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The Skipped Collection Card Ratings (Page 1)

1. Set name and Set ID are fictional.
2. Cards below are compiled from either individual releases (like promo cards) or releases where few cards are new (like Structure Decks) and use the errata and rarity they had for their initial release.
Skipped Collection 1 (SC01-EN100)
Photon Current
TRAP / Normal Trap
When a face-up LIGHT Dragon-Type monster you control is targeted for an attack: The attack target gains ATK equal to the ATK of the attacking monster's ATK, until the end of the Damage Step.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, supports LIGHT Dragons
Cons: Requires an attack, only lasts 1 turn
Skipped Collection 1 (SC01-EN099)
Photon Sanctuary
SPELL / Normal Spell
Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.
(Secret Rare) (from the Premium Collection Tin)
Pros: Easy to play, supports Tribute Summons, strong Tokens
Cons: Tokens can't attack or be Synchro Material, prevents Summoning non-LIGHT monsters that turn
Skipped Collection 1 (SC01-EN098)
Void Ogre Dragon
DARK / Synchro Monster / Level 8 / ATK 3000 / DEF 3000
(Dragon / Synchro / Effect)

1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.
(Secret Rare) (from the Premium Collection Tin)
Pros: Easy to play, high stats, somewhat potent effect
Cons: Requires no cards in your hand to negate effects, no other effects
Skipped Collection 1 (SC01-EN097)
Gravity Warrior
EARTH / Synchro Monster / Level 6 / ATK 2100 / DEF 1000
(Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.
(Secret Rare) (from the Premium Collection Tin)
Pros: Easy to play, counters Stall Decks
Cons: Low stats for Level, low ATK boost
Skipped Collection 1 (SC01-EN096)
Ma'at
LIGHT / Effect Monster / Level 10 / ATK ? / DEF ?
(Fairy / Effect)

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up LIGHT Dragon-Type monster and 1 face-up LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; reveal the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF are equal to the number of cards you added to your hand by this effect x 1000.
(Secret Rare) (from the Premium Collection Tin)
Pros: Easy to play, supports LIGHT
Cons: Undefined stats, Summon requirement, only other effect is a gamble
Skipped Collection 1 (SC01-EN095)
Rosaria, the Stately Fallen Angel
EARTH / Effect Monster / Level 8 / ATK 2900 / DEF 2400
(Plant / Effect)

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your Graveyard). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.
(Secret Rare) (from the Premium Collection Tin)
Pros: Easy to play, high ATK, supports Plant, somewhat useful effects
Cons: Summon requirement, low DEF for Level, only negates face-up cards for 1 turn
Skipped Collection 1 (SC01-EN094)
Photon Wyvern
LIGHT / Effect Monster / Level 7 / ATK 2500 / DEF 2000
(Dragon / Effect)

When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.
(Secret Rare) (from the Premium Collection Tin)
Pros: Easy to play, somewhat potent efffect
Cons: Low stats for Level, must be Normal Summoned to do anything, no other effects
Skipped Collection 1 (SC01-EN093)
Kagemusha Knight
DARK / Effect Monster / Level 3 / ATK 0 / DEF 0
(Warrior / Effect)

When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
(Secret Rare) (from the Premium Collection Tin)
Pros: Easy to play, searchable, Special Summons itself
Cons: 0 DEF, can't be Synchro Material, no effects on the field
Skipped Collection 1 (SC01-EN092)
Scarred Warrior
EARTH / Synchro Monster / Level 5 / ATK 2100 / DEF 1000
(Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, supports Warriors
Cons: Low stats for Level, minimal effects
Skipped Collection 1 (SC01-EN091)
Blaze Fenix, the Burning Bombardment Bird
FIRE / Fusion Monster / Level 8 / ATK 2800 / DEF 2300
(Pyro / Fusion / Effect)

1 Machine-Type monster + 1 Pyro-Type monster
Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, high ATK, supports Burn (SD3 #25)
Cons: Low DEF for Level, low burn damage, can't attack if the effect is used, strict Fusion Materials
Skipped Collection 1 (SC01-EN090)
Machina Cannon
EARTH / Effect Monster / Level 8 / ATK 0 / DEF 2200
(Machine / Effect)

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, searchable, supports Machine
Cons: Low DEF for Level, low ATK boost, Summon requirement, no other effects
Skipped Collection 1 (SC01-EN089)
Fallen Angel of Roses
EARTH / Effect Monster / Level 7 / ATK 2400 / DEF 1300
(Plant / Effect)

You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except "Fallen Angel of Roses". If you do, banish this card when it leaves the field.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, supports Plants
Cons: Poor stats for Level, poor effects
Skipped Collection 1 (SC01-EN088)
Junk Forward
EARTH / Effect Monster / Level 3 / ATK 900 / DEF 1500
(Warrior / Effect)

If you control no monsters, you can Special Summon this card (from your hand).
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, searchable, Special Summons itself
Cons: Low DEF, no other effects
Skipped Collection 1 (SC01-EN087)
Great Poseidon Beetle
EARTH / Effect Monster / Level 7 / ATK 2500 / DEF 2300
(Insect / Effect)

If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play
Cons: Poor stats for Level, minimal effects
Skipped Collection 1 (SC01-EN086)
Armored Bee
WIND / Effect Monster / Level 4 / ATK 1600 / DEF 1200
(Insect / Effect)

Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, somewhat useful effect
Cons: Poor stats, temporary effect, no other effects
Skipped Collection 1 (SC01-EN085)
Quick-Span Knight
EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 800
(Machine / Tuner / Effect)

If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, searchable, is a Tuner
Cons: Low DEF and ATK loss, no other effects, must be Synchro Material to do anything
Skipped Collection 1 (SC01-EN084)
Firewing Pegasus
FIRE / Normal Monster / Level 6 / ATK 2250 / DEF 1800
(Beast / Normal)

A heavenly stallion soaring through the skies on crimson wings.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play
Cons: Poor stats for Level, is a Normal Monster
Skipped Collection 1 (SC01-EN083)
Meteor B. Dragon
FIRE / Fusion Monster / Level 8 / ATK 3500 / DEF 2000
(Dragon / Fusion)

"Red-Eyes B. Dragon" + "Meteor Dragon"
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play, high ATK
Cons: Low DEF for Level, no effects
Skipped Collection 1 (SC01-EN082)
Fiend's Mirror
DARK / Ritual Monster / Level 6 / ATK 2100 / DEF 1800
(Fiend / Ritual)

You can Ritual Summon this card with "Beastly Mirror Ritual".
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play
Cons: Poor stats for Level, no effects
Skipped Collection 1 (SC01-EN081)
Beastly Mirror Ritual
SPELL / Ritual Spell
This card is used to Ritual Summon "Fiend's Mirror". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play
Cons: Can't Ritual Summon other monsters
Skipped Collection 1 (SC01-EN080)
Meteor Dragon
EARTH / Normal Monster / Level 6 / ATK 1800 / DEF 2000
(Dragon / Normal)

This dragon appeared from the sky and crashed to the earth.
(Super Rare) (from the Premium Collection Tin)
Pros: Easy to play
Cons: Poor stats for Level, is a Normal Monster
Skipped Collection 1 (SC01-EN079)
Number 30: Acid Golem of Destruction
WATER / Xyz Monster / Rank 3 / ATK 3000 / DEF 3000
(Rock / Xyz / Effect)

2 Level 3 monsters
During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, high stats for Rank
Cons: Poor effects
Skipped Collection 1 (SC01-EN078)
X-Saber Souza
EARTH / Synchro Monster / Level 7 / ATK 2500 / DEF 1600
(Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner "X-Saber" monsters
During your Main Phase: You can Tribute 1 "X-Saber" monster to choose 1 of these effects; this card gains that effect until the End Phase.
● At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster (without damage calculation).
● This card cannot be destroyed by the effects of Trap Cards.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, supports X-Saber (#25)
Cons: Poor stats for Level, costs an X-Saber to apply bulleted effects
Skipped Collection 1 (SC01-EN077)
Barbaroid, the Ultimate Battle Machine
EARTH / Fusion Monster / Level 12 / ATK 4000 / DEF 4000
(Machine / Fusion / Effect)

5 Machine-Type "roid" monsters
This card can attack twice during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effect(s) of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
(Ultra Rare) (included with GX Manga volume 8)
Pros: Easy to play, high stats, somewhat potent effects
Cons: Can't attack directly
Skipped Collection 1 (SC01-EN076)
The Supremacy Sun
DARK / Effect Monster / Level 10 / ATK 3000 / DEF 3000
(Fiend / Effect)
Cannot be Special Summoned, except by its own effect. During the next Standby Phase after this face-up card is destroyed and sent to the Graveyard: You can discard 1 card; Special Summon this card from the Graveyard.
(Ultra Rare)
(included with Shonen Jump Magazine)
Pros: Easy to play, high stats, somewhat useful effects
Cons: Slow to revive itself
Skipped Collection 1 (SC01-EN075)
Shooting Quasar Dragon
LIGHT / Synchro Monster / Level 12 / ATK 4000 / DEF 4000
(Dragon / Synchro / Effect)

1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
(Ultra Rare)
(included with Shonen Jump Magazine via subscription)
Pros: High stats, somewhat useful effects
Cons: Strict materials, must be Synchro Summoned, relies on non-Tuners for attacks, doesn't Synchro Summon
Skipped Collection 1 (SC01-EN074)
Endless Decay
DARK / Effect Monster / Level 5 / ATK ? / DEF 0
(Zombie / Effect)

If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, somewhat potent effects
Cons: 0 DEF, undefined ATK, risky when your LP is low, ATK is only half the opponent's LP
Skipped Collection 1 (SC01-EN073)
Dragonic Tactics
SPELL / Normal Spell
Tribute 2 Dragon-Type monsters; Special Summon 1 Level 8 Dragon-Type monster from your Deck.
(Ultra Rare) (from Legendary Collection 2)
Pros: Easy to play, supports Dragons
Cons: Costs 2 Dragons for activation, no other effects
Skipped Collection 1 (SC01-EN072)
Parallel World Fusion
SPELL / Normal Spell
Choose an "Elemental HERO" Fusion Monster in your Extra Deck whose listed Fusion Material Monsters are banished, shuffle the banished Fusion Material Monsters into the Deck, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) You cannot Special Summon another
monster(s) during the turn you activate this card.

