-EN096) Flamvell Fiend |
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FIRE | Effect Monster | Level 5 | ATK: 2100 DEF: 1200 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your Graveyard. (Common) |
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Rating: 1 out of 5 2100 ATK just isn't good enough to make any part of this monster useful. |
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Duelist Revolution (DREV-EN095) Flamvell Archer |
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FIRE | Effect Monster | Level 3 | ATK: 1000 DEF: 200 |
Pendulum Scale NA / NA |
(Pyro / Tuner / Effect) Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all face-up "Flamvell" monsters on the field gain 800 ATK until the End Phase. (Common) |
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Rating: 2 out of 5 Make use of its Tuner status as nothing else is worth it. |
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Duelist Revolution (DREV-EN094) Flamvell Poun |
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FIRE | Effect Monster | Level 1 | ATK: 200 DEF: 200 |
Pendulum Scale NA / NA |
(Pyro / Effect) When this card is destroyed by battle and sent to the Graveyard, you can add 1 monster with 200 DEF from your Deck to your hand. (Common) |
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Rating: 2 out of 5 Firedog is a viable choice, but it's very limited. |
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Duelist Revolution (DREV-EN093) Miracle's Wake |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 monster that was destroyed by battle and sent to your
Graveyard during this turn. Special Summon it. (Secret Rare) |
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Rating: 3 out of 5 Quite a bit like Call of the Haunted and doesn't take the revived monster with it later on. |
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Duelist Revolution (DREV-EN092) Ally of Justice Cyclone Creator |
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DARK | Effect Monster | Level 3 | ATK: 1400 DEF: 1200 |
Pendulum Scale NA / NA |
(Machine / Tuner / Effect) Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. (Secret Rare) |
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Rating: 2 out of 5 A Tuner by itself, but it has very few uses. |
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Duelist Revolution (DREV-EN091) Fabled Raven |
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LIGHT | Effect Monster | Level 2 | ATK: 1300 DEF: 1000 |
Pendulum Scale NA / NA |
(Fiend / Tuner / Effect) Once per turn, you can discard any number of cards from your hand and increase the Level of this card by the number of discarded cards, until the End Phase. This card also gains ATK equal to the number of discarded cards x 400, until the End Phase. (Secret Rare) |
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Rating: 2 out of 5 The effects are quite bad, but it's also a Tuner. |
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Duelist Revolution (DREV-EN090) Mystical Refpanel |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a Spell Card that targets 1 player is
activated. The effect of that Spell Card is applied to the other
player instead. (Secret Rare) |
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Rating: 2 out of 5 Not many good choices as there are few cards that target a player, with some of those being banned. |
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Duelist Revolution (DREV-EN089) Super Rush Recklessly |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up Beast-Type monster you control and 1 monster
your opponent controls. Destroy your monster, and return the
opponent's monster to the Deck. (Super Rare) |
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Rating: 1 out of 5 Needlessly destroying your own monster isn't worth the "benefit" this has to offer. |
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Duelist Revolution (DREV-EN088) Amazoness Shamanism |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all face-up "Amazoness" monsters you control. Then, you
can Special Summon any number of Level 4 or lower "Amazoness"
monsters from your Graveyard in face-up Defense Position, up to
the number of monsters destroyed by this effect. (Super Rare) |
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Rating: 0 out of 5 The Trap equvalent of Big Wave Small Wave, and it's worse even if it was a Spell Card. |
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Duelist Revolution (DREV-EN087) Amazoness Heirloom |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Equip only to an "Amazoness" monster. Once per turn, that
monster cannot be destroyed by battle. When the equipped monster
attacks, after damage calculation, destroy the attack target. (Super Rare) |
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Rating: 1 out of 5 Protecting them only once won't save them in the end. |
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Duelist Revolution (DREV-EN086) Guts of Steel |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 3 "Scrap" monsters in your Graveyard. Your opponent picks
1 of them, you Special Summon it to either player's side of the
field, and remove the rest from play. (Rare) |
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Rating: 1 out of 5 They don't have anything made of steel. Why else would they blow up for no reason at all? |
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Duelist Revolution (DREV-EN085) Psychic Nightmare |
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WIND | Synchro Monster | Level 6 | ATK: 2400 DEF: 1800 |
Pendulum Scale NA / NA |
(Psychic / Synchro / Effect) 1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase. (Secret Rare) |
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Rating: 1 out of 5 One nightmare you can only avoid. |
