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Hidden Arsenal 6: Omega Xyz (HA06-EN) Card Ratings

1. For info on how these ratings are determined, click here.
2. Card gallery:
 https://yugipedia.com/wiki/Set_Card_Galleries:Hidden_Arsenal_6:_Omega_Xyz_(TCG-EN-1E)
                                                   HA06-EN060
Trap Card
Whirlwind of Gusto
Normal Trap
If you control no monsters: Target 2 "Gusto" monsters in your Graveyard; shuffle both targets into the Deck, then Special Summon 1 "Gusto" monster with 1000 or less DEF from your Deck.
(Super Rare)

                                                   Rating: 1
With the two main monster revival cards (Monster Reborn and Call of the Haunted) still legal, you have no reason not to use them over this.
 
                                                   HA06-EN059
Trap Card

Aquamirror Illusion
Normal Trap
Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.
(Super Rare)

                                                   Rating: 2
You can still Tribute the monster or use it as Synchro/Xyz Material but nothing more.
 
                                                   HA06-EN058
Trap Card

Dustflame Blast
Normal Trap
Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.
(Super Rare)

                                                   Rating: 2
You'll need to banish multiple Laval monsters to rid your opponent's field of threats but that also takes away monsters to save yourself with later.
 
                                                   HA06-EN057
Spell Card

Vylon Segment
Equip Spell
Equip only to a "Vylon" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
(Super Rare)

                                                   Rating: 2
Disigma will be a bigger threat with this, especially since you can pick up another copy of this when destroyed while on the field but other Spell Cards are fair game.
 
                                                   HA06-EN056
Spell Card

Vylon Polytope
Quick-Play Spell
Target any number of "Vylon" Monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field.
(Super Rare)

                                                   Rating: 1
You're better off leaving them as Equip Cards since you can retrieve them from the Grave later.
 
                                                   HA06-EN055
Spell Card

Particle Fusion
Normal Spell
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.
(Super Rare)

                                                   Rating: 2
Not much more than a more restrictive Polymerization, especially since the Fusion Monster doesn't keep the boost it gets from this card.
 
                                                   HA06-EN054
Xyz Monster
Daigusto Phoenix
WIND | Pyro-Type Xyz |
Rank 2 | ATK 1500 | DEF 1100
2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.
(Secret Rare)

                                                   Rating: 2
It lets any of your WIND monsters including itself strike twice this turn but it'd have to be pretty strong to be successful.
 
                                                   HA06-EN053
Xyz Monster

Evigishki Merrowgeist
WATER | Aqua-Type Xyz | Rank 4 | ATK 2100 | DEF 1600
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
(Secret Rare)

                                                   Rating: 2
It'll stop things like Sangan or most Watt monsters but overall is pretty weak.
 
                                                   HA06-EN052
Xyz Monster

Vylon Disigma
LIGHT | Fairy-Type Xyz | Rank 4 | ATK 2500 | DEF 2100
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
(Secret Rare)

                                                   Rating: 4
It asks for 3 Level 4 Xyz Materials but that's well worth being able to equip it with any Attack Position monster your opponent has and take out some monsters by its other effect! 
 
                                                   HA06-EN051
Xyz Monster

Lavalval Ignis
FIRE | Warrior-Type Xyz | Rank 3 | ATK 1800 | DEF 1400
2 Level 3 monsters
If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase.
(Secret Rare)

                                                   Rating: 2
He can give himself a temporary 500 ATK boost during either player's turn but only once per battle and he'll quickly lose everything.
 
                                                   HA06-EN050
Xyz Monster

Gem-Knight Pearl
EARTH | Rock-Type Xyz | Rank 4 | ATK 2600 | DEF 1900
2 Level 4 monsters
(Secret Rare)

                                                   Rating: 2
It needs any 2 Level 4 monsters but its stats are high enough that make it alright for either beginners or just to bring back later if destroyed without any drawbacks.
 
                                                   HA06-EN049
Synchro Monster

Daigusto Falcos
WIND | Psychic-Type Synchro |
Level 4 | ATK 1400 | DEF 1200
1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.
(Secret Rare)

                                                   Rating: 1
For your efforts, he brings little to the table and for that, I give him my lowest possible rating.
 
                                                   HA06-EN048
Synchro Monster

Lavalval Dragun
FIRE | Dragon-Type Synchro | Level 6 | ATK 2500 | DEF 1200
1 Tuner + 1 or more non-Tuner FIRE monsters
Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.
(Secret Rare)

                                                   Rating: 2
Although non-Tuner specific and being specific support for Laval monsters, you can still use it as a simple 2500 beatstick, which still isn't much for needing 2+ monsters.
 