(Ultra Rare) (from Legendary Collection 2)
Pros: Easy to play, supports Elemental HERO
Cons: Can't Special Summon other monsters that turn, only uses banished monsters as material
Skipped Collection 1 (SC01-EN071)
Elemental HERO Great Tornado
WIND / Fusion Monster / Level 8 / ATK 2800 / DEF 2200
(Warrior / Fusion / Effect)

1 "Elemental HERO" monster + 1 WIND monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls.
(Ultra Rare) (from Legendary Collection 2)
Pros: Easy to play, high ATK, somewhat potent effect
Cons: Low DEF for Level, must be Fusion Summoned, effect applies when Fusion Summoned
Skipped Collection 1 (SC01-EN070)
Spawn Alligator
WATER / Effect Monster / Level 5 / ATK 2200 / DEF 1000
(Reptile / Effect)

During the End Phase of the turn this card was Tribute Summoned by Tributing a Reptile-Type monster: Target 1 monster that was used for the Tribute Summon of this card; Special Summon it from the Graveyard.
(Ultra Rare) (from Legendary Collection 2)
Pros: Easy to play, supports Reptiles
Cons: Poor stats for Level, slow to revive Tributed monster, no other effects
Skipped Collection 1 (SC01-EN069)
Lion Alligator
WATER / Effect Monster / Level 4 / ATK 1900 / DEF 200
(Reptile / Effect)

While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
(Ultra Rare) (from Legendary Collection 2)
Pros: Easy to play, high ATK, supports Reptiles
Cons: Very low DEF, does nothing unless you control another Reptile
Skipped Collection 1 (SC01-EN068)
Queen Nereia the Silvercrown
LIGHT / Xyz Monster / Rank 6 / ATK 2500 / DEF 2400
(Plant / Xyz / Effect)

3 Level 6 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Plant-Type, you win the Match.
(Ultra Rare) (from reaching 2nd, 3rd or 4th in the 2011 World Championship)
Pros: Easy to play, Match Winner, supports Plants
Cons: Low stats for Rank, must be Xyz Summoned, illegal in tournaments, strict effect requirement
Skipped Collection 1 (SC01-EN067)
King Landia the Goldfang
LIGHT / Xyz Monster / Rank 8 / ATK 3000 / DEF 2500
(Beast-Warrior / Xyz / Effect)

3 Level 8 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Beast-Warrior-Type, you win the Match.
(Ultra Rare) (from winning the 2011 World Championship)
Pros: Easy to play, high ATK, Match Winner, supports Beast-Warriors
Cons: Low stats for Rank, must be Xyz Summoned, illegal in tournaments, strict effect requirement
Skipped Collection 1 (SC01-EN066)
Blood Mefist
DARK / Synchro Monster / Level 8 / ATK 2800 / DEF 1300
(Fiend / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent.
(Ultra Rare) (from the 2011 Championship Series)
Pros: Easy to play, high ATK
Cons: Low DEF for Level, pretty poor effects
Skipped Collection 1 (SC01-EN065)
Blizzard Princess
WATER / Effect Monster / Level 8 / ATK 2800 / DEF 2100
(Spellcaster / Effect)

You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. During the turn this card is Normal Summoned, your opponent cannot activate Spell or Trap Cards.
(Ultra Rare) (included with GX Manga Volume 7)
Pros: Easy to play, high ATK, supports Spellcasters, good effects
Cons: Last effect only applies for 1 turn
Skipped Collection 1 (SC01-EN064)
Dark Highlander
DARK / Synchro Monster / Level 7 / ATK 2800 / DEF 2300
(Fiend / Synchro / Effect)

1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters
Neither player can Synchro Summon. Once per turn, you can select 1 monster your opponent controls that is equipped with an Equip Card. Destroy all Equip Cards equipped to that monster and inflict 400 damage to your opponent for each card destroyed.
(Ultra Rare) (included with 5Ds Manga Volume 1)
Pros: Easy to play, high ATK, counters Synchro Summons and Equip Cards
Cons: Low burn damage, low DEF for Level, only destroys Equip Cards
Skipped Collection 1 (SC01-EN063)
T.G. Hyper Librarian
DARK / Synchro Monster / Level 5 / ATK 2400 / DEF 1800
(Spellcaster / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
While this card is face-up on the field, each time a Synchro Monster(s) is Synchro Summoned, draw 1 card for each.
(Ultra Rare) (included with Shonen Jump Magazine via subscription)
Pros: Easy to play, high ATK, supports Synchro Summons
Cons: Low DEF for Level, only applies for Synchro Summons, no other effects
Skipped Collection 1 (SC01-EN062)
Frozen Fitzgerald
WATER / Synchro Monster / Level 5 / ATK 2500 / DEF 2500
(Fiend / Synchro / Effect)

1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the Graveyard, while you control no monsters, you can discard 1 card to Special Summon this card from the Graveyard in face-up Defense Position.
(Secret Rare) (from the 2011 Duelist Pack Collection Tin)
Pros: Easy to play, useful effects
Cons: Low stats for Level, strict materials
Skipped Collection 1 (SC01-EN061)
Elemental HERO The Shining
LIGHT / Fusion Monster / Level 8 / ATK 2600 / DEF 2100
(Warrior / Fusion / Effect)