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Duelist Revolution (DREV-EN084) Dark Desertapir |
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EARTH | Effect Monster | Level 2 | ATK: 1100 DEF: 300 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it. (Rare) |
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Rating: 1 out of 5 There aren't enough cards to make this even remotely good. |
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Duelist Revolution (DREV-EN083) D.D. Destroyer |
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EARTH | Effect Monster | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it. (Rare) |
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Rating: 1 out of 5 Kycoo is a much better destroyer than this. |
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Duelist Revolution (DREV-EN082) Naturia Pineapple |
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EARTH | Effect Monster | Level 2 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Plant / Effect) All face-up monsters you control are treated as Plant-Type. If this card is in your Graveyard during your Standby Phase, and you control no Spell or Trap Cards, you can Special Summon this card. This effect cannot be activated if you control a face-up "Naturia Pineapple" or if there are any monsters in your Graveyard that are not Plant-Type or Beast-Type. (Secret Rare) |
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Rating: 1 out of 5 Treeborn Frog gets another bad variant of itself. |
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Duelist Revolution (DREV-EN081) Amazoness Scouts |
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EARTH | Effect Monter | Level 2 | ATK: 500 DEF: 1100 |
Pendulum Scale NA / NA |
(Warrior / Effect) During either player's turn, you can Tribute this card. If you do, during this turn, face-up "Amazoness" monsters you control cannot be targeted by Effect Monsters' effects, and cannot be destroyed by the effects of Spells, Traps, or Effect Monsters. (Rare) |
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Rating: 1 out of 5 I have no doubt that these scouts will be unable to attend their next meeting. |
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Duelist Revolution (DREV-EN080) Light of Destruction |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When an opponent's card effect sends a card(s) from their Deck
to the Graveyard, send the top 3 cards of their Deck to the
Graveyard. (Common) |
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Rating: 2 out of 5 Mostly only good against Lightsworn Decks. |
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Duelist Revolution (DREV-EN079) Chivalry |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only during the Battle Phase, when the effect of an
opponent's Effect Monster is activated. Negate the activation
and destroy that card. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Not as good as Trap Jammer, which counters more cards, but there's Effect Veiler at least. |
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Duelist Revolution (DREV-EN078) Anti-Magic Prism |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent activates a Quick-Play Spell
Card. Select 1 card on the field and destroy it. (Common) |
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Rating: 1 out of 5 It counters nothing, and does nothing useful in return. |
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Duelist Revolution (DREV-EN077) Solemn Warning |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 2000 Life Points to negate the Summon of a monster OR the
activation of a Spell Card, Trap Card, or Effect Monster's
effect that includes an effect that Special Summons a
monster(s), and destroy that card. (Ultra Rare) |
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Rating: 3 out of 5 Pricy, but pretty much anything gets blocked, including cards Solemn Judgment cannot block. |
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Duelist Revolution (DREV-EN076) Paradox Fusion |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate by removing 1 face-up Fusion Monster you control from
play. Negate the activation of a Spell or Trap Card, OR the
Special Summon of a monster and destroy that card. During your
2nd End Phase, return the removed Fusion Monster to the field in
face-up Attack Position. (Super Rare) |
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Rating: 1 out of 5 The effect is highly counterproductive. It'll likely be too late when you get the Fusion Monster back. |
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Duelist Revolution (DREV-EN075) Horn of the Phantom Beast |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Equip this card to a Beast-Type or Beast-Warrior-Type monster
you control. It gains 800 ATK. When the equipped monster
destroys an opponent's monster by battle and sends it to the
Graveyard, draw 1 card. (Rare) |
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Rating: 2 out of 5 Only a select few monsters are worth using with this, and even then it's not much. |
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Duelist Revolution (DREV-EN074) Beast Rising |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn, you can remove from play 1 face-up Beast-Type or
Beast-Warrior-Type monster you control to select 1 other face-up
Beast-Type or Beast-Warrior-Type monster you control. The
selected monster gains the original ATK of the monster removed
from play for this effect. (Common) |
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Rating: 1 out of 5 Gift of the Martyr is bad enough, but is better than this. |
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Duelist Revolution (DREV-EN073) Queen's Pawn |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when an "Amazoness" monster you control destroys
an opponent's monster by battle and sends it to the Graveyard.
