← Back to Yu-Gi-Oh Card Ratings | Return to Index | Forward to DP05-EN Ratings → | |||
Learn to play the TCG. | More on these ratings | DP04-EN Card Spoiler | |||
0/5 | 1/5 | 2/5 | 3/5 | 4/5 | 5/5 |
Duelist Pack: Zane Truesdale (DP04-EN) Card Ratings)
1. Product name was shortened to save
space. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Duelist_Pack:_Zane_Truesdale_(TCG-EN-1E) |
||||
Zane
Truesdale (DP04-EN030) Fusion Guard |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when an effect that inflicts damage is activated.
Negate its activation and effect, and randomly send 1 Fusion
Monster from your Fusion Deck to the Graveyard. (Super Rare) |
||||
Rating: 1 out of 5 Great way to lose your best Fusion Monster. |
||||
Zane
Truesdale (DP04-EN029) Damage Polarizer |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when an effect that inflicts damage is activated.
Negate its activation and effect, and each player draws 1 card. (Ultra Rare) |
||||
Rating: 1 out of 5 Barrel Behind the Door gives your opponent nothing in return. |
||||
Zane
Truesdale (DP04-EN028) Return Soul |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only during the End Phase. You can return up to 3
monsters destroyed this turn from the Graveyard to their owners'
Decks. (Super Rare) |
||||
Rating: 1 out of 5 Pot of Avarice skips the waiting. |
||||
Zane
Truesdale (DP04-EN027) Attack Reflector Unit |
||||
TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier
Dragon" from your hand or Deck. (Common) |
||||
Rating: 1 out of 5 Keep Cyber Dragon and skip Barrier Dragon. |
||||
Zane
Truesdale (DP04-EN026) Trap Jammer |
||||
TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when your opponent activates a Trap Card during
the Battle Phase. Negate the activation of the Trap Card and
destroy it. (Common) |
||||
Rating: 3 out of 5 Some of the most potent Traps activate during the Battle Phase and this blocks them all for free. |
||||
Zane
Truesdale (DP04-EN025) Call of the Haunted |
||||
TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 monster from your Graveyard and Special Summon it in face-up
Attack Position. When this card is removed from the field, destroy the
monster. When the monster is destroyed, destroy this card. (Common) |
||||
Rating: 3 out of 5 The best way to revive monsters that is still legal. |
||||
Zane
Truesdale (DP04-EN024) Ruthless Denial |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 monster you control and send it to the Graveyard, and
send 1 random card in your opponent's hand to the Graveyard. (Super Rare) |
||||
Rating: 1 out of 5 Deny yourself any chances of using this terrible card. |
||||
Zane
Truesdale (DP04-EN023) Future Fusion |
||||
SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send, from your Deck to the Graveyard, Fusion Material Monsters
that are listed on a Fusion Monster Card, and select that 1
Fusion Monster from your Fusion Deck. Special Summon a Fusion
Monster from your Fusion Deck with the same name as the selected
Fusion Monster during your 2nd Standby Phase after this card's
activation. (This Special Summon is treated as a Fusion Summon.)
When this card is removed from the field, destroy the monster.
When the monster is destroyed, destroy this card. (Common) |
||||
Rating: 2 out of 5 Pretty slow, but the materials aren't totally wasted even if you don't get the effect off. |
||||
Zane
Truesdale (DP04-EN022) Overload Fusion |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Remove from play, from your side of the field or your Graveyard,
Fusion Material Monsters that are listed on a DARK Machine-Type
Fusion Monster Card, and Special Summon that 1 Fusion Monster
from your Fusion Deck. (This Special Summon is treated as a
Fusion Summon.) (Common) |
||||
Rating: 3 out of 5 Not many Fusions can be Summoned with this, but you only need Chimeratech. |
||||
Zane
Truesdale (DP04-EN021) Photon Generator Unit |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon"
from your hand, Deck, or Graveyard. (Common) |
||||
Rating: 1 out of 5 Robbing yourself of 2 Cyber Dragons isn't worth a monster as bad as Cyber Laser Dragon. |
||||
Zane
Truesdale (DP04-EN020) Power Bond |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Send, from your hand or your side of the field to the Graveyard,
Fusion Material Monsters that are listed on a Machine-Type
Fusion Monster Card, and Special Summon that Fusion Monster from
your Fusion Deck. (This Special Summon is treated as a Fusion
Summon). It gains ATK equal to its original ATK. During the End
Phase of this turn, you take damage equal to its original ATK. (Rare) |
||||
Rating: 3 out of 5 Powerful, but the side-effect brings this down to a 3. |
||||
Zane
Truesdale (DP04-EN019) Different Dimension Capsule |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select 1 card from your Deck and remove it from play face-down.