1 "Elemental Hero" monster + 1 LIGHT monster
This card cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for each of your removed from play "Elemental Hero" monsters. When this card is sent from the field to the Graveyard, you can select up to 2 of your removed from play "Elemental Hero" monsters, and add them to your hand.
(Ultra Rare) (included with GX Manga Volume 6)
Pros: Easy to play, somewhat useful effects, counters Banished
Cons: Low stats for Level, must be Fusion Summoned, low ATK boost, doesn't Special Summon
Skipped Collection 1 (SC01-EN060)
Troposphere
WIND / Effect Monster / Level 6 / ATK 2400 / DEF 2000
(Winged Beast / Effect)

If you Tribute Summon this card, the Tribute must be Winged Beast-Type. This card is unaffected by the effects of Trap Cards.
(Ultra Rare) (included with Shonen Jump Scholastic Edition)
Pros: Easy to play, high ATK, supports Winged Beasts, useful last effect
Cons: Low DEF for Level, can't Tribute Summon with non-Winged Beasts, only unaffected by Trap Cards
Skipped Collection 1 (SC01-EN059)
Malefic Truth Dragon
DARK / Effect Monster / Level 12 / ATK 5000 / DEF 5000
(Dragon / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. If a face-up "Malefic" monster, except "Malefic Truth Dragon", is destroyed by battle or a card effect, you can pay half your Life Points to Special Summon this card from your hand or Graveyard. There can only be 1 face-up "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle, destroy all face-up monsters your opponent controls.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, very high stats, supports Malefic
Cons: Summon requirement, costly to Special Summon, carries over Malefic downsides
Skipped Collection 1 (SC01-EN058)
Roaring Earth
TRAP / Continuous Trap
During battle between an attacking Beast-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. When your opponent takes Battle Damage from this effect, select 1 face-up monster they control. It loses 500 ATK and DEF.
(Ultra Rare) (included with the Duel Transer video game)
Pros: Easy to play, supports Beasts
Cons: Low stat loss
Skipped Collection 1 (SC01-EN057)
Closed Forest
SPELL / Field Spell
All face-up Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated while this card is face-up on the field. Field Spell Cards cannot be activated the turn this card is destroyed.
(Ultra Rare) (included with the Duel Transer video game)
Pros: Easy to play, searchable, supports Beasts, counters Field Spells
Cons: Very low ATK boost
Skipped Collection 1 (SC01-EN056)
Ape Fighter
DARK / Effect Monster / Level 4 / ATK 1900 / DEF 1200
(Beast / Effect)

Each time this card destroys an opponent's monster by battle, this card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.
(Ultra Rare) (included with the Duel Transer video game)
Pros: Easy to play, high ATK
Cons: Low DEF, poor effects
Skipped Collection 1 (SC01-EN055)
Seven Swords Warrior
EARTH / Synchro Monster / Level 7 / ATK 2300 / DEF 1800
(Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
Once per turn, when an Equip Card is equipped to this card, inflict 800 damage to your opponent. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard, you can select 1 face-up monster your opponent controls, and destroy it.
(Ultra Rare) (included with Shonen Jump Magazine via subscription)
Pros: Easy to play
Cons: Low stats for Level, poor effects
Skipped Collection 1 (SC01-EN054)
Lightning Warrior
LIGHT / Synchro Monster / Level 7 / ATK 2400 / DEF 1200
(Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent for each card in your opponent's hand.
(Ultra Rare) (included with Shonen Jump Magazine via subscription)
Pros: Easy to play
Cons: Low stats for Level, minimal effect, no other effects
Skipped Collection 1 (SC01-EN053)
Dark End Dragon
DARK / Synchro Monster / Level 8 / ATK 2600 / DEF 2100
(Dragon / Synchro / Effect)

1 Tuner + 1 or more non-Tuner DARK monsters
Once per turn, you can have this card lose 500 ATK and DEF, and send 1 monster your opponent controls to the Graveyard.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, somewhat useful effect
Cons: Low stats for Level, loses ATK and DEF, minimal effect, no other effects
Skipped Collection 1 (SC01-EN052)
Malefic Stardust Dragon
DARK / Effect Monster / Level 8 / ATK 2500 / DEF 2000
(Dragon / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play "Stardust Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play
Cons: Low stats for Level, very poor effects, Summon requirement
Skipped Collection 1 (SC01-EN051)
Grizzly, the Red Star Beast
EARTH / Synchro Monster / Level 8 / ATK 2700 / DEF 2300
(Beast / Synchro / Effect)

1 EARTH Tuner + 2 or more non-Tuner Beast-Type monsters
This card cannot be Special Summoned except by Synchro Summon. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.
(Ultra Rare) (from winning World Championship 2010)
Pros: Easy to play, Match Winner, supports EARTH Beast
Cons: Low stats for Level, must be Synchro Summoned, illegal in tournaments
Skipped Collection 1 (SC01-EN050)
Stardust Divinity
LIGHT / Synchro Monster / Level 10 / ATK 3000 / DEF 3000
(Fairy / Synchro / Effect)