Special Summon 1 Level 4 or lower "Amazoness" monster from your
Deck. (Common) |
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Rating: 1 out of 5 Most Amazoness monsters have less than 2000 printed ATK. They have virtually no chance at success. |
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Duelist Revolution (DREV-EN072) Amazoness Willpower |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 "Amazoness" monster in your Graveyard and Special
Summon it in Attack Position. It cannot change its battle
position and must attack if able. When this card is removed from
the field, destroy that monster. When that monster is destroyed,
destroy this card. (Rare) |
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Rating: 1 out of 5 Being forced to attack is against what little willpower they have. |
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Duelist Revolution (DREV-EN071) Wattcannon |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Once per turn, when a Level 4 or lower Thunder-Type monster is
Normal or Special Summoned to the field, inflict 600 damage to
your opponent. (Common) |
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Rating: 1 out of 5 Cannon Soldier is realistically better than this, but only by a hair. |
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Duelist Revolution (DREV-EN070) Scrap Rage |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only during damage calculation, if a Defense Position
"Scrap" monster on the field is being attacked. It gains 2000
DEF and is destroyed at the end of the Battle Phase. (Common) |
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Rating: 1 out of 5 They should be upset with how poorly UDE treats them, but that doesn't make them good. |
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Duelist Revolution (DREV-EN069) Chain Whirlwind |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a card on the field is destroyed by a card
effect. Select 2 Spell/Trap Cards on the field and destroy them. (Common) |
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Rating: 2 out of 5 Unrelated to those god awful cards from Cyberdark Impact, but only about a step above them. |
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Duelist Revolution (DREV-EN068) Barrier Wave |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate by Tributing 1 Synchro Monster when your opponent's
monster declares an attack. Change all Attack Position monsters
your opponent controls to Defense Position. Then, inflict damage
to your opponent equal to the attacking monster's DEF. (Common) |
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Rating: 1 out of 5 I think even Labyrinth of Nightmare would be better than this. |
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Duelist Revolution (DREV-EN067) Reanimation Wave |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent's monster declares a direct
attack. Select 1 Synchro Monster in your Graveyard with a Level
less than or equal to the attacking monster's. The Battle Damage
you take from that attack is halved. At the end of the Damage
Step, Special Summon the selected Synchro Monster from the
Graveyard. (Rare) |
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Rating: 1 out of 5 Too slow and too risky just to halve battle damage from a single attack. |
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Duelist Revolution (DREV-EN066) Parallel Selection |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a Synchro Monster you control is destroyed by
your opponent (either by battle or by card effect) and sent to
the Graveyard. Select 1 of your removed from play Spell Cards
and add it to your hand. (Rare) |
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Rating: 1 out of 5 Make a better selection than this. |
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Duelist Revolution (DREV-EN065) Howl of the Wild |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a monster you control destroys an opponent's monster by
battle and sends it to the Graveyard, inflict 300 damage to your
opponent for each face-up Beast-Type monster you control. (Common) |
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Rating: 1 out of 5 A howl is nothing to be afraid of, and neither is this. |
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Duelist Revolution (DREV-EN064) Battle Instinct |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent declares a direct attack and
you control no monsters. Special Summon 1 Level 4 or lower
Beast-Type monster from your hand in face-up Attack Position. (Common) |
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Rating: 1 out of 5 Instinct should tell you using this is a bad idea. |
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Duelist Revolution (DREV-EN063) Desperate Tag |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If a face-up Attack Position monster you control is destroyed by
battle, during damage calculation, you can reduce the Battle
Damage from this battle to 0 and Special Summon 1 Level 4 or
lower Warrior-Type monster from your hand at the end of the
Damage Step. (Common) |
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Rating: 3 out of 5 Not so much a desperate tag as a strategic replacement. The effect also isn't once per turn either. |
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Duelist Revolution (DREV-EN062) Pot of Duality |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Reveal the top 3 cards of your Deck, add 1 of them to your hand,
then shuffle the rest back into your Deck. You can only activate
1 "Pot of Duality" per turn. You cannot Special Summon a
monster(s) during the turn you activate this card. (Secret Rare) |
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Rating: 2 out of 5 No matter what Deck you use, this is a risky addition. |
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Duelist Revolution (DREV-EN061) Summoning Curse |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a monster is Special Summoned, the controller of that
monster chooses 1 card in their hand and removes it from play.
During each of your End Phases, pay 500 Life Points or destroy
this card. (Common) |
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Rating: 1 out of 5 Curses certainly exist in Yu-Gi-Oh, even if they're only during the Duel. |
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Duelist Revolution (DREV-EN060) Wiseman's Chalice |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you control no monsters, select 1 monster in your opponent's
Graveyard. Special Summon it. During the End Phase of this turn,
give control of that Special Summoned monster to your opponent.