                                                   HA06-EN047
Fusion Monster

Gem-Knight Amethyst
EARTH | Aqua-Type Fusion | Level 7 | ATK 1950 | DEF 2450
1 "Gem-Knight" monster + 1 Aqua-Type monster
Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
(Secret Rare)

                                                   Rating: 1
Even with 2450 DEF, I can't give it any more stars because there are monsters with better stats that don't need to be Fusion Summoned.
 
                                                   HA06-EN046
Ritual Monster

Evigishki Gustkraken
WATER | Aqua-Type Ritual | Level 6 | ATK 2400 | DEF 1000
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.
(Secret Rare) 

                                                   Rating: 1
He has the stats of a Monarch monster but the effect of unplayability.
 
                                                   HA06-EN045
Effect Monster

Musto, Oracle of Gusto
WIND | Psychic | Level 4 | ATK 1800 | DEF 900
Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.
(Super Rare)

                                                   Rating: 3
His ATK is high enough to consider him a good Level 4 monster to use, even without his effect! 
 
                                                   HA06-EN044
Effect Monster

Kamui, Hope of Gusto
WIND | Psychic | Level 2 | ATK 200 | DEF 1000
FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.
(Super Rare)

                                                   Rating: 2
It brings out any Gusto Tuner from your Deck, which can help aid in any kind of summon but likely she won't stick around to help further.
 
                                                   HA06-EN043
Effect Monster

Gusto Falco
WIND | Winged Beast-Type Tuner | Level 2 | ATK 600 | DEF 1400
When this face-up card on the field is sent to the Graveyard, except by battle: You can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.
(Super Rare)

                                                   Rating: 2
You can choose any Gusto monster you want but only if this guy gets sent to the Grave while face up by means other than battle but this guy is also a Tuner monster.
 
                                                   HA06-EN042
Effect Monster

Gishki Mollusk
WATER | Aqua | Level 4 | ATK 1700 | DEF 900
When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.
(Super Rare)

                                                   Rating: 2
The downer is the effect only activates if it gets destroyed by a card effect and will likely give you a mixed bag that'll lead to a tough decision.
 
                                                   HA06-EN041
Effect Monster

Gishki Emilia
WATER | Spellcaster-Type Spirit | Level 4 | ATK 1600 | DEF 800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect.
(Super Rare)

                                                   Rating: 1
As usual, Konami continues trying to revive a dead archtype and as usual, I'm not impressed, even less so with this one which can cosplay as Jinzo for the turn if you control a member of his own family.
 
                                                   HA06-EN040
Effect Monster

Gishki Vision
WATER | Sea Serpent | Level 2 | ATK 700 | DEF 500
If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.
(Super Rare)

                                                   Rating: 2
He's the WATER version of Ritual Raven and can also let you pick up a Gishki Ritual Monster from your Deck but in all fairness, Manju of the Ten Thousand Hands is better for the 2nd effect.
 
                                                   HA06-EN039
Effect Monster

Vylon Stigma
LIGHT | Fairy | Level 4 | ATK 1600 | DEF 1000
Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target.
(Super Rare)

                                                   Rating: 2
The effect can be used during either player's turn but it won't be much of a game changer either way.
 
                                                   HA06-EN038
Effect Monster

Vylon Tesseract
LIGHT | Machine-Type Union | Level 4 | ATK 800 | DEF 600
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
(Super Rare)

                                                   Rating: 2
You can get any Level 4 or less Vylon monster, including another Union like this guy or the Tuner Vylon Prism but  like Pentachloro, this guy must attach to a Vylon monster.
 
                                                   HA06-EN037
Effect Monster

Vylon Pentachloro
LIGHT | Machine-Type Union | Level 4 | ATK 500 | DEF 400
Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
(Super Rare)

                                                   Rating: 2
It protects the monster once and lets you destroy an opponent's card each time the equipped monster wins a battle but it must equip to a Vylon monster.
 
                                                   HA06-EN036
Effect Monster

Laval Blaster
FIRE | Warrior | Level 4 | ATK 1200 | DEF 800
When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.
(Super Rare)

                                                   Rating: 2
It keeps what ATK boost it gets (if any) but it only gets one shot at it and it's original stats are quite poor. 
 