1 LIGHT Tuner + 2 or more non-Tuner Fairy-Type monsters
This card cannot be Special Summoned except by Synchro Summon. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.
(Ultra Rare) (from winning World Championship 2010)
Pros: Easy to play, Match Winner, supports LIGHT Fairy
Cons: Low stats for Level, must be Synchro Summoned, illegal in tournaments
Skipped Collection 1 (SC01-EN049)
Alector, Sovereign of Birds
WIND / Effect Monster / Level 6 / ATK 2400 / DEF 2000
(Winged Beast / Effect)

If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card from your hand. Once per turn, you can select 1 face-up card on the field. Its effect(s) is negated during that turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field.
(Ultra Rare) (included with Yu-Gi-Oh R volume 5)
Pros: Easy to play, high ATK
Cons: Low DEF for Level, can't contol more than 1, minimal effects
Skipped Collection 1 (SC01-EN048)
Transforming Sphere
WIND / Effect Monster / Level 3 / ATK 100 / DEF 100
(Winged Beast / Effect)

Once per turn, you can select 1 face-up Defense Position monster your opponent controls. Discard 1 card and equip the opponent's selected monster to this card (you can only equip 1 monster at a time to this card with this effect). This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase, the monster equipped with this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position.
(Ultra Rare) (included with Shonen Jump Magazine via subscription)
Pros: Easy to play, searchable
Cons: Very low DEF, poor effects
Skipped Collection 1 (SC01-EN047)
The Tyrant Neptune
WATER / Effect Monster / Level 10 / ATK 0 / DEF 0
(Reptile / Effect)

This card cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monsters Tributed for its Tribute Summon. When this card is Tribute Summoned, select 1 of the Tributed Effect Monsters in the Graveyard. Treat this card's name as that monster's name, and this card gains the same effects as that monster.
(Ultra Rare) (included with Shonen Jump Magazine via subscription)
Pros: Easy to play, searchable, pretty potent effects
Cons: 0 DEF, can't be Special Summoned, must be Tribute Summoned to do anything
Skipped Collection 1 (SC01-EN046)
Golem Dragon
EARTH / Effect Monster / Level 4 / ATK 200 / DEF 2000
(Dragon / Effect)

Your opponent cannot select another Dragon-Type monster you control as an attack target.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, searchable, high DEF, supports Dragons
Cons: No other effects
Skipped Collection 1 (SC01-EN045)
Stygian Sergeants
DARK / Synchro Monster / Level 5 / ATK 2200 / DEF 1800
(Fiend / Synchro / Effect)

1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, it can gain 800 ATK (until the end of the Battle Phase) and attack once again in a row.
(Ultra Rare) (included with the Reverse of Arcadia video game)
Pros: Easy to play
Cons: Low stats for Level, minimal effects
Skipped Collection 1 (SC01-EN044)
Stygian Security
DARK / Effect Monster / Level 1 / ATK 100 / DEF 600
(Fiend / Tuner / Effect)

When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Level 1 Fiend-Type monster from your Deck.
(Ultra Rare) (included with the Reverse of Arcadia video game)
Pros: Easy to play, searchable, is a Tuner, supports Fiends
Cons: Low DEF, can't Special Summon Level 2 or higher Fiends, no other effects
Skipped Collection 1 (SC01-EN043)
Samurai Sword Baron
EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1200
(Warrior / Effect)

Once per turn, you can select 1 Defense Position monster your opponent controls. Change it to face-up Attack Position.
(Ultra Rare) (included with the Reverse of Arcadia video game)
Pros: Easy to play, somewhat useful effect
Cons: Low stats, no other effects
Skipped Collection 1 (SC01-EN042)
Darkness Neosphere
DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000
(Fiend / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, high stats, supports Fiends, somewhat useful effects
Cons: Summon requirement, costs 2 Fiends
Skipped Collection 1 (SC01-EN041)
Orichalcos Shunoros
DARK / Effect Monster / Level 10 / ATK ? / DEF 0
(Machine / Effect)

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal monsters on the field cannot be destroyed by card effects.
(Ultra Rare) (included with Shonen Jump Magazine via subscription)
Pros: Easy to play, supports Normal Monsters
Cons: 0 DEF, Summon requirement, only protects Level 4 or lower Normal Monsters
Skipped Collection 1 (SC01-EN040)
Genesis Dragon
LIGHT / Effect Monster / Level 6 / ATK 2200 / DEF 1800
(Dragon / Effect)

Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck.
(Ultra Rare) (included with Shonen Jump Magazine via subscription)
Pros: Easy to play, supports Dragons
Cons: Poor stats for Level, doesn't Special Summon
Skipped Collection 1 (SC01-EN039)
Tragoedia
DARK / Effect Monster / Level 10 / ATK ? / DEF ?
(Fiend / Effect)

You can Special Summon this card from your hand when you take Battle Damage. This card gains 600 ATK and DEF for each card in your hand. Once per turn, you can send 1 monster from your hand to the Graveyard to take control of 1 face-up monster your opponent controls with the same Level as the sent monster. Once per turn, you can select 1 monster in your Graveyard; this card's Level becomes the same as that monster's, until the End Phase.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, relatively useful effects
Cons: Undefined stats, low stat boost
Skipped Collection 1 (SC01-EN038)
Burning Skull Head
FIRE / Effect Monster / Level 3 / ATK 1000 / DEF 800
(Zombie / Effect)