The monster cannot be Tributed, or used as a Synchro Material
Monster, while it is face-up on the field. (Super Rare) |
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Rating: 1 out of 5 With Monster Reborn legal again, you'll have no uses for a card this bad. |
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Duelist Revolution (DREV-EN059) Cursed Armaments |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
The equipped monster loses 600 ATK for each monster you control. When
this card is sent from the field to the Graveyard, you can select 1
face-up monster your opponent controls and equip it with this card. (Common) |
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Rating: 2 out of 5 No good on your monster, but certainly okay for an opponent's monster. |
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Duelist Revolution (DREV-EN058) Pestilence |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Equip only to a Warrior, Beast-Warrior, or Spellcaster-Type
monster. Its ATK becomes 0. During each of your Standby Phases,
inflict 500 damage to the controller of the equipped monster. (Common) |
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Rating: 2 out of 5 Only works on specific monsters, but there's no fee to use it. |
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Duelist Revolution (DREV-EN057) Miracle Synchro Fusion |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Remove from play, from your side of the field or your Graveyard,
the Fusion Material Monsters listed on a Fusion Monster Card
that lists a Synchro Monster as a Fusion Material Monster, and
Special Summon that Fusion Monster from the Extra Deck. (This
Special Summon is treated as a Fusion Summon.) If this Set card
is destroyed by an opponent's card effect and sent to the
Graveyard, draw 1 card. (Common) |
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Rating: 2 out of 5 There aren't many Fusions that are like this, but Ultimate Axon Kicker is a good one among those. |
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Duelist Revolution (DREV-EN056) Beast Rage |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All monsters you control gain 200 ATK for each of your removed
from play Beast-Type and Winged Beast-Type monsters. (Common) |
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Rating: 1 out of 5 Permanent or not, it'll take 5 or more monsters to get even 1000 ATK. |
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Duelist Revolution (DREV-EN055) Unicorn Beacon |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 removed from play Level 5 or lower Beast-Type or Winged
Beast-Type monster. Remove from play 1 card in your hand and
Special Summon the selected monster in Attack Position. (Super Rare) |
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Rating: 1 out of 5 A less versatile D.D.R. isn't any good. |
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Duelist Revolution (DREV-EN054) Amazoness Fighting Spirit |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If an "Amazoness" monster attacks a monster with higher ATK, the
attacking monster gains 1000 ATK during damage calculation only. (Common) |
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Rating: 1 out of 5 They hardly have any fighting spirit to begin with so the boost probably won't be enough. |
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Duelist Revolution (DREV-EN053) Amazoness Village |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All face-up "Amazoness" monsters on the field gain 200 ATK. Once
per turn, when an "Amazoness" monster is destroyed by battle or
by a card effect, and is sent to the Graveyard, you can Special
Summon 1 "Amazoness" monster from your Deck with a Level less
than or equal to that of the destroyed "Amazoness". (Rare) |
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Rating: 1 out of 5 Hero Signal for Amazoness, but they're about as bad as most Main Deck Elemental Heroes. |
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Duelist Revolution (DREV-EN052) Landoise's Luminous Moss |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only if you control a face-up "Naturia" monster. The
opponent's Effect Monsters cannot activate their effects this
turn. (Rare) |
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Rating: 1 out of 5 They probably won't need to use effects to take down Naturia monsters. |
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Duelist Revolution (DREV-EN051) Naturia Forest |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If you negate the activation of a card your opponent controls,
you can add 1 Level 3 or lower "Naturia" monster from your Deck
to your hand. (Common) |
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Rating: 1 out of 5 The reality is it doesn't matter which one you get. They're only around 2000 ATK at most. |
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Duelist Revolution (DREV-EN050) Wattcine |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When a Thunder-Type monster you control inflicts Battle Damage
to your opponent, gain Life Points equal to the damage
inflicted. (Common) |
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Rating: 2 out of 5 Watt Decks are more likely to deal damage, but that's generally only 1000 points. |
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Duelist Revolution (DREV-EN049) Scrap Sheen |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up "Scrap" monster you control and destroy it. All
face-up "Scrap" monsters you control gain 1000 ATK until the End
Phase. (Common) |
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Rating: 1 out of 5 You lose a monster just to give the others 1000 ATK (and they'll probably self-destruct too). |
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Duelist Revolution (DREV-EN048) Scrapstorm |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up "Scrap" monster you control. Send 1 "Scrap"