                                                   HA06-EN035
Effect Monster

Laval Coatl
FIRE | Pyro-Type Tuner | Level 2 | ATK 1300 | DEF 700
If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand).
(Super Rare)

                                                   Rating: 2
At least you don't have to banish any of the Laval monsters to bring this card out but it also can be brought back from the Grave via Graceful Revival and is a Tuner. 
 
                                                   HA06-EN034
Effect Monster

Laval Lakeside Lady
FIRE | Pyro-Type Tuner | Level 3 | ATK 200 | DEF 200
If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.
(Secret Rare)

                                                   Rating: 2
Activating her effect is tricky but using her as Synchro Material or Xyz Material isn't.  
 
                                                   HA06-EN033
Effect Monster

Gem-Knight Amber
EARTH | Thunder-Type Gemini | Level 4 | ATK 1600 | DEF 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
(Super Rare)

                                                   Rating: 2
Gem-Knights will likely get banished for one reason or another and this helps you get them back into your hand (or Extra Deck) but not right away, being a Gemini monster.
 
                                                   HA06-EN032
Effect Monster

Gem-Knight Iolite
EARTH | Aqua-Type Gemini | Level 4 | ATK 1300 | DEF 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.
(Super Rare)

                                                   Rating: 2
It can withstand more attacks than most Level 4 or less monsters but given its sub-par effect, I can't rate it higher.
 
                                                   HA06-EN031
Effect Monster

Gem-Knight Obsidian
EARTH | Rock | Level 3 | ATK 1500 | DEF 1200
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
(Super Rare)

                                                   Rating: 2
Doesn't matter how he's discarded but the Level of your Normal Monster in your Graveyard that he can target does.
 
                                                   HA06-EN030
Trap Card

Infestation Tool
Normal Trap
Send 1 "Steelswarm" monster from your Deck to the Graveyard to target 1 face-up "Steelswarm" monster you control; it gains 800 ATK until the End Phase.
(Super Rare)

                                                   Rating: 1
You'd have to settle for at most Longhorn because Hercules can't be Special Summoned and that's pretty sad when this card's target gets a temporary ATK boost.
 
                                                   HA06-EN029
Trap Card

Infestation Ripples
Normal Trap
Pay 500 Life Points to target 1 Level 4 or lower "Steelswarm" monster in your Graveyard; Special Summon it from the Graveyard.
(Super Rare)

                                                   Rating: 1
Even if Monster Reborn and Call of the Haunted get re-banned, you don't need this terrible card.
 
                                                   HA06-EN028
Trap Card

Pyroxene Fusion
Normal Trap
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
(Super Rare)

                                                   Rating: 2
This isn't all bad since you can surprise your opponent with a Fusion Summon during their turn but even Polymerization tops this.
 
                                                   HA06-EN027
Spell Card
Forbidden Arts of the Gishki
Ritual Spell
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card.
(Super Rare)

                                                   Rating: 1
With all the better Ritual Spells out there, leave this card as a drink coaster.
 
                                                   HA06-EN026
Spell Card

Vylon Element
Continuous Spell
When any face-up "Vylon" Equip Card(s) you control are destroyed (except during the Damage Step): You can Special Summon an equal or lower number of "Vylon" Tuner monsters from your Deck. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a "Vylon" Synchro Monster.
(Super Rare)

                                                   Rating: 2
So you get to replace your lost Equip Spells with Vylon Tuners from your Deck but their uses are limited.
 
                                                   HA06-EN025
Spell Card

Vylon Component
Equip Spell
Equip only to a "Vylon" monster. If it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
(Super Rare)

                                                   Rating: 2
Any decent Vylon monster will deal extra damage and if you lose this card, you can pick up another one but that's if there ARE any decent Vylon monsters.
 
                                                   HA06-EN024
Synchro Monster

Daigusto Sphreez
WIND | Psychic-Type Synchro | Level 6 | ATK 2000 | DEF 1300
1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle.
(Secret Rare)

                                                   Rating: 2
Its stats don't matter much because both its effects save you from harm but it's non-Tuner specific.
 
                                                   HA06-EN023
Synchro Monster

Vylon Omega
LIGHT | Fairy-Type Synchro | Level 10 | ATK 3200 | DEF 1900
2 Tuners + 1 non-Tuner "Vylon" monster
When this card is Synchro Summoned: Destroy all face-up monsters that were Normal Summoned/Set. Once per turn: You can target 1 "Vylon" monster in your Graveyard; equip that target to this card. During either player's turn, when a monster effect activates: You can send 1 Equip Card equipped to this card to the Graveyard; negate the activation, and if you do, destroy that monster.
(Secret Rare)

                                                   Rating: 2
His stats are more appropriate for his high level but unless Synchro Summoned, it won't have much protection.
 