When this card is Special Summoned from your hand, inflict 1000 damage to your opponent. You can remove from play this face-up card you control to return 1 removed from play "Skull Flame" to its owner's Graveyard.
(Ultra Rare) (included with the Wheelie Breakers video game)
Pros: Easy to play, searchable, somewhat useful effects
Cons: Low DEF, doesn't deal damage if Special Summoned other ways
Skipped Collection 1 (SC01-EN037)
Skull Flame
FIRE / Effect Monster / Level 8 / ATK 2600 / DEF 2000
(Zombie / Effect)

Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase.
(Ultra Rare) (included with the Wheelie Breakers video game)
Pros: Easy to play, supports Burning Skull Head
Cons: Poor stats for Level, minimal effects
Skipped Collection 1 (SC01-EN036)
Supersonic Skull Flame
WIND / Effect Monster / Level 10 / ATK 2600 / DEF 2000
(Zombie / Effect)

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Skull Flame" in your Graveyard from play. Once per turn, you can inflict 400 damage to your opponent for each "Burning Skull Head" in your Graveyard. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Skull Flame" from your Graveyard.
(Ultra Rare) (included with the Wheelie Breakers video game)
Pros: Easy to play
Cons: Poor stats for Level, Summon requirement, minimal effects
Skipped Collection 1 (SC01-EN035)
Infernity Guardian
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1700
(Fiend / Effect)

While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
(Ultra Rare) (included with the Stardust Accelerator video game)
Pros: Easy to play, searchable, somewhat useful effect
Cons: Low DEF, requires no cards in your hand to do anything, no other effects
Skipped Collection 1 (SC01-EN034)
Infernity Dwarf
DARK / Effect Monster / Level 2 / ATK 800 / DEF 500
(Warrior / Effect)

While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
(Ultra Rare) (included with the Stardust Accelerator video game)
Pros: Easy to play, searchable, somewhat useful effect
Cons: Low DEF, requires no cards in your hand to do anything, no other effects
Skipped Collection 1 (SC01-EN033)
Infernity Archfiend
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1200
(Fiend / Effect)

When you have no cards in your hand and draw this card, you can reveal it to Special Summon it. When this card is Special Summoned, if you have no cards in your hand, you can add 1 "Infernity" card from your Deck to your hand.
(Ultra Rare) (included with the Stardust Accelerator video game)
Pros: Easy to play, high ATK, supports Infernity (#42), Special Summons itself
Cons: Low DEF, requires no cards in your hand to do anything on the field
Skipped Collection 1 (SC01-EN032)
Beast King Barbaros
EARTH / Effect Monster / Level 8 / ATK 3000 / DEF 1200
(Beast-Warrior / Effect)

You can Normal Summon or Set this card without Tributing. If you do, its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. When you do, destroy all cards your opponent controls.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, high ATK, good effects
Cons: Low DEF, costs 3 monsters to use other effect
Skipped Collection 1 (SC01-EN031)
Stardust Dragon/Assault Mode
WIND / Effect Monster / Level 10 / ATK 3000 / DEF 2500
(Dragon / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate". You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase. When this card on the field is destroyed, you can Special Summon 1 "Stardust Dragon" from your Graveyard.
(Secret Rare) (from the 2009 Duelist Pack Collection Tin)
Pros: Easy to play, high ATK, good effects
Cons: Low DEF for Level, Summon requirement, largely identical to orginal
Skipped Collection 1 (SC01-EN030)
Arcana Force Ex - the Light Ruler
LIGHT / Effect Monster / Level 10 / ATK 4000 / DEF 4000
(Fairy / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monsters you control to the Graveyard. When this card is Special Summoned, toss a coin: ● Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 card from your Graveyard to your hand. ● Tails: When an effect of a Spell, Trap or Effect Monster's effect that targets this card is activated, negate its activation and destroy it, and this card loses 1000 ATK.
(Ultra Rare) (included with Shonen Jump Magazine)
Pros: Easy to play, high stats, somewhat useful effects
Cons: Summon requirement, costs 3 monsters to Summon
Skipped Collection 1 (SC01-EN029)
Thunder King Rai-Oh
LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 800
(Thunder / Effect)

Neither player can add cards from their Deck to their hand except by drawing them. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent monsters, and destroy it.
(Secret Rare) (from GX Manga Volume 2)
Pros: Easy to play, high ATK, counters adding from the Deck to the hand
Cons: Low DEF, includes both players, costs itself to negate Special Summons
Skipped Collection 1 (SC01-EN028)
Obelisk the Tormentor (Illegal)
DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000
(Divine-Beast)

The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber.
(Prismatic Secret Rare) (included with Shonen Jump Magazine via subscription)
Pros: High stats, nostalgia
Cons: Collector's item only
Skipped Collection 1 (SC01-EN027)
Slifer the Sky Dragon (Illegal)
DIVINE / God Card / Level 10 / ATK X000 / DEF X000
(Divine-Beast)

The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power.
(Prismatic Secret Rare) (included with the Yu-Gi-Oh the Movie Anti-Manga)
Pros: Nostalgia
Cons: Collector's item only
Skipped Collection 1 (SC01-EN026)
Silent Magician LV4
LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Spellcaster / Effect)