monster from your Deck to the Graveyard, then draw 1 card. Then,
destroy the selected monster. (Super Rare) |
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Rating: 1 out of 5 Scrap the idea altogether. |
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Duelist Revolution (DREV-EN047) Scrapyard |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 "Scrap" Tuner monster from your Deck to your hand. (Super Rare) |
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Rating: 1 out of 5 An appropriate place for the entire Archetype, but this doesn't belong anywhere except a trade binder or trash can. |
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Duelist Revolution (DREV-EN046) Double Cyclone |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your
opponent controls. Destroy the selected card(s). (Common) |
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Rating: 1 out of 5 We can just use two Mystical Space Typhoons or Scrap Dragon instead. |
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Duelist Revolution (DREV-EN045) Blind Spot Strike |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 face-up Defense Position monster your opponent controls
and 1 face-up Attack Position monster you control. The monster
you control gains ATK equal to the opponent's monster's DEF,
until the End Phase. (Common) |
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Rating: 2 out of 5 Might be enough to take that monster down and/or deal piercing damage, but it's only for a single turn. |
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Duelist Revolution (DREV-EN044) Wattchimera |
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LIGHT | Synchro Monster | Level 6 | ATK: 1400 DEF: 1200 |
Pendulum Scale NA / NA |
(Thunder / Synchro / Effect) 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters. This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Quite strict, and even when successful with the effect, you get a gamble that won't pay off. |
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Duelist Revolution (DREV-EN043) Scrap Dragon |
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EARTH | Synchro Monster | Level 8 | ATK: 2800 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Effect) 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can select 1 card you control and 1 card your opponent controls. Destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard and Special Summon it. (Ultra Rare) & (Ultimate Rare) |
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Rating: 2 out of 5 Strong, but the effect affects both players so each player needs a card to lose. |
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Duelist Revolution (DREV-EN042) Lightning Tricorn |
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LIGHT | Synchro Monster | Level 8 | ATK: 2800 DEF: 2000 |
Pendulum Scale NA / NA |
(Beast / Synchro / Effect) 1 Tuner + 1 or more non-Tuner Beast-Type monsters If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Not going to do you any good since both the other monsters are weaker than this. |
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Duelist Revolution (DREV-EN041) Voltic Bicorn |
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LIGHT | Synchro Monster | Level 7 | ATK: 2500 DEF: 2000 |
Pendulum Scale NA / NA |
(Beast / Synchro / Effect) 1 Beast-Type Tuner + 1 or more non-Tuner monsters If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the Graveyard. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 Deck Destruction is only a good strategy if it's just the opponent losing the cards. |
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Duelist Revolution (DREV-EN040) Thunder Unicorn |
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LIGHT | Synchro Monster | Level 5 | ATK: 2200 DEF: 1800 |
Pendulum Scale NA / NA |
(Beast / Synchro / Effect) 1 Beast-Type Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 It's just a weaker version of Pestilence, which you'll see soon enough. |
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Duelist Revolution (DREV-EN039) Ultimate Axon Kicker |
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LIGHT | Fusion Monster | Level 10 | ATK: 2900 DEF: 1700 |
Pendulum Scale NA / NA |
(Psychic / Fusion / Effect) 1 Psychic-Type Synchro Monster + 1 Psychic-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK. (Super Rare) |
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Rating: 4 out of 5 I just can't take away much with those great effects it has to offset the Fusion Materials. |
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Duelist Revolution (DREV-EN038) Dragon Knight Draco-Equiste |
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WIND | Fusion Monster | Level 10 | ATK: 3200 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Fusion / Effect) 1 Dragon-Type Synchro Monster + 1 Warrior-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can select 1 Dragon-Type Synchro Monster in the Graveyard. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead. (Ultra Rare), (Ultimate Rare) & (Ghost Rare) |
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Rating: 1 out of 5 Tough to Fusion Summon for pretty bad effects. |
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Duelist Revolution (DREV-EN037) Final Psychic Ogre |
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EARTH | Effect Monster | Level 5 | ATK: 2200 DEF: 1700 |
Pendulum Scale NA / NA |
(Psychic / Effect) If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your Graveyard, and add it to your hand. (Common) |
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Rating: 1 out of 5 Even Krebons isn't worth retrieving with this. |
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Duelist Revolution (DREV-EN036) Ambitious Gopher |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 100 |
Pendulum Scale NA / NA |
