| IOC-019 | 
	
		|  | Inferno FIRE / Pyro / Level 4 
				/ ATK 1100 / DEF 1900
 This card can only be Special Summoned by 
				removing 1 FIRE monster in your Graveyard from play. When this 
				card destroys an opponent's monster and sends it to the 
				Graveyard as a result of battle, inflict 1500 points of damage 
				to your opponent's Life Points.
 COMMON
 | 
	
		| IOC-018 | 
	
		|  | Chaosrider Gustaph WIND / Warrior / Level 4
				/ ATK 1400 / DEF 1500
 You can remove up to 2 Spell Cards in your 
				Graveyard from play to increase the ATK of this monster by 300 
				points for each card removed from play until the end of your 
				opponent's next turn. This effect can only be used once during 
				your turn.
 SUPER RARE
 | 
	
		| IOC-017 | 
	
		|  | Chaos Necromancer DARK / Fiend / Level 1 
				/ ATK 0 / DEF 0
 The ATK of this card becomes the number of 
				Monster Cards in your Graveyard x 300 points.
 COMMON
 | 
	
		| IOC-016 | 
	
		|  | Witch Doctor of Chaos DARK / Spellcaster / Level 2
				/ ATK 500 / DEF 500
 FLIP: Select 1 Monster Card from you or your 
				opponent's Graveyard. Remove it from play.
 COMMON
 | 
	
		| IOC-015 | 
	
		|  | Coach Goblin EARTH / Fiend / Level 4
				/ ATK 1200 / DEF 1500
 As long as this card remains face-up on your 
				side of the field, you can return 1 Normal Monster Card in your 
				hand to the bottom of your Deck during your End Phase to draw 1 
				card from your Deck. You can only use this effect once per turn.
 COMMON
 | 
	
		| IOC-014 | 
	
		|  | Freed the Brave Wanderer LIGHT / Warrior / Level 4
				/ ATK 1700 / DEF 1200
 Remove 2 LIGHT monsters in your Graveyard from 
				play to destroy 1 face-up monster on the field with higher ATK 
				than this card. You can only use this effect once per turn.
 SUPER RARE
 | 
	
		| IOC-013 | 
	
		|  | Berserk Gorilla EARTH / Beast / Level 4
				/ ATK 2000 / DEF 1000
 If this card is in face-up Defense Position on 
				the field, destroy this card. The controller of this card must 
				attack with this card when possible.
 RARE
 | 
	
		| IOC-012 | 
	
		|  | D. D. Scout Plane DARK / Machine / Level 2
				/ ATK 800 / DEF 1200
 If this card is removed from play, Special 
				Summon this card in face-up Attack Position on your side of the 
				field during the End Phase of this turn.
 SUPER RARE
 | 
	
		| IOC-011 | 
	
		|  | Sasuke Samurai #3 LIGHT / Warrior / Level 3
				/ ATK 1000 / DEF 1000
 When this card inflicts Battle Damage to your 
				opponent's Life Points, your opponent draws cards until his/her 
				hand has 7 cards.
 RARE
 | 
	
		| IOC-010 | 
	
		|  | Chopman the Desperate Outlaw DARK / Zombie / Level 3
				/ ATK 1100 / DEF 500
 When this card is Flip Summoned successfully, 
				you can equip 1 Equip Spell Card in your Graveyard to this card.
 COMMON
 | 
	
		| IOC-009 | 
	
		|  | Spirit of the Pot of Greed LIGHT / Fairy / Level 1
				/ ATK 100 / DEF 100
 When this card is in face-up Attack Position on 
				the field, if a player activates "Pot of Greed", he/she 
				can draw 1 more card.
 COMMON
 | 
	
		| IOC-008 | 
	
		|  | Gale Lizard WATER / Reptile / Level 4
				/ ATK 1400 / DEF 700
 FLIP: Select 1 Monster Card on your opponent's 
				side of the field and return it to its owner's hand.
 COMMON
 | 
	
		| IOC-007 | 
	
		|  | Strike Ninja DARK / Warrior / Level 4
				/ ATK 1700 / DEF 1200
 You can remove this card from play until the 
				End Phase of this turn by removing 2 DARK monsters in your 
				Graveyard from play. You can use this effect during either 
				player's turn. You can only use this effect once per turn.
 ULTRA RARE
 | 
	
		| IOC-006 | 
	
		|  | Crimson Ninja EARTH / Warrior / Level 1
				/ ATK 300 / DEF 300
 FLIP: Select 1 Trap Card on the field and 
				destroy it. If the selected card is Set, pick up and see the 
				card. If it is a Trap Card, it is destroyed. If it is a Spell 
				Card, return it to its original position.
 COMMON
 | 
	
		| IOC-005 | 
	
		|  | Des Kangaroo DARK / Beast / Level 4 
				/ ATK 1500 / DEF 1700
 When the ATK of a monster that attacks this 
				monster is lower than the DEF of this monster, destroy the 
				attacking monster. Damage calculation is applied normally.
 COMMON
 | 
	
		| IOC-004 | 
	
		|  | Big Koala EARTH / Beast / Level 7
				/ ATK 2700 / DEF 2000
 A species of huge Des Koala. He's meek, but 
				people are afraid of him because he's very powerful.
 COMMON
 | 
	
		| IOC-003 | 
	
		|  | Soul Tiger EARTH / Beast / Level 4
				/ ATK 0 / DEF 2100
 The soul of a tiger that is said to devour 
				human souls. He is a famous soul that you wouldn't want to run 
				into in a dark alley.
 COMMON
 | 
	
		| IOC-002 | 
	
		|  | Ojama Black LIGHT / Beast / Level 2
				/ ATK 0 / DEF 1000
 He's one of the Ojama Trio. It's said that 
				he butts in by any means necessary. It's also said that when the 
				three are together, something happens.
 COMMON
 | 
	
		| IOC-001 | 
	
		|  | Ojama Yellow LIGHT / Beast / Level 2
				/ ATK 0 / DEF 1000
 He's one of the Ojama Trio. It's said that 
				he butts in by any means necessary. It's also said that when the 
				three are together, something happens.
 COMMON
 | 
	
		| IOC-000 | 
	
		|  | Chaos Emperor Dragon - Envoy of the End DARK / Dragon / Level 8
				/ ATK 3000 / DEF 2500
 This card can only be Special Summoned by 
				removing 1 LIGHT and 1 DARK monster in your Graveyard from play. 
				Pay 1000 of your Life Points to send all cards in both players' 
				hands and on the field to the Graveyard. Inflict 300 points of 
				damage to your opponent's Life Points for each card that is sent 
				to the Graveyard by this effect.
 SECRET RARE
 |