Each time your opponent draws a card(s), put 1 Spell Counter on this card (max. 5). Increase the ATK of this card by 500 points for each Spell Counter this card. If 5 Spell Counters are on this card, during the Standby Phase of your next turn, by sending this face-up card with 5 Spell Counters on it to the Graveyard, Special Summon 1 "Silent Magician LV8" from your hand or Deck.
(Super Rare) (included with the Nightmare Troubadour video game)
Pros: Easy to play, searchable
Cons: Low DEF and ATK boost, slow to Special Summon LV8 (MZTM #0)
Skipped Collection 1 (SC01-EN025)
Hero Ring
TRAP / Normal Trap
After activation, this card is treated as an Equip Card. Equip it to 1 Warrior-Type monster with an ATK of 1500 or less. Your opponent's monsters with 1900 or more ATK cannot attack that equipped monster.
(Super Rare) (included with the GX Duel Academy video game)
Pros: Easy to play, supports Warriors
Cons: Doesn't work on monsters with 2000 or more ATK
Skipped Collection 1 (SC01-EN024)
Silent Swordman LV7
LIGHT / Effect Monster / Level 7 / ATK 2800 / DEF 1000
(Warrior / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Swordsman LV5". As long as this card remains face-up on your side of the field, negate the effect of all Spell Cards on the field.
(Ultra Rare) (included with the 7 Trials to Glory video game)
Pros: Somewhat useful effect, high ATK
Cons: Low DEF for Level, Summon requirement, includes your Spell Cards
Skipped Collection 1 (SC01-EN023)
Rocket Warrior
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Warrior / Effect)

This effect is only active during the Battle Phase of your turn. Battle Damage to this card and this card's controller that they take from a battle involving this card becomes 0. After damage calculation, decrease the ATK of the monster that was attacked by this card by 500 points until the end of this turn.
(Secret Rare) (from the 2005 Collector's Tins)
Pros: Easy to play, searchable, nostalgia
Cons: Low DEF, poor effects
Skipped Collection 1 (SC01-EN022)
Exarion Universe
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1900
(Beast-Warrior / Effect)

You can only activate this during a Battle Step of your turn. Decrease the ATK of this card by 400 points, then during battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. This effect continues until the End Phase of the turn this card is activated.
(Secret Rare) (from the 2005 Collector's Tins)
Pros: Easy to play, high stats
Cons: Loses ATK to deal piercing damage
Skipped Collection 1 (SC01-EN021)
Rope of Life
TRAP / Normal Trap
When 1 of your monsters is sent to the Graveyard as a result of battle, discard your entire hand to activate this card. Special Summon the monster to the field, increasing the ATK of the monster by 800 points.
(Secret Rare) (from the Structure Deck: Deluxe Edition)
Pros: Easy to play
Cons: Can't revive any monster from the Grave, low ATK boost, costly to activate
Skipped Collection 1 (SC01-EN020)
Inferno Tempest
SPELL / Quick-Play Spell
When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.
(Common) (from the Exclusive Pack)
Pros: Is a Quick-Play Spell, potent effect, supports Banished (#57)
Cons: Requires you taking at least 3000 damage from a single attack
Skipped Collection 1 (SC01-EN019)
Familiar Knight
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1400
(Warrior / Effect)

When this card is destroyed and sent to the Graveyard as a result of battle, each player can Special Summon 1 Level 4 monster from their hand.
(Common) (from the Exclusive Pack)
Pros: Easy to play, searchable
Cons: Low DEF, applies to both players, no other effects, can't Special Summon Level 5 or higher monsters
Skipped Collection 1 (SC01-EN018)
Peten the Dark Clown
DARK / Effect Monster / Level 3 / ATK 500 / DEF 1200
(Spellcaster / Effect)

When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck.
(Common) (from the Exclusive Pack)
Pros: Easy to play, searchable
Cons: Low DEF, minimal effect, no other effects
Skipped Collection 1 (SC01-EN017)
Sphinx Teleia
LIGHT / Effect Monster / Level 10 / ATK 2500 / DEF 3000
(Beast / Effect)

You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the DEF of the destroyed monster.
(Ultra Rare) (from the Exclusive Pack)
Pros: Easy to play, high DEF, somewhat useful effects
Cons: Low ATK for Level, Summon requirement, generally can't attack the turn it is Summoned, can't be revived
Skipped Collection 1 (SC01-EN016)
Andro Sphinx
LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500
(Beast / Effect)

You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster.
(Ultra Rare) (from the Exclusive Pack)
Pros: Easy to play, high ATK, somewhat useful effects
Cons: Low ATK for Level, Summon requirement, generally can't attack the turn it is Summoned, can't be revived
Skipped Collection 1 (SC01-EN015)
Theinen the Great Sphinx
LIGHT / Effect Monster / Level 10 / ATK 3500 / DEF 3000
(Beast / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned successfully, pay 500 Life Points to increase the ATK of this card by 3000 points until the end of the End Phase.
(Ultra Rare) (from the Exclusive Pack)
Pros: Easy to play, high stats, somewhat potent effects
Cons: Summon requirement, ATK boost only lasts 1 turn
Skipped Collection 1 (SC01-EN014)
Pyramid of Light
TRAP / Continuous Trap
If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play.
(Common) (from the Yu-Gi-Oh the Movie Entry Pack)
Pros: Easy to play, supports Theinen
Cons: Does nothing unless taken off the field, no other effects
Skipped Collection 1 (SC01-EN013)
Watapon
LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)