(Fiend / Effect) Once per turn, you select up to 2 monsters your opponent controls. Your opponent can reveal 1 monster in their hand to negate this card's effect. If they do not, destroy the selected monsters. (Rare) |
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Rating: 3 out of 5 Never mind the effect as it's too risky. It still boasts 2400 ATK for a Level 6 monster. |
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Duelist Revolution (DREV-EN035) Synchro Fusionist |
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DARK | Effect Monster | Level 2 | ATK: 800 DEF: 600 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) If this card is sent to the Graveyard as a Synchro Material Monster, you can add 1 Spell Card from your Deck to your hand with "Polymerization" or "Fusion" in the card name, except "Diffusion Wave-Motion". (Rare) |
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Rating: 2 out of 5 Not really good to play on the field anyway, but it doesn't offer much regardless. |
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Duelist Revolution (DREV-EN034) Elephun |
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EARTH | Effect Monster | Level 2 | ATK: 500 DEF: 300 |
Pendulum Scale NA / NA |
(Beast / Tuner / Effect) When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand. (Common) |
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Rating: 2 out of 5 I don't get all the "support" for a bad Deck idea. |
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Duelist Revolution (DREV-EN033) Lock Cat |
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EARTH | Effect Monster | Level 3 | ATK: 1200 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated. (Common) |
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Rating: 1 out of 5 This kitty deserves better than this poor effect. |
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Duelist Revolution (DREV-EN032) Amazoness Queen |
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EARTH | Effect Monster | Level 6 | ATK: 2400 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior / Effect) "Amazoness" monsters you control cannot be destroyed by battle. (Super Rare) |
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Rating: 3 out of 5 It's still good, even if the effect didn't include itself. |
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Duelist Revolution (DREV-EN031) Amazoness Trainee |
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EARTH | Effect Monster | Level 2 | ATK: 1500 DEF: 1300 |
Pendulum Scale NA / NA |
(Warrior / Effect) Monsters destroyed by battle with this card are returned to the bottom of the owner's Deck instead of going to the Graveyard. If this card destroys an opponent's monster by battle, this card gains 200 ATK. (Common) |
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Rating: 1 out of 5 They're all pretty much trainees next to their queen. |
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Duelist Revolution (DREV-EN030) Amazoness Sage |
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EARTH | Effect Monster | Level 4 | ATK: 1400 DEF: 700 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card attacks, select 1 Spell or Trap Card your opponent controls and destroy it at the end of the Damage Step. (Common) |
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Rating: 1 out of 5 Mai's signature Deck strategy is back, but to no avail for the most part. |
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Duelist Revolution (DREV-EN029) Naturia Bamboo Shoot |
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EARTH | Effect Monster | Level 5 | ATK: 2000 DEF: 2000 |
Pendulum Scale NA / NA |
(Plant / Effect) If this card is Tribute Summoned by Tributing a "Naturia" monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards. (Ultra Rare) & (Ultimate Rare) |
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Rating: 1 out of 5 You don't need them to beat this. It's too weak to worry about. |
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Duelist Revolution (DREV-EN028) Naturia Beans |
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EARTH | Effect Monster | Level 2 | ATK: 100 DEF: 1200 |
Pendulum Scale NA / NA |
(Plant / Effect) Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 damage to your opponent. (Common) |
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Rating: 2 out of 5 The effect was a must to even consider giving it 2 stars. |
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Duelist Revolution (DREV-EN027) Naturia Mosquito |
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EARTH | Effect Monster | Level 1 | ATK: 200 DEF: 300 |
Pendulum Scale NA / NA |
(Insect / Effect) While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card. (Common) |
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Rating: 2 out of 5 2 copies creates an attack lock similar to other cards, but it's pretty much useless outside of that. |
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Duelist Revolution (DREV-EN026) Wattpheasant |
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LIGHT | Effect Monster | Level 4 | ATK: 1000 DEF: 800 |
Pendulum Scale NA / NA |
(Thunder / Effect) This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn. (Common) |
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Rating: 1 out of 5 Of course it can attack directly when there's no benefit given for doing so. |
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Duelist Revolution (DREV-EN025) Wattlemur |
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LIGHT | Effect Monster | Level 2 | ATK: 800 DEF: 100 |
Pendulum Scale NA / NA |
(Thunder / Effect) If this card is destroyed by your opponent's card (either by battle or by card effect), they cannot conduct their Battle Phase during their next turn. (Common) |
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Rating: 2 out of 5 Quite slow, but if you can hang on until your turn, you should be better off. |
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Duelist Revolution (DREV-EN024) Wattbetta |