During your 2nd Standby Phase after activation, destroy this
card and add the removed card to your hand. (Common) |
||||
Rating: 2 out of 5 A long shot, but you do get any card from your Deck if successful. |
||||
Zane
Truesdale (DP04-EN018) Creature Swap |
||||
SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each player selects 1 monster they control and switches control
of those monsters with each other. Those monsters cannot change
their battle positions for the rest of this turn. (Common) |
||||
Rating: 2 out of 5 Not many good ways to steal monsters exist so this might be useful. |
||||
Zane
Truesdale (DP04-EN017) De-Fusion |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Return 1 Fusion Monster on the field to the Fusion Deck. If all
the Fusion Material Monsters that were used for the Fusion
Summon of that Fusion Monster are in your Graveyard, you can
Special Summon them. (Common) |
||||
Rating: 2 out of 5 Only the first effect is generally going to be applied most of the time. |
||||
Zane
Truesdale (DP04-EN016) Limiter Removal |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Double the ATK of all face-up Machine-Type monsters on your side
of the field, until the end of this turn. During the End Phase,
destroy all monsters that were affected by this effect. (Common) |
||||
Rating: 2 out of 5 Capable of ending the Duel in a single turn, but it only takes one negated attack to foil that plan. |
||||
Zane
Truesdale (DP04-EN015) Mystical Space Typhoon |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy 1 Spell or Trap Card on the field. (Common) |
||||
Rating: 3 out of 5 Finally a Common outside of Structure and Starter Decks, and well worth it too. |
||||
Zane
Truesdale (DP04-EN014) Cyberdark Dragon |
||||
DARK | Fusion Monster | Level 8 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) "Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel" This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Super Rare) |
||||
Rating: 2 out of 5 Its ATK is generally only going to be 1000 more than the equipped monster's and the other boost is quite low. |
||||
Zane
Truesdale (DP04-EN013) Chimeratech Overdragon |
||||
DARK | Fusion Monster | Level 9 | ATK: ? DEF: ? |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) "Cyber Dragon" + 1 or more Machine-Type monsters This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all other cards you control to the Graveyard. The original ATK and DEF of this card are each 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon. (Rare) |
||||
Rating: 4 out of 5 Being only a Rare is highly surprising as it's a major powerhouse in most cases. |
||||
Zane
Truesdale (DP04-EN012) Cyber End Dragon (original artwork) |
||||
LIGHT | Fusion Monster | Level 10 | ATK: 4000 DEF: 2800 |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. (Rare) |
||||
Rating: 4 out of 5 This is turning out to be one of the best Duelist Packs in history. |
||||
Zane
Truesdale (DP04-EN011) Cyber Twin Dragon |
||||
LIGHT | Fusion Monster | Level 8 | ATK: 2800 DEF: 2100 |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. (Rare) |
||||
Rating: 3 out of 5 Still a pretty lethal monster long after CRV debuted. |
||||
Zane
Truesdale (DP04-EN010) Infernal Dragon |
||||
DARK | Effect Monster | Level 4 | ATK: 2000 DEF: 0 |
Pendulum Scale NA / NA |
(Dragon / Effect) If this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard from the field, you can Special Summon this card by Tributing 1 monster. (Ultra Rare) |
||||
Rating: 1 out of 5 Cooks itself to 500 degrees and subsequently combusts. |
||||
Zane
Truesdale (DP04-EN009) Cyberdark Keel |
||||
DARK | Effect Monster | Level 4 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Common) |
||||
Rating: 1 out of 5 The equipped monster will make it top-heavy and it'll keel over. |
||||
Zane
Truesdale (DP04-EN008) Cyberdark Edge |
||||
DARK | Effect Monster | Level 4 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Common) |
||||
Rating: 1 out of 5 We've got all 3 of these rejects in a single pack, but apparently they're hard to get. |
||||
Zane
Truesdale (DP04-EN007) Cyberdark Horn |
||||
DARK | Effect Monster | Level 4 | ATK: 800 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead. (Common) |
||||
Rating: 1 out of 5 What good is piercing damage when this has so few targets to use? |
||||
Zane
Truesdale (DP04-EN006) Cyber Phoenix |
||||
FIRE | Effect Monster | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine / Effect) While this card is in face-up Attack Position, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster you control. When this face-up card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can draw 1 card. (Common) |
||||
Rating: 2 out of 5 1200 ATK won't allow it to last long, but it can block effects that'd harm your Machines. |
||||
Zane
Truesdale (DP04-EN005) Cyber Kirin |
||||
LIGHT | Effect Monster | Level 3 | ATK: 300 DEF: 800 |
Pendulum Scale NA / NA |
(Machine / Effect) By Tributing this card, any effect damage inflicted to you this turn becomes 0. (Common) |
||||
Rating: 2 out of 5 Mostly only useful for countering Power Bond's side-effect. |
||||
Zane
Truesdale (DP04-EN004) Proto-Cyber Dragon |
||||
LIGHT | Effect Monster | Level 3 | ATK: 1100 DEF: 600 |
Pendulum Scale NA / NA |
(Machine / Effect) This card's name is treated as "Cyber Dragon" while it is face-up on the field. (Common) |
||||
Rating: 2 out of 5 1000 ATK and DEF weaker than the original, but can help with Fusion Summons. |
||||
Zane
Truesdale (DP04-EN003) Cyber Laser Dragon |
||||
LIGHT | Effect Monster | Level 7 | ATK: 2400 DEF: 1800 |
Pendulum Scale NA / NA |
(Machine / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF greater than or equal to this card's ATK. (Rare) |
||||
Rating: 1 out of 5 Surely two Cyber Dragons are worth more than this one effect? |
||||
Zane
Truesdale (DP04-EN002) Cyber Barrier Dragon |
||||
LIGHT | Effect Monster | Level 6 | ATK: 800 DEF: 2800 |
Pendulum Scale NA / NA |
(Machine / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". While this card is in Attack Position, your opponent's first attack each turn is negated. (Rare) |
||||
Rating: 1 out of 5 Their first attack doesn't even have to be with their strongest monster, and this has to be in Attack Mode. |
||||
Zane
Truesdale (DP04-EN001) Cyber Dragon (2nd artwork) |
||||
LIGHT | Effect Monster | Level 5 | ATK: 2100 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. (Rare) |
||||
Rating: 4 out of 5 The only effect it has pretty much prevents this card from being a dead draw. |