If this card is added to your hand from your Deck by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card on your side of the field.
(Common) (from the Yu-Gi-Oh the Movie Entry Pack)
Pros: Easy to play, searchable, somewhat useful effect
Cons: Low DEF, no other effects
Skipped Collection 1 (SC01-EN012)
Sorcerer of Dark Magic
DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 2 level 6 or higher Spellcaster-Type monster on your side of the field as Tributes. As long this card remains face-up on the field, you can negate the activation of Trap Cards and destroy them.
(Common) (from the Yu-Gi-Oh the Movie Entry Pack)
Pros: High stats, somewhat potent effects
Cons: Can't negate effects of Trap Cards already active, Summon requirement
Skipped Collection 1 (SC01-EN011)
Blue-Eyes Shining Dragon
LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500
(Dragon / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Blue-Eyes Ultimate Dragon" on your side of the field as a Tribute. Increase the ATK of this card by 300 points for each Dragon-Type monster in your Graveyard. You can negate the effect of Spell, Trap and monster Cards that designate this card.
(Super Rare) (from the Yu-Gi-Oh the Movie Entry Pack)
Pros: High ATK, somewhat useful effects
Cons: Low DEF for Level, Summon requirement, necessary card (#1) not in TCG yet, low ATK boost
Skipped Collection 1 (SC01-EN010)
Teva
LIGHT / Effect Monster / Level 5 / ATK 2000 / DEF 1500
(Warrior / Effect)

When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn.
(Super Rare) (included with the Capsule Monster Colosseum video game)
Pros: Easy to play, high stats, somewhat useful effect
Cons: Low stats, must be Tribute Summoned to do anything, no other effects, effect applies for 1 turn
Skipped Collection 1 (SC01-EN009)
Inferno Hammer
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 0
(Fiend / Effect)

When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field, and flip it into face-down Defense Position.
(Super Rare) (included with the Destiny Board Traveler video game)
Pros: Easy to play, high ATK, counters high ATK monsters
Cons: 0 DEF,must win battles to do anything, no other effects
Skipped Collection 1 (SC01-EN008)
Twinheaded Beast
FIRE / Effect Monster / Level 6 / ATK 1700 / DEF 1900
(Beast / Effect)

This card can attack twice during the same Battle Phase.
(Super Rare) (included with Destiny Board Traveler)
Pros: Easy to play
Cons: Poor stats for Level, effect unlikely to be used, no other effects
Skipped Collection 1 (SC01-EN007)
Emes the Infinity
LIGHT / Effect Monster / Level 7 / ATK 2500 / DEF 2000
(Machine / Effect)

Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points.
(Super Rare) (included with the Destiny Board Traveler video game)
Pros: Easy to play
Cons: Poor stats for Level, low ATK boost, must win battles to gain ATK, no other effects
Skipped Collection 1 (SC01-EN006)
The Winged Dragon of Ra (Illegal)
DIVINE / God Card / Level 10 / ATK ???? / DEF ????
(Divine-Beast)

Spirits sing of a powerful creature that rules over all that is mystic.
(Prismatic Secret Rare) (included with The Dawn of Destiny video game)
Pros: Nostalgia
Cons: Collector's item only
Skipped Collection 1 (SC01-EN005)
Sage's Stone
SPELL / Normal Spell
You can only activate this card when there is a face-up "Dark Magician Girl" on your side of the field. Special Summon 1 "Dark Magician" from your hand or Deck.
(Prismatic Secret Rare) (included with the Reshef of Destruction video game)
Pros: Easy to play, supports Dark Magician and Dark Magician Girl
Cons: Collector's item only
Skipped Collection 1 (SC01-EN004)
Knight's Title
SPELL / Normal Spell
Activate this card by offering 1 face-up "Dark Magician" on your side of the field as a Tribute. Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.
(Prismatic Secret Rare) (included with the Reshef of Destruction video game)
Pros: Easy to play, supports Dark Magician
Cons: No actual effects
Skipped Collection 1 (SC01-EN003)
Dark Magician Knight
DARK / Effect Monster / Level 7 / ATK 2500 / DEF 2100
(Warrior / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Knight's Title". If this card is Special Summoned successfully, select 1 card on the field and destroy it.
(Prismatic Secret Rare)
(included with the Reshef of Destruction video game)
Pros: Easy to play, supports Dark Magician
Cons: Poor stats for Level, Summon requirement, no other effects
Skipped Collection 1 (SC01-EN002)
Sword of Dragon's Soul
SPELL / Equip Spell
This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases its ATK by 700 points. A Dragon-Type monster that battles with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage calculation is applied normally.)
(Prismatic Secret Rare) (included with the Power of Chaos: Joey the Passion PC game)
Pros: Easy to play, supports Warriors, counters Dragons
Cons: Low ATK boost, slow to destroy the other monster
Skipped Collection 1 (SC01-EN001)
Seal of the Ancients
SPELL / Normal Spell
Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated.)
(Prismatic Secret Rare) (included with the Power of Chaos: Kaiba the Revenge PC game)
Pros: Easy to play, counters surprise strategies
Cons: Doesn't keep cards revealed, costs LP to use, no other effects