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LIGHT | Effect Monster | Level 2 | ATK: 100 DEF: 0 |
Pendulum Scale NA / NA |
(Thunder / Tuner / Effect) When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice. (Common) |
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Rating: 2 out of 5 Bare minimum uses here. |
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Duelist Revolution (DREV-EN023) Scrap Golem |
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EARTH | Effect Monster | Level 5 | ATK: 2300 DEF: 1400 |
Pendulum Scale NA / NA |
(Rock / Effect) Once per turn, you can select 1 Level 4 or lower "Scrap" monster in your Graveyard and Special Summon it to either player's side of the field. (Rare) |
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Rating: 1 out of 5 They're so bad UDE is letting you pick who deals with the burdon. |
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Duelist Revolution (DREV-EN022) Scrap Hunter |
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EARTH | Effect Monster | Level 3 | ATK: 1600 DEF: 400 |
Pendulum Scale NA / NA |
(Machine / Effect) Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your Graveyard. (Rare) |
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Rating: 1 out of 5 Even Scraps don't benefit from filling up their Graveyard. |
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Duelist Revolution (DREV-EN021) Scrap Beast |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 1200 |
Pendulum Scale NA / NA |
(Beast / Tuner / Effect) If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Beast", and add it to your hand. (Rare) |
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Rating: 2 out of 5 At least it doesn't self-destruct right away. |
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Duelist Revolution (DREV-EN020) Scrap Goblin |
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EARTH | Effect Monster | Level 3 | ATK: 0 DEF: 500 |
Pendulum Scale NA / NA |
(Beast-Warrior / Tuner / Effect) This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin" and add it to your hand. (Common) |
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Rating: 1 out of 5 Not really invicinble if you self-destruct at any point. |
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Duelist Revolution (DREV-EN019) Scrap Chimera |
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EARTH | Effect Monster | Level 4 | ATK: 1700 DEF: 500 |
Pendulum Scale NA / NA |
(Beast / Effect) This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster and all the other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it. (Super Rare) |
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Rating: 1 out of 5 Scrap Tuners are just as bad as the non-Tuners. |
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Duelist Revolution (DREV-EN018) Hypnocorn |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 600 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it. (Rare) |
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Rating: 1 out of 5 With Mystical Space Typhoon going to 2, there's no need for monsters this bad. |
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Duelist Revolution (DREV-EN017) Rhinotaurus |
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FIRE | Effect Monster | Level 4 | ATK: 1800 DEF: 600 |
Pendulum Scale NA / NA |
(Beast-Warrior / Effect) If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase. (Common) |
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Rating: 3 out of 5 Getting 2 attacks is quite decent, but it does require some extra work. |
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Duelist Revolution (DREV-EN016) Delta Flyer |
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WIND | Effect Monster | Level 3 | ATK: 1500 DEF: 900 |
Pendulum Scale NA / NA |
(Dragon / Tuner / Effect) Once per turn, you can select 1 other face-up monster you control and increase its Level by 1. (Rare) |
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Rating: 2 out of 5 Can help with Synchro Summons, but doesn't work on itself. |
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Duelist Revolution (DREV-EN015) Trident Warrior |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is Normal Summoned, you can Special Summon 1 Level 3 monster from your hand. (Super Rare) |
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Rating: 3 out of 5 There are a few good Level 3 monsters, but most of those aren't Tuners. |
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Duelist Revolution (DREV-EN014) Mine Mole |
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EARTH | Effect Monster | Level 3 | ATK: 1000 DEF: 1200 |
Pendulum Scale NA / NA |
(Beast / Effect) Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play. (Common) |
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Rating: 1 out of 5 Must be a rejected dwarf from Snow White. |
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Duelist Revolution (DREV-EN013) Bicorn Re'em |
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DARK | Effect Monster | Level 4 | ATK: 800 DEF: 1600 |
Pendulum Scale NA / NA |
(Beast / Effect) If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard. (Common) |
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Rating: 1 out of 5 Effects that send from the Deck to the Grave really aren't potent. |
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Duelist Revolution (DREV-EN012) Unibird |
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WIND | Effect Monster | Level 2 | ATK: 100 DEF: 600 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) You can remove from play this face-up card, and 1 face-up monster you control, to select 1 Synchro Monster in your Graveyard with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster. (Super Rare) |
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Rating: 1 out of 5 It's not a Synchro Summon so why bother? |
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Duelist Revolution (DREV-EN011) D.D. Unicorn Knight |
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LIGHT | Effect Monster | Level 4 | ATK: 1800 DEF: 900 |
Pendulum Scale NA / NA |
(Warrior / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card. (Rare) |
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Rating: 1 out of 5 It could've had 2600 ATK and no one would care because the effects are so bad. |
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Duelist Revolution (DREV-EN010) Monoceros |
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LIGHT | Effect Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard. (Common) |
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Rating: 1 out of 5 The work it takes to get this card out is already too much. |
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Duelist Revolution (DREV-EN009) Uni-Horned Familiar |
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LIGHT | Effect Monster | Level 2 | ATK: 0 DEF: 1000 |
Pendulum Scale NA / NA |
(Beast / Tuner / Effect) When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, if this card was removed from play by this effect, this card returns to the field. (Common) |
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Rating: 1 out of 5 Tuners with mediocre-to-bad effects are unfortunately a familiar sight. |
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Duelist Revolution (DREV-EN008) Egotistical Ape |
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EARTH | Effect Monster | Level 5 | ATK: 1200 DEF: 1200 |
Pendulum Scale NA / NA |
(Beast / Tuner / Effect) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the Graveyard. When this card is Special Summoned this way, you can activate 1 of these effects: ● Increase the Level of this card by the Level of the Beast-Type monster. ● Decrease the Level of this card by the Level of the Beast-Type monster. (Rare) |
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Rating: 1 out of 5 There are better Tuners without Summoning requirements. |
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Duelist Revolution (DREV-EN007) Playful Possum |
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EARTH | Effect Monster | Level 2 | ATK: 800 DEF: 600 |
Pendulum Scale NA / NA |
(Beast / Effect) During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card was destroyed by this effect, you can Special Summon this card from the Graveyard. (Rare) |
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Rating: 1 out of 5 People combo this with Green Baboon, but that just drains your Life Points. |
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Duelist Revolution (DREV-EN006) Stronghold Guardian |
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EARTH | Effect Monster | Level 4 | ATK: 0 DEF: 1500 |
Pendulum Scale NA / NA |
(Warrior / Effect) If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase. (Common) |
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Rating: 2 out of 5 Might as well make good use of the effect. |
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Duelist Revolution (DREV-EN005) A/D Changer |
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LIGHT | Effect Monster | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can remove from play this card in your Graveyard to select 1 monster on the field. Change its battle position. (Common) |
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Rating: 1 out of 5 If it has to be in the Graveyard just to change 1 monster's battle position, that's no good and takes too long. |
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Duelist Revolution (DREV-EN004) Damage Eater |
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DARK | Effect Monster | Level 2 | ATK: 100 DEF: 800 |
Pendulum Scale NA / NA |
(Fiend / Effect) During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead. (Common) |
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Rating: 1 out of 5 The true "damage eater" is Prime Material Dragon. |
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Duelist Revolution (DREV-EN003) Dash Warrior |
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WIND | Effect Monster | Level 3 | ATK: 600 DEF: 1200 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this card attacks, it gains 1200 ATK during the Damage Step only. (Common) |
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Rating: 1 out of 5 Don't be surprised when your hopes are dashed by using this. |
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Duelist Revolution (DREV-EN002) Effect Veiler |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Spellcaster / Tuner / Effect) During your opponent's Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up Effect Monster your opponent controls. Negate the effect(s) of that monster until the End Phase. (Ultra Rare) & (Ultimate Rare) |
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Rating: 3 out of 5 A nice surprise against your opponent and it's a Tuner, but only blocks 1/3 of card effects for 1 turn. |
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Duelist Revolution (DREV-EN001) Earthquake Giant |
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EARTH | Effect Monster | Level 5 | ATK: 1600 DEF: 2100 |
Pendulum Scale NA / NA |
(Rock / Effect) Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position. (Common) |
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Rating: 1 out of 5 Really bad Level 5 monster. |
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Duelist Revolution (DREV-EN000) Scrap Archfiend |
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EARTH | Synchro Monster | Level 7 | ATK: 2700 DEF: 1800 |
Pendulum Scale NA / NA |
(Fiend / Synchro) 1 Tuner + 1 or more non-Tuner monsters (Super Rare) |
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Rating: 2 out of 5 It's what one comes to expect from a Sneak Preview card. |