                                                   HA06-EN022
Synchro Monster

Vylon Alpha
LIGHT | Machine-Type Synchro | Level 9 | ATK 2200 | DEF 1100
1 "Vylon" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Equip Spell Card in your Graveyard; equip that target to this card. While this card is equipped with an Equip Card, it cannot be destroyed by Spell/Trap effects, except for Equip Cards.
(Secret Rare)

                                                   Rating: 2
The effort to bring it out isn't justified much by its effect, which simply protects it from Spell or Trap cards that would destroy it and aren't Equip Spells or its rather low stats.
 
                                                   HA06-EN021
Synchro Monster

Laval Stennon
FIRE | Pyro-Type Synchro | Level 7 | ATK 2700 | DEF 1800
1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card.
(Secret Rare)

                                                   Rating: 2
Right off the bat, you lose a card from your hand for its Synchro Summon but its effect to stop cards that target it works during either player's turn.
 
                                                   HA06-EN020
Fusion Monster

Gem-Knight Prismaura
EARTH | Thunder-Type Fusion | Level 7 | ATK 2450 | DEF 1400
1 "Gem-Knight" monster + 1 Thunder-Type monster
Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.
(Secret Rare)

                                                   Rating: 3
Its stats are certainly better than Citrine's and can get rid of a threat by discarding a Gem-Knight monster once per turn.
 
                                                   HA06-EN019
Fusion Monster

Gem-Knight Citrine
EARTH | Pyro-Type Fusion | Level 7 | ATK 2200 | DEF 1950
1 "Gem-Knight" monster + 1 Pyro-Type monster
Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
(Secret Rare)

                                                   Rating: 2
Although not very strong, its battles will go practically your way since it prevents your opponent from activating cards or their effects until after the Damage Step but its those same stats that hurt its rating.
 
                                                   HA06-EN018
Ritual Monster

Evigishki Tetrogre
WATER | Aqua-Type Ritual | Level 6 | ATK 2600 | DEF 2100
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the Graveyard.
(Secret Rare)

                                                   Rating: 2
Being able to send any type of card from your Deck to the Grave isn't all that bad but applies to your opponent too and they have the option to prevent the effect from happening.
 
                                                   HA06-EN017
Effect Monster

Steelswarm Hercules
DARK | Fiend | Level 10 | ATK 3200 | DEF 0
Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.
(Secret Rare)

                                                   Rating: 1
Hercules was legendary. This guy isn't even close to that unless we remember him for his failure to be a good card but he has nothing worth remembering.
 
                                                   HA06-EN016
Effect Monster

Steelswarm Longhorn
DARK | Fiend | Level 9 | ATK 3000 | DEF 0
Once per turn, if this card was Tribute Summoned by Tributing a "Steelswarm" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target.
(Secret Rare)

                                                   Rating: 1
His horns are about as long as the time he'll sit in your binder after you pull him, unless you throw him away or hand him to a new duelist. 
 
                                                   HA06-EN015
Effect Monster

Steelswarm Sting
DARK | Fiend | Level 4 | ATK 1850 | DEF 0
When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target.
(Super Rare)

                                                   Rating: 2
His ATK for a Level 4 is superb but that's packaged with 0 DEF and a sub-par effect so he'll get a 2.
 
                                                   HA06-EN014
Effect Monster

Steelswarm Sentinel
DARK | Fiend | Level 3 | ATK 1100 | DEF 0
While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects.
(Super Rare)

                                                   Rating: 1
There's so little he can stop in EITHER mode so he'll easily get run over by the very monsters he can or can't stop.
 
                                                   HA06-EN013
Effect Monster

Steelswarm Genome
DARK | Fiend | Level 2 | ATK 1000 | DEF 0
This card can be treated as 2 Tributes for the Tribute Summon of a "Steelswarm" monster.
(Super Rare)

                                                   Rating: 2
It makes the high-level Steelswarm monsters easier to summon and has a few ways Special Summon it via Graceful Revival or Limit Reverse but Double Coston is better.
 
                                                   HA06-EN012
Effect Monster

Reeze, Whirlwind of Gusto
WIND | Psychic | Level 5 | ATK 1900 | DEF 1400
Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up "Gusto" monster you control; switch control of both monsters.
(Super Rare)

                                                   Rating: 2
So you get to pull a Creature Swap on your opponent but you need a Gusto monster and at least 1 card in your hand to place at the bottom of your Deck first and being Level 5 is an unfortunate downside.
 
                                                   HA06-EN011
Effect Monster

Gusto Squirro
WIND | Thunder-Type Tuner | Level 2 | ATK 0 | DEF 1800
When this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 Level 5 or higher "Gusto" monster from your Deck.
(Super Rare)

                                                   Rating: 2
It'll combo with Limit Reverse to let you bring out a high-level Gusto monster and while there may be good ones, I can't rate it for anything else but for being a Tuner.
 
                                                   HA06-EN010
Effect Monster

Gishki Noellia
WATER | Spellcaster | Level 4 | ATK 1700 | DEF 1000
When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any revealed Ritual Spell Cards or "Gishki" Monster Cards to the Graveyard, then return the other cards to the bottom of your Deck in any order.
(Super Rare)

                                                   Rating: 1
Why you'd want to not only take a gamble at your next 5 cards only to send your successful finds straight to the Grave is beyond me, even for revival later.
 
                                                   HA06-EN009
Effect Monster

Gishki Reliever
WATER | Aqua | Level 2 | ATK 500 | DEF 800
When this card is Normal or Flip Summoned: You can target 1 other monster you control; return that target to the hand. You must control another face-up "Gishki" monster to activate and to resolve this effect.
(Super Rare)

                                                   Rating: 1
The only reason I could see using this guy's effect is to let you put that monster literally in a better position but with or without that use, he's getting no better than 1/5.
 
                                                   HA06-EN008
Effect Monster

Vylon Hept
LIGHT | Fairy | Level 4 | ATK 1800 | DEF 800
Once per turn: You can target 1 "Vylon" Monster Card you control that is an Equip Card; Special Summon that target in face-up Defense Position. Banish it when it leaves the field.
(Super Rare)

                                                   Rating: 3
She won't hurt you if you use her as a stand alone beatstick and that's good, given her pretty bad effect.
 
                                                   HA06-EN007
Effect Monster

Vylon Prism
LIGHT | Thunder-Type Tuner | Level 4 | ATK 1500 | DEF 1500
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.
(Super Rare)

                                                   Rating: 3
A Level 4 Tuner that gives +1000 ATK to the equipped monster battling is quite nice, even for the small fee.
 
                                                   HA06-EN006
Effect Monster

Vylon Stella
LIGHT | Fairy-Type Tuner | Level 3 | ATK 1400 | DEF 200
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.
(Super Rare)

                                                   Rating: 2
She doesn't protect the monster she equips and that's a shame given the 500 LP cost to equip her but she too is a Tuner.
 
                                                   HA06-EN005
Effect Monster

Vylon Tetra
LIGHT | Machine-Type Tuner | Level 2 | ATK 900 | DEF 900
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
(Super Rare)

                                                   Rating: 2
Same as HA06-EN004's comments.
 
                                                   HA06-EN004
Effect Monster

Vylon Sphere
LIGHT | Machine-Type Tuner | Level 1 | ATK 400 | DEF 400
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the Graveyard to target 1 Equip Spell Card in your Graveyard; equip that target to the monster this card was equipped to.
(Super Rare)

                                                   Rating: 2
Its effect will go off pretty easily and it's a Tuner that doesn't have to be equipped to a Vylon monster. 
 
                                                   HA06-EN003
Effect Monster

Laval Cannon
FIRE | Warrior | Level 4 | ATK 1600 | DEF 900
When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.
(Secret Rare)

                                                   Rating: 2
It could be another copy of itself or another decent Laval monster (if there is one but that's a matter of opinion). 
 
                                                   HA06-EN002
Effect Monster

Laval Volcano Handmaiden
FIRE | Pyro-Type Tuner | Level 1 | ATK 100 | DEF 200
When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.
(Super Rare)

                                                   Rating: 2
Most of the time, she'll just stand as a Tuner unless you're running Laval monsters and even then, her most often status will be a Tuner monster. 
 
                                                   HA06-EN001
Normal Monster

Gem-Knight Crystal
EARTH | Rock | Level 7 | ATK 2450 | DEF 1950

A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.

(Super Rare)

                                                   Rating: 1
The only opponents he'll overwhelm are those that don't know the pitifulness he